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* {{Sequelitis}}: The second game, due to its maligned story, unbalanced difficulty and ObviousBeta state. Averted with the third game, which was developed by the independent Elite Games Team, and (hopefully) with the ''Ashes of Victory'' expansion made by the same team.

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* ObviousBeta: The second game was infamous for its state, being light in content, very buggy and with an unstable difficulty (You get a free Stiletto and Stormcrow at ''the very beginning'', while Aliens (A fearsome endgame-level threat) are all over the empty and wreck-laden systems.) It also has serious problems running at a stable framerate in modern systems.
* {{Sequelitis}}: The second game, due to its maligned story, unbalanced difficulty and ObviousBeta state. Averted with the third game, which was developed by the independent Elite Games Team, and (hopefully) with the ''Ashes of Victory'' expansion made by the same team.team.

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* {{Sequelitis}}: The second game. Averted with the third game, which was developed by the independent Elite Games Team, and (hopefully) with the ''Ashes of Victory'' expansion made by the same team.

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** The Aliens. Perhaps the most fearsome enemy you will ever face. Don't be surprised if your mothership is ripped apart by a single fighter.
* {{Sequelitis}}: The second game.game, due to its maligned story, unbalanced difficulty and ObviousBeta state. Averted with the third game, which was developed by the independent Elite Games Team, and (hopefully) with the ''Ashes of Victory'' expansion made by the same team.

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** For all the flaws the second game has, the music is not one of them.



** Imperial Navy/MSF forces. They're the deadliest human foes you will face in the games. They have the best tech, the best pilots and the best ships. Fighting them without strategy is suicidal.
* {{Sequelitis}}: The second game. Averted with the ''Civil War'' stand-alone expansion, which was developed by the independent Elite Games Team, and (hopefully) with the ''Ashes of Victory'' expansion made by the same team.

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** Imperial Navy/MSF forces. They're the deadliest human foes you will face in the games. They While they don't have the best most advanced tech, the best they have serious numeric superiority, capital ships and well-trained pilots. Even if your fleet and pilots and the best ships. Fighting are strong enough to take them without strategy is suicidal.
on, it's still possible to lose from the sheer attrition, so avoid fighting them until you're ready.
* {{Sequelitis}}: The second game. Averted with the ''Civil War'' stand-alone expansion, third game, which was developed by the independent Elite Games Team, and (hopefully) with the ''Ashes of Victory'' expansion made by the same team.
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** An universal menace throughout the series are missile carriers. Even the Naginata (the weakest of them and your main character's starting ship in the first game) can lethally maim an advanced ship if their missiles connect. You will learn to use Anti-missile systems on all of your ships to protect yourself from potential {{One-Hit Kill}}s

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** An universal menace throughout the series are missile carriers. Even the Naginata (the weakest of them and your main character's starting ship in the first game) can lethally maim an advanced ship if their missiles connect. You will learn to use Anti-missile systems on all of your ships to protect yourself from potential {{One-Hit {{One Hit Kill}}s

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* CanonDiscontinuity: The 2006 sequel is this due to its maligned state and issues, to the point that it's been {{Unperson}}ned in Russia. The third game is considered the official "Star Wolves 2" (both by the fans and the developers) and called as such in Russian. The unreleased expansion was going to be the "official" Star Wolves 3.



* CanonDiscontinuity: The 2006 sequel is this due to its maligned state and issues, to the point that it's been {{Unperson}}ned in Russia. The third game is considered the official "Star Wolves 2" (both by the fans and the developers) and called as such in Russian.

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* CanonDiscontinuity: The 2006 sequel is this due to its maligned state ** An universal menace throughout the series are missile carriers. Even the Naginata (the weakest of them and issues, to your main character's starting ship in the point that it's been {{Unperson}}ned in Russia. The third game is considered first game) can lethally maim an advanced ship if their missiles connect. You will learn to use Anti-missile systems on all of your ships to protect yourself from potential {{One-Hit Kill}}s
** [=InoCo=] squadrons. Their pilots are highly experienced and have advanced technology. They also use anti-missile and anti-laser systems, which makes them a pain to deal with.
** Imperial Navy/MSF forces. They're
the official "Star Wolves 2" (both by deadliest human foes you will face in the fans games. They have the best tech, the best pilots and the developers) and called as such in Russian.best ships. Fighting them without strategy is suicidal.
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* DemonicSpiders: Berserk Chimerae in the first game. They're much tougher than anything else you've faced by the point you first meet them. Their turrets are very deadly against your fighters, capable of shredding 1st Gen ships in seconds. The best way of dealing with them is by hitting them from afar with lasers.
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* CanonDiscontinuity: The 2006 sequel is this due to its maligned state and issues, to the point that it's been {{Unperson}}ned in Russia and the third game is considered the official "Star Wolves 2" and called as such in Russian.

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* CanonDiscontinuity: The 2006 sequel is this due to its maligned state and issues, to the point that it's been {{Unperson}}ned in Russia and the Russia. The third game is considered the official "Star Wolves 2" (both by the fans and the developers) and called as such in Russian.
Is there an issue? Send a MessageReason:
None


* CanonDiscontinuity: The 2006 sequel is this due to its maligned state and issues, to the point that it's been {{Unperson|ned}} in Russian and the third game is considered the official "Star Wolves 2".

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* CanonDiscontinuity: The 2006 sequel is this due to its maligned state and issues, to the point that it's been {{Unperson|ned}} {{Unperson}}ned in Russian Russia and the third game is considered the official "Star Wolves 2".2" and called as such in Russian.
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* CanonDiscontinuity: The 2006 sequel is this due to its maligned state and issues, to the point that it's been {{Unperson|ned}} in Russian and the third game is considered the official "Star Wolves 2".
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* CrowningMusicOfAwesome: Some very nice synth tunes in this series.

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* CrowningMusicOfAwesome: SugarWiki/AwesomeMusic: Some very nice synth tunes in this series.
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* CrowningMusicOfAwesome: Some very nice synth tunes in this series.

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* CrowningMusicOfAwesome: Some very nice synth tunes in this series.series.
* {{Sequelitis}}: The second game. Averted with the ''Civil War'' stand-alone expansion, which was developed by the independent Elite Games Team, and (hopefully) with the ''Ashes of Victory'' expansion made by the same team.
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Added DiffLines:

* CrowningMusicOfAwesome: Some very nice synth tunes in this series.

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