- That One Level:
- Level 12, "Kingdom": Your island is devastated from a surprise attack, leaving terrain that you have to clean up, wasting time and money. Add to this Commander Joan Rile's constant attacks, and you have a recipe for disaster.
- Level 15, "Kiwi": This is the first time you meet Zorgeuf. He is very aggressive, and he will walk all over you, especially in the PC version.
- Level 17, "Snarlshark": You are given a small island, only two missile launchers, and only $150M, and Commander Rile's armament consists of SIX upgraded (gold) Metal Marines and four 5-square-length strips of anti-attack missile defenses.
- Level 18, "Chinglong": Thought "Snarlshark" was bad? This is even worse. Your island is very small in terms of usable area, and again only given $150M in funds. Zorgeuf's island is borderline impossible, as its terraces are heavily defended with anti-air missiles, his bases are set towards the back of his island, and again, he is aggressive, and will attack with his already-upgraded Metal Marines and missiles at the first chance that he gets.
http://tvtropes.org/pmwiki/pmwiki.php/YMMV/MetalMarines
FollowingYMMV / Metal Marines
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