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  • Disappointing Last Level: The very final stretch of Finality is a repetitive slog compared to the rest of the game. The first few Finality milestones and upgrade bonuses will automate the early-game part of Finalitynote . All that's left is several runs of buying Complexities to obtain Powers, Galaxies, and Finalities/Finality Points/Finality Shards over and over again while buying Finality Generators and the exact same two Finality Upgrades that increase in price until you max them out at 72 levels each to beat the game (after 256 total Finalities) — and unlike the other layers, there are no Challenges to spice up Finality at all. It does get less tedious after 64 Finalities where you finally get a Complexity autobuyer, but it's still the same old waiting and buying.
  • Fan Nickname: People who don't like using the original name when referring to the game sometimes use Hex, Antimatter Dimensions 2, Femillion or Iron Million.

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