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YMMV / Chameleon

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  • Obvious Beta: While still an enjoyable game, the rather hap-hazard balancing of items found in levels (Some levels give way more ammo than the player needs while many of the stealth levels are completely barren and you only get what you bring in despite obvious ammo storage areas existing in the map.), weapon descriptions listing no longer available attachments, occasionally awkward level design/story, janky AI (Elite Enemies who spawn in after an Alarm just standing still in whatever awkward spot they end up in after the alarm is over instead of de-spawning.), repeating character models and generally not-quite polished feel betray the fact the game was released after the dev studio shut down.

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