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Tear Jerker / Resident Evil (Remake)

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As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.


  • Just clear the mansion as much as you can, wander the halls, and ponder the deaths of the other members of S.T.A.R.S. for a little while. Especially Edward (poor little teammate Rebecca), Forest (Jill's version of the scene where he's discovered dead does have impact), or Richard (especially if you fail the Timed Mission that ensues after first running into him). All a bunch of brave and perfectly likable men who had no idea what they were up against and ended up brutally murdered. They had a certain amount of backstory, character, and all of that. And you know what? Most of S.T.A.R.S. were kind of friends. And you have to turn out to be just too late to help them out. Seriously do factor in characters' histories with each other the best you can, too - fail the aforementioned Timed Mission as Chris and Rebecca has to watch the guy who showed her the ropes as a S.T.A.R.S. member die; Chris and Forest were somewhat close as well as friendly rivals, and if the latter's zombification doesn't hit you a little bit during a Chris playthrough, have a peek at this, focus on Chris at the very end and listen to the zombie's moans niiiice and closely... Oh. Also Enrico. There was a mission in Umbrella Chronicles from Rebecca's point of view in which she and Richard are searching for their captain, sure that once they find him, everything will be all right. Yeah. Not only does he die, he's last in the game's body count. Not only is it painfully clear that he wasn't able to save his men, the last thing he realizes is that it's because they were all betrayed that all of this had to happen to them. Whether or not any of this actually gets you crying depends on who you are, but it's bound to at least spark a "...son of a bitch" kind of reaction.
    • Might be slightly mitigated by the fact Everyone Lives in the canonical version of RE 1's storyline.
    • Well, everyone besides those mentioned above. But Wesker had it coming at least. In any case, the worst part is that whether or not he knows it, Enrico dies a failure as a leader, as he's the last member of the team to die, leaving Rebecca alone.
    • While it isn't canon at all, if Rebecca dies, then all of Bravo Team is destroyed. Enrico will have led his entire team to their deaths.
  • If you are playing as Jill, when you meet Barry in the underground of the mansion, he points his gun at her since Wesker manipulated him by using his family as blackmail. Jill wrestles the gun out of his hand and aims it at him. The monster that has been stalking the player appears and Barry frantically begs Jill to give his gun back. If you say yes, you'll be on the road to the good ending. Say no, and you'll see Jill hesitate, which at this point, the monster attacks Barry, knocking him into the abyss as he drops a photo of his family near Jill. Part of the message reads "We love you, daddy."
    • It's just as bad in the original; When you go to the mansion's underground, split up with Barry (answer "no" to both of his questions; he otherwise lives), and either not before long or at the end of the game, a Hunter/Tick murders him. He can say nothing but admit his carelessness to Jill, and wishes her to give his photo back to his family. This version gives us some of the saddest BGM in the series, as you read the message written on the back of the photo: To my dearest Moira and Polly, I love you, and I hope you grow into strong, capable women. That's pretty damn sad. Barry can also die in the underground laboratory, which plays out exactly the same way as his death in the underground caves, but the moment becomes doubly sad if you save Chris and have him in this scene; he can do nothing but watch a good friend of his die before his eyes while screaming out "My God!"
    • For that matter, the story behind the monster, Lisa, herself, she was once a little girl whose father designed the mansion and unfortunately knew its secrets. She and her mother were kidnapped when Umbrella murdered her father. The two were experimented upon with what would become the T-virus until her mother died. Lisa wasn't as fortunate; she mutated into a grotesque form and her mental faculties degenerated. Lonely, and obsessed with her mother, Lisa went insane. It gets really depressing when you read her diary and the messages from her parents dotting the game.
      • "mom, where? I mis yuo" (typos are from the original, due to Lisa's mental degeneration). Nothing that horrible should happen to a child.
      • Combine Lisa's diary, her mother's letter ("I wish I could touch your face and hold you in my arms right now..."), her father's diary ("Because of my ego, I got both of you involved in this whole damned conspiracy. Forgive me."), and add that pitiful moan at the end on top of it all, "Mo...ther..."
      • Then there's the music that plays during the final encounter with her (beginning at around 1:30 in the video). While most boss themes in the series are loud, dramatic and fear-inducing, this is an exception, combining a One-Woman Wail and an Ethereal Choir and resulting in one of the most mournful pieces of music in the series.
      • Even worse: The experiments gave her invulnerability not unlike Wolverine (as during the battle between her and Wesker in Umbrella Chronicles, her health meter depletes but just as quickly restores) making her almost immortal. So add, And I Must Scream to the list of tragedies. Though that same battle ends with Wesker shooting the chandelier down, pinning her to the floor as the mansion explodes. more or less confirming that Lisa died (Hopefully).
  • The story of George Trevor, the architect behind the mansion's construction. After the mansion is completed, Lord Spencer invited George and his family to stay there. Because of work, George's wife and daughter went there on November 10th. George himself arrived 3 days later and was told that his family had left to visit a sick relative when in reality, they were subjugated to Spencer's experiments. Eventually, George was marked for death as he was the only person other than Spencer himself to know about the mansion's secrets and had him locked away. George attempted to escape but he struggles to remember the puzzles as Spencer had already modified them. At one point, George even found one of his wife's shoes and realizes that he had sent his family to their doom. After days of running around from the guards without food and severely weakened, George jumps into a dark pit where his path was blocked by a heavy stone. Using his last match, George found out that the stone is actually a tombstone made specifically for him. At his last wits, George finally gave up of escaping and wrote the last lines in his journal, pleading Lisa and Jessica for forgiveness before passing away. Decades later, Chris or Jill come upon the tombstone, even reading its inscription.

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