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Fridge Brilliance

  • In the "three trials" section of the Club the player can get in the conversation with a female Disciple overseeing the first trial, telling her that Sean is a lunatic who will inevitably destroy himself and all those who choose to follow him. The Disciple responds with a Shut Up, Kirk! response by saying, given the path of broken bones and smashed faces they left in their wake, the Student doesn't exactly have the moral high ground before questioning why they even got so far into the Club if, deep down, they didn't want to fight. What makes it brilliant is that those words can be just as well directed at the player who spent so much time beating the stuffing out of everything in their path in various painfully spectacular ways but is now choosing to act all preachy. It's like the white phosphorus incident in Spec Ops: The Line in a way, but done much more tastefully (not to mention being entirely optional dialogue you might skip altogether).
    • That said, almost every enemy in the game will attack the player even if you just stand still, even when choosing the less aggressive dialogue options, making it closer to self-defense in the Student's case. This shows that the Disciple and other enemies don't have much of a leg to stand on either, complementing the story's overall Cycle of Revenge themes; everyone believes they have a valid reason to pursue violence, but nobody involved in the cycle actually has the moral superiority they claim.

Fridge Horror

  • The student is twelve when Fajar cuts their throat on Yang's orders. Later dialogue reveals that Yang knew the protagonist as a child, and knew them well enough to know their day to day behavioral habits, like a brother. He still orders Fajar to cut your throat.

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