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1* SugarWiki/HeartwarmingMoments: Jo being happy to seeing Bernie in the Squishy Juice Bar for the first time, immediately showing that the two have a close friendship.
2* GeniusBonus: The exposition fairy in this game is a talking rat named B.F. Skinny who passes crossword notes to Jo. It leads to this exchange that's funny to those that know his namesake.
3-->'''Jo''': Where did you get this note?\
4'''B.F.''': Note? What note? What's with the third degree, huh? What are you, some type of shrink?\
5'''Jo''': I didn't know rats went to psychiatrists.\
6'''B.F.''': Oh yes. We rats are firm believers in positive reinforcement. *begging* Can I have a cookie, please?
7* SugarWiki/MostWonderfulSound: The various short jazz tunes that play when you successfully solve one of the puzzles.
8* ThatOneLevel:
9** Seriously, has anyone ''ever'' solved the crossword puzzle without resorting to brute-forcing it? While the game is indeed about making you learn, the reason for the crossword puzzle being a good example of this trope is because the clues you need can sometimes be hidden, on top of needing to PixelHunt to get to the right views of the museum. Certain paintings are tucked away in corners and aren't fully visible, making it easy for you to miss them. Lake Eyre also is not labeled on the map and is only found with your cursor in a very ''very'' specific part.
10** The lockpicking activity is this simply due to the fact that it forces you to do long division, and show your work while you're at it - meaning you can't simply brute force it with a calculator. It's just time consuming.
11** Depending on your love/hate for TowersOfHanoi puzzles, the crate stacking minigame can become this, especially on higher difficulty levels where more boxes are added.
12** The mine shaft activity can be absolute hell for players who aren't skilled at platforming games.
13* ViewerGenderConfusion: Jo, between her being a tomboy and the game's stylized art style. Her voice is no help either because it just sounds prepubescent, and her long hair looks a little like a mullet. Aside from the fact that other characters refer to her with female pronouns, the only real clue that she's a girl is [[TertiarySexualCharacteristics her hair band]]. In her subsequent ''VideoGame/JumpStart'' appearances, this trope is averted, as she's given a GirlinessUpgrade.
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