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1Drinking game of ''VideoGame/BrokenSword'' series. Sponsored by [=MacDevitt's=] Pub.
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3* Take a drink every time George decides to investigate the mystery after his near-death experience.
4* Take a drink every time the MacGuffin is stolen or missing.
5* Take a drink every time George shows his items to other people. Drink twice if that item actually progresses the story.
6** Take a drink every time George fails to shake hands on people using a hand buzzer. Drink twice if George succeeds in shaking hands with someone.
7* Every time George or Nico says that he/she can't move something or can't pick it up, take a drink.
8* Take a drink whenever George goes into the sewers in Paris.
9* Take a drink whenever George discovers a manuscript.
10* Take a drink whenever UsefulNotes/TheKnightsTemplar is mentioned.
11* Take a drink whenever Khan uses a disguise and kills his victim.
12* Take a drink every time George and Nico go to another country to look for more clues.
13* Every time George or Nico changes outfit, take a shot.
14* Take a drink whenever George and Nico discover a conspiracy.
15* Take a drink whenever somebody makes an exposition about the history.
16* Take a drink every time George says "I can explain everything!".
17* Take a drink if George or Nico uses an item and then shrugs.
18** For every time George or Nico says a generic "That doesn't work" message, take a drink.
19* Take a drink if George or Nico can't open a door. Drink twice if it opens.
20* Take a drink whenever George and André are arguing about Nico.
21* Take a drink whenever George encounters a goat.
22** Take a drink every time the goat headbutts George.
23* Take the rest of the drink if you use a {{walkthrough}} or hints to continue.
24* Take a drink for each crate puzzles that appear.
25** Take a shot when George has to solve the hacking puzzles as well.
26* Take a drink whenever Nico uses her charm to distract men.
27* Take two drinks if George or Nico dies.
28* Take a drink every time a dramatic orchestral score plays. Take an especially big drink if it's accompanied by a major reveal.
29* Take a drink every time the screen goes black and says "Back to <insert location name here>".
30* For every villain who wants to take over the world, take a drink.
31* Take two drinks if the character you thought as a villain is actually a good guy.
32** Do the same when you find out that the character who helps George and Nico is actually a villain.
33* Take two drinks whenever one of the villain's henchmen [[HeelFaceTurn turns into a good person]] and decides to team up with George and Nico.

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