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* IdiotPlot: Kamek somehow forgets to just BalefulPolymorph the 2 remaining Yoshis as well, thus allowing the adventure to even begin.
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If all bosses are difficult, none of them are That One Boss. Optional bosses do not qualify for this trope.


* ThatOneBoss:
** The [[BossRush Boss Tent]] turns nearly ''every'' boss into this by doubling their speed, as well as making you start each fight with no eggs and only three hits to your name.
** The rematch of Knot-Wing Round 2 is almost impossible to no-damage, as his belly flops come down on you lightning fast, and he's simply too wide to give you much room to avoid multiple ones in a row. Clearing the fight is seemingly dependent on just taking the hits in the first two phases and avoiding the one fast belly flop in the final one.
** The rematch of Knot-Wing Round 3 takes the cake, as his only weakness is smacking the tiny cannon on his back with an egg, and he exposes it for the absolute briefest of moments with his increased speed. Unless you've mastered quickly aiming your shots (and utilizing spitting) while simultaneously dodging attacks, he's going to wall you out.

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Removed: 72

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Tastes Like Diabetes is now a disambiguation page


*** It's a double Yoshi exploshi!

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*** %%*** It's a double Yoshi exploshi!exploshi! Explanation?



* PolishedPort: BrokenBase towards its existence aside, the 3DS version is a pretty solid port. Like the ''VideoGame/DonkeyKongCountryReturns'' port before it, the graphics had to be downgraded, but the game still runs fine, and even adds extra content not in the Wii U release.

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* PolishedPort: BrokenBase towards its existence aside, the The 3DS version is a pretty solid port. Like the ''VideoGame/DonkeyKongCountryReturns'' port before it, the graphics had to be downgraded, but the game still runs fine, and even adds extra content not in the Wii U release.



* SpiritualSuccessor: to both [[VideoGame/YoshisIsland the original Yoshi's island game]] for gameplay and story, and ''VideoGame/KirbysEpicYarn'' for asthetics.
* SuspiciouslySimilarSong: The theme for [[https://www.youtube.com/watch?v=-Cq4Sg90UfI Yoshi and Cookies]] sounds suspiciously similar to the theme to [[https://www.youtube.com/watch?v=0gCHzgqhi2U Flower Fields]] from ''VideoGame/KirbysEpicYarn''. Justified as both games were made by Good-Feel, and both songs were composed by Tomoya Tomita.

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* SpiritualSuccessor: to To both [[VideoGame/YoshisIsland the original Yoshi's island game]] for gameplay and story, and ''VideoGame/KirbysEpicYarn'' for asthetics.
aesthetics.
* SuspiciouslySimilarSong: SuspiciouslySimilarSong:
**
The theme for [[https://www.youtube.com/watch?v=-Cq4Sg90UfI Yoshi and Cookies]] sounds suspiciously similar to the theme to [[https://www.youtube.com/watch?v=0gCHzgqhi2U Flower Fields]] from ''VideoGame/KirbysEpicYarn''. Justified as both games were made by Good-Feel, and both songs were composed by Tomoya Tomita.



* TastesLikeDiabetes: A serious contender for the cutest game ever made.
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Misuse: Knee-jerk reactions that preceded the work's release.


* BrokenBase:
** One side is looking forward to the changes and new potential gameplay options, while others wanted a true sequel to ''VideoGame/YoshisIsland'' instead. Some of the base is writing off this game for [[ItsTheSameNowItSucks sharing the same yarn concepts]] as ''VideoGame/KirbysEpicYarn''. The final game turned out to play very similarly to Yoshi's Island while still having a charming wool aesthetic, alleviating much of this.
** The 3DS port has made many who don't own a UsefulNotes/WiiU excited for the new features, or want to play the game on the go happy; however, it's left a bitter taste in the mouths of some who already own the Wii U version, because the 3DS version appears to be [[PolishedPort superior in every way]] but graphics. The overall lack of new Wii U exclusives recently and the subsequent discontinuation of the console in Japan has only worsened resentment towards the 3DS port.
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* SpiritualSuccessor: to both [[VideoGame/YoshisIsland the original Yoshi's island game]] for gameplay and story, and ''VideoGame/KirbysEpicYarn'' for asthetics.
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Moved from the Trivia page.

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* FanNickname:
** ''[[VideoGame/KirbysEpicYarn Yoshi's Epic Yarn]]'', ''[[VideoGame/LittleBigPlanet Little Big Yoshi]]'' and [[AddedAlliterativeAppeal most popular;]] ''[[AlliterativeTitle Yarn Yoshi]]''.
** [[ToiletHumor Yoshi's Wooly Butthole]], courtesy of a RunningGag spawned from the LetsPlay/YoVideogames crew playing on the Wooly World stage in VideoGame/SuperSmashBros.
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None


* ItsEasySoItSucks: Mellow Mode, which allows the player to fly in levels and bypass every challenges, and even to skip levels altogether. Classic Mode, however, mostly averts this by offering a challenge very similar to the first ''[[VideoGame/SuperMarioWorld2YoshisIsland Yoshi's Island]]'' game, especially as you delve into the last couple of worlds, some of the post-credits content, and the [[NintendoHard secret courses]] the game has on offer and the fact that Mellow Mode is optional doesn't detract the game's quality that much. [[CheckpointStarvation Checkpoints?]] What are those?

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* ItsEasySoItSucks: Mellow Mode, which allows the player to fly in levels and bypass every challenges, and even to skip levels altogether. Classic Mode, however, mostly averts this by offering a challenge very similar to the first ''[[VideoGame/SuperMarioWorld2YoshisIsland Yoshi's Island]]'' game, especially as you delve into the last couple of worlds, some of the post-credits content, and the [[NintendoHard secret courses]] the game has on offer and the fact that Mellow Mode is optional and can be switched off to classic mode whenever you want doesn't detract hurt the game's quality that much. [[CheckpointStarvation Checkpoints?]] What are those?
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None


* ItsEasySoItSucks: Mellow Mode, which allows the player to fly in levels and bypass every challenges, and even to skip levels altogether. Classic Mode, however, offers a challenge very similar to the first ''[[VideoGame/SuperMarioWorld2YoshisIsland Yoshi's Island]]'' game, especially as you delve into the last couple of worlds, some of the post-credits content, and the [[NintendoHard secret courses]] the game has on offer. [[CheckpointStarvation Checkpoints?]] What are those?

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* ItsEasySoItSucks: Mellow Mode, which allows the player to fly in levels and bypass every challenges, and even to skip levels altogether. Classic Mode, however, offers mostly averts this by offering a challenge very similar to the first ''[[VideoGame/SuperMarioWorld2YoshisIsland Yoshi's Island]]'' game, especially as you delve into the last couple of worlds, some of the post-credits content, and the [[NintendoHard secret courses]] the game has on offer.offer and the fact that Mellow Mode is optional doesn't detract the game's quality that much. [[CheckpointStarvation Checkpoints?]] What are those?
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I'd slice it and dice it some more; there was no shortage of critically acclaimed Nintendo platformers during the 2010s; why, the year before Wooly World, one of their strongest ever in Tropical Freeze was released. To say nothing of the Mario and Kirby entries in that timeframe.


* WinBackTheCrowd: After the middling-to-hostile reception towards ''VideoGame/YoshisNewIsland'' and the general downturn Nintendo had been taking for much of the 2010's, ''Yoshi's Woolly World'' was praised as a much-needed return to form for both ''Yoshi'' games and Nintendo platformers in general.

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* WinBackTheCrowd: After the middling-to-hostile reception towards ''VideoGame/YoshisNewIsland'' and the general downturn Nintendo had been taking for much of with Yoshi's solo games since the 2010's, original classic, ''Yoshi's Woolly World'' was praised as a much-needed return to form for both ''Yoshi'' games and Nintendo platformers in general.the series.
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None


* ScrappyMechanic: The overreliance on fake walls and hidden flying clouds (this one also present in ''VideoGame/YoshisNewIsland'' by the way) make a lot of the collectibles an annoyance to find. While most secrets can be detected and found by investigating a suspicious spot, a few of them are not really hinted by the level design at all, meaning that [[GuidedangIt without a guide in hand]], you'll be at the mercy of dumb luck in order to get 100%.

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* ScrappyMechanic: The overreliance on fake walls and hidden flying clouds (this one also present in ''VideoGame/YoshisNewIsland'' by the way) make a lot of the collectibles an annoyance to find. While most secrets can be detected and found by investigating a suspicious spot, a few of them are not really hinted by the level design at all, meaning that [[GuidedangIt without a guide in hand]], you'll be at the mercy of dumb luck or TrialAndErrorGameplay in order to get 100%.
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None


* ScrappyMechanic: The overreliance on fake walls and hidden flying clouds (this one also present in ''VideoGame/NewYoshisIsland'' by the way) make a lot of the collectibles an annoyance to find. While most secrets can be detected and found by investigating a suspicious spot, a few of them are not really hinted by the level design at all, meaning that [[GuidedangIt without a guide in hand]], you'll be at the mercy of dumb luck in order to get 100%.

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* ScrappyMechanic: The overreliance on fake walls and hidden flying clouds (this one also present in ''VideoGame/NewYoshisIsland'' ''VideoGame/YoshisNewIsland'' by the way) make a lot of the collectibles an annoyance to find. While most secrets can be detected and found by investigating a suspicious spot, a few of them are not really hinted by the level design at all, meaning that [[GuidedangIt without a guide in hand]], you'll be at the mercy of dumb luck in order to get 100%.
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: The overreliance on fake walls and hidden flying clouds make a lot of the collectibles an annoyance to find. While most secrets can be detected and found by investigating a suspicious spot, a few of them are not really hinted by the level design at all, meaning that without a guide in hand, you'll be at the mercy of dumb luck in order to get 100%.

to:

* ScrappyMechanic: The overreliance on fake walls and hidden flying clouds (this one also present in ''VideoGame/NewYoshisIsland'' by the way) make a lot of the collectibles an annoyance to find. While most secrets can be detected and found by investigating a suspicious spot, a few of them are not really hinted by the level design at all, meaning that [[GuidedangIt without a guide in hand, hand]], you'll be at the mercy of dumb luck in order to get 100%.
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None

Added DiffLines:

* ScrappyMechanic: The overreliance on fake walls and hidden flying clouds make a lot of the collectibles an annoyance to find. While most secrets can be detected and found by investigating a suspicious spot, a few of them are not really hinted by the level design at all, meaning that without a guide in hand, you'll be at the mercy of dumb luck in order to get 100%.
Is there an issue? Send a MessageReason:
None


* ItsEasySoItSucks: Mellow Mode, which allows the player to fly in levels and bypass every challenges, and even to skip levels altogether. Classic Mode, however, offers a challenge very similar to the first ''Yoshi's Island'' game, especially as you delve into the last couple of worlds, some of the post-credits content, and the [[NintendoHard secret courses]] the game has on offer. [[CheckpointStarvation Checkpoints?]] What are those?

to:

* ItsEasySoItSucks: Mellow Mode, which allows the player to fly in levels and bypass every challenges, and even to skip levels altogether. Classic Mode, however, offers a challenge very similar to the first ''Yoshi's Island'' ''[[VideoGame/SuperMarioWorld2YoshisIsland Yoshi's Island]]'' game, especially as you delve into the last couple of worlds, some of the post-credits content, and the [[NintendoHard secret courses]] the game has on offer. [[CheckpointStarvation Checkpoints?]] What are those?



* SurprisinglyImprovedSequel: After lukewarm games like ''Yoshi's Island DS'' and ''Yoshi's New Island'', this game finally broke the streak as many Yoshi fans consider it to be as good or even better than the original ''Yoshi's Island.''

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* SurprisinglyImprovedSequel: After lukewarm games like ''Yoshi's Island DS'' ''VideoGame/YoshisIslandDS'' and ''Yoshi's New Island'', ''VideoGame/YoshisNewIsland'', this game finally broke the streak as many Yoshi fans consider it to be as good or even better than the original ''Yoshi's Island.''



* WinBackTheCrowd: After the middling-to-hostile reception towards ''Yoshi's New Island'' and the general downturn Nintendo had been taking for much of the 2010's, ''Yoshi's Woolly World'' was praised as a much-needed return to form for both ''Yoshi'' games and Nintendo platformers in general.

to:

* WinBackTheCrowd: After the middling-to-hostile reception towards ''Yoshi's New Island'' ''VideoGame/YoshisNewIsland'' and the general downturn Nintendo had been taking for much of the 2010's, ''Yoshi's Woolly World'' was praised as a much-needed return to form for both ''Yoshi'' games and Nintendo platformers in general.
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None


** The backing track to "Shy but Deadly" is quite similar to "Everybody Wants to Rule the World". So much so that there's a mashup for it [[https://www.youtube.com/watch?v=DU1pFl20eoc here]], as well as [[https://www.youtube.com/watch?v=5djgPq2Y5Nc another]] on Music/SiIvaGunner.

to:

** The backing track to "Shy but Deadly" is quite similar to "Everybody Wants to Rule the World". So much so that there's a mashup for it [[https://www.youtube.com/watch?v=DU1pFl20eoc here]], as well as [[https://www.youtube.com/watch?v=5djgPq2Y5Nc another]] on Music/SiIvaGunner.Music/SiIvaGunner alongside Music/TheBeatles' "Revolution".
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None


** The backing track to "Shy but Deadly" is quite similar to "Everybody Wants to Rule the World". So much so that there's a mashup for it [[https://www.youtube.com/watch?v=DU1pFl20eoc here]].

to:

** The backing track to "Shy but Deadly" is quite similar to "Everybody Wants to Rule the World". So much so that there's a mashup for it [[https://www.youtube.com/watch?v=DU1pFl20eoc here]].here]], as well as [[https://www.youtube.com/watch?v=5djgPq2Y5Nc another]] on Music/SiIvaGunner.
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None


** The 3DS port has made many who don't own a UsefulNotes/WiiU, are excited for the new features, or want to play the game on the go happy; however, it's left a bitter taste in the mouths of some who already own the Wii U version, because the 3DS version appears to be [[PolishedPort superior in every way]] but graphics. The overall lack of new Wii U exclusives recently and the subsequent discontinuation of the console in Japan has only worsened resentment towards the 3DS port.

to:

** The 3DS port has made many who don't own a UsefulNotes/WiiU, are UsefulNotes/WiiU excited for the new features, or want to play the game on the go happy; however, it's left a bitter taste in the mouths of some who already own the Wii U version, because the 3DS version appears to be [[PolishedPort superior in every way]] but graphics. The overall lack of new Wii U exclusives recently and the subsequent discontinuation of the console in Japan has only worsened resentment towards the 3DS port.
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These examples should be in the pages for those games, not here.


* HilariousInHindsight:
** A lot of comments and news sources compared ''VideoGame/KirbysEpicYarn'''s visual style to ''VideoGame/YoshisStory''. Now it's gone full circle!
** ''VideoGame/LittleBigPlanet'' is a game that was inspired by ''VideoGame/YoshisStory'' and features crochet doll characters in environments that appear hand-made. Now, after accusations of stealing from ''Yoshi's Story'', this game features crochet doll Yoshis in hand-made environments.
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Darth Wiki doesn't go on main wiki


* DarthWiki/MostAnnoyingSound: Yoshi's grunt whenever he flutter jumps can get obnoxious very quickly, especially in levels with more treacherous platforming.
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None


* MostAnnoyingSound: Yoshi's grunt whenever he flutter jumps can get obnoxious very quickly, especially in levels with more treacherous platforming.

to:

* MostAnnoyingSound: DarthWiki/MostAnnoyingSound: Yoshi's grunt whenever he flutter jumps can get obnoxious very quickly, especially in levels with more treacherous platforming.
Is there an issue? Send a MessageReason:
None


* WinBackTheCrowd: After the middling-to-hostile reception towards ''Yoshi's New Island'' and the general downturn Nintendo had been taking for much of the 2010's, ''Yoshi's Wooly World'' was praised as a much-needed return to form for both ''Yoshi'' games and Nintendo platformers in general.

to:

* WinBackTheCrowd: After the middling-to-hostile reception towards ''Yoshi's New Island'' and the general downturn Nintendo had been taking for much of the 2010's, ''Yoshi's Wooly Woolly World'' was praised as a much-needed return to form for both ''Yoshi'' games and Nintendo platformers in general.
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None

Added DiffLines:

* WinBackTheCrowd: After the middling-to-hostile reception towards ''Yoshi's New Island'' and the general downturn Nintendo had been taking for much of the 2010's, ''Yoshi's Wooly World'' was praised as a much-needed return to form for both ''Yoshi'' games and Nintendo platformers in general.
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S levels are not required to beat to beat the main story, so they fall under Brutal Bonus Level on main.


** 3-S: Woollet Bill's Last Ride. It is an AutoScrollingLevel in the clouds, where a single Woollet Bill leaves a trail of clouds you must run alongside to reach the end, which moves very fast. In addition you have to watch out for endless hazards and keep a good supply of Yarn Balls to collect the 10 main collectables (5 flowers and 5 wonder wools) of the stage. Fall, get crushed, or accidentally kill the Woollet Bill? You're forced to die and start the entire level over, losing everything you grabbed in your previous run. And like the other secret levels, it has [[CheckpointStarvation no checkpoints]]. [[SarcasmMode Good Luck]].
** 4-S: Naval Piranha 2: Now It's Personal!: While it may not be as tedious as Woollet Bill's Last Ride since the player doesn't have to worry about killing the only thing allowing them to progress, it's yet another Auto-Scrolling Level, this time with an AdvancingBossOfDoom continuously advancing and forcing the player ahead, while there are plenty of Piranha Plants serving as obstacles, with spiky red vines everywhere.
** The crowning achievement of this trope goes to Star-S: Wonderful World of Wool: An AllTheWorldsAreAStage MarathonLevel with once again not a checkpoint in sight. While the secrets aren't too hard to find (and considering how gargantuan this stage is, you'll very likely want to scoop them all up in your first run), the massive number of Piranha Plants and other instant-kill hazards that infest the stage will make short work of you, even if you equip Double Yoshi or use a power-up patch to make yourself immune to bottomless pits or fire/lava. What's that, Piranha Plants killed you in the World 5 section? Back to the World 1 section!
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None


** [[https://www.youtube.com/watch?v=vKt7UPlyDo4 Lava Scarves and Red Hot Blarggs]]. It's a freakin' ''rock song'' in a ''Yoshi game''. And it's catchy as all hell, to boot.

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** [[https://www.youtube.com/watch?v=vKt7UPlyDo4 Lava Scarves and Red Hot Blarggs]]. It's ''It's a freakin' ''rock song'' rock song in a ''Yoshi game''. Yoshi game.'' And it's catchy as all hell, to boot.
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None

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* MostAnnoyingSound: Yoshi's grunt whenever he flutter jumps can get obnoxious very quickly, especially in levels with more treacherous platforming.
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None

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* IdiotPlot: Kamek somehow forgets to just BalefulPolymorph the 2 remaining Yoshis as well, thus allowing the adventure to even begin.

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Changed: 30

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* AwesomeMusic: The game's developed by Good-Feel; this is only to be expected.

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* AwesomeMusic: SugarWiki/AwesomeMusic: The game's developed by Good-Feel; this is only to be expected.



* SweetDreamsFuel:

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* SweetDreamsFuel:SugarWiki/SweetDreamsFuel:



* VisualEffectsOfAwesome: They made sure to make the yarn look like actual yarn, and it looks amazing. Heck, there are even those tiny fibers that stick out of yarn all about the Yoshis.

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* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: They made sure to make the yarn look like actual yarn, and it looks amazing. Heck, there are even those tiny fibers that stick out of yarn all about the Yoshis.Yoshis.
----
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Added DiffLines:

* PolishedPort: BrokenBase towards its existence aside, the 3DS version is a pretty solid port. Like the ''VideoGame/DonkeyKongCountryReturns'' port before it, the graphics had to be downgraded, but the game still runs fine, and even adds extra content not in the Wii U release.
Is there an issue? Send a MessageReason:
None


** The 3DS port has made many who don't own a UsefulNotes/WiiU, are excited for the new features, or want to play the game on the go happy; however, it's left a bitter taste in the mouths of some who already own the Wii U version, because the 3DS version appears to be [[PolishedPort superior in every way]] but graphics. The overall lack of new Wii U exclusives recently and the incoming discontinuation of the console in Japan has only worsened resentment towards the 3DS port.

to:

** The 3DS port has made many who don't own a UsefulNotes/WiiU, are excited for the new features, or want to play the game on the go happy; however, it's left a bitter taste in the mouths of some who already own the Wii U version, because the 3DS version appears to be [[PolishedPort superior in every way]] but graphics. The overall lack of new Wii U exclusives recently and the incoming subsequent discontinuation of the console in Japan has only worsened resentment towards the 3DS port.
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Fuck off, you gross incompetent.


%%** After he annouced that he was going freelance, the composer of the game (Tomoya Tomita) released a couple of unused tracks:
%%*** [[https://www.youtube.com/watch?v=qr19JYeKGr4 Unused1]]
%%*** [[https://www.youtube.com/watch?v=wMEY5WRR9GU Unused2]]
%%*** [[https://www.youtube.com/watch?v=JZBs0RFWg9I Unused3]]
%%*** [[https://www.youtube.com/watch?v=45ng_u3Pm14 Unused4]]
%%*** [[https://www.youtube.com/watch?v=J0GOhwkYIHM Unused5]]
%%*** [[https://www.youtube.com/watch?v=0XFpnHPoOvA Unused6]]

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