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** Charlie Cutter in ''Drake's Deception''. He's cocky, sarcastic, and has excellent banter with Nate. He's also one of the better representations of a British character. He's even got a more vulnerable side to him that's just ''endearing'', and fits into the main cast like he's been there all along. [[spoiler: You can't help but feel sorry for the guy when he's tripping balls on the hallucinogenic water, or freaking out about small spaces.]]
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** The finale on [[spoiler: Navarro's cargo ship. The enemies are behind indestructible cover while the cover you are given is not. They're at a range where then can kill you almost immediately. You are not given any grenades. And through it all, Navarro himself is invincible and popping shots off at you with a one-hit kill rapid-fire shotgun.]]

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** The finale on [[spoiler: Navarro's cargo ship. The enemies are behind indestructible cover while the cover you are given is not. They're at a range where then they can kill you almost immediately. You are not given any grenades. And through it all, Navarro himself is invincible and popping shots off at you with a one-hit kill rapid-fire shotgun.]]
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** Also, Nathan Drake is the only actual treasure hunter in the series. The primary plot of ''both'' games is the bad guys following Drake around while he figures out the puzzles and then [[MacGuffinDeliveryService swooping in with guns and stealing the prizes]]. Everyone else is just an uneducated thug who steals what the American works hard for.

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** Also, Nathan Drake is the only actual treasure hunter in the series. The primary plot of ''both'' ''all three'' games is the bad guys following Drake around while he figures out the puzzles and then [[MacGuffinDeliveryService swooping in with guns and stealing the prizes]]. Everyone else is just an uneducated thug who steals what the American works hard for.
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** [[spoiler: Sully's "death"]] in Uncharted 3. Mostly because of the facial espressions and abrubtness of it.

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** [[spoiler: Sully's "death"]] in Uncharted 3. Mostly because of the facial espressions expressions and abrubtness of it.
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* {{Waggle}}: The first game forces you to control the throwing distance of the grenades with the SIXAXIS function of the controller...making placing grenades quite awkward. Luckily, this was made optional in the sequel.

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* {{Waggle}}: The first game forces you to control the throwing distance of the grenades with the SIXAXIS function of the controller...making placing grenades quite awkward. Luckily, this was made optional in the sequel.sequels.
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* BrokenBase: In ''Uncharted 3'', aiming was changed in that the lag between moving the controller's joystick and the reticule moving on the screen was dramatically increased, and there is resistance to movement when aiming over an enemy. Some people are very upset about this, while others accuse them of nitpicking. Naughty Dog themselves are addressing the issue by asking fans to provide them input for perhaps a future patch.
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** [[spoiler: Sully's "death"]] in Uncharted 3. Mostly because of the facial espressions and abrubtness of it.
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** In Uncharted 3, players are treated two [[spoiler: MindScrews and spiders, thousands upon thousands of killer spiders]]

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** In Uncharted 3, players are treated two to [[spoiler: MindScrews and spiders, spiders. And not just a handful of spiders but entire swarms of thousands upon thousands of killer spiders]]potentionally man-eating spiders similar to the creepy crawlies in the first two Mummy films.]]
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** In Uncharted 3, players are treated two [[spoiler: MindScrews and spiders, thousands upon thousands of killer spiders]]
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* MemeticSexGod: Sully. Not even [[spoiler: Katherine Marlowe]] is safe from his charms!
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* EightPointEight: No matter the score given, every review of the third game has pissed ''someone'' off. Hundreds of scathing comments were made on Eurogamer's site for daring to give the game an 8 out of 10, while detractors of the series aren't pleased at the near-universal acclaim.
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** The second half of Uncharted 2 basically has you helping innocent Tibetans defend themselves from a foreign, white invader and his army (although Lazarevic and [[spoiler: Flynn]] both fall into typical Hollywood "bad guy" nationalities). Also, it seems that the "elite" enemies from the first game are mostly composed of Roman's private guard, and therefore seem to be mostly British and white (though most of them wear helmets so it's hard to tell).

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* {{Waggle}}: The first game forces you to control the throwing distance of the grenades with the SIXAXIS function of the controller...making placing grenades quite awkward. Luckily, this was made optional in the sequel.
* For a real life CrowningMomentOfAwesome, who does Sony get to advertise the game in Japan? [[IndianaJones Harrison Ford]].

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* {{Waggle}}: The first game forces you to control the throwing distance of the grenades with the SIXAXIS function of the controller...making placing grenades quite awkward. Luckily, this was made optional in the sequel.
* For a real life CrowningMomentOfAwesome, who does Sony get to advertise the game in Japan? [[IndianaJones Harrison Ford]].
sequel.
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* For a real life CrowningMomentOfAwesome, who does Sony get to advertise the game in Japan? [[IndianaJones Harrison Ford]].
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If these YMMV tropes were more of the majority\'s way of thinking, then they should probably be included here. As of now, they only apply to the opinions of the minority of the fans.


* AlternativeCharacterInterpretation: [[http://bitmob.com/articles/nathan-drake-is-the-most-sadistic-protagonist-ever Nathan Drake is the Most Sadistic Protagonist Ever]]
* BrokenBase: Virtually everyone agrees the games are solid, but many also argue that they are [[SoOkayItsAverage overrated]] and that other games have executed its style of gameplay better.
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* UnfortunateImplications: All the {{Mooks}} in ''both'' games are ethnic minorities. Somewhat appropriate, as they're [[GangOfHats Gangs Of Hats]] -- Eddy Raja's [[RuthlessModernPiratates Indonesian]] {{pirates}} and Lazaravich's [[PrivateMilitaryContractors private army]] of Serbians. Even in the first game, [[spoiler:the BigBad was apparently the white and British Roman, but is killed later by his [[TheDragon Dragon]], Atoq Nevarro.]] In the second game, Drake's partners -- who are British and Australian -- [[spoiler: both betray him at least once, but at least the latter's just pretending]], and [[spoiler:[[ThoseWackyNazis Schafer was a Nazi]] who [[PragmaticVillainy balked at turning his countrymen into Guardians]]]] .

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* UnfortunateImplications: All the {{Mooks}} in ''both'' games are ethnic minorities. Somewhat appropriate, as they're [[GangOfHats Gangs Of Hats]] -- Eddy Raja's [[RuthlessModernPiratates [[RuthlessModernPirates Indonesian]] {{pirates}} and Lazaravich's [[PrivateMilitaryContractors private army]] of Serbians. Even in the first game, [[spoiler:the BigBad was apparently the white and British Roman, but is killed later by his [[TheDragon Dragon]], Atoq Nevarro.]] In the second game, Drake's partners -- who are British and Australian -- [[spoiler: both betray him at least once, but at least the latter's just pretending]], and [[spoiler:[[ThoseWackyNazis Schafer was a Nazi]] who [[PragmaticVillainy balked at turning his countrymen into Guardians]]]] .
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* UnfortunateImplications: All the {{Mooks}} in ''both'' games are ethnic minorities. Somewhat appropriate, as they're [[GangOfHats Gangs Of Hats]] -- Eddy Raja's [[ADisgraceToBlackbeard Indonesian]] {{pirates}} and Lazaravich's [[PrivateMilitaryContractors private army]] of Serbians. Even in the first game, [[spoiler:the BigBad was apparently the white and British Roman, but is killed later by his [[TheDragon Dragon]], Atoq Nevarro.]] In the second game, Drake's partners -- who are British and Australian -- [[spoiler: both betray him at least once, but at least the latter's just pretending]], and [[spoiler:[[ThoseWackyNazis Schafer was a Nazi]] who [[PragmaticVillainy balked at turning his countrymen into Guardians]]]] .

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* UnfortunateImplications: All the {{Mooks}} in ''both'' games are ethnic minorities. Somewhat appropriate, as they're [[GangOfHats Gangs Of Hats]] -- Eddy Raja's [[ADisgraceToBlackbeard [[RuthlessModernPiratates Indonesian]] {{pirates}} and Lazaravich's [[PrivateMilitaryContractors private army]] of Serbians. Even in the first game, [[spoiler:the BigBad was apparently the white and British Roman, but is killed later by his [[TheDragon Dragon]], Atoq Nevarro.]] In the second game, Drake's partners -- who are British and Australian -- [[spoiler: both betray him at least once, but at least the latter's just pretending]], and [[spoiler:[[ThoseWackyNazis Schafer was a Nazi]] who [[PragmaticVillainy balked at turning his countrymen into Guardians]]]] .
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* BrokenBase: Virtually everyone agrees the games are solid, but many also argue that they are [[SoOkayItsAverage overrated]] and that other games have executed its style of gameplay better.
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*** The American ''himself'' is basically [[AlternativeCharacterInterpretation a grave-robbing thief]].
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* SpiritualLicensee: There are no objections to saying that this is the best ''IndianaJones'' game ever.

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* SpiritualLicensee: There are no objections to saying that this is these are the best ''IndianaJones'' game games ever.
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*** [[spoiler:More precisely, not the last we'll see of him ''alive'', given the events of ''Drake's Fortune''. For the record, [[DidNotDoTheResearch Eddy dropped his gun the moment the Descendant grabbed him, and was dragged down screaming while another Descendant bit down on his neck]].]]
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* CompleteMonster: Zoran Lazarevic, the BigBad of ''Among Thieves''. To illustrate this point, when Drake attempts a PutDownYourGunAndStepAway on Lazarevic by taking one of his men hostage, Lazarevic laughs and shoots the hostage in the head after starting a speech in which he declares that AdolfHitler, JosefStalin, GenghisKhan and Pol Pot were "all great men." Yeah, he's that kind of guy.

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* CompleteMonster: Zoran Lazarevic, the BigBad of ''Among Thieves''. To illustrate this point, when Peaceful Tibetan village has a guy you'll need to reach Shambhala. His approach: drive a tank through it to flush the guy out, murdering anybody else who doesn't run away fast enough. He's fond of shooting people who slow him down or prove a threat or annoy him too much or to make a point. Elena mentions torture, mutilations, and mass executions committed by his personal army on his orders. When Drake attempts a PutDownYourGunAndStepAway on Lazarevic by taking one of his men hostage, Lazarevic laughs and shoots the hostage in the head after starting a speech in which he declares that AdolfHitler, JosefStalin, GenghisKhan and Pol Pot were "all great men." Yeah, he's that kind of guy.
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* {{Waggle}}: The first game forces you to control the throwing distance of the grenades with the SIXAXIS function of the controller...making placing grenades quite awkward. Luckily, this was made optional in the sequel.
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* HilariousInHindsight: [[ChipCheezum General Ironicus]] kept insisting during Chip Cheezum's LetsPlay of ''Drake's Fortune'' that Nate was going to England (due to the map coordinates UK2642 found in Chapter 3). It becomes much funnier when it was revealed that the primary anatgonist/{{Mook}}s in ''Uncharted 3'' are British.

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* HilariousInHindsight: [[ChipCheezum General Ironicus]] kept insisting during Chip Cheezum's LetsPlay of ''Drake's Fortune'' that Nate was going to England (due to the map coordinates UK2642 [=UK2642=] found in Chapter 3). It becomes much funnier when it was revealed that the primary anatgonist/{{Mook}}s in ''Uncharted 3'' are British.

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** Occasionally, the eyes look incredibly creepy.
* UnfortunateImplications: All the {{Mooks}} in ''both'' games are ethnic minorities. Somewhat appropriate, as they're [[GangOfHats Gangs Of Hats]] -- Eddy Raja's [[ADisgraceToBlackbeard Indonesian]] {{pirates}} and Lazaravich's [[PrivateMilitaryContractors private army]] of Serbians.
** ''Slightly'' averted in the first game -- EvilBrit Gabriel Roman [[spoiler:is easily dispatched by his NotSoHarmless [[TheDragon Dragon]], Atoq Navarro, who was the only guy who knew about TheVirus. [[CompleteMonster And wanted to sell it as a biological weapon.]]]] Hey, I did say ''slightly''. In the second game, Drake's partners -- who are British and Australian -- [[spoiler: both betray him at least once, but at least the latter's just pretending]], and [[spoiler:[[ThoseWackyNazis Schafer was a Nazi]] who [[PragmaticVillainy balked at turning his countrymen into Guardians]]]] .

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** Occasionally, It seems as if there are floodlights hooked up to the eyes characters' lower eyelids in ''Among Thieves''. They constantly have shining, wet look incredibly creepy.
to them, and look rather bug-like.
* UnfortunateImplications: All the {{Mooks}} in ''both'' games are ethnic minorities. Somewhat appropriate, as they're [[GangOfHats Gangs Of Hats]] -- Eddy Raja's [[ADisgraceToBlackbeard Indonesian]] {{pirates}} and Lazaravich's [[PrivateMilitaryContractors private army]] of Serbians.
** ''Slightly'' averted
Serbians. Even in the first game -- EvilBrit Gabriel Roman [[spoiler:is easily dispatched game, [[spoiler:the BigBad was apparently the white and British Roman, but is killed later by his NotSoHarmless [[TheDragon Dragon]], Atoq Navarro, who was the only guy who knew about TheVirus. [[CompleteMonster And wanted to sell it as a biological weapon.]]]] Hey, I did say ''slightly''. Nevarro.]] In the second game, Drake's partners -- who are British and Australian -- [[spoiler: both betray him at least once, but at least the latter's just pretending]], and [[spoiler:[[ThoseWackyNazis Schafer was a Nazi]] who [[PragmaticVillainy balked at turning his countrymen into Guardians]]]] .
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Character Alignment tropes are exclusive to works that explicitly have them—Dungeons and Dragons, most notably.


* ChaoticGood: A lot of the cast, Nathan Drake of course being the prime example of the alignment.
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* UncannyValley: Largely averted, but fingers in the second game look very... rectangular.
** Occasionally, the eyes look incredibly creepy.
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* HilariousInHindsight: [[ChipCheezum General Ironicus]] kept insisting during Chip Cheezum's LetsPlay of ''Drake's Fortune'' that Nate was going to England (due to the map coordinates UK2642 found in Chapter 3). It becomes much funnier when it was revealed that the primary anatgonist/{{Mook}}s in ''Uncharted 3'' are British.
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* ChaoticGood: A lot of the cast, Nathan Drake of course being the prime example of the alignment.


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* ScrappyLevel: Arguably, [[spoiler: the levels with the Descendants in the Nazi bunker in the first game, especially if one dislikes SurvivalHorror type games.]] The enemies are very fast, hard to aim at, can kill Nate with 1-2 very quick melee attacks depending on difficulty, love to sneak up behind you to surprise you with said move while you're fighting one of their friends, or otherwise appear from behind corners right as you're about to turn them, you're basically stuck with a fairly weak submachinegun through the entire level (so no shotguns), and the level itself is quite dark and mostly lit through your InfiniteFlashlight.
** Gets even more frustrating right after, when [[spoiler: Roman's men are fighting the creatures,]] since the game is otherwise a cover-based shooter, but the creatures will sneak up and kill you from the other direction while you're in cover, and waiting for them to kill each other doesn't work because fresh enemies pour in the further you progress. At least the [[spoiler: Yetis/natives]] in the sequel are fairly easy to see coming and you have allies for many of your fights with them.
** The finale on [[spoiler: Navarro's cargo ship. The enemies are behind indestructible cover while the cover you are given is not. They're at a range where then can kill you almost immediately. You are not given any grenades. And through it all, Navarro himself is invincible and popping shots off at you with a one-hit kill rapid-fire shotgun.]]

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* CrowningMomentOfFunny: Many times in ''Among Thieves'', but the shining star is [[spoiler:when Elena asks Nate how scared he was that she was going to die on a scale of one to ten.]] And Nate's [[SandInMyEyes denial that he cried]].
** '''¡SKELZOR!'''
** "How the hell am I supposed to take out a h[[LastSecondWordSwap ELL]][[GatlingGood oooooo!]]"
*** Earlier in the same level, as Nate is trying to avoid being massacred by an honest-to-god fully-armed Hind D, he comes across some weapons.
---> '''Nate''': Oh, great, ammo. '''''[[SarcasmMode THAT'LL HELP!]]'''''
*** And then immediately after, as Mooks come to attack him.
---> '''Nate''': ''Can't you assholes see the '''helicopter'''? I HAVE ENOUGH [[PrecisionFStrike SHIT]] TO DEAL WITH!''
** "Do you have a plan to go with that grenade?"
** [[spoiler: Nate's hand puppet show after getting put in jail in the second game.]]
** "There's a guy above you, there's a guy above you!" * Drake tosses guard off roof* "There's a guy below you, there's a guy below you!"
** Nate griping about anything and everything while [[spoiler:climbing up the train]] in Chapter 15.
** As an addendum to the first bit, Drake reveals in said scene what he uses as a "ten" baseline on the Fright Scale:
--->'''Drake, in a completely serious voice''': "[[MonsterClown Clowns]]".

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* CrowningMomentOfFunny: Many times in ''Among Thieves'', but the shining star is [[spoiler:when Elena asks Nate how scared he was that she was going to die on a scale of one to ten.]] And Nate's [[SandInMyEyes denial that he cried]].
** '''¡SKELZOR!'''
** "How the hell am I supposed to take out a h[[LastSecondWordSwap ELL]][[GatlingGood oooooo!]]"
*** Earlier in the same level, as Nate is trying to avoid being massacred by an honest-to-god fully-armed Hind D, he comes across some weapons.
---> '''Nate''': Oh, great, ammo. '''''[[SarcasmMode THAT'LL HELP!]]'''''
*** And then immediately after, as Mooks come to attack him.
---> '''Nate''': ''Can't you assholes see the '''helicopter'''? I HAVE ENOUGH [[PrecisionFStrike SHIT]] TO DEAL WITH!''
** "Do you have a plan to go with that grenade?"
** [[spoiler: Nate's hand puppet show after getting put in jail in the second game.]]
** "There's a guy above you, there's a guy above you!" * Drake tosses guard off roof* "There's a guy below you, there's a guy below you!"
** Nate griping about anything and everything while [[spoiler:climbing up the train]] in Chapter 15.
** As an addendum to the first bit, Drake reveals in said scene what he uses as a "ten" baseline on the Fright Scale:
--->'''Drake, in a completely serious voice''': "[[MonsterClown Clowns]]".
[[Funny/{{Uncharted}} Many.]]

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