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* IKnewIt: Lurker Z theorised that Bralbaard (the GM) unretiring [[AuthorAvatar Bralbaard (the adventurer)]] would lose him his kingship. This proved correct as of Turn 61, where Bralbaard’s unretirement saw him lose the position of Walled Dye monarch. He also noted Moldath was still part of The Armors of Diamond even as he was retired in the other dwarven civilization (The Staff of Kissing) and theorised this would have an effect on the character’s movements; in-game years later, Moldath (now an NPC) returns to Clearmasters without a care in the world.
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* DemonicSpiders: Night Trolls, for lower-level adventurers. They're {{Lightning Bruiser}}s with naturally high combat skills, can easily perma-cripple limbs with their bite-and-shake attack, roam around in ambush, and are ''very'' widespread in the northern areas of the map.

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* DemonicSpiders: Night Trolls, for lower-level adventurers. They're {{Lightning Bruiser}}s with naturally high combat skills, can easily perma-cripple limbs with their bite-and-shake attack, roam around almost exclusively appear in ambush, as wandering units on the map (so they can very easily ambush you), and are ''very'' widespread in the northern areas of the map.



* MemeticBadass: Dishmab Northmanor the Mute Saffron Soot earned this reputation in the first Museum game. He (and his creator, Kesperan) are unofficially considered to have "won" adventure mode.

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* MemeticBadass: Dishmab Northmanor the Mute Saffron Soot earned this reputation in the first Museum game. game, due to being a functionally invulnerable, ludicrously high-skilled badass who could easily take out almost anything in the game in battle. He (and his creator, Kesperan) are unofficially considered to have "won" adventure mode.mode as a consequence.
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* DemonicSpiders: Night Trolls, for lower-level adventurers. They're LightningBruisers with naturally high combat skills, can easily perma-cripple limbs with their bite-and-shake attack, roam around in ambush, and are ''very'' widespread in the northern areas of the map.
* GoodBadBugs: Kosoth Griffonblaze somehow managed to bypass the legendary+5 skill cap, presumably via one of these.

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* DemonicSpiders: Night Trolls, for lower-level adventurers. They're LightningBruisers {{Lightning Bruiser}}s with naturally high combat skills, can easily perma-cripple limbs with their bite-and-shake attack, roam around in ambush, and are ''very'' widespread in the northern areas of the map.
* GoodBadBugs: Kosoth Griffonblaze somehow managed to [[BrokeTheRatingScale bypass the legendary+5 skill cap, cap]], presumably via one of these.
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*CaptainObviousReveal: The Abyssal Sanctuary [[spoiler: is full of [[TheLegionsOfHell Clowns]].]] Not exactly helped by the way the front page gives it away post-exploration by adventurers.
*DemonicSpiders: Night Trolls, for lower-level adventurers. They're LightningBruisers with naturally high combat skills, can easily perma-cripple limbs with their bite-and-shake attack, roam around in ambush, and are ''very'' widespread in the northern areas of the map.
*GoodBadBugs: Kosoth Griffonblaze somehow managed to bypass the legendary+5 skill cap, presumably via one of these.
*MemeticBadass: Dishmab Northmanor the Mute Saffron Soot earned this reputation in the first Museum game. He (and his creator, Kesperan) are unofficially considered to have "won" adventure mode.

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