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** Lightning is by far the most powerful item in the game: it shrinks down very racer but the user, severely reducing their speed and allowing the user to run them over. It lasts much longer than in any other ''Mario Kart'' game, too--about 30 seconds! You'll typically go straight from 8th place to 1st if you get one.
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* MostWonderfulSound: The loud "BANG! SKIIIIDD!" noise when you crack an opponent with a red shell is still dang satisfying even after a quarter century.

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* MostWonderfulSound: SugarWiki/MostWonderfulSound: The loud "BANG! SKIIIIDD!" noise when you crack an opponent with a red shell is still dang satisfying even after a quarter century.
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* MostWonderfulSound: The loud "BANG! SKIIIIDD!" noise when you crack an opponent with a red shell is still dang satisfying even after a quarter century.
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* DemonicSpiders: Heaven help you if Mario or Luigi decide they want to be in first place. With their infinite stars, you will never stop them. Bowser isn't any better since the fireballs (CPU only) he throws do a circular motion at all times, if he throws that thing near a turn you're probably screwed.

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* DemonicSpiders: Heaven help you if Mario or Luigi decide they want to be in first place. With their infinite stars, you will never stop them. them unless luck is ''really'' on your side ([[TheComputerIsACheatingBastard which it usually isn't]]). Bowser isn't any better since the fireballs (CPU only) he throws do a circular motion at all times, so if he throws that thing near a turn turn, you're probably screwed.



** The heavy characters (Bowser and Donkey Kong Jr.), despite their low acceleration, have the highest top speeds in the game. For expert players, Bowser and DK are easily the best choices for tearing through courses at top speed-- provided they don't hit anything. The inverse is true for the lighter characters-- they have better acceleration, but their top speeds aren't as high as the heavyweights.

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** The heavy characters (Bowser and Donkey Kong Jr.), despite their low acceleration, have the highest top speeds in the game. For expert players, Bowser and DK Jr. are easily the best choices for tearing through courses at top speed-- provided they don't hit anything. The inverse is true for the lighter characters-- characters (Toad and Koopa)-- they have better acceleration, but their top speeds aren't as high as the heavyweights.



* NauseaFuel: Motion sickness from all the driving, the moving backgrounds, and the crazy colors of Rainbow Road.

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* NauseaFuel: Motion It's easy to get motion sickness from all the driving, the moving backgrounds, and the crazy colors of Rainbow Road.



** Rainbow Road due to the total lack of guardrails between you and the BottomlessPit, exceedingly narrow track, and special Thwomps that can wipe you out at the mere touch.
** Donut Plains 3 also fits this trope because of the double hairpin and the narrow--and broken--bridges.

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** Rainbow Road due to the total lack of guardrails between you and the BottomlessPit, the exceedingly narrow track, and special neon Thwomps that can wipe you out at the mere slightest touch.
** Donut Plains 3 also fits this trope because of the double hairpin and the narrow--and broken--bridges.narrow broken bridges, plus the aforementioned Monty Moles which can be found here.
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* DemonicSpiders: Heaven help you if Mario or Luigi decide they want to be in first place. With their infinite stars, you will never stop them. Bowser isn't any better since the fireballs (CPU only) he throws does a circular motion at all times, if he throws that thing near a turn you're probably screwed.

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* DemonicSpiders: Heaven help you if Mario or Luigi decide they want to be in first place. With their infinite stars, you will never stop them. Bowser isn't any better since the fireballs (CPU only) he throws does do a circular motion at all times, if he throws that thing near a turn you're probably screwed.
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* DemonicSpiders: Heaven help you if Mario or Luigi decide they want to be in first place. With their infinite stars, you will never stop them.

to:

* DemonicSpiders: Heaven help you if Mario or Luigi decide they want to be in first place. With their infinite stars, you will never stop them. Bowser isn't any better since the fireballs (CPU only) he throws does a circular motion at all times, if he throws that thing near a turn you're probably screwed.
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* ScrappyMechanic: The fact that the game is always in split-screen, even in single-player mode, where the map takes up half the screen.
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** Donut Plains 3 also fits this trope because of the double hairpin and the narrow--and broken--bridges.

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** Donut Plains 3 also fits this trope because of the double hairpin and the narrow--and broken--bridges.broken--bridges.
----
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** The heavy characters (Bowser and Donkey Kong jr.), despite their low acceleration, have the highest top speeds in the game. For expert players, Bowser and DK are easily the best choices for tearing through courses at top speed-- provided they don't hit anything. The inverse is true for the lighter characters-- they have better acceleration, but their top speeds aren't as high as the heavyweights.

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** The heavy characters (Bowser and Donkey Kong jr.Jr.), despite their low acceleration, have the highest top speeds in the game. For expert players, Bowser and DK are easily the best choices for tearing through courses at top speed-- provided they don't hit anything. The inverse is true for the lighter characters-- they have better acceleration, but their top speeds aren't as high as the heavyweights.



* NauseaFuel: Motion sickness from all the driving, moving backgrounds, crazy colors of Rainbow Road.

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* NauseaFuel: Motion sickness from all the driving, the moving backgrounds, and the crazy colors of Rainbow Road.
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* BaseBreakingCharacter: Some say he is a good character, but it seems everyone either loves or hates Koopa.

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* BaseBreakingCharacter: Some say he is a good character, but it seems everyone either loves or hates Koopa. Toad also counts, to a certain extent.
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* BaseBreaker: Some say he is a good character, but it seems everyone either loves or hates Koopa.

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* BaseBreaker: BaseBreakingCharacter: Some say he is a good character, but it seems everyone either loves or hates Koopa.

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* GameBreaker: The Feather often allows racers to jump over walls for huge shortcuts in a game where traditional shortcuts are rare and minimal. Because of this, [[http://www.youtube.com/watch?v=Ojbpe2ZXxss the TAS]] abuses it to no end.

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* GameBreaker: GameBreaker:
**
The Feather often allows racers to jump over walls for huge shortcuts in a game where traditional shortcuts are rare and minimal. Because of this, [[http://www.youtube.com/watch?v=Ojbpe2ZXxss the TAS]] abuses it to no end.



* GoddamnedBats: plenty of obstacles, but particularly the Monty Moles that malevolently jump out of their holes just in time to hit your kart, stop your momentum entirely, and slow you down until you press R enough.

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* GoddamnedBats: plenty Plenty of obstacles, but particularly the Monty Moles that malevolently jump out of their holes just in time to hit your kart, stop your momentum entirely, and slow you down until you press R enough.



* ThatOneLevel

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* ThatOneLevelThatOneLevel:

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Removed: 104

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* CharacterTiers

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* CharacterTiersBaseBreaker: Some say he is a good character, but it seems everyone either loves or hates Koopa.



* EnsembleDarkhorse: Some say he is a good character, but it seems everyone either loves or hates Koopa.
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* TheComputerIsACheatingBastard: Perhaps one of the worst offenders in the series, if not the worst. Every character has a specific item they can never run out of (Yoshi has eggs, Koopa has shells, Donkey Kong Jr. has bananas, etc.). To top it all off, they can leap items, speed back into their designated spot ([[ArtificialStupidity Even if they make ahead of theirs]]), and deflect items at will.

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* TheComputerIsACheatingBastard: Perhaps one of the worst offenders in the series, DemonicSpiders: Heaven help you if not the worst. Every character has a specific item Mario or Luigi decide they can want to be in first place. With their infinite stars, you will never run out of (Yoshi has eggs, Koopa has shells, Donkey Kong Jr. has bananas, etc.). To top it all off, they can leap items, speed back into their designated spot ([[ArtificialStupidity Even if they make ahead of theirs]]), and deflect items at will.stop them.
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* NightmareFuel: [[http://www.youtube.com/watch?v=VSN6KS-z3p8 The game over theme]] has scared some players who experienced it. [[BigBoosHaunt The Ghost Valley tracks]] can also have elements of this because the racers are driving on wooden courses that are the only solid ground they can find and the barriers break on contact. The rest is a dark void surrounded by Boos in the background.
** RANKED OUT.
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** RANKED OUT.
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* NightmareFuel: The game over theme has scared some players who experienced it. [[BigBoosHaunt The Ghost Valley tracks]] can also have elements of this because the racers are driving on wooden courses that are the only solid ground they can find and the barriers break on contact. The rest is a dark void surrounded by Boos in the background.

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* NightmareFuel: [[http://www.youtube.com/watch?v=VSN6KS-z3p8 The game over theme theme]] has scared some players who experienced it. [[BigBoosHaunt The Ghost Valley tracks]] can also have elements of this because the racers are driving on wooden courses that are the only solid ground they can find and the barriers break on contact. The rest is a dark void surrounded by Boos in the background.

Added: 343

Removed: 353

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* AccidentalNightmareFuel: The game over theme has scared some players who experienced it. [[BigBoosHaunt The Ghost Valley tracks]] can also have elements of this because the racers are driving on wooden courses that are the only solid ground they can find and the barriers break on contact. The rest is a dark void surrounded by Boos in the background.


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* NightmareFuel: The game over theme has scared some players who experienced it. [[BigBoosHaunt The Ghost Valley tracks]] can also have elements of this because the racers are driving on wooden courses that are the only solid ground they can find and the barriers break on contact. The rest is a dark void surrounded by Boos in the background.

Added: 402

Changed: 401

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* CharacterTiers: The heavy characters (Bowser and Donkey Kong jr.), despite their low acceleration, have the highest top speeds in the game. For expert players, Bowser and DK are easily the best choices for tearing through courses at top speed-- provided they don't hit anything. The inverse is true for the lighter characters-- they have better acceleration, but their top speeds aren't as high as the heavyweights.

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* CharacterTiers: The heavy characters (Bowser and Donkey Kong jr.), despite their low acceleration, have the highest top speeds in the game. For expert players, Bowser and DK are easily the best choices for tearing through courses at top speed-- provided they don't hit anything. The inverse is true for the lighter characters-- they have better acceleration, but their top speeds aren't as high as the heavyweights.CharacterTiers


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** The heavy characters (Bowser and Donkey Kong jr.), despite their low acceleration, have the highest top speeds in the game. For expert players, Bowser and DK are easily the best choices for tearing through courses at top speed-- provided they don't hit anything. The inverse is true for the lighter characters-- they have better acceleration, but their top speeds aren't as high as the heavyweights.
Is there an issue? Send a MessageReason:
None


** The heavy characters (Bowser and Donkey Kong jr.), despite their low acceleration, have the highest top speeds in the game. For expert players, Bowser and DK are easily the best choices for tearing through courses at top speed-- provided they don't hit anything. The inverse is true for the lighter characters-- they have better acceleration, but their top speeds aren't as high as the heavyweights.

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** * CharacterTiers: The heavy characters (Bowser and Donkey Kong jr.), despite their low acceleration, have the highest top speeds in the game. For expert players, Bowser and DK are easily the best choices for tearing through courses at top speed-- provided they don't hit anything. The inverse is true for the lighter characters-- they have better acceleration, but their top speeds aren't as high as the heavyweights.
Is there an issue? Send a MessageReason:
None


* AccidentalNightmareFuel: The game over theme has scared some players who experienced it. [[BigBoosHaunt The Ghost Valley tracks]] can also have elements of this because the racers are driving on wooden courses that are the only solid ground you can find and the barriers break on contact. The rest is a dark void surrounded by Boos in the background.

to:

* AccidentalNightmareFuel: The game over theme has scared some players who experienced it. [[BigBoosHaunt The Ghost Valley tracks]] can also have elements of this because the racers are driving on wooden courses that are the only solid ground you they can find and the barriers break on contact. The rest is a dark void surrounded by Boos in the background.
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None


* CharacterTiers

to:

* CharacterTiersAccidentalNightmareFuel: The game over theme has scared some players who experienced it. [[BigBoosHaunt The Ghost Valley tracks]] can also have elements of this because the racers are driving on wooden courses that are the only solid ground you can find and the barriers break on contact. The rest is a dark void surrounded by Boos in the background.
Is there an issue? Send a MessageReason:
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* GameBreaker: the Feather often allows racers to jump over walls for huge shortcuts in a game where traditional shortcuts are rare and minimal.

to:

* GameBreaker: the The Feather often allows racers to jump over walls for huge shortcuts in a game where traditional shortcuts are rare and minimal.minimal. Because of this, [[http://www.youtube.com/watch?v=Ojbpe2ZXxss the TAS]] abuses it to no end.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The heavy characters (Bowser and Donkey Kong jr.), despite their low acceleration, have the highest top speeds in the game. For expert players, Bowser and DK are easily the best choices for tearing through courses at top speed-- provided they don't hit anything. The inverse is true for the lighter characters-- they have better acceleration, but their top speeds aren't as high as the heavyweights.

Added: 494

Changed: 171

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* GoddamnBats

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* GoddamnBatsGameBreaker: the Feather often allows racers to jump over walls for huge shortcuts in a game where traditional shortcuts are rare and minimal.
* GoddamnedBats: plenty of obstacles, but particularly the Monty Moles that malevolently jump out of their holes just in time to hit your kart, stop your momentum entirely, and slow you down until you press R enough.



* ThatOneLevel: Rainbow Road & Donut Plains 3.

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* ThatOneLevel: ThatOneLevel
**
Rainbow Road & due to the total lack of guardrails between you and the BottomlessPit, exceedingly narrow track, and special Thwomps that can wipe you out at the mere touch.
**
Donut Plains 3.3 also fits this trope because of the double hairpin and the narrow--and broken--bridges.
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* TheComputerIsACheatingBastard: Perhaps one of the worst offenders in the series, if not the worst. Every character has a specific item they can never run out of (Yoshi has eggs, Koopa has shells, Donkey Kong Jr. has bananas, etc.). To top it all off, they can leap items, speed back into their designated spot ([[ArtificialStupidity Even if they make ahead of theirs), and deflect items at will.

to:

* TheComputerIsACheatingBastard: Perhaps one of the worst offenders in the series, if not the worst. Every character has a specific item they can never run out of (Yoshi has eggs, Koopa has shells, Donkey Kong Jr. has bananas, etc.). To top it all off, they can leap items, speed back into their designated spot ([[ArtificialStupidity Even if they make ahead of theirs), theirs]]), and deflect items at will.
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* TheComputerIsACheatingBastard: They always manage to deflect attacks and throw items at just the right time.

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* TheComputerIsACheatingBastard: They always manage to Perhaps one of the worst offenders in the series, if not the worst. Every character has a specific item they can never run out of (Yoshi has eggs, Koopa has shells, Donkey Kong Jr. has bananas, etc.). To top it all off, they can leap items, speed back into their designated spot ([[ArtificialStupidity Even if they make ahead of theirs), and deflect attacks and throw items at just the right time.will.
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* TheComputerIsACheatingBastard: They always manage to deflect attacks,throw items at just the right time
* EnsembleDarkhorse: Some say he is a good character,but it seems everyone either loves or hates Koopa

to:

* TheComputerIsACheatingBastard: They always manage to deflect attacks,throw attacks and throw items at just the right time
time.
* EnsembleDarkhorse: Some say he is a good character,but character, but it seems everyone either loves or hates KoopaKoopa.



* NauseaFuel: Motion sickness from all the driving,moving backgrounds,crazy colors of Rainbow Road
* ThatOneLevel: Rainbow Road & Donut Plains 3

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* NauseaFuel: Motion sickness from all the driving,moving backgrounds,crazy driving, moving backgrounds, crazy colors of Rainbow Road
Road.
* ThatOneLevel: Rainbow Road & Donut Plains 33.
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* GoddamnBats
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CharacterTiers
TheComputerIsACheatingBastard: They always manage to deflect attacks,throw items at just the right time
EnsembleDarkhorse: Some say he is a good character,but it seems everyone either loves or hates Koopa
NauseaFuel: Motion sickness from all the driving,moving backgrounds,crazy colors of Rainbow Road
ThatOneLevel: Rainbow Road & Donut Plains 3

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CharacterTiers
TheComputerIsACheatingBastard:
*CharacterTiers
*TheComputerIsACheatingBastard:
They always manage to deflect attacks,throw items at just the right time
EnsembleDarkhorse: *EnsembleDarkhorse: Some say he is a good character,but it seems everyone either loves or hates Koopa
NauseaFuel: *NauseaFuel: Motion sickness from all the driving,moving backgrounds,crazy colors of Rainbow Road
ThatOneLevel: *ThatOneLevel: Rainbow Road & Donut Plains 3

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