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* ComplacentGamingSyndrome: Other than trying a new or particularly hard battle, there is little to no reason to select the Sword Hero or Dr. Healmore when going for high scores due to their rather average attack power. Their main abilities, respectively InvulnerableAttack ans HealingHands, become irrelevant once you know the bosses' attack patterns and doing any mistake is out the table. Meanwhile, the combination of Beam Mage's TimeStandsStill and Hammer Lord's raw power is everything you need to annihilate most bosses under the absurdly tight time requirement.

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* ComplacentGamingSyndrome: Other than trying a new or particularly hard battle, there is little to no reason to select the Sword Hero or Dr. Healmore when going for high scores due to their rather average attack power. Their main abilities, respectively InvulnerableAttack ans and HealingHands, become irrelevant once you know the bosses' attack patterns and doing any mistake is out the table. Meanwhile, the combination of Beam Mage's TimeStandsStill and Hammer Lord's raw power is everything you need to annihilate most bosses under the absurdly tight time requirement.
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* ComplacentGamingSyndrome: Other than trying a new or particularly hard battle, there is little to select the Sword Hero or Dr. Healmore when going for high scores due to their average attack power. Their main abilities, respectively InvulnerableAttack ans HealingHands, become irrelevant once you know the bosses' attack patterns and doing any mistake is out the table. Meanwhile, the combination of Beam Mage's TimeStandsStill and Hammer Lord's raw power is everything you need to annihilate most bosses under the absurdly tight time requirement.

to:

* ComplacentGamingSyndrome: Other than trying a new or particularly hard battle, there is little to no reason to select the Sword Hero or Dr. Healmore when going for high scores due to their rather average attack power. Their main abilities, respectively InvulnerableAttack ans HealingHands, become irrelevant once you know the bosses' attack patterns and doing any mistake is out the table. Meanwhile, the combination of Beam Mage's TimeStandsStill and Hammer Lord's raw power is everything you need to annihilate most bosses under the absurdly tight time requirement.
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Added DiffLines:

* ComplacentGamingSyndrome: Other than trying a new or particularly hard battle, there is little to select the Sword Hero or Dr. Healmore when going for high scores due to their average attack power. Their main abilities, respectively InvulnerableAttack ans HealingHands, become irrelevant once you know the bosses' attack patterns and doing any mistake is out the table. Meanwhile, the combination of Beam Mage's TimeStandsStill and Hammer Lord's raw power is everything you need to annihilate most bosses under the absurdly tight time requirement.
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** Just how many more "Parallel" versions of fallen Kirby antagonists are out there? Ignoring the ones from VideoGame/KirbyStarAllies [[note]]Parallel bosses in that game function differently. Parallel Dedede and Parallel Meta Knight are created from the Jamba Hearts shards that possessed them after being sent to Another Dimension. Parallel Kracko is Kracko in another form and not an actual Parallel counterpart. Parallel Woods was created from the gathered thoughts of a repeatedly defeated Whispy Woods that ended up in Another Dimension.[[/note]], the Parallel bosses in the Kirby clash series seem to either be corrupted counterparts of their originals or are alternate versions of antagonists from past games, which leads to a lot of possibilities.

to:

** Just how many more "Parallel" versions of fallen Kirby antagonists are out there? Ignoring the ones from VideoGame/KirbyStarAllies ''VideoGame/KirbyStarAllies'' [[note]]Parallel bosses in that game function differently. Parallel Dedede and Parallel Meta Knight are created from the Jamba Hearts shards that possessed them after being sent to Another Dimension. Parallel Kracko is Kracko in another form and not an actual Parallel counterpart. Parallel Woods was created from the gathered thoughts of a repeatedly defeated Whispy Woods that ended up in Another Dimension.[[/note]], the Parallel bosses in the Kirby clash series seem to either be corrupted counterparts of their originals or are alternate versions of antagonists from past games, which leads to a lot of possibilities.



** You may be surprised by the damage having Hammer Lord accompanied by three Beam Mages can do. Three Beam Mages make a bigger chance of stopping time, allowing Hammer Lord to hit the enemy with everything they have.

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** You may be surprised by the damage having Hammer Lord accompanied by three Beam Mages can do. Three Beam Mages make a bigger chance of stopping time, allowing Hammer Lord to hit the enemy with everything they have. Alternatively, doing the opposite (one mage and three hammers) is also quite effective especially if you play solo with AI who can be unreliable with throwing fully charged beams but know to fully charge their hammers when the enemy is frozen still.
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Added DiffLines:

* HilariousInHindsight: One of the new gear for Sword Hero in this game is the Morpho Doomblade, based on Morpho Knight from ''VideoGame/KirbyStarAllies''. Fast forward to ''VideoGame/KirbyAndTheForgottenLand'', and the same gear appears again as an evolution for Sword, unlocked [[spoiler:for defeating Morpho Knight at the end of the post-game.]]

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* EpilepticTrees: [[spoiler: Aeon Hero (Dark) can summon a rain of Heart Spears as an attack. Considering the Heart Spears were a vital backstory element in ''Star Allies'', Aeon Hero's ability to call them at will has interesting implications. Even moreso since Aeon Hero is basically Galacta Knight, a warrior who canonically transcends time and space.]]

to:

* EpilepticTrees: EpilepticTrees:
**
[[spoiler: Aeon Hero (Dark) can summon a rain of Heart Spears as an attack. Considering the Heart Spears were a vital backstory element in ''Star Allies'', Aeon Hero's ability to call them at will has interesting implications. Even moreso since Aeon Hero is basically Galacta Knight, a warrior who canonically transcends time and space.]]]]
** Just how many more "Parallel" versions of fallen Kirby antagonists are out there? Ignoring the ones from VideoGame/KirbyStarAllies [[note]]Parallel bosses in that game function differently. Parallel Dedede and Parallel Meta Knight are created from the Jamba Hearts shards that possessed them after being sent to Another Dimension. Parallel Kracko is Kracko in another form and not an actual Parallel counterpart. Parallel Woods was created from the gathered thoughts of a repeatedly defeated Whispy Woods that ended up in Another Dimension.[[/note]], the Parallel bosses in the Kirby clash series seem to either be corrupted counterparts of their originals or are alternate versions of antagonists from past games, which leads to a lot of possibilities.
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Requires Word Of God confirmation


* AuthorsSavingThrow:
** ''Super Kirby Clash'' is much more forgiving to people who don't want to shill out money for Gem Apples than ''Team Kirby Clash Deluxe''. Due to the Story Vigor/Party Vigor split, you can get hours of gameplay out of a fresh start without having to use Gem Apples to recharge, and rate of Gem Apple intake is significantly higher, giving you wiggle room to buy lots of powerful gear.
** The TrueFinalBoss works hard to subvert being a generic DisappointingLastLevel like the final battle in the previous game. [[spoiler:While King D-Mind was barely changed for his rematch, Aeon Hero (Dark) is a massive enhancement over both vanilla Aeon Hero and Aeon Hero (Light), with nearly every one of his moves getting some sort of twist that forces you to actually pay attention. This also fixes the complaints from a portion of the fanbase that Galacta Knight was getting stale with his appearance in ''Planet Robobot''; while many of his attacks, especially his sword rain and giant laser, were very predictable and gave plenty of reaction time, Aeon Hero (Dark) will punish you if you mindlessly use the same tactics that previously worked against Galacta Knight.]]
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* UncannyValley: ''Super Kirby Clash'' is the first game to give Landia fully modeled teeth. Those expecting his cutesy, toothless[[labelnote:*]]Well, not exactly--he did have teeth, but they were just flat textures[[/labelnote]] look are in for a surprise when he opens his mouth.

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* UncannyValley: UnintentionalUncannyValley: ''Super Kirby Clash'' is the first game to give Landia fully modeled teeth. Those expecting his cutesy, toothless[[labelnote:*]]Well, not exactly--he did have teeth, but they were just flat textures[[/labelnote]] look are in for a surprise when he opens his mouth.

Added: 431

Changed: 303

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* UnexpectedCharacter: Nightmare appearing in some capacity for the first time in 3D in ''Super Kirby Clash'' was a huge surprise for longtime fans, as Nightmare had made no significant appearance in any game outside of his [[VideoGame/KirbysAdventure debut game]], its remake, and a sub-game in ''VideoGame/KirbyMassAttack''.

to:

* UnexpectedCharacter: UnexpectedCharacter:
**
Nightmare appearing in some capacity for the first time in 3D in ''Super Kirby Clash'' was a huge surprise for longtime fans, as Nightmare had made no significant appearance in any game outside of his [[VideoGame/KirbysAdventure debut game]], its remake, and a sub-game in ''VideoGame/KirbyMassAttack''.''VideoGame/KirbyMassAttack''.
** Downplayed, but many fans were decently shocked that Parallel Susie appeared in the Castle Village over her mainline self.
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Minor fixes.


** Once you get higher tier gear with fast charge times, just running 4 Beam Mages is extremely viable. You won't need a healer because the enemy keeps getting frozen, easily allowing you to get platinum medals on every quest. Even though the AI can be unreliable, they'll still throw out Time Beams left and right, and lots of them due to how fast they can charge.

to:

** Once you get higher tier gear with fast charge times, just running 4 Beam Mages is extremely viable. You won't need a healer because the enemy keeps getting frozen, easily allowing you to get platinum medals on every quest. Even though the AI can be unreliable, they'll still throw out Time Beams left and right, and lots of them due to how fast they can charge. Once you have the DX or SDX versions of either the Platinum or Starlight Gear, your crew will basically be unstoppable.



** Every boss with a blocking or retreating move are this, due to the timer. In the ''Planet Robobot'' version, the timer was never a big concern outside of score runs, but this game makes it harder to grind, it feels a lot more strict. For stall-happy bosses such as Blocky and Whispy Woods, the clock is more of a threat than the fight itself, unless you want to fork over Gem Apples for a 30-second extension.
** [[VideoGame/KirbyTripleDeluxe Pyribbit]] returns as one of its encounters, and it's just as annoying as it was in ''Triple Deluxe'' proper. Only this time, as noted above, you're on a time limit on top of [[BackgroundBoss its normal tendencies]].

to:

** Every boss with a blocking or retreating move are this, due to the timer. In the ''Planet Robobot'' version, the timer was never a big concern outside of score runs, but this game game, like in ''Deluxe'' makes it harder to grind, it feels a lot more strict. For stall-happy bosses such as Blocky and Whispy Woods, the clock is more of a threat than the fight itself, unless you want to fork over Gem Apples for a 30-second extension.
** [[VideoGame/KirbyTripleDeluxe Pyribbit]] returns as one of its encounters, and it's just as annoying as it was in ''Triple Deluxe'' proper. Only this and the previous ''Kirby Clash'' games. Like last time, as noted above, you're on a time limit on top of [[BackgroundBoss its normal tendencies]].



** A more traditional nightmare of a Heroic Mission is beating Pyribbit EX in 40 seconds. He's already a bulky high-tier foe, but he will also spend at least 20 in-game seconds after becoming furious attacking from the background, effectively cutting your time limit in half. The same can be said for any timed mission against Taranza, who has multiple forms of attack in the background, including one ''directly after'' going furious.

to:

** A more traditional nightmare of a Heroic Mission is beating Pyribbit EX in 40 seconds. He's already a bulky high-tier foe, but he will also spend at least 20 in-game seconds after becoming furious attacking from the background, effectively cutting your time limit in half. The same can also be said for any timed mission against Taranza, who has multiple forms of attack in the background, including one ''directly after'' going furious.
Is there an issue? Send a MessageReason:
Minor fixes.


* BestBossEver: After decades of absence, players get the chance to fight a parallel counterpart to one of the first Kirby bosses that most people ever played against, all with new moves and tactics: Nightmare, and with no less than three remixes of his theme during all of this. And of course, [[spoiler:Galacta Knight - or rather, Aeon Hero, with upgraded attacks that are tricky to outmaneuver.]]

to:

* BestBossEver: After decades of absence, players get the chance to fight a parallel counterpart to one of the first Kirby final bosses that most people ever played against, all with new moves and tactics: Nightmare, and with no less than three remixes of his theme during all of this. And of course, [[spoiler:Galacta Knight - or rather, Aeon Hero, with upgraded attacks that are tricky to outmaneuver.]]



** This game introduces a ton of crazy Heroic Missions, which include beating the FinalBoss with ''Beginner'' gear[[note]]not feasibly possible until DX or SDX upgrades and/or letting teammates carry you with endgame gear[[/note]], or most upper achievements related to shopping or spending Gem Apples, which is nearly impossible without spending money.

to:

** This game introduces a ton of crazy Heroic Missions, which include beating the FinalBoss with ''Beginner'' gear[[note]]not feasibly possible until DX or SDX upgrades and/or letting teammates carry you with endgame gear[[/note]], or most upper achievements related to shopping or spending Gem Apples, which is nearly impossible hard to complete quickly without spending money.



** A more traditional nightmare of a Heroic Mission is beating Pyribbit EX in 40 seconds. He's already a bulky high-tier foe, but he will also spend at least 20 in-game seconds after becoming furious attacking from the background, effectively cutting your time limit in half. The same can be said for any form of Taranza, who has multiple forms of attack in the background, including one ''directly after'' going Furious.
** A similar mission is The Final Battle in under 50 seconds, especially with AI partners. While Parallel Nightmare's Revenge is fairly easy, he will move out of range quite frequently during the first few seconds, giving you very little time to burn through his health. The ''real'' big threat, [[spoiler:Aeon Hero]], will cause the most issues with this achievement due to his oftentimes erratic behavior resulting in CollisionDamage and the [[ArtificialStupidity sheer incompetency]] of your AI Beam Mages being unable to get a time stop on him. Bringing in other human players on Share Play can help significantly, but that doesn't change the fact that you need DPS well beyond the recommended level to beat the timer.

to:

** A more traditional nightmare of a Heroic Mission is beating Pyribbit EX in 40 seconds. He's already a bulky high-tier foe, but he will also spend at least 20 in-game seconds after becoming furious attacking from the background, effectively cutting your time limit in half. The same can be said for any form of timed mission against Taranza, who has multiple forms of attack in the background, including one ''directly after'' going Furious.
furious.
** A similar mission is The Final Battle in under 50 seconds, especially with AI partners. While Parallel Nightmare's Revenge is fairly easy, he will move out of range quite frequently during the first few seconds, giving you very little time to burn through his health. The ''real'' big threat, [[spoiler:Aeon Hero]], will cause the most issues with this achievement mission due to his oftentimes erratic behavior resulting in CollisionDamage and the [[ArtificialStupidity sheer incompetency]] of your AI Beam Mages being unable to get a time stop on him. Bringing in other human players on Share Play can help significantly, but that doesn't change the fact that you need DPS well beyond the recommended level of 57 to beat the timer.



* UnexpectedCharacter: Nightmare appearing for the first time in 3D in ''Super Kirby Clash'' was a huge surprise for longtime fans, as Nightmare had made no significant appearance in any game outside of his [[VideoGame/KirbysAdventure debut game]], its remake, and a sub-game in ''VideoGame/KirbyMassAttack''.

to:

* UnexpectedCharacter: Nightmare appearing in some capacity for the first time in 3D in ''Super Kirby Clash'' was a huge surprise for longtime fans, as Nightmare had made no significant appearance in any game outside of his [[VideoGame/KirbysAdventure debut game]], its remake, and a sub-game in ''VideoGame/KirbyMassAttack''.
Is there an issue? Send a MessageReason:
None


** A more traditional nightmare of a Heroic Mission is beating Pyribbit EX in 40 seconds. He's already a bulky high-tier foe, but he will also spend at least 20 in-game seconds after becoming furious attacking from the background, effectively cutting your time limit in half.

to:

** A more traditional nightmare of a Heroic Mission is beating Pyribbit EX in 40 seconds. He's already a bulky high-tier foe, but he will also spend at least 20 in-game seconds after becoming furious attacking from the background, effectively cutting your time limit in half. The same can be said for any form of Taranza, who has multiple forms of attack in the background, including one ''directly after'' going Furious.
Is there an issue? Send a MessageReason:
Moving from Team Kirby Clash Deluxe's Fridge page and changing wording since this isn't the actual Nightmare but the one from Another Dimension.

Added DiffLines:

* FridgeBrilliance: Given [[AsLongAsThereIsEvil what Nightmare said]] in the Japanese version of [[Anime/KirbyRightBackAtYa the anime]], it's no surprise that the Another Dimension version arrives to wreak havoc.
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Dark Taranza is not in this game. Other minor fixes and they are called "Heroic Missions" in this game not "achievements."


* BestBossEver: After decades of absence, players get the chance to refight one of the first Kirby bosses that most Americans ever played against, all with new moves and tactics: Nightmare, and with no less than three remixes of his theme during all of this. And of course, [[spoiler:Galacta Knight - or rather, Aeon Hero, with upgraded attacks that are tricky to outmaneuver.]]

to:

* BestBossEver: After decades of absence, players get the chance to refight fight a parallel counterpart to one of the first Kirby bosses that most Americans people ever played against, all with new moves and tactics: Nightmare, and with no less than three remixes of his theme during all of this. And of course, [[spoiler:Galacta Knight - or rather, Aeon Hero, with upgraded attacks that are tricky to outmaneuver.]]



** In particular the Party Mode Super Encounter has an achievement for beating Dark Taranza (Super) in combat ''without being struck once'', and it is as garbage as it sounds.

to:

** In particular one of the Super Party Mode Super Encounter Quests has an achievement a Heroic Mission for beating Dark Taranza (Super) in combat ''without being struck once'', sustaining damage'', and it is as garbage as it sounds.



* UnexpectedCharacter: Nightmare appearing for the first time in 3D in ''Super'' was a huge surprise for longtime fans, as Nightmare had made no significant appearance in any game outside of his [[VideoGame/KirbysAdventure debut game]], its remake, and a sub-game in ''VideoGame/KirbyMassAttack''.

to:

* UnexpectedCharacter: Nightmare appearing for the first time in 3D in ''Super'' ''Super Kirby Clash'' was a huge surprise for longtime fans, as Nightmare had made no significant appearance in any game outside of his [[VideoGame/KirbysAdventure debut game]], its remake, and a sub-game in ''VideoGame/KirbyMassAttack''.
Is there an issue? Send a MessageReason:
None


* TakeThatScrappy: Those who found [[VideoGame/KirbyTripleDeluxe Pyribbit]] to be a difficult boss may get a chuckle from his boss description in this game.
-->''"A giant flaming frog?! Quick! Spank it silly before it hops back into the volcano!"''
Is there an issue? Send a MessageReason:
None


* EpilepticTrees: [[spoiler Aeon Hero (Dark) can summon a rain of Heart Spears as an attack. Considering the Heart Spears were a vital backstory element in ''Star Allies'', Aeon Hero's ability to call them at will has interesting implications. Even moreso since Aeon Hero is basically Galacta Knight, a warrior who canonically transcends time and space.]]

to:

* EpilepticTrees: [[spoiler [[spoiler: Aeon Hero (Dark) can summon a rain of Heart Spears as an attack. Considering the Heart Spears were a vital backstory element in ''Star Allies'', Aeon Hero's ability to call them at will has interesting implications. Even moreso since Aeon Hero is basically Galacta Knight, a warrior who canonically transcends time and space.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AuthorsSavingThrow:
** ''Super Kirby Clash'' is much more forgiving to people who don't want to shill out money for Gem Apples than ''Team Kirby Clash Deluxe''. Due to the Story Vigor/Party Vigor split, you can get hours of gameplay out of a fresh start without having to use Gem Apples to recharge, and rate of Gem Apple intake is significantly higher, giving you wiggle room to buy lots of powerful gear.
** The TrueFinalBoss works hard to subvert being a generic DisappointingLastLevel like the final battle in the previous game. [[spoiler:While King D-Mind was barely changed for his rematch, Aeon Hero (Dark) is a massive enhancement over both vanilla Aeon Hero and Aeon Hero (Light), with nearly every one of his moves getting some sort of twist that forces you to actually pay attention. This also fixes the complaints from a portion of the fanbase that Galacta Knight was getting stale with his appearance in ''Planet Robobot''; while many of his attacks, especially his sword rain and giant laser, were very predictable and gave plenty of reaction time, Aeon Hero (Dark) will punish you if you mindlessly use the same tactics that previously worked against Galacta Knight.]]
* BestBossEver: After decades of absence, players get the chance to refight one of the first Kirby bosses that most Americans ever played against, all with new moves and tactics: Nightmare, and with no less than three remixes of his theme during all of this. And of course, [[spoiler:Galacta Knight - or rather, Aeon Hero, with upgraded attacks that are tricky to outmaneuver.]]
* EpilepticTrees: [[spoiler Aeon Hero (Dark) can summon a rain of Heart Spears as an attack. Considering the Heart Spears were a vital backstory element in ''Star Allies'', Aeon Hero's ability to call them at will has interesting implications. Even moreso since Aeon Hero is basically Galacta Knight, a warrior who canonically transcends time and space.]]
* GameBreaker:
** You may be surprised by the damage having Hammer Lord accompanied by three Beam Mages can do. Three Beam Mages make a bigger chance of stopping time, allowing Hammer Lord to hit the enemy with everything they have.
** Once you get higher tier gear with fast charge times, just running 4 Beam Mages is extremely viable. You won't need a healer because the enemy keeps getting frozen, easily allowing you to get platinum medals on every quest. Even though the AI can be unreliable, they'll still throw out Time Beams left and right, and lots of them due to how fast they can charge.
* GoddamnedBoss:
** Every boss with a blocking or retreating move are this, due to the timer. In the ''Planet Robobot'' version, the timer was never a big concern outside of score runs, but this game makes it harder to grind, it feels a lot more strict. For stall-happy bosses such as Blocky and Whispy Woods, the clock is more of a threat than the fight itself, unless you want to fork over Gem Apples for a 30-second extension.
** [[VideoGame/KirbyTripleDeluxe Pyribbit]] returns as one of its encounters, and it's just as annoying as it was in ''Triple Deluxe'' proper. Only this time, as noted above, you're on a time limit on top of [[BackgroundBoss its normal tendencies]].
* SugarWiki/MostWonderfulSound: Pretty much every sound that plays when using Team Meteor, but ''especially'' the one for landing a perfect on the moving circle.
* TakeThatScrappy: Those who found [[VideoGame/KirbyTripleDeluxe Pyribbit]] to be a difficult boss may get a chuckle from his boss description in this game.
-->''"A giant flaming frog?! Quick! Spank it silly before it hops back into the volcano!"''
* ThatOneAchievement:
** This game introduces a ton of crazy Heroic Missions, which include beating the FinalBoss with ''Beginner'' gear[[note]]not feasibly possible until DX or SDX upgrades and/or letting teammates carry you with endgame gear[[/note]], or most upper achievements related to shopping or spending Gem Apples, which is nearly impossible without spending money.
** In particular the Party Mode Super Encounter has an achievement for beating Dark Taranza (Super) in combat ''without being struck once'', and it is as garbage as it sounds.
** A more traditional nightmare of a Heroic Mission is beating Pyribbit EX in 40 seconds. He's already a bulky high-tier foe, but he will also spend at least 20 in-game seconds after becoming furious attacking from the background, effectively cutting your time limit in half.
** A similar mission is The Final Battle in under 50 seconds, especially with AI partners. While Parallel Nightmare's Revenge is fairly easy, he will move out of range quite frequently during the first few seconds, giving you very little time to burn through his health. The ''real'' big threat, [[spoiler:Aeon Hero]], will cause the most issues with this achievement due to his oftentimes erratic behavior resulting in CollisionDamage and the [[ArtificialStupidity sheer incompetency]] of your AI Beam Mages being unable to get a time stop on him. Bringing in other human players on Share Play can help significantly, but that doesn't change the fact that you need DPS well beyond the recommended level to beat the timer.
* UncannyValley: ''Super Kirby Clash'' is the first game to give Landia fully modeled teeth. Those expecting his cutesy, toothless[[labelnote:*]]Well, not exactly--he did have teeth, but they were just flat textures[[/labelnote]] look are in for a surprise when he opens his mouth.
* UnexpectedCharacter: Nightmare appearing for the first time in 3D in ''Super'' was a huge surprise for longtime fans, as Nightmare had made no significant appearance in any game outside of his [[VideoGame/KirbysAdventure debut game]], its remake, and a sub-game in ''VideoGame/KirbyMassAttack''.
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