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Capitalization was fixed from YMMV.Spellforce 2 to YMMV.Spell Force 2. Null edit to update page.
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Ghost wick was fixed on YMMV.Spell Force 2.
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* ScrappyMechanic: Leave and re-enter any map and you'll find it exactly as you left it... except for your collected resources, which have all been reset to zero for no apparent reason during your absence. This can cause some serious headaches especially in the Westguard if you seized the first opportunity to strip-mine everything in preparation of coming battles, only to find your amassed resources gone with no way to replenish them upon your return. If you're really unlucky, you may end up in an UnwinnableByMistake situation.

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* ScrappyMechanic: Leave and re-enter any map and you'll find it exactly as you left it... except for your collected resources, which have all been reset to zero for no apparent reason during your absence. This can cause some serious headaches especially in the Westguard if you seized the first opportunity to strip-mine everything in preparation of coming battles, only to find your amassed resources gone with no way to replenish them upon your return. If you're really unlucky, you may end up in an UnwinnableByMistake UnintentionallyUnwinnable situation.
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* ContestedSequel: Downplayed, as the game is still generally liked, but it had gathered less positive review than the first one, due in part to the great reduction in race and simplification of the ressources.

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* ContestedSequel: Downplayed, as the game is still generally liked, but it had gathered less positive review than the first one, due in part to the great reduction in race and simplification of the ressources.resources.
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* DemonicSpiders: In ''Shadow Wars'', [[spoiler:Malacay's Malar]]. Tons of health, very fast movement, extremely powerful attacks, and they respawn virtually the moment they're killed. Bonus points for actually looking insectoid. The aptly named [[PlayingWithFire Firestarters]] are arguably the worst of the lot due to their fire nova's immense range and damage output. Thankfully, they only appear in the final mission.

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* DemonicSpiders: In ''Shadow Wars'', [[spoiler:Malacay's Malar]]. Tons of health, very fast movement, extremely powerful attacks, and they respawn virtually the moment they're killed. Bonus points for actually looking insectoid. The aptly named [[PlayingWithFire Firestarters]] are arguably the worst of the lot due to their fire nova's immense range and damage output. Thankfully, they only appear in the final mission.mission, and there's a special type of weapons available that deals considerable bonus damage against them.
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Added DiffLines:

* DemonicSpiders: In ''Shadow Wars'', [[spoiler:Malacay's Malar]]. Tons of health, very fast movement, extremely powerful attacks, and they respawn virtually the moment they're killed. Bonus points for actually looking insectoid. The aptly named [[PlayingWithFire Firestarters]] are arguably the worst of the lot due to their fire nova's immense range and damage output. Thankfully, they only appear in the final mission.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ScrappyMechanic: Leave and re-enter any map and you'll find it exactly as you left it... except for your collected resources, which have all been reset to zero for no apparent reason during your absence. This can cause some serious headaches especially in the Westguard if you seized the first opportunity to strip-mine everything in preparation of coming battles, only to find your amassed resources gone with no way to replenish them upon your return. If you're really unlucky, you may end up in an UnwinnableByMistake situation.
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* OnlyTheCreatorDoesItRight: Both ''Faith'' and ''Demons'' were hit with this (''Demons'' more than ''Faith''). It didn't help that both games were released ''years'' after ''Dragon Storm'', [[note]]''Faith'' was released 5 years after ''Dragon Storm'', while ''Demons'' was released 1.5 years after ''Faith''.[[/note]] with no updates in the graphics engine, and were developed by different studios. In addition, reviews were mixed, and ''Demons'' had various issues which went unresolved. However, ''Spellforce 3'' may avert this. [[note]]THQ Nordic has engaged a third studio to develop the new installment.[[/note]]

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* OnlyTheCreatorDoesItRight: Both ''Faith'' and ''Demons'' were hit with this (''Demons'' more than ''Faith''). It didn't help that both games were released ''years'' after ''Dragon Storm'', [[note]]''Faith'' was released 5 years after ''Dragon Storm'', while ''Demons'' was released 1.5 years after ''Faith''.[[/note]] with no updates in the graphics engine, and were developed by different studios. In addition, reviews were mixed, and ''Demons'' had various issues which went unresolved. However, ''Spellforce 3'' may avert this. [[note]]THQ Nordic has engaged a third studio to develop the new installment.[[/note]][[/note]]
* ThatOneSidequest: Searching for metal geodes and Black Legion armor pieces at the Gate of Swords is basically easy but lies somewhere between tedious and frustrating, depending on how methodically you approach the search. Many pieces are buried in the middle of nowhere with absolutely no hint as to their position, so if you miss a spot and come up short by one piece, you can start combing the fairly large area all over again.
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Added DiffLines:

* ContestedSequel: Downplayed, as the game is still generally liked, but it had gathered less positive review than the first one, due in part to the great reduction in race and simplification of the ressources.

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* AntiClimaxBoss: The final fight of ''Shadow Wars''. Getting to Malacay (both in the final mission and the mission before) is harder than actually killing him. His gimmick is that he constantly teleports. However, if your party can equip ranged weapons (bows or wands), then like Aryn's fight back in ''Breath of Winter'', you simply position your party in the middle of the arena and let your ranged attackers fire away. You just have to ensure that the party's healed up (particularly Nightsong, who must go into melee range).
* OnlyTheCreatorDoesItRight: Both ''Faith'' and ''Demons'' were hit with this. It didn't help that both games were released ''years'' after ''Dragon Storm'', [[note]]''Faith'' was released 5 years after ''Dragon Storm'', while ''Demons'' was released 1.5 years after ''Faith''.[[/note]] with no updates in the graphics engine, and were developed by different studios. In addition, reviews were mixed, and ''Demons'' had various issues which went unresolved. However, ''Spellforce 3'' may avert this. [[note]]THQ Nordic has engaged a third studio to develop the new installment.[[/note]]

to:

* AntiClimaxBoss: The final fight of ''Shadow Wars''. Getting to Malacay (both in the final mission and the mission before) is harder than actually killing him. His gimmick is that he constantly teleports. However, if your party can equip ranged weapons (bows or wands), then like Aryn's fight back in ''Breath of Winter'', you simply position your party in the middle of the arena so that they are always within range and let your ranged attackers fire away. You just have to ensure that the party's healed up (particularly Nightsong, who must go run into melee range).
*ContinuityLockOut: The expansions published by Nordic can cause this in newcomers to the franchise, simply because they came out years after ''Dragon Storm''.
* OnlyTheCreatorDoesItRight: Both ''Faith'' and ''Demons'' were hit with this.this (''Demons'' more than ''Faith''). It didn't help that both games were released ''years'' after ''Dragon Storm'', [[note]]''Faith'' was released 5 years after ''Dragon Storm'', while ''Demons'' was released 1.5 years after ''Faith''.[[/note]] with no updates in the graphics engine, and were developed by different studios. In addition, reviews were mixed, and ''Demons'' had various issues which went unresolved. However, ''Spellforce 3'' may avert this. [[note]]THQ Nordic has engaged a third studio to develop the new installment.[[/note]]

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* OnlyTheCreatorDoesItRight: Both ''Faith'' and ''Demons'' are hit with this. It didn't help that both games were released ''years'' after ''Dragon Storm'', [[note]]''Faith'' was released 5 years after ''Dragon Storm'', while ''Demons'' was released 1.5 years after ''Faith''.[[/note]] with no updates in the graphics engine, and were developed by different studios. However, ''Spellforce 3'' may avert this. [[note]]THQ Nordic has engaged a third studio to develop the new installment.[[/note]]

to:

* OnlyTheCreatorDoesItRight: Both ''Faith'' and ''Demons'' are were hit with this. It didn't help that both games were released ''years'' after ''Dragon Storm'', [[note]]''Faith'' was released 5 years after ''Dragon Storm'', while ''Demons'' was released 1.5 years after ''Faith''.[[/note]] with no updates in the graphics engine, and were developed by different studios. In addition, reviews were mixed, and ''Demons'' had various issues which went unresolved. However, ''Spellforce 3'' may avert this. [[note]]THQ Nordic has engaged a third studio to develop the new installment.[[/note]]

Changed: 129

Is there an issue? Send a MessageReason:
None


* OnlyTheCreatorDoesItRight: Both ''Faith'' and ''Demons'' are hit with this. It didn't help that both games were released ''years'' after ''Dragon Storm'', [[note]]''Faith'' was released 5 years after ''Dragon Storm'', while ''Demons'' was released 1.5 years after ''Faith''.[[/note]] with no updates in the graphics engine, and were developed by different studios.

to:

* OnlyTheCreatorDoesItRight: Both ''Faith'' and ''Demons'' are hit with this. It didn't help that both games were released ''years'' after ''Dragon Storm'', [[note]]''Faith'' was released 5 years after ''Dragon Storm'', while ''Demons'' was released 1.5 years after ''Faith''.[[/note]] with no updates in the graphics engine, and were developed by different studios. However, ''Spellforce 3'' may avert this. [[note]]THQ Nordic has engaged a third studio to develop the new installment.[[/note]]
Is there an issue? Send a MessageReason:
None


* AntiClimaxBoss: The final fight of ''Shadow Wars''. Getting to Malacay (both in the final mission and the mission before) is harder than actually killing him. His gimmick is that he constantly teleports. However, if your party can equip ranged weapons (bows or wands), then like Aryn's fight back in ''Breath of Winter'', you simply position your party in the middle of the arena and let your ranged attackers fire away. You just have to ensure that the party's healed up (particularly Nightsong, who must go into melee range).

to:

* AntiClimaxBoss: The final fight of ''Shadow Wars''. Getting to Malacay (both in the final mission and the mission before) is harder than actually killing him. His gimmick is that he constantly teleports. However, if your party can equip ranged weapons (bows or wands), then like Aryn's fight back in ''Breath of Winter'', you simply position your party in the middle of the arena and let your ranged attackers fire away. You just have to ensure that the party's healed up (particularly Nightsong, who must go into melee range).range).
*OnlyTheCreatorDoesItRight: Both ''Faith'' and ''Demons'' are hit with this. It didn't help that both games were released ''years'' after ''Dragon Storm'', [[note]]''Faith'' was released 5 years after ''Dragon Storm'', while ''Demons'' was released 1.5 years after ''Faith''.[[/note]] with no updates in the graphics engine, and were developed by different studios.

Changed: 68

Is there an issue? Send a MessageReason:
None


* Anti-Climax Boss: The final fight of ''Shadow Wars''. Getting to Malacay is harder than defeating him. His gimmick is that he constantly teleports. However, if your party can equip ranged weapons (bows or wands), then like Aryn's fight back in ''Breath of Winter'', you simply position your party in the middle of the arena and let your ranged attackers fire away. You just have to ensure that the party's healed up (particularly Nightsong, who must go into melee range).

to:

* Anti-Climax Boss: AntiClimaxBoss: The final fight of ''Shadow Wars''. Getting to Malacay (both in the final mission and the mission before) is harder than defeating actually killing him. His gimmick is that he constantly teleports. However, if your party can equip ranged weapons (bows or wands), then like Aryn's fight back in ''Breath of Winter'', you simply position your party in the middle of the arena and let your ranged attackers fire away. You just have to ensure that the party's healed up (particularly Nightsong, who must go into melee range).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*Anti-Climax Boss: The final fight of ''Shadow Wars''. Getting to Malacay is harder than defeating him. His gimmick is that he constantly teleports. However, if your party can equip ranged weapons (bows or wands), then like Aryn's fight back in ''Breath of Winter'', you simply position your party in the middle of the arena and let your ranged attackers fire away. You just have to ensure that the party's healed up (particularly Nightsong, who must go into melee range).

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