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* AuthorsSavingThrow: The 2012 game got large changes in art direction due to the backlash to the initial trailer, moving back towards the feel of the previous titles.

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* DorkAge: The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that the series started getting stale with ''On Tour'', which was still a good game but dialed back the character and zaniness of the franchise. ''Blur'', the series' entry on the UsefulNotes/{{Wii}}, brought back the larger-than-life personalities but polarized fans with its motion controls, while ''SSX 2012'' went DarkerAndEdgier in such a manner that left fans cold (even after it was toned down from the original ''Deadly Descents'' trailer). The franchise has been dormant since.


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* {{Sequelitis}}: The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that the series started getting stale with ''On Tour'', which was still a good game but dialed back the character and zaniness of the franchise. ''Blur'', the series' entry on the UsefulNotes/{{Wii}}, brought back the larger-than-life personalities but polarized fans with its motion controls, while ''SSX 2012'' went DarkerAndEdgier in such a manner that left fans cold (even after it was toned down from the original ''Deadly Descents'' trailer). The franchise has been dormant since.
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* AluminumChristmasTrees: ''3'' featured a ProductPlacement in the form of [=dnL=], a lime-lemon flavored 7 Up variant that contained [[MustHaveCaffeine caffeine]] and came in a clear bottle.[[labelnote: For comparison...]] 7 Up has a lemon-lime flavor, no caffeine, and comes in a green bottle. Additionally, the dnL fluid had an odd shade of green, while 7 Up's fluid is clear.[[/labelnote]] A lot of people (particularly international players, it would appear) were unaware that dnL was a real drink at the time; they thought the ad was a parody of 7 Up. [[https://www.reddit.com/r/todayilearned/comments/dq9984/til_that_7_up_launched_a_variation_called_dnl_the/f61vmqb?utm_medium=android_app&utm_source=share&context=3 Apparently, even the testers]] didn't know about it, as it was not distributed in Canada; because of this, numerous bug reports were written concerning the dnL billboards.
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*** It's so awesome, even the DarkerAndEdgier reboot still plays part of the main verse once you fill the Tricky bar to highlight that it's time to really let loose.

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*** It's so awesome, even the DarkerAndEdgier reboot 2012 game still plays part of the main verse once you fill the Tricky bar to highlight that it's time to really let loose.
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*** It's so awesome, even the DarkerAndEdgier reboot still plays part of the main verse once you fill the Tricky bar to highlight that it's time to really let loose.
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** For the original ''SSX'' and ''SSX Tricky,'' the most feared course by many is Tokyo Megaplex, an [[AmazingTechnicolorBattlefield amazing technicolor]] [[PinballZone pinball snowboarding complex]] with difficult-to-maneuver obstacles in your face at almost all times, thin twisting upper railings and walkways requiring very stringent balancing and riding to avoid falling off, button-activated switch gates all over the place and tons of spots where it's easy to get yourself stuck and force resetting yourself, losing boost and the ability to perform Uber tricks in the process. What's more, if you make even one costly mistake and wipe out - which is almost a certainty considering the aforementioned large amount of obstacles you have to avoid - your opponents ''will'' catch up to you in almost no time flat due to the level's absolute dearth of lengthy shortcuts.

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* AscendedFanon: Possibly, as there was a LOT of fan fiction depicting Griff as the arrogant jerk portrayed in SSX 2012, even before On Tour's release.
* AuthorsSavingThrow: The 2012 game got large changes in art direction due to backlash, more towards the LighterAndSofter feel of the previous titles.
* SugarWiki/AwesomeMusic: These games have TONS of it, mainly in the form of funky or just plain adrenaline-pumping electronica. On Tour didn't use that kind of music too much, though the soundtrack is good in its own right.

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* AscendedFanon: Possibly, as there was a LOT ''lot'' of fan fiction depicting Griff as the arrogant jerk portrayed in SSX 2012, ''SSX 2012'', even before On Tour's ''On Tour''[='=]s release.
* AuthorsSavingThrow: The 2012 game got large changes in art direction due to backlash, more the backlash to the initial trailer, moving back towards the LighterAndSofter feel of the previous titles.
* SugarWiki/AwesomeMusic: These games have TONS ''tons'' of it, mainly in the form of funky or just plain adrenaline-pumping electronica. On Tour ''On Tour'' didn't use that kind of music too much, though the soundtrack is good in its own right.



** The series' SignatureSong, [[https://www.youtube.com/watch?v=zE7YM23LBfo "It's Tricky"]] by Music/RunDMC
** [[https://www.youtube.com/watch?v=y34ay0L5PJI Go by Andy Hunter.]]
** Also used by ''VideoGame/MassEffect2, Sunrise'' and others, [[https://www.youtube.com/watch?v=ATIFjrjXgNw Happiness.]] MeaningfulName much?

to:

** The series' SignatureSong, [[https://www.youtube.com/watch?v=zE7YM23LBfo "It's Tricky"]] by Music/RunDMC
Music/RunDMC.
** [[https://www.youtube.com/watch?v=y34ay0L5PJI Go "Go" by Andy Hunter.]]
** Also used by ''VideoGame/MassEffect2, Sunrise'' ''VideoGame/MassEffect2'', ''Sunrise'', and others, [[https://www.youtube.com/watch?v=ATIFjrjXgNw Happiness."Happiness".]] MeaningfulName much?



* DorkAge: The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting with ''On Tour'', the series, while still good, started to get stale, with ''On Tour'' dialing back the character and zaniness of the franchise. This lasted several years until ''SSX 2012'', which was initially promising but didn't sell well at all and the franchise has been dormant since.

to:

* DorkAge: The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting that the series started getting stale with ''On Tour'', the series, while which was still good, started to get stale, with ''On Tour'' dialing a good game but dialed back the character and zaniness of the franchise. This lasted several years until ''Blur'', the series' entry on the UsefulNotes/{{Wii}}, brought back the larger-than-life personalities but polarized fans with its motion controls, while ''SSX 2012'', which 2012'' went DarkerAndEdgier in such a manner that left fans cold (even after it was initially promising but didn't sell well at all and toned down from the original ''Deadly Descents'' trailer). The franchise has been dormant since.



** Viggo Rolig from SSX 3, who received a lot of hate in the Merqury City fansite due to his voice actor, [[ReplacementScrappy replacing JP as the "euro" representative]], flat personality, and most of his character traits revealed in his character profile being [[InformedAttribute Informed Attributes]]. He has been phased out of the series along with Nate in favor of Allegra and Griff.
** Marty from PAL version of SSX Tricky [[ReplacementScrappy replaces Mac]]. While he's the exact same character as Mac, many fans including those in the PAL region dislike him and just would've rather had Mac.
* ScrappyMechanic: The rewind in SSX 2012. No other SSX game had these, and while they can keep you alive bringing you out of a bottomless pit, your opponents are unaffected and continue their run in real-time, meaning you're continuously losing time even if you do get back on two feet.
** The bottomless pits in SSX 2012 are this in general as falling in them no longer resets your rider back to the track but actually ''ends your run'' if you don't have enough rewind to get out of them. This definitely broke up the momentum of the game and basically meant your run had to be perfect.

to:

** Viggo Rolig from SSX 3, ''SSX 3'', who received a lot of hate in the Merqury City fansite due to his voice actor, [[ReplacementScrappy replacing JP as the "euro" representative]], flat personality, and most of his character traits revealed in his character profile being [[InformedAttribute Informed Attributes]]. He has been phased out of the series along with Nate in favor of Allegra and Griff.
** Marty from the PAL version of SSX Tricky ''SSX Tricky'' [[ReplacementScrappy replaces Mac]]. While he's the exact same character as Mac, many fans including those in the PAL region dislike him and just would've rather had Mac.
* ScrappyMechanic: ScrappyMechanic:
**
The rewind in SSX 2012.''SSX 2012''. No other SSX game had these, and while they can keep you alive bringing you out of a bottomless pit, your opponents are unaffected and continue their run in real-time, meaning you're continuously losing time even if you do get back on two feet.
** The bottomless pits in SSX 2012 ''SSX 2012'' are this in general general, as falling in them no longer resets your rider back to the track but actually ''ends your run'' if you don't have enough rewind to get out of them. This definitely broke up the momentum of the game and basically meant your run had to be perfect.



* SurprisinglyImprovedSequel: ''SSX Tricky''. The original ''SSX'' was a great launch game, but there were a great many issues with it such as a flat personality and overly-demanding tracks, especially early on. ''Tricky'' had a much gentler learning curve, introduced the revolutionary Ubertrick system, and was injected with tons of appealing party personality.

to:

* SurprisinglyImprovedSequel: ''SSX Tricky''. The original ''SSX'' was a great launch game, title that showed off what the UsefulNotes/PlayStation2 was capable of, but there were a great many issues with it it, such as a flat personality and overly-demanding tracks, especially early on. ''Tricky'' had a much gentler learning curve, introduced the revolutionary Ubertrick system, and was injected with tons of appealing party personality.

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** The series' SignatureSong, [[https://www.youtube.com/watch?v=zE7YM23LBfo "It's Tricky"]] by Music/RunDMC.

to:

** The series' SignatureSong, [[https://www.youtube.com/watch?v=zE7YM23LBfo "It's Tricky"]] by Music/RunDMC.Music/RunDMC



*** Once you fill your Tricky meter, you get to hear it again with an added siren basically saying "You've earned it -- go ''nuts''."



* ThatOneLevel: The Deadly Descents in SSX 2012. Each one is packed with common snowboarding hazards (trees, ice, whiteouts, rocks, etc) which makes getting down the mountain a hugely frustrating affair. Several game reviewers note that these tracks drag the game down, but others have said they're the highlight.

to:

* ThatOneLevel: The Deadly Descents in SSX 2012.''SSX (2012)''. Each one is packed with common snowboarding hazards (trees, ice, whiteouts, rocks, etc) which makes getting down the mountain a hugely frustrating affair. Several game reviewers note that these tracks drag the game down, but others have said they're the highlight.

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* HolyShitQuotient:
** "... damn, did you see how many flips he just got in there? What was it, five? Six?"
** Grinding an airborne helicopter. Do this and you've won and have enough points for every trick event in the game.
** Some of the absolutely insane Übertricks you can perform in ''Tricky'', which include but are not limited to pretending to saw your body in half at the waist with your snowboard, doing the Worm, and breakdancing.


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* ShockingMoments:
** "... damn, did you see how many flips he just got in there? What was it, five? Six?"
** Grinding an airborne helicopter. Do this and you've won and have enough points for every trick event in the game.
** Some of the absolutely insane Übertricks you can perform in ''Tricky'', which include but are not limited to pretending to saw your body in half at the waist with your snowboard, doing the Worm, and breakdancing.

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Adding entry about Tricky's Trick Book to "Breather Level".


* BreatherLevel: Serenity in the 2012 game counts. While it does have a bottomless pit very early on, the rest of the stage is very forgiving and very long. This high score potential has made it a very popular run for online trick contests.

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* BreatherLevel: BreatherLevel:
**
Serenity in the 2012 game counts. While it does have a bottomless pit very early on, the rest of the stage is very forgiving and very long. This high score potential has made it a very popular run for online trick contests.contests.
** Chapter 6 in each rider's Trick Book in ''Tricky''. Chapter 5 includes very complex tricks to perform, often requiring several careful rotations and switching from one stance to the next. In contrast, Chapter 6 involves each rider's über tricks, which only need a full boost meter, making the completion of the book a piece of cake once you reach it.
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Moved from Trivia.

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* SurprisinglyImprovedSequel: ''SSX Tricky''. The original ''SSX'' was a great launch game, but there were a great many issues with it such as a flat personality and overly-demanding tracks, especially early on. ''Tricky'' had a much gentler learning curve, introduced the revolutionary Ubertrick system, and was injected with tons of appealing party personality.
Is there an issue? Send a MessageReason:


* MostAnnoyingSound: The "[[LettingTheAirOutOfTheBand tape stop]]" effect on the "Tricky" vocals in ''Tricky'', meaning that your trick meter had gone down and you couldn't perform Übertricks until you built it back up.

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* SugarWiki/MostWonderfulSound: "'''[[PunctuatedForEmphasis SUPERRRRRRRRRR... UUUUUUBEEEEEEERRRRRRRRRRR!!!]]''' ([[EchoingAcoustics Uber Zone... 3... 3... 3...]])" Anyone who's played ''SSX 3'' knows this meant you could go crazy with your Übertricks with no regards for the consequences (read: bailing) for a limited time.
** "MONSTER TRICK!!" Doing a specific uber combined with a specific rotation resulted in a Monster Trick bonus in ''SSX 3''. A Superman with a triple backflip resulted in 10,000 points being added onto the move, for example, and these tricks are vital in getting Platinum-level scores in the game.

to:

* SugarWiki/MostWonderfulSound: SugarWiki/MostWonderfulSound:
**
"'''[[PunctuatedForEmphasis SUPERRRRRRRRRR... UUUUUUBEEEEEEERRRRRRRRRRR!!!]]''' ([[EchoingAcoustics Uber Zone... 3... 3... 3...]])" Anyone who's played ''SSX 3'' knows this meant you could go crazy with your Übertricks with no regards for the consequences (read: bailing) for a limited time.
** *jazzy music {{sting}}* "MONSTER TRICK!!" Doing a specific uber combined with a specific rotation resulted in a Monster Trick bonus in ''SSX 3''. A Superman with a triple backflip resulted in 10,000 points being added onto the move, for example, and these tricks are vital in getting Platinum-level scores in the game.
Is there an issue? Send a MessageReason:
None


* DorkAge: The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting with ''On Tour'', the series, while still good, started to get stale, with ''On Tour'' dialing back the character and zaniness of the franchise. This lasted several years until ''SSX 2012'', which initial was promising but didn't sell well at all and the franchise has been dormant since.

to:

* DorkAge: The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting with ''On Tour'', the series, while still good, started to get stale, with ''On Tour'' dialing back the character and zaniness of the franchise. This lasted several years until ''SSX 2012'', which initial was initially promising but didn't sell well at all and the franchise has been dormant since.
Is there an issue? Send a MessageReason:
None


* DorkAge: The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting with ''On Tour'', the series, while still good, started to get stale, with ''On Tour'' dialing back the character and zaniness of the franchise. This lasted several years until ''SSX 2012''.

to:

* DorkAge: The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting with ''On Tour'', the series, while still good, started to get stale, with ''On Tour'' dialing back the character and zaniness of the franchise. This lasted several years until ''SSX 2012''.2012'', which initial was promising but didn't sell well at all and the franchise has been dormant since.
Is there an issue? Send a MessageReason:
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** And now Allegra's gone too, whereas Griff has been elevated to the status of [[TheRival your primary opponent]].

to:

** And now Allegra's gone too, whereas Griff has been elevated to Marty from PAL version of SSX Tricky [[ReplacementScrappy replaces Mac]]. While he's the status of [[TheRival your primary opponent]].exact same character as Mac, many fans including those in the PAL region dislike him and just would've rather had Mac.
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None

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** The bottomless pits in SSX 2012 are this in general as falling in them no longer resets your rider back to the track but actually ''ends your run'' if you don't have enough rewind to get out of them. This definitely broke up the momentum of the game and basically meant your run had to be perfect.
Is there an issue? Send a MessageReason:
None


* {{Shipping}}: Seriously. The second game added a RelationshipValue system where each character had friends and enemies, which fueled the shipping. Mac/Kaori and Zoe/Moby are two of the more popular couples.

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* {{Shipping}}: Seriously. The second game added a RelationshipValue RelationshipValues system where each character had friends and enemies, which fueled the shipping. Mac/Kaori and Zoe/Moby are two of the more popular couples.

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* DorkAge: A fairly minor one. The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting with ''On Tour'', the series, while still good, started to get stale. As of ''SSX 2012'', it's firmly out of this.
* EnsembleDarkhorse:
** Psymon is the only new character from ''Tricky'' to reappear in the later games.
** Eddie was also popular enough to get back into action for ''SSX 2012''.
* GermansLoveDavidHasselhoff: Moby Jones and Zoe Payne have quite a Swede fanbase.

to:

* DorkAge: A fairly minor one. The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting with ''On Tour'', the series, while still good, started to get stale. As stale, with ''On Tour'' dialing back the character and zaniness of the franchise. This lasted several years until ''SSX 2012'', it's firmly out of this.
2012''.
* EnsembleDarkhorse:
**
EnsembleDarkhorse: Psymon is and Eddie are the only new character characters from ''Tricky'' to reappear in the later games.
**
games, though Eddie was also popular enough to get back into action for wouldn't reappear until ''SSX 2012''.
2012'' and Psymon appeared in every game since ''Tricky''.
* GermansLoveDavidHasselhoff: Moby Jones and Zoe Payne have quite a big Swede fanbase.



* SugarWiki/MomentOfAwesome: Griff bails on the team and sets up his own. How does Zoe react? She heads to where he set a trick record and at the start of the event does something not even Film/JamesBond would attempt and grinds a helicopter. You heard right, she ''grinds a helicopter in flight,'' bagging two million points to Griff's two thousand in the opening seconds and ending with nearly five million at
the end.

to:

* SugarWiki/MomentOfAwesome: Griff bails on the team and sets up his own. How does Zoe react? She heads to where he set a trick record and at the start of the event does something not even Film/JamesBond would attempt and grinds a helicopter. You heard right, she ''grinds a helicopter in flight,'' bagging two million points to Griff's two thousand in the opening seconds and ending with nearly five million at
at the end.



** Viggo Rolig from SSX 3, who received a lot of hate in the Merqury City fansite. He has been phased out of the series along with Nate in favor of Allegra and Griff...

to:

** Viggo Rolig from SSX 3, who received a lot of hate in the Merqury City fansite. fansite due to his voice actor, [[ReplacementScrappy replacing JP as the "euro" representative]], flat personality, and most of his character traits revealed in his character profile being [[InformedAttribute Informed Attributes]]. He has been phased out of the series along with Nate in favor of Allegra and Griff...Griff.



* {{Shipping}}: Seriously. The second game added a {{Relationship Value|s}} system where each character had friends and enemies, which fueled the shipping. Mac/Kaori and Zoe/Moby are two of the more popular couples.

to:

* {{Shipping}}: Seriously. The second game added a {{Relationship Value|s}} RelationshipValue system where each character had friends and enemies, which fueled the shipping. Mac/Kaori and Zoe/Moby are two of the more popular couples.

Added: 20

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* DorkAge: A fairly minor one. The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting with ''On Tour'', the series, while still good, started to get stale. As of ''SSX 2012'', it's firmly out of this.* EnsembleDarkhorse:

to:

* DorkAge: A fairly minor one. The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting with ''On Tour'', the series, while still good, started to get stale. As of ''SSX 2012'', it's firmly out of this.this.
* EnsembleDarkhorse:

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* DorkAge: A fairly minor one. The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting with ''On Tour'', the series, while still good, started to get stale. As of ''SSX 2012'', it's firmly out of this.
* EnsembleDarkhorse:

to:

* DorkAge: A fairly minor one. The fanbase may disagree as to whether or not ''Tricky'' or ''3'' was the best game, but it's generally agreed that, starting with ''On Tour'', the series, while still good, started to get stale. As of ''SSX 2012'', it's firmly out of this.
this.* EnsembleDarkhorse:



* SugarWiki/MomentOfAwesome: Griff bails on the team and sets up his own. How does Zoe react? She heads to where he set a trick record and at the start of the event does something not even Film/JamesBond would attempt and grinds a helicopter. You heard right, she ''grinds a helicopter in flight,'' bagging two million points to Griff's two thousand in the opening seconds and ending with nearly five million at the end.
* MostAnnoyingSound: The "[[LettingTheAirOutOfTheBand tape stop]]" effect on the "Tricky" vocals in ''Tricky'', meaning that your trick meter had gone down and you couldn't perform Übertricks you could build it back up.

to:

* SugarWiki/MomentOfAwesome: Griff bails on the team and sets up his own. How does Zoe react? She heads to where he set a trick record and at the start of the event does something not even Film/JamesBond would attempt and grinds a helicopter. You heard right, she ''grinds a helicopter in flight,'' bagging two million points to Griff's two thousand in the opening seconds and ending with nearly five million at at
the end.
* MostAnnoyingSound: The "[[LettingTheAirOutOfTheBand tape stop]]" effect on the "Tricky" vocals in ''Tricky'', meaning that your trick meter had gone down and you couldn't perform Übertricks until you could build built it back up.
Is there an issue? Send a MessageReason:
None


** "Finished Symphony" by Hybrid, the absolutely amazing piece that plays during the "Untracked" level. Both the level and the music are the perfect reward for making it to the end of the game.

to:

** [[https://www.youtube.com/watch?v=_oeslAqeTEc "Finished Symphony" by Hybrid, Hybrid]], the absolutely amazing piece that plays during the "Untracked" level. Both the level and the music are the perfect reward for making it to the end of the game.
Is there an issue? Send a MessageReason:
None


** "Finished Symphony", the absolutely amazing piece that plays during the "Untracked" level. Both the level and the music are the perfect reward for making it to the end of the game.

to:

** "Finished Symphony", Symphony" by Hybrid, the absolutely amazing piece that plays during the "Untracked" level. Both the level and the music are the perfect reward for making it to the end of the game.

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* BreatherLevel: Serenity in the 2012 game counts. While it does have a bottomless pit very early on, the rest of the stage is very forgiving and very long. This high score potential has made it a very popular run for online trick contests.
* BrokenBase: The Deadly Descents in ''SSX 2012''. While some critics didn't like them, others like IGN called them the highlight of the game.
* CrowningMomentOfAwesome: Griff bails on the team and sets up his own. How does Zoe react? She heads to where he set a trick record and at the start of the event does something not even Film/JamesBond would attempt and grinds a helicopter. You heard right, she ''grinds a helicopter in flight,'' bagging two million points to Griff's two thousand in the opening seconds and ending with nearly five million at the end.
* CrowningMusicOfAwesome: These games have TONS of it, mainly in the form of funky or just plain adrenaline-pumping electronica. On Tour didn't use that kind of music too much, though the soundtrack is good in its own right.

to:

* BreatherLevel: Serenity in the 2012 game counts. While it does have a bottomless pit very early on, the rest of the stage is very forgiving and very long. This high score potential has made it a very popular run for online trick contests.
* BrokenBase: The Deadly Descents in ''SSX 2012''. While some critics didn't like them, others like IGN called them the highlight of the game.
* CrowningMomentOfAwesome: Griff bails on the team and sets up his own. How does Zoe react? She heads to where he set a trick record and at the start of the event does something not even Film/JamesBond would attempt and grinds a helicopter. You heard right, she ''grinds a helicopter in flight,'' bagging two million points to Griff's two thousand in the opening seconds and ending with nearly five million at the end.
* CrowningMusicOfAwesome:
SugarWiki/AwesomeMusic: These games have TONS of it, mainly in the form of funky or just plain adrenaline-pumping electronica. On Tour didn't use that kind of music too much, though the soundtrack is good in its own right.



* BreatherLevel: Serenity in the 2012 game counts. While it does have a bottomless pit very early on, the rest of the stage is very forgiving and very long. This high score potential has made it a very popular run for online trick contests.
* BrokenBase: The Deadly Descents in ''SSX 2012''. While some critics didn't like them, others like IGN called them the highlight of the game.



* {{HSQ}}:

to:

* {{HSQ}}:HolyShitQuotient:



* SugarWiki/MomentOfAwesome: Griff bails on the team and sets up his own. How does Zoe react? She heads to where he set a trick record and at the start of the event does something not even Film/JamesBond would attempt and grinds a helicopter. You heard right, she ''grinds a helicopter in flight,'' bagging two million points to Griff's two thousand in the opening seconds and ending with nearly five million at the end.



* MostWonderfulSound: "'''[[PunctuatedForEmphasis SUPERRRRRRRRRR... UUUUUUBEEEEEEERRRRRRRRRRR!!!]]''' ([[EchoingAcoustics Uber Zone... 3... 3... 3...]])" Anyone who's played ''SSX 3'' knows this meant you could go crazy with your Übertricks with no regards for the consequences (read: bailing) for a limited time.

to:

* MostWonderfulSound: SugarWiki/MostWonderfulSound: "'''[[PunctuatedForEmphasis SUPERRRRRRRRRR... UUUUUUBEEEEEEERRRRRRRRRRR!!!]]''' ([[EchoingAcoustics Uber Zone... 3... 3... 3...]])" Anyone who's played ''SSX 3'' knows this meant you could go crazy with your Übertricks with no regards for the consequences (read: bailing) for a limited time.



* ScrappyLevel: The Deadly Descents in SSX 2012. Each one is packed with common snowboarding hazards (trees, ice, whiteouts, rocks, etc) which makes getting down the mountain a hugely frustrating affair. Several game reviewers note that these tracks drag the game down, but others have said they're the highlight.


Added DiffLines:

* ThatOneLevel: The Deadly Descents in SSX 2012. Each one is packed with common snowboarding hazards (trees, ice, whiteouts, rocks, etc) which makes getting down the mountain a hugely frustrating affair. Several game reviewers note that these tracks drag the game down, but others have said they're the highlight.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** "MONSTER TRICK!!" Doing a specific uber combined with a specific rotation resulted in a Monster Trick bonus in ''SSX 3''. A Superman with a triple backflip resulted in 10,000 points being added onto the move, for example, and these tricks are vital in getting Platinum-level scores in the game.
** "Radio Big, back again..."
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: The rewind in SSX 2012. No other SSX game had these.

to:

* ScrappyMechanic: The rewind in SSX 2012. No other SSX game had these.these, and while they can keep you alive bringing you out of a bottomless pit, your opponents are unaffected and continue their run in real-time, meaning you're continuously losing time even if you do get back on two feet.
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* MagnumOpus: Any of the first three games are high candidates.
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Added: 215

Changed: 25

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** The series SignatureSong, [[https://www.youtube.com/watch?v=zE7YM23LBfo tricky by Run DMC.]]

to:

** The series series' SignatureSong, [[https://www.youtube.com/watch?v=zE7YM23LBfo tricky "It's Tricky"]] by Run DMC.]]Music/RunDMC.



** Eddie was also popular enough to get back into action for SSX 2012.

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** Eddie was also popular enough to get back into action for SSX 2012.''SSX 2012''.



** Some of the absolutely insane Übertricks you can perform in ''Tricky'', which include but are not limited to pretending to saw your body in half at the waist with your snowboard, doing the Worm, and breakdancing.



* SongAssociation: ''SSX Tricky'' and "It's Tricky" (Originally a hit for Music/RunDMC in 1986).

to:

* SongAssociation: ''SSX Tricky'' and "It's Tricky" (Originally (originally a hit for Music/RunDMC in 1986).
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* MagnumOpus: Either ''Tricky'' or ''3''.

to:

* MagnumOpus: Either ''Tricky'' or ''3''.Any of the first three games are high candidates.

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