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* RemadeAndImproved: While the first ''VideoGame/Rayman1'' was largely acclaimed when it came out in 1995, is still considered [[SceneryPorn visually beautiful]] and [[SugarWiki/AwesomeMusic its soundtrack acclaimed]], its gameplay based on the progressive acquirement of powers didn't age as well, and its level design suffers from FakeDifficulty. This FanRemake lets you control Rayman at his full potential from the start, corrects the mistakes from the original level design and extends its content, notably by giving proper fights against [[BigBad Mr Dark]].

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* RemadeAndImproved: While the first ''VideoGame/Rayman1'' was largely acclaimed when it came out in 1995, is still considered [[SceneryPorn visually beautiful]] and [[SugarWiki/AwesomeMusic its soundtrack acclaimed]], its gameplay based on the progressive acquirement of powers didn't age as well, and its level design suffers from FakeDifficulty.the difficulty was extremely unforgiving. This FanRemake lets you control Rayman at his full potential from the start, corrects the mistakes from the original level design and extends its content, notably by giving proper fights against [[BigBad Mr Dark]].

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Changed: 591

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* BreatherBoss: Space Mama's third fight (the one in space) is arguably this, surprisingly, at least for veterans familiar with the original version of the boss. While she is by no means a pushover in this version, the original Space Mama fight was widely considered to be ThatOneBoss since many of her attacks required very strict timing and prior knowledge of her attacks to dodge and were borderline unfair. By contrast, many of the unfair elements of the fight in ''Redemption'' were removed and replaced with attacks that are fairer and easier to dodge, making the fight seem much easier in comparison.

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* BreatherBoss: BreatherBoss:
**
Space Mama's third fight (the one in space) is arguably this, surprisingly, at least for veterans familiar with the original version of the boss. While she is by no means a pushover in this version, the original Space Mama fight was widely considered to be ThatOneBoss since many of her attacks required very strict timing and prior knowledge of her attacks to dodge and were borderline unfair. By contrast, many of the unfair elements of the fight in ''Redemption'' were removed and replaced with attacks that are fairer and easier to dodge, making the fight seem much easier in comparison.

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* SelfImposedChallenge: One of the cheat codes triggers [[CollisionDamage Dark]] [[OneHitKill Rayman]] on every level... Naturally, people have been checking if every stage is beatable with him in hot pursuit.

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* SelfImposedChallenge: One of the cheat codes triggers [[CollisionDamage Dark]] [[OneHitKill Dark Rayman]] on every level... Naturally, people have been checking if every stage is beatable with him in hot pursuit.



** Were you expecting to fight Bzzit first? Nope, Darktoon is the first boss.
** Veterans of the original expect Skops to be a BreatherBoss just like before...only to get hit by his new and hard-to-dodge rotating claw attack.

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** Were you expecting to fight Bzzit first? Nope, Darktoon is the first boss.
boss. ''And'' he attacks you when you first meet Betilla, completely subverting her meetings just [[TakeYourTime being safe times to get and practice new moves]].
** Veterans of the original expect Skops to be a BreatherBoss just like before... only to get hit by his new and hard-to-dodge rotating claw attack.

Changed: 175

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** "[[https://www.youtube.com/watch?v=zXO9kdOjEoA Child's Play]]" is an exciting theme that transmits a childish desire of experimenting every toy and attraction of [[ToyTime Playtopia]].

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** "[[https://www.youtube.com/watch?v=zXO9kdOjEoA Child's Play]]" is an exciting theme theme[[note]]Itself a higher-definition remake of ''[[https://youtu.be/7cA_FBWYll8?si=GxJYYAI-Be8WUmu5 The Toy King,]]'' from the GBA version of ''Rayman Raving Rabbids''.[[/note]] that transmits a childish desire of experimenting every toy and attraction of [[ToyTime Playtopia]].

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* ShockingMoments: Veterans of the original expect Skops to be a BreatherBoss just like before...only to get hit by his new and hard-to-dodge rotating claw attack.

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* ShockingMoments: ShockingMoments:
** Were you expecting to fight Bzzit first? Nope, Darktoon is the first boss.
**
Veterans of the original expect Skops to be a BreatherBoss just like before...only to get hit by his new and hard-to-dodge rotating claw attack.
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* ShockingMoments: Veterans of the original expect Skops to be a BreatherBoss just like before...only to get hit by his new and hard-to-dodge rotating claw attack.
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* FanNickname: Some fans refer to the TrueFinalBoss fought at the end of the [[BossRush TRUE Boss Rush]][[note]]Which is structed after the True Arena modes from the Kumazaki era Kirby games.[[/note]] as Mr. Dark Soul, as a reference to how every mainline Kirby game starting from [[VideoGame/KirbySuperStar Kirby Super Star Ultra]] has the FinalBoss gain a [[TrueFinalBoss Soul form]] at the end of the True Arena.

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* FanNickname: Some fans refer to the TrueFinalBoss fought at the end of the [[BossRush TRUE Boss Rush]][[note]]Which is structed after the True Arena modes from the Kumazaki era Kirby games.[[/note]] Rush]] as Mr. Dark Soul, as a reference to how every mainline Kirby game starting from [[VideoGame/KirbySuperStar that mode being structured after the hardest boss rush modes in the ''Franchise/{{Kirby}}'' series' Shinya Kumazaki era (2006's ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]] has Ultra]]'' onward), in which the FinalBoss gain last opponent is always a [[TrueFinalBoss Soul form]] at the end buffed-up "Soul form" of the True Arena.FinalBoss.
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* FanNickname: Some fans refer to the TrueFinalBoss fought at the end of the [[BossRush TRUE Boss Rush]][[note]]Which is structed after the True Arena modes from the Kumazaki era Kirby games.[[/note]] as Mr. Dark Soul, as a reference to how every mainline Kirby game starting from [[VideoGame/KirbySuperStar Kirby Super Star Ultra]] has the FinalBoss gain a [[TrueFinalBoss Soul form]].

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* FanNickname: Some fans refer to the TrueFinalBoss fought at the end of the [[BossRush TRUE Boss Rush]][[note]]Which is structed after the True Arena modes from the Kumazaki era Kirby games.[[/note]] as Mr. Dark Soul, as a reference to how every mainline Kirby game starting from [[VideoGame/KirbySuperStar Kirby Super Star Ultra]] has the FinalBoss gain a [[TrueFinalBoss Soul form]].form]] at the end of the True Arena.
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* FanNickname: Some fans refer to the TrueFinalBoss fought at the end of the [[BossRush TRUE Boss Rush]][[note]]Which is structed after the True Arena modes from the Kumazaki era Kirby games.[[note]] as Mr. Dark Soul, as a reference to how every mainline Kirby game starting from [[VideoGame/KirbySuperStar Kirby Super Star Ultra]] has the FinalBoss gain a [[TrueFinalBoss Soul form]].

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* FanNickname: Some fans refer to the TrueFinalBoss fought at the end of the [[BossRush TRUE Boss Rush]][[note]]Which is structed after the True Arena modes from the Kumazaki era Kirby games.[[note]] [[/note]] as Mr. Dark Soul, as a reference to how every mainline Kirby game starting from [[VideoGame/KirbySuperStar Kirby Super Star Ultra]] has the FinalBoss gain a [[TrueFinalBoss Soul form]].
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* FanNickname: Some fans refer to the TrueFinalBoss fought at the end of the [[BossRush TRUE Boss Rush]][[note]]Which is structed after the True Arena modes from the Kumazaki era Kirby games.[[note]] as Mr. Dark Soul, as a reference to how every mainline Kirby game starting from [[VideoGame/Kirby Super Star Kirby Super Star Ultra]] has the FinalBoss gain a [[TrueFinalBoss Soul form]].

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* FanNickname: Some fans refer to the TrueFinalBoss fought at the end of the [[BossRush TRUE Boss Rush]][[note]]Which is structed after the True Arena modes from the Kumazaki era Kirby games.[[note]] as Mr. Dark Soul, as a reference to how every mainline Kirby game starting from [[VideoGame/Kirby Super Star [[VideoGame/KirbySuperStar Kirby Super Star Ultra]] has the FinalBoss gain a [[TrueFinalBoss Soul form]].
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* FanNickname: Some fans refer to the TrueFinalBoss fought at the end of the [[BossRush TRUE Boss Rush]][[note]]Which is structed after the True Arena modes from the Kumazaki era Kirby games.[[note]] as Mr. Dark Soul, as a reference to how every mainline Kirby game starting from [[VideoGame/Kirby Super Star Kirby Super Star Ultra]] has the FinalBoss gain a [[TrueFinalBoss Soul form]].
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** "[[https://www.youtube.com/watch?v=F7c9XhRc_D8 Battle for the Great Protoon]]" is a remix of the Jaguar version of Cloak of Darkness, now decontextualized to fit [[spoiler:Darker Mr Dark, a fusion of Mr Dark and the Great Protoon.]]
** "[[https://www.youtube.com/watch?v=_PLyHmCUOW4 Corrupted Protoon]]" plays against [[spoiler:[[TrueFinalBoss Darkest Mr Dark]], who is a corrupted version of the Great Protoon possessed by Mr Dark's lingering spirit]] and sets the tone for the fight with its [[DroneOfDread dark droning ambience]], befitting for this fight to the finish as you attempt to clear the [[BossRush True Boss Rush]].
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* BetterThanCanon: A majority of fans agree the game blows the original out of the water with its vastly better level design and extra content. The fact players finally fight Mr. Dark, which only happened in the [[ReformulatedGame obscure Game Boy Color version]], is alone enough to convince most fans it trumps the original game.
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* RemadeAndImproved: While the first ''VideoGame/Rayman1'' was largely acclaimed when it came out in 1995, is still considered [[SceneryPorn visually beautiful]] and [[SugarWiki/AwesomeMusic its soundtrack acclaimed]], its gameplay based on the progressive acquierement of powers didn't age as well, and its level design suffers from FakeDifficulty. This FanRemake lets you control Rayman at his full potential from the start, corrects the mistakes from the original level design, and extends its content, notably by giving proper fights against [[BigBad Mr Dark]].

to:

* RemadeAndImproved: While the first ''VideoGame/Rayman1'' was largely acclaimed when it came out in 1995, is still considered [[SceneryPorn visually beautiful]] and [[SugarWiki/AwesomeMusic its soundtrack acclaimed]], its gameplay based on the progressive acquierement acquirement of powers didn't age as well, and its level design suffers from FakeDifficulty. This FanRemake lets you control Rayman at his full potential from the start, corrects the mistakes from the original level design, design and extends its content, notably by giving proper fights against [[BigBad Mr Dark]].
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* RemadeAndImproved: While the first ''VideoGame/Rayman1'' was largely acclaimed when it came out in 1995, is still considered [[SugarWiki/VisualEffectsOfAwesome visually beautiful]] and [[SugarWiki/AwesomeMusic its soundtrack acclaimed]], its gameplay didn't age as well. This remake makes the progression more natural (as Rayman is at full capacity since the start) and extends its content, notably by giving proper fights against the BigBad.

to:

* RemadeAndImproved: While the first ''VideoGame/Rayman1'' was largely acclaimed when it came out in 1995, is still considered [[SugarWiki/VisualEffectsOfAwesome [[SceneryPorn visually beautiful]] and [[SugarWiki/AwesomeMusic its soundtrack acclaimed]], its gameplay based on the progressive acquierement of powers didn't age as well. well, and its level design suffers from FakeDifficulty. This remake makes the progression more natural (as FanRemake lets you control Rayman is at his full capacity since potential from the start) start, corrects the mistakes from the original level design, and extends its content, notably by giving proper fights against the BigBad.[[BigBad Mr Dark]].

Added: 1034

Changed: 497

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%% ZCE * SugarWiki/AwesomeMusic: Especially the new music composed specifically for the game.
* BestLevelEver: "Art Block", one of the new levels added for Picture City. It has just the right amount of challenge and has a very fun gimmick where Rayman can 'paint' platforms onto a nearby canvas with his fist, allowing for some very fun platforming and clever solutions to certain puzzles.

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%% ZCE * SugarWiki/AwesomeMusic: Especially Alongside the official soundtrack, Ryemanni added whole new music composed specifically tracks inspired from various ''VideoGame/{{Rayman}}'' games.
** "[[https://www.youtube.com/watch?v=dANJUL1zNeE Jaguars in the Jungle]]" is a relaxing and enigmatic theme that fits the feeling of getting deeper in the jungle.
** "[[https://www.youtube.com/watch?v=8x55eClWilw New Foe]]" is a thrilling minimalistic theme that settles the tension
for the a mini-boss battle.
** "[[https://www.youtube.com/watch?v=qXdmLjC-8rM Molten Depths]]" is an unsettling lava theme that wouldn't sound out of place in a ''Franchise/{{Metroid}}''
game.
** "[[https://www.youtube.com/watch?v=zXO9kdOjEoA Child's Play]]" is an exciting theme that transmits a childish desire of experimenting every toy and attraction of [[ToyTime Playtopia]].
** "[[https://www.youtube.com/watch?v=dASXrxjOAL8 Mr Dark's Domain]]" plays in the penultimate room before Mr Dark, and settles the tension and anticipation before the fight with the aforementioned BigBad.
* BestLevelEver: [[Awesome/VideoGameLevels Awesome Video Game Levels]]: "Art Block", one of the new levels added for Picture City. It has just the right amount of challenge and has a very fun gimmick where Rayman can 'paint' platforms onto a nearby canvas with his fist, allowing for some very fun platforming and clever solutions to certain puzzles.
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Not YMMV.


* AdaptationalBadass: Mr Dark. He’s way tougher here than before and now has three separate fights before he stays down.
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* AdaptationalBadass: Mr Dark. He’s way tougher here than before and now has three separate fights before he stays down.
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wrong trope


* RemadeAndImproved: While the first ''VideoGame/Rayman1'' was largely acclaimed when it came out in 1995, is still considered [[SugarWiki/AwesomeMusic visually beautiful]] and [[SugarWiki/AwesomeMusic its soundtrack acclaimed]], its gameplay didn't age as well. This remake makes the progression more natural (as Rayman is at full capacity since the start) and extends its content, notably by giving proper fights against the BigBad.

to:

* RemadeAndImproved: While the first ''VideoGame/Rayman1'' was largely acclaimed when it came out in 1995, is still considered [[SugarWiki/AwesomeMusic [[SugarWiki/VisualEffectsOfAwesome visually beautiful]] and [[SugarWiki/AwesomeMusic its soundtrack acclaimed]], its gameplay didn't age as well. This remake makes the progression more natural (as Rayman is at full capacity since the start) and extends its content, notably by giving proper fights against the BigBad.

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