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* PortingDisaster: ''[=RayForce=]''[='=]s (''Layer Section'') PC port is servicable, but it comes with some glaring problems that has gotten worse over time. One of them being the game screen itself, which has been reduced to a square to fit in a 4:3 aspect ratio that was never intended for the game. Unlike the PC ports of its sequels, the fullscreen scaling does not work properly on newer 16:9 monitors and often results a ''smaller'' screen size with occasional color distortion despite being running in 640×480. Another, much more game-breaking issue is the game's speed, where it plays ridiculously fast on faster computers to the point of it being unplayable. While the latter can be addressed with a simple .dll fix (if you have the game disc), but fullscreen issue can only fixed by a third-party program such as [=D3DWindower=] to play the game in an appropiately sized window. Other problems includes missing effects and backgrounds, some of the music tracks don't play properly (such as the Game Over music), and you don't have the disc, then enjoy playing the game with no music at all.
to:
* PortingDisaster: ''[=RayForce=]''[='=]s (''Layer Section'') PC port is servicable, but it comes with some glaring problems that has gotten worse over time. One of them being the game screen itself, which has been reduced to a square to fit in a 4:3 aspect ratio that was never intended for the game. Unlike the PC ports of its sequels, the fullscreen scaling does not work properly on newer Windows operating systems and 16:9 monitors and monitors, which often results a ''smaller'' screen size with occasional color distortion despite being running in 640×480. Another, much more game-breaking issue is the game's speed, where it plays ridiculously fast on faster computers to the point of it being unplayable. While the latter can be addressed with a simple .dll fix (if you have the game disc), but fullscreen issue can only fixed by a third-party program [=DirectX=] wrapper such as [=D3DWindower=] DXGL to play the game in an appropiately sized window. with proper scaling. Other problems includes missing effects and backgrounds, some of the music tracks don't play properly (such as the Game Over music), and you don't have the disc, disc into your CD drive, then enjoy playing the game with no music at all.
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* PolishedPort: The PC port of ''[=RayStorm=]'' and ''[=RayCrisis=]'' has higher resolution than their arcade counterparts (at 640×480), and better sound effect quality than the [=PlayStation=] version (you can hear the sound of R-GRAY 2's laser beams and the ambient machine noise of Yggdrasil). Despite being released for Windows 95/98, both games runs quite well on modern systems and those with higher-end machines can enjoy the almost non-existent loading times. The only downside of the PC version of ''[=RayStorm=]'' that it lacks the optional TANZ soundtrack of the Extra Mode the console versions have and requires the disc to run the game, and ''[=RayCrisis=]''[='=] port is based on the [=PlayStation=] version which lacked co-op multiplayer.
** The HD version of ''[=RayStorm=]'' may not have the PC version's superior sound quality, but the visuals has been nicely upgraded for HD and you have an unlockable R-GRAY 0 that plays like the RVA-818-X-LAY fighter from ''[=RayForce=]'' instead of an inferior R-GRAY 1 and the DifficultButAwesome R-GEAR to play around with, along with leaderboads and sharable replays.
** The HD version of ''[=RayStorm=]'' may not have the PC version's superior sound quality, but the visuals has been nicely upgraded for HD and you have an unlockable R-GRAY 0 that plays like the RVA-818-X-LAY fighter from ''[=RayForce=]'' instead of an inferior R-GRAY 1 and the DifficultButAwesome R-GEAR to play around with, along with leaderboads and sharable replays.
to:
* PolishedPort: The PC port of ''[=RayStorm=]'' and ''[=RayCrisis=]'' has higher resolution than their arcade counterparts (at 640×480), and better sound effect quality than the [=PlayStation=] version (you can hear the sound of R-GRAY 2's laser beams and the ambient machine noise of Yggdrasil). Despite being released for Windows 95/98, both games runs quite well on modern systems (unless you're on Windows 8 or 8.1 where older [=DirectX=] games is botched and results running at a lower frame-rate) and those with higher-end machines can enjoy the almost non-existent loading times. The only downside of the PC version of ''[=RayStorm=]'' that it lacks the optional TANZ soundtrack of the Extra Mode the console versions have and requires the disc to run the game, and ''[=RayCrisis=]''[='=] port is based on the [=PlayStation=] version which lacked co-op multiplayer.
** The HD version of ''[=RayStorm=]'' may not have the PC version's superior sound quality, but the visuals has been nicely upgraded for HD and you have an unlockable R-GRAY 0 that plays like the RVA-818-X-LAY fighter from ''[=RayForce=]'' instead of an inferior R-GRAY 1 and the DifficultButAwesome R-GEAR to play around with, along withleaderboads leaderboards and sharable replays.
** The HD version of ''[=RayStorm=]'' may not have the PC version's superior sound quality, but the visuals has been nicely upgraded for HD and you have an unlockable R-GRAY 0 that plays like the RVA-818-X-LAY fighter from ''[=RayForce=]'' instead of an inferior R-GRAY 1 and the DifficultButAwesome R-GEAR to play around with, along with
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** The Sega Saturn port of ''[=RayStorm=]'' (''Layer Section II'') introduces some novelties it has over the [=PlayStation=] version, such as new CGI cinematics in between stages and a playable R-GRAY 0 outside of 13-Plane Mode, but due to the Saturn's notorious 3D handicap, the graphics were unstandably downgraded but its biggest problem was its frame-rate, which bogs down substantially when the action intensifies and can cause input lag.
to:
** The Sega Saturn port of ''[=RayStorm=]'' (''Layer Section II'') introduces some novelties it has over the [=PlayStation=] version, such as new CGI cinematics in between stages and a playable R-GRAY 0 outside of 13-Plane Mode, but due to the Saturn's notorious 3D handicap, the graphics were unstandably understandably downgraded but its biggest problem was its frame-rate, which bogs down substantially when the action intensifies and can cause input lag.
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* PortingDisaster: ''[=RayForce=]''[='=]s (''Layer Section'') PC port is servicable, but it comes with some glaring problems that has gotten worse over time. One of them being the game screen itself, which has been reduced to a square to fit in a 4:3 aspect ratio that was never intended for the game. Unlike the PC ports of its sequels, the fullscreen scaling does not work properly on newer 16:9 monitors and often results a ''smaller'' screen size with occasional color distortion despite being running in 640×480. Another, much more game-breaking issue is the game's speed, where it plays ridiculously fast on faster computers to the point of it being unplayable. While the latter can addressed with a simple .dll fix (if you have the game disc), but fullscreen issue can only fixed by a third-party program such as [=D3DWindower=] to play the game in an appropiately sized window. Other problems includes missing effects and backgrounds, some music tracks don't play properly (such as the Game Over music), and you don't have the disc, then enjoy playing the game with no music at all.
** The Sega Saturn port of ''[=RayStorm=]'' (''Layer Section II'') introduces some novelties it has over the [=PlayStation=] version, such as new CGI cinematics in between stages and a playable R-GRAY 0 outside of 13-Plane Mode, but due to the Saturn's notorious 3D handicap, the graphics were unstandably downgraded but its biggest problem was its frame-rate, which bogs down substantially when the action intensifies.
** The Sega Saturn port of ''[=RayStorm=]'' (''Layer Section II'') introduces some novelties it has over the [=PlayStation=] version, such as new CGI cinematics in between stages and a playable R-GRAY 0 outside of 13-Plane Mode, but due to the Saturn's notorious 3D handicap, the graphics were unstandably downgraded but its biggest problem was its frame-rate, which bogs down substantially when the action intensifies.
to:
* PortingDisaster: ''[=RayForce=]''[='=]s (''Layer Section'') PC port is servicable, but it comes with some glaring problems that has gotten worse over time. One of them being the game screen itself, which has been reduced to a square to fit in a 4:3 aspect ratio that was never intended for the game. Unlike the PC ports of its sequels, the fullscreen scaling does not work properly on newer 16:9 monitors and often results a ''smaller'' screen size with occasional color distortion despite being running in 640×480. Another, much more game-breaking issue is the game's speed, where it plays ridiculously fast on faster computers to the point of it being unplayable. While the latter can be addressed with a simple .dll fix (if you have the game disc), but fullscreen issue can only fixed by a third-party program such as [=D3DWindower=] to play the game in an appropiately sized window. Other problems includes missing effects and backgrounds, some of the music tracks don't play properly (such as the Game Over music), and you don't have the disc, then enjoy playing the game with no music at all.
** The Sega Saturn port of ''[=RayStorm=]'' (''Layer Section II'') introduces some novelties it has over the [=PlayStation=] version, such as new CGI cinematics in between stages and a playable R-GRAY 0 outside of 13-Plane Mode, but due to the Saturn's notorious 3D handicap, the graphics were unstandably downgraded but its biggest problem was its frame-rate, which bogs down substantially when the actionintensifies.intensifies and can cause input lag.
** The Sega Saturn port of ''[=RayStorm=]'' (''Layer Section II'') introduces some novelties it has over the [=PlayStation=] version, such as new CGI cinematics in between stages and a playable R-GRAY 0 outside of 13-Plane Mode, but due to the Saturn's notorious 3D handicap, the graphics were unstandably downgraded but its biggest problem was its frame-rate, which bogs down substantially when the action
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Changed line(s) 5 (click to see context) from:
* PortingDisaster: ''[=RayForce=]''[='=]s (''Layer Section'') PC port is servicable, but it comes with some glaring problems that has gotten worse over time. One of them being the game screen itself, which has been reduced to a square to fit in a 4:3 aspect ratio that was never intended for the game. Unlike the PC ports of its sequels, the fullscreen scaling does not work properly on newer 16:9 monitors and often results a ''smaller'' screen size with occasional color distortion despite being running in 640×480. Another, much more game-breaking issue is the game's speed, where it plays ridiculously fast on faster computers to the point of it being unplayable. While the latter can addressed with a simple .dll fix (if you have the game disc), but fullscreen issue can only fixed by a third-party program such as [=D3DWindower=] to play the game in an apparently sized window. Other problems includes missing effects and backgrounds, some music tracks don't play properly (such as the Game Over music), and you don't have the disc, then enjoy playing the game with no music at all.
to:
* PortingDisaster: ''[=RayForce=]''[='=]s (''Layer Section'') PC port is servicable, but it comes with some glaring problems that has gotten worse over time. One of them being the game screen itself, which has been reduced to a square to fit in a 4:3 aspect ratio that was never intended for the game. Unlike the PC ports of its sequels, the fullscreen scaling does not work properly on newer 16:9 monitors and often results a ''smaller'' screen size with occasional color distortion despite being running in 640×480. Another, much more game-breaking issue is the game's speed, where it plays ridiculously fast on faster computers to the point of it being unplayable. While the latter can addressed with a simple .dll fix (if you have the game disc), but fullscreen issue can only fixed by a third-party program such as [=D3DWindower=] to play the game in an apparently appropiately sized window. Other problems includes missing effects and backgrounds, some music tracks don't play properly (such as the Game Over music), and you don't have the disc, then enjoy playing the game with no music at all.
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** The HD version of ''[=RayStorm=]'' may not have the PC version's superior sound quality, but the visuals has been nicely upgraded for HD and you have an R-GRAY 0 that plays like the RVA-818-X-LAY fighter from ''[=RayForce=]'' instead of a crippled R-GRAY 1 and the DifficultButAwesome R-GEAR to play around with, along with leaderboads and sharable replays.
to:
** The HD version of ''[=RayStorm=]'' may not have the PC version's superior sound quality, but the visuals has been nicely upgraded for HD and you have an unlockable R-GRAY 0 that plays like the RVA-818-X-LAY fighter from ''[=RayForce=]'' instead of a crippled an inferior R-GRAY 1 and the DifficultButAwesome R-GEAR to play around with, along with leaderboads and sharable replays.
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* PolishedPort: The PC port of ''[=RayStorm=]'' and ''[=RayCrisis=]'' has higher resolution than their arcade counterparts, and better sound effect quality than the [=PlayStation=] version (you can hear the sound of R-GRAY 2's laser beams and the ambient machine noise of Yggdrasil). Despite being released for Windows 95/98, both games runs quite well on modern systems and those with higher-end systems can enjoy the almost non-existent loading times. The only downside of the PC version of ''[=RayStorm=]'' that it lacks the optional TANZ soundtrack of the Extra Mode the console versions have and requires the disc to run the game, and ''[=RayCrisis=]''[='=] port is based on the [=PlayStation=] version which lacked co-op multiplayer.
to:
* PortingDisaster: ''[=RayForce=]''[='=]s (''Layer Section'') PC port is servicable, but it comes with some glaring problems that has gotten worse over time. One of them being the game screen itself, which has been reduced to a square to fit in a 4:3 aspect ratio that was never intended for the game. Unlike the PC ports of its sequels, the fullscreen scaling does not work properly on newer 16:9 monitors and often results a ''smaller'' screen size with occasional color distortion despite being running in 640×480. Another, much more game-breaking issue is the game's speed, where it plays ridiculously fast on faster computers to the point of it being unplayable. While the latter can addressed with a simple .dll fix (if you have the game disc), but fullscreen issue can only fixed by a third-party program such as [=D3DWindower=] to play the game in an apparently sized window. Other problems includes missing effects and backgrounds, some music tracks don't play properly (such as the Game Over music), and you don't have the disc, then enjoy playing the game with no music at all.
** The Sega Saturn port of ''[=RayStorm=]'' (''Layer Section II'') introduces some novelties it has over the [=PlayStation=] version, such as new CGI cinematics in between stages and a playable R-GRAY 0 outside of 13-Plane Mode, but due to the Saturn's notorious 3D handicap, the graphics were unstandably downgraded but its biggest problem was its frame-rate, which bogs down substantially when the action intensifies.
* PolishedPort: The PC port of ''[=RayStorm=]'' and ''[=RayCrisis=]'' has higher resolution than their arcadecounterparts, counterparts (at 640×480), and better sound effect quality than the [=PlayStation=] version (you can hear the sound of R-GRAY 2's laser beams and the ambient machine noise of Yggdrasil). Despite being released for Windows 95/98, both games runs quite well on modern systems and those with higher-end systems machines can enjoy the almost non-existent loading times. The only downside of the PC version of ''[=RayStorm=]'' that it lacks the optional TANZ soundtrack of the Extra Mode the console versions have and requires the disc to run the game, and ''[=RayCrisis=]''[='=] port is based on the [=PlayStation=] version which lacked co-op multiplayer.multiplayer.
** The HD version of ''[=RayStorm=]'' may not have the PC version's superior sound quality, but the visuals has been nicely upgraded for HD and you have an R-GRAY 0 that plays like the RVA-818-X-LAY fighter from ''[=RayForce=]'' instead of a crippled R-GRAY 1 and the DifficultButAwesome R-GEAR to play around with, along with leaderboads and sharable replays.
** The Sega Saturn port of ''[=RayStorm=]'' (''Layer Section II'') introduces some novelties it has over the [=PlayStation=] version, such as new CGI cinematics in between stages and a playable R-GRAY 0 outside of 13-Plane Mode, but due to the Saturn's notorious 3D handicap, the graphics were unstandably downgraded but its biggest problem was its frame-rate, which bogs down substantially when the action intensifies.
* PolishedPort: The PC port of ''[=RayStorm=]'' and ''[=RayCrisis=]'' has higher resolution than their arcade
** The HD version of ''[=RayStorm=]'' may not have the PC version's superior sound quality, but the visuals has been nicely upgraded for HD and you have an R-GRAY 0 that plays like the RVA-818-X-LAY fighter from ''[=RayForce=]'' instead of a crippled R-GRAY 1 and the DifficultButAwesome R-GEAR to play around with, along with leaderboads and sharable replays.
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** Working Designs did a bit of EasyModeMockery for ''[=RayStorm=]''; specifically, if you set any stage's difficulty below 4, the game puts you in "Training Mode", which ends the game after stage 4. The game lets you set stages 5-8 to below level 4 difficulty, but in a [[TheyJustDidntCare display of oversight]] on WD's part, you will still be denied entry to those stages.
to:
** Working Designs did a bit of EasyModeMockery for ''[=RayStorm=]''; specifically, if you set any stage's difficulty below 4, the game puts you in "Training Mode", which ends the game after stage Stage 4. The game lets you set stages Stages 5-8 to below level 4 difficulty, but in a [[TheyJustDidntCare display of oversight]] on WD's Working Design's part, you will still be denied entry to those stages.
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-> (BOOM) ''RAY 3 to continue present tactics.''
to:
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* ScrappyMechanic: Only one word for ''[=RayCrisis=]'' -- "Encroachment".
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* ScrappyMechanic: ScrappyMechanic:
** Only one word for ''[=RayCrisis=]'' --"Encroachment"."Encroachment".
** Working Designs did a bit of EasyModeMockery for ''[=RayStorm=]''; specifically, if you set any stage's difficulty below 4, the game puts you in "Training Mode", which ends the game after stage 4. The game lets you set stages 5-8 to below level 4 difficulty, but in a [[TheyJustDidntCare display of oversight]] on WD's part, you will still be denied entry to those stages.
** Only one word for ''[=RayCrisis=]'' --
** Working Designs did a bit of EasyModeMockery for ''[=RayStorm=]''; specifically, if you set any stage's difficulty below 4, the game puts you in "Training Mode", which ends the game after stage 4. The game lets you set stages 5-8 to below level 4 difficulty, but in a [[TheyJustDidntCare display of oversight]] on WD's part, you will still be denied entry to those stages.
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----
-> (BOOM) ''RAY 3 to continue present tactics.''
-> (BOOM) ''RAY 3 to continue present tactics.''
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Minor edit.
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* PolishedPort: The PC port of ''[=RayStorm=]'' and ''[=RayCrisis=]'' has higher resolution than their arcade counterparts, and better sound effect quality than the [=PlayStation=] version (you can hear the sound of R-GRAY 2's laser beams and the ambient machine noise of Yggdrasil). Despite being released for Windows 95/98, both games runs quite well on modern systems and those with higher-end systems can enjoy the almost non-existent loading times. The only downside of the PC version of ''[=RayStorm=]'' that it lacks the optional TANZ soundtrack of the Extra Mode the console versions have.
to:
* PolishedPort: The PC port of ''[=RayStorm=]'' and ''[=RayCrisis=]'' has higher resolution than their arcade counterparts, and better sound effect quality than the [=PlayStation=] version (you can hear the sound of R-GRAY 2's laser beams and the ambient machine noise of Yggdrasil). Despite being released for Windows 95/98, both games runs quite well on modern systems and those with higher-end systems can enjoy the almost non-existent loading times. The only downside of the PC version of ''[=RayStorm=]'' that it lacks the optional TANZ soundtrack of the Extra Mode the console versions have.have and requires the disc to run the game, and ''[=RayCrisis=]''[='=] port is based on the [=PlayStation=] version which lacked co-op multiplayer.
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Added DiffLines:
* PolishedPort: The PC port of ''[=RayStorm=]'' and ''[=RayCrisis=]'' has higher resolution than their arcade counterparts, and better sound effect quality than the [=PlayStation=] version (you can hear the sound of R-GRAY 2's laser beams and the ambient machine noise of Yggdrasil). Despite being released for Windows 95/98, both games runs quite well on modern systems and those with higher-end systems can enjoy the almost non-existent loading times. The only downside of the PC version of ''[=RayStorm=]'' that it lacks the optional TANZ soundtrack of the Extra Mode the console versions have.
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Changed line(s) 8 (click to see context) from:
** [[spoiler:''[=RayStorm=]'' as well. Consider that you just committed genocide of an entire ''planet'' in order to stop a rebellion. The Extra Mode makes it ''even sadder'', as Earth itself got destroyed as well, and the player's ship was left to drift in space, never to be found again.]]
to:
** [[spoiler:''[=RayStorm=]'' as well. Consider that you just committed genocide of an entire ''planet'' in order to stop a rebellion. The Extra Mode 13-ship mode makes it ''even sadder'', as Earth itself got destroyed as well, and the player's ship was left to drift in space, never to be found again.]]
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* ThatOneAttack: The tricky-to-dodge "Taito Homing Lasers", which have also appeared in the ''VideoGame/{{Darius}}'' series.
to:
* ThatOneAttack: The tricky-to-dodge "Taito Homing Lasers", HomingLasers", which have also appeared in the ''VideoGame/{{Darius}}'' series.
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* ThatOneAttack: The tricky-to-dodge "Taito Homing Lasers", which have also appeared in the ''VideoGame/{{Darius}}'' series.
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* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]'''s Special Mode, the Encroachment Meter will often spike above 90%, resulting in repeated alerts of "Encroachment over 90%!".
* {{Narm}}: The Japanese version of ''[=RayCrisis=]'' has one of the bosses named "Sem-Slut," renamed to "Sem-Strut" in the English localization.
** Sem-Slut's name remains the same in the Windows ports though.
* {{Narm}}: The Japanese version of ''[=RayCrisis=]'' has one of the bosses named "Sem-Slut," renamed to "Sem-Strut" in the English localization.
** Sem-Slut's name remains the same in the Windows ports though.
to:
* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]'''s ''[=RayCrisis=]''[='=]s Special Mode, the Encroachment Meter will often spike above 90%, resulting in repeated alerts of "Encroachment over 90%!".
* {{Narm}}: The Japanese version of ''[=RayCrisis=]'' has one of the bosses named "Sem-Slut," renamed to "Sem-Strut" in the Englishlocalization.
** Sem-Slut's name remainslocalization. This wasn't the same in case with the Windows ports though.European PC port.
* {{Narm}}: The Japanese version of ''[=RayCrisis=]'' has one of the bosses named "Sem-Slut," renamed to "Sem-Strut" in the English
** Sem-Slut's name remains
Changed line(s) 8 (click to see context) from:
** Also, [[spoiler:the true ending of ''[=RayCrisis=]'' due to being DoomedByCanon]].
to:
** Also, [[spoiler:the [[spoiler:Also, the true ending of ''[=RayCrisis=]'' due to being DoomedByCanon]].DoomedByCanon.]]
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Moving to the Nightmare Fuel page.
Deleted line(s) 3,5 (click to see context) :
* NightmareFuel: Con-Human from ''[=RayForce=]'' and ''[=RayCrisis=]'', [[AIIsACrapshoot an evil super-computer]] that took over all of humanity on Earth to the point the only way to save Earth [[EarthShatteringKaboom is to destroy it]]. The worst part is that '''[[TurnedAgainstTheirMasters it was a man-made]] [[EldritchAbomination super-computer]]'''! And the way it turned bad? It was hooked up to a cloned human--and somehow came to the conclusion that fresh clones were superior to normally born...not just humans, but '''''pre-existing life in general'''''.
** [[https://www.youtube.com/watch?v=FHBHltNIDss "Molecular Clock"]] (Original ZUNATA version), the boss music for the sixth and seventh stages from ''[=RayStorm=]'', can be a very unsettling song.
** The Extra Mode ending of ''[=RayStorm=].'' ''All'' of it. WorkingDesigns' translation of the ending in the [=PlayStation=] version is ''much'' worse than HD's remake.
** [[https://www.youtube.com/watch?v=FHBHltNIDss "Molecular Clock"]] (Original ZUNATA version), the boss music for the sixth and seventh stages from ''[=RayStorm=]'', can be a very unsettling song.
** The Extra Mode ending of ''[=RayStorm=].'' ''All'' of it. WorkingDesigns' translation of the ending in the [=PlayStation=] version is ''much'' worse than HD's remake.
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* GeniusBonus: If you're good at history of the Roman Empire, you'll understand a lot more about ''[=RayStorm=]'', including the bosses and the storyline.
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** [[spoiler:''[=RayStorm=]'' as well. Consider that you just committed genocide of an entire ''planet'' in order to stop a rebellion.]]
to:
** [[spoiler:''[=RayStorm=]'' as well. Consider that you just committed genocide of an entire ''planet'' in order to stop a rebellion. The Extra Mode makes it ''even sadder'', as Earth itself got destroyed as well, and the player's ship was left to drift in space, never to be found again.]]
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** [[spoiler:''[=RayStorm=]'' as well. Consider that you just committed genocide of an entire ''planet'' in order to stop a rebellion.]]
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Moving to Fridge tab.
Deleted line(s) 2,5 (click to see context) :
* FridgeBrilliance: In ''[=RayStorm=]'':
** The first boss is named Pendragon. It's named after the guy that successfully drove Rome out of England, and you face it in Albion, a location in England.
** The boss of the second level "Old Gaul City" is named Vercingetorix. Vercingetorix is the name of of a warlord from Gaul who attacked the Roman Empire.
** The boss of the third level "Palmyra Valley", Zenobia, is named after the queen of Palmyra.
** The first boss is named Pendragon. It's named after the guy that successfully drove Rome out of England, and you face it in Albion, a location in England.
** The boss of the second level "Old Gaul City" is named Vercingetorix. Vercingetorix is the name of of a warlord from Gaul who attacked the Roman Empire.
** The boss of the third level "Palmyra Valley", Zenobia, is named after the queen of Palmyra.
Changed line(s) 7 (click to see context) from:
** [[http://www.youtube.com/watch?v=Zvk7qx1v4OI "Molecular Clock"]] (Original ZUNATA version), the boss music for the sixth and seventh stages from ''[=RayStorm=]'', can be a very unsettling song.
to:
** [[http://www.[[https://www.youtube.com/watch?v=Zvk7qx1v4OI com/watch?v=FHBHltNIDss "Molecular Clock"]] (Original ZUNATA version), the boss music for the sixth and seventh stages from ''[=RayStorm=]'', can be a very unsettling song.
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Changed line(s) 6 (click to see context) from:
* NightmareFuel: Con-Human from ''[=RayForce=]'' and ''[=RayCrisis=]'', [[AIIsACrapshoot an evil super-computer]] that took over all of humanity on Earth to the point the only way to save Earth [[EarthShatteringKaboom is to destroy it]]. The worst part is that '''[[TurnedAgainstTheirMasters it was a man-made]] [[EldritchAbomination super-computer]]'''!
to:
* NightmareFuel: Con-Human from ''[=RayForce=]'' and ''[=RayCrisis=]'', [[AIIsACrapshoot an evil super-computer]] that took over all of humanity on Earth to the point the only way to save Earth [[EarthShatteringKaboom is to destroy it]]. The worst part is that '''[[TurnedAgainstTheirMasters it was a man-made]] [[EldritchAbomination super-computer]]'''!super-computer]]'''! And the way it turned bad? It was hooked up to a cloned human--and somehow came to the conclusion that fresh clones were superior to normally born...not just humans, but '''''pre-existing life in general'''''.
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** The boss of the third level "Palmyra Valley" is named after the queen of Palmyra.
to:
** The boss of the third level "Palmyra Valley" Valley", Zenobia, is named after the queen of Palmyra.
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Fixing the link to Working Designs.
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** The Extra Mode ending of ''[=RayStorm=].'' ''All'' of it. WorkingDesign's translation of the ending in the [=PlayStation=] version is ''much'' worse than HD's remake.
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** The Extra Mode ending of ''[=RayStorm=].'' ''All'' of it. WorkingDesign's WorkingDesigns' translation of the ending in the [=PlayStation=] version is ''much'' worse than HD's remake.
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Changed line(s) 2,3 (click to see context) from:
* FridgeBrilliance: In ''[=RayStorm=]''
** The first boss is named Pendragon. He's named after the guy that successfully drove Rome out of England, and you face it in Albion, a location in England.
** The first boss is named Pendragon. He's named after the guy that successfully drove Rome out of England, and you face it in Albion, a location in England.
to:
* FridgeBrilliance: In ''[=RayStorm=]''
''[=RayStorm=]'':
** The first boss is named Pendragon.He's It's named after the guy that successfully drove Rome out of England, and you face it in Albion, a location in England.
** The first boss is named Pendragon.
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** The Extra Mode ending of ''[=RayStorm=].'' ''All'' of it.
* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]'''s Special Mode, the Encroachment Meter will often spike above 90%, resulting in repeated alerts of "Encroachment over 90%!"
* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]'''s Special Mode, the Encroachment Meter will often spike above 90%, resulting in repeated alerts of "Encroachment over 90%!"
to:
** The Extra Mode ending of ''[=RayStorm=].'' ''All'' of it.
it. WorkingDesign's translation of the ending in the [=PlayStation=] version is ''much'' worse than HD's remake.
* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]'''s Special Mode, the Encroachment Meter will often spike above 90%, resulting in repeated alerts of "Encroachment over90%!"90%!".
* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]'''s Special Mode, the Encroachment Meter will often spike above 90%, resulting in repeated alerts of "Encroachment over
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* TearJerker: [[spoiler:The ending of ''[=RayForce=]''. [[TheHeroDies Our un-named heroine dies]] when the resulting explosion hit her RVA-818-X-LAY fighter, destroying it along with Earth. The final seconds of the credits pans to what remains of the wrecked fighter, and then we see the dashboard displaying [[AC:Mission Complete]] just before the ship's power finally dies.]]
** Also, [[spoiler:the true ending of ''[=RayCrisis=]'' due to being DoomedByCanon]].
** Also, [[spoiler:the true ending of ''[=RayCrisis=]'' due to being DoomedByCanon]].
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* FridgeBrilliance: In ''[=RayStorm=]'', the boss of the second level "Old Gaul City" is named Vercingetorix. Vercingetorix is the name of of a warlord from Gaul who attacked the Roman Empire.
to:
* FridgeBrilliance: In ''[=RayStorm=]'', ''[=RayStorm=]''
** The first boss is named Pendragon. He's named after the guy that successfully drove Rome out of England, and you face it in Albion, a location in England.
** The boss of the second level "Old Gaul City" is named Vercingetorix. Vercingetorix is the name of of a warlord from Gaul who attacked the RomanEmpire.Empire.
** The boss of the third level "Palmyra Valley" is named after the queen of Palmyra.
** The first boss is named Pendragon. He's named after the guy that successfully drove Rome out of England, and you face it in Albion, a location in England.
** The boss of the second level "Old Gaul City" is named Vercingetorix. Vercingetorix is the name of of a warlord from Gaul who attacked the Roman
** The boss of the third level "Palmyra Valley" is named after the queen of Palmyra.
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Added DiffLines:
* FridgeBrilliance: In ''[=RayStorm=]'', the boss of the second level "Old Gaul City" is named Vercingetorix. Vercingetorix is the name of of a warlord from Gaul who attacked the Roman Empire.
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* AwesomeMusic: [[AwesomeMusic/RaySeries Yes, indeed!]]
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* AwesomeMusic: SugarWiki/AwesomeMusic: [[AwesomeMusic/RaySeries Yes, indeed!]]
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** Sem-Slut's remains the same in the Windows ports though.
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** Sem-Slut's name remains the same in the Windows ports though.
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Changed line(s) 1,3 (click to see context) from:
* AwesomeMusic: Especially the soundtrack of ''[=RayCrisis=]''.
** The [[http://www.youtube.com/watch?v=fd5mwau76As piano quartet arrangement piece]] for ''[=RayStorm=]'' is also nothing to ignore either.
* NightmareFuel: Con-Human from ''[=RayForce=]'' and ''[=RayCrisis=]'', [[AIIsACrapshoot an evil super-computer]] that took over all of humanity on Earth to the point the only way to save Earth [[EarthShatteringKaboom is to destroy it]]. The worst part is that '''[[EldritchAbomination it was a man-made super-computer]]'''!
** The [[http://www.youtube.com/watch?v=fd5mwau76As piano quartet arrangement piece]] for ''[=RayStorm=]'' is also nothing to ignore either.
* NightmareFuel: Con-Human from ''[=RayForce=]'' and ''[=RayCrisis=]'', [[AIIsACrapshoot an evil super-computer]] that took over all of humanity on Earth to the point the only way to save Earth [[EarthShatteringKaboom is to destroy it]]. The worst part is that '''[[EldritchAbomination it was a man-made super-computer]]'''!
to:
* AwesomeMusic: Especially the soundtrack of ''[=RayCrisis=]''.
** The [[http://www.youtube.com/watch?v=fd5mwau76As piano quartet arrangement piece]] for ''[=RayStorm=]'' is also nothing to ignore either.
[[AwesomeMusic/RaySeries Yes, indeed!]]
* NightmareFuel: Con-Human from ''[=RayForce=]'' and ''[=RayCrisis=]'', [[AIIsACrapshoot an evil super-computer]] that took over all of humanity on Earth to the point the only way to save Earth [[EarthShatteringKaboom is to destroy it]]. The worst part is that'''[[EldritchAbomination '''[[TurnedAgainstTheirMasters it was a man-made man-made]] [[EldritchAbomination super-computer]]'''!
** The [[http://www.youtube.com/watch?v=fd5mwau76As piano quartet arrangement piece]] for ''[=RayStorm=]'' is also nothing to ignore either.
* NightmareFuel: Con-Human from ''[=RayForce=]'' and ''[=RayCrisis=]'', [[AIIsACrapshoot an evil super-computer]] that took over all of humanity on Earth to the point the only way to save Earth [[EarthShatteringKaboom is to destroy it]]. The worst part is that
Changed line(s) 5,6 (click to see context) from:
** The Extra mode ending of ''[=RayStorm=].'' ''All'' of it.
* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]'''s Special Mode, the Encroachment meter will often spike above 90%, resulting in repeated alerts of "Encroachment over 90%!"
* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]'''s Special Mode, the Encroachment meter will often spike above 90%, resulting in repeated alerts of "Encroachment over 90%!"
to:
** The Extra mode Mode ending of ''[=RayStorm=].'' ''All'' of it.
* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]'''s Special Mode, the Encroachmentmeter Meter will often spike above 90%, resulting in repeated alerts of "Encroachment over 90%!"
* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]'''s Special Mode, the Encroachment
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* ScrappyMechanic: Only one word for ''[=RayCrisis=]'' -- "Encroachment".
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* ScrappyMechanic: Only one word for ''[=RayCrisis=]'' -- "Encroachment"."Encroachment".
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Fixing a dead link.
Changed line(s) 1 (click to see context) from:
* CrowningMusicOfAwesome: Especially the soundtrack to ''Crisis''.
to:
* CrowningMusicOfAwesome: AwesomeMusic: Especially the soundtrack to ''Crisis''.of ''[=RayCrisis=]''.
Changed line(s) 3,5 (click to see context) from:
* NightmareFuel: Con-Human from ''[=RayForce=]'' and ''[=RayCrisis=]'', [[AIIsACrapshoot an evil super-computer]] that took over all of humanity on Earth. The worst part is that '''it was a man-made super-computer'''!
** [[http://www.youtube.com/watch?v=K4fWUYA743Y&fmt=18 "Molecular Clock"]] (Original ZUNATA version), the boss music for the sixth and seventh stages from ''[=RayStorm=]'', can be a very unsettling song.
** The ending of ''[=RayStorm=].'' ''All'' of it.
** [[http://www.youtube.com/watch?v=K4fWUYA743Y&fmt=18 "Molecular Clock"]] (Original ZUNATA version), the boss music for the sixth and seventh stages from ''[=RayStorm=]'', can be a very unsettling song.
** The ending of ''[=RayStorm=].'' ''All'' of it.
to:
* NightmareFuel: Con-Human from ''[=RayForce=]'' and ''[=RayCrisis=]'', [[AIIsACrapshoot an evil super-computer]] that took over all of humanity on Earth. Earth to the point the only way to save Earth [[EarthShatteringKaboom is to destroy it]]. The worst part is that '''it '''[[EldritchAbomination it was a man-made super-computer'''!
super-computer]]'''!
** [[http://www.youtube.com/watch?v=K4fWUYA743Y&fmt=18 com/watch?v=Zvk7qx1v4OI "Molecular Clock"]] (Original ZUNATA version), the boss music for the sixth and seventh stages from ''[=RayStorm=]'', can be a very unsettling song.
** The Extra mode ending of ''[=RayStorm=].'' ''All'' of it.
** [[http://www.youtube.
** The Extra mode ending of ''[=RayStorm=].'' ''All'' of it.
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* {{Narm}}: The Japanese version of ''[=RayCrisis=]'' has one of the bosses named "Sem-Slut," renamed to "Sem-Strut" in the U.S. version.
to:
* {{Narm}}: The Japanese version of ''[=RayCrisis=]'' has one of the bosses named "Sem-Slut," renamed to "Sem-Strut" in the U.S. version.English localization.
** Sem-Slut's remains the same in the Windows ports though.
** Sem-Slut's remains the same in the Windows ports though.
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Added DiffLines:
** The [[http://www.youtube.com/watch?v=fd5mwau76As piano quartet arrangement piece]] for ''[=RayStorm=]'' is also nothing to ignore either.
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Added DiffLines:
** The ending of ''[=RayStorm=].'' ''All'' of it.
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Correcting and updating entries.
Changed line(s) 2,3 (click to see context) from:
* HighOctaneNightmareFuel: In addition to Con-Human taking over Earth, we have the boss theme for ''Storm''[='=]s stage 6 and 7 bosses, [[http://www.youtube.com/watch?v=K4fWUYA743Y&fmt=18 "Molecular Clock"]]. A very unsettling song.
* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]''[='=]s Arrange mode, the Encroachment meter will often spike above 90%, resulting in repeated alerts of "Encroachment over 90%!"
* MostAnnoyingSound: If you're not very good at ''[=RayCrisis=]''[='=]s Arrange mode, the Encroachment meter will often spike above 90%, resulting in repeated alerts of "Encroachment over 90%!"
to:
* HighOctaneNightmareFuel: In addition to NightmareFuel: Con-Human taking from ''[=RayForce=]'' and ''[=RayCrisis=]'', [[AIIsACrapshoot an evil super-computer]] that took over Earth, we have the boss theme for ''Storm''[='=]s stage 6 and 7 bosses, all of humanity on Earth. The worst part is that '''it was a man-made super-computer'''!
** [[http://www.youtube.com/watch?v=K4fWUYA743Y&fmt=18 "MolecularClock"]]. A Clock"]] (Original ZUNATA version), the boss music for the sixth and seventh stages from ''[=RayStorm=]'', can be a very unsettling song.
* MostAnnoyingSound: If you're not very good at''[=RayCrisis=]''[='=]s Arrange mode, ''[=RayCrisis=]'''s Special Mode, the Encroachment meter will often spike above 90%, resulting in repeated alerts of "Encroachment over 90%!"
** [[http://www.youtube.com/watch?v=K4fWUYA743Y&fmt=18 "Molecular
* MostAnnoyingSound: If you're not very good at
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* ScrappyMechanic: ''Crisis''. One word- "Encroachment".
to:
* ScrappyMechanic: ''Crisis''. One word- Only one word for ''[=RayCrisis=]'' -- "Encroachment".