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* ThatOneSidequest: The game is easy enough in general even on the hardest difficulty if one uses weapons well enough, but third Bronze Challenge in local MonsterArena, Boomstick Blast, is incredibly difficult if attempted as soon as possible. In this challenge you have to use Enforcer only (or Rivet's hammer) against Goons-4-less armed either with long range guns or with jetpacks with grenade launchers, both of which like you to shoot you from afar while out of your range. The arena consisting of five separate platforms in X-shape makes this much worse, since you're exposed to gunfire while switching platforms, and Rift Tether ''does not'' provide invincibility frames. The best way to do this is to have fully maxed Enforcer with most if not all Raritanium upgrades, making maximum use of Phantom Dash which does provide invincibility frames, and/or just attempt this later when Rivet has more Nanotech.

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* ThatOneSidequest: The game is easy enough in general even on the hardest difficulty if one uses weapons well enough, but third Bronze Challenge in local MonsterArena, Boomstick Blast, is incredibly difficult on two highest difficulties if attempted as soon as possible. In this challenge you have to use Enforcer only (or Rivet's hammer) against Goons-4-less armed either with long range guns or with jetpacks with grenade launchers, both of which like you to shoot you from afar while out of your range. The arena consisting of five separate platforms in X-shape makes this much worse, since you're exposed to gunfire while switching platforms, and Rift Tether ''does not'' provide invincibility frames. The best way to do this is to have fully maxed Enforcer with most if not all Raritanium upgrades, making maximum use of Phantom Dash which does provide invincibility frames, and/or just attempt this later when Rivet has more Nanotech.
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* ThatOneSidequest: The game is easy enough in general even on the hardest difficulty if one uses weapons well enough, but third Bronze Challenge in local MonsterArena, Boomstick Blast, is incredibly difficult if attempted as soon as possible. In this challenge you have to use Enforcer only (or Rivet's hammer) against Goons-4-less armed either with long range guns or with jetpacks with grenade launchers, both of which like you to shoot you from afar while out of your range. The arena consisting of five separate platforms in X-shape makes this much worse, since you're exposed to gunfire while switching platforms, and Rift Tether ''does not'' provide invincibility frames. The best way to do this is to have fully maxed Enforcer with most if not all Raritanium upgrades, making maximum use of Phantom Dash which does provide invincibility frames, and/or just attempt this later when Rivet has more Nanotech.
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* FanartAtFirstSight: Rivet, at the time unnamed, got fanart posted on Twitter just minutes after she was briefly onscreen when the game was announced during the Playstation 5 reveal video.
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* CheeseStrategy: On Sargasso, there's a Pocket Dimension where the player is required to forge a path and platform using crates. To prevent the section from being UnintentionallyUnwinnable, the crates respawn shortly after being destroyed. However, since every crate in the game contains bolts, this means the player can rack up a huge amount of bolts from destroying the crates over and over again. If you have the Ricochet (which will always come back to you as long as it doesn't hit an enemy), you can essentially farm for bolts endlessly, making it much easier to buy the more expensive weapons from Ms. Zurkon late in the game.

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