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** Another annoyance from the main games is Whimsicott, though in a different way in the ''Rumble'' series. Rather than its usual Prankster antics, Whimsicott's default attack is Hurricane, a wide-ranged attack that briefly flinches the target upon hitting. It also has a small chance to inflict confusion, sending you wandering in random directions and making you even more vulnerable to Hurricane spam. They're a major reason as to why Shaymin is ThatOneBoss in ''World''.

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** Another annoyance from the main games is Whimsicott, though in a different way in the ''Rumble'' series. Rather than its usual Prankster antics, Whimsicott's default attack is Hurricane, a wide-ranged wide-ranging attack that briefly flinches the target upon hitting. It also has a small chance to inflict confusion, sending you wandering in random directions and making you even more vulnerable to Hurricane spam. They're a major reason as to why Shaymin is ThatOneBoss in ''World''.''World''.
* DifficultySpike:
** The Battle Royales, Team Battles, and Rumpus Rooms are much harder than standard dungeons, throwing much greater amounts of enemy Pokémon at the player and giving them less space to move around.
** In the sequel: Both EX-5 battles. Especially the Team Battle. Better hope you can scrounge up enough money for World Rank 8 or 9, because that's what it will take to even hope to defeat Reshiram or Zekrom. It is such an intense difficulty spike after EX-4, you'd think it'd be the last level, since the credits will even roll after beating both, but no. Have fun in EX-6.
** In Rumble U, when you get to the final segment of the story. The first Boss of this segment has a recommended power of 1700+. By this point, your strongest normally is around 1550-1650. Even after you beat the Final Boss, the Bonus areas are an even bigger difficulty spike, one of which demands a staggering 2100+ power. The Pokémon received during the final battle are only 1900-2000 at most. Have Fun.
** In Rumble World, the King Challenges get harder every time you complete them. To elaborate, you must have Toy Pokémon at the certain Power Level in order to perform well in the challenges (For example, the "Royal Quarterfinals" challenge requires you to have Toy Pokémon at 1200~, anything below that Power Level will be a real pain in the neck.)

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* GoddamnedBoss: Sylveon in ''World'', due to its flunkies being [[MookMedic Audino]]. Audino's sole "attack" is that it heals the area around it, making Sylveon a pain in the ass if you're using something that only has close range attacks and you neglect to take out the Audino first. However, this also makes Sylveon the easiest (albeit most tedious) toy to collect, since it has essentially unlimited health, allowing you an infinite amount of time to attempt to wobble it for a guaranteed capture.



** A major flaw that's inherent with the Toy Pokemon of this series is that they cannot increase their power level due to not being able to grow or improve by collecting EXP. They're doomed to become obsolete and replaced by stronger Pokemon that are caught later on in the game.

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** A major flaw that's inherent with the Toy Pokemon of this series is that they cannot increase their power level due to not being able to grow or improve by collecting EXP. They're doomed to become obsolete and replaced by stronger Pokemon that are caught later on in the game. This is especially frustrating if it's a Pokémon with great moves and a useful Special Trait that ends up being replaced.



*** Sylveon is an odd example due to its flunkies being Audino. Audino's sole "attack" is that it heals the area around it, making Sylveon a pain in the ass if you're using something that only has close range attacks and you neglect to take out the Audino first. ''However'', this also makes Sylveon the easiest (albeit tedious) toy to collect, since it has essentially unlimited health, allowing you an infinite amount of time to attempt to wobble it for a guaranteed capture.

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* ScrappyMechanic: In ''World'', your Pokémon will automatically attack if an enemy is close. This makes dodging difficult, especially for attacks with lots of lag. Fortunately, this can be turned off in the options.

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* ScrappyMechanic: ScrappyMechanic:
**
In ''World'', your Pokémon will automatically attack if an enemy is close. This makes dodging difficult, especially for attacks with lots of lag. Fortunately, this can be turned off in the options.options.
** A major flaw that's inherent with the Toy Pokemon of this series is that they cannot increase their power level due to not being able to grow or improve by collecting EXP. They're doomed to become obsolete and replaced by stronger Pokemon that are caught later on in the game.

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** Supersonic Ninja Tricks from ''World'' ticks almost all the boxes for a ridiculously difficult mission. First it's timed and it's long at 5 sections (most missions up to this point had 4 sections), secondly the ninja doesn't stick to any one type of pokemon so you'll be dealing with a motley crew of pokemon with different types and status abnormalities. The true kick in the nuts though is the ninja themself.
They set up cage boobytraps to hold you in place, freeze rays that freeze your pokemon to hold them in place, and bombs that slow you down.
The bosses? Thunderous and Tornadus two ''legendaries'' that hit hard. Thunderous causes paralysis with all of it's attacks and Tornadus uses tailwind to buff everyone's speed! As you're fighting them you again have to deal with the ninja hindering your every move with three freeze rays and respawning cage traps making this a real headache to get through.

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** Supersonic Ninja Tricks from ''World'' ticks almost all the boxes for a ridiculously difficult mission. First it's timed and it's long at 5 sections (most missions up to this point had 4 sections), secondly the ninja doesn't stick to any one type of pokemon so you'll be dealing with a motley crew of pokemon with different types and status abnormalities. The true kick in the nuts though is the ninja themself. \n They set up cage boobytraps to hold you in place, freeze rays that freeze your pokemon to hold them in place, and bombs that slow you down.
down. The bosses? Thunderous and Tornadus two ''legendaries'' that hit hard. Thunderous causes paralysis with all of it's attacks and Tornadus uses tailwind to buff everyone's speed! As you're fighting them you again have to deal with the ninja hindering your every move with three freeze rays and respawning cage traps making this a real headache to get through.

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** Supersonic Ninja Tricks from ''World'' ticks almost all the boxes for a ridiculously difficult mission.
First it's timed and it's long at 5 sections (most missions up to this point had 4 sections), secondly the ninja doesn't stick to any one type of pokemon so you'll be dealing with a motley crew of pokemon with different types and status abnormalities. The true kick in the nuts though is the ninja themself.

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** Supersonic Ninja Tricks from ''World'' ticks almost all the boxes for a ridiculously difficult mission.
mission. First it's timed and it's long at 5 sections (most missions up to this point had 4 sections), secondly the ninja doesn't stick to any one type of pokemon so you'll be dealing with a motley crew of pokemon with different types and status abnormalities. The true kick in the nuts though is the ninja themself.
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** The "Dark Four" challenge, also in ''World''. Even if you have a high enough Power Level so that most of the Mooks are easy to KO, there's still one problem: Your Mii. Like before, getting your Mii [=KO'd=] is an instant loss, but at least before you could try pushing them out of harm's way. Here your Mii is even more of a sitting duck than they are in the "Restaurant Opening" challenge as they stand frozen in place (with you unable to move them at all) in the center of the two arenas unable to do anything but toss buffs, and of course all the enemy Pokemon go after them instead of you. Speaking of which, all of the enemy Pokemon are capable of inflicting pretty much every movement-impairing status ailment in the game. (Such as sleeping, Confusion, or just straight up not moving.) Even you you somehow manage to move your Mii, they will instantly be teleported back to the center of the arena into harm's way. Think that's bad enough? The final boss of this challenge is Yveltal, who will happily ignore you in favor of your Mii, who in their frozen spot is just within range to be hit by Oblivion Wing. At that point it's pretty much a race to KO Yveltal before he completely drains your Mii's health bar, which will likely already be a good ways down from everything you faced before[[note]]Although if you have Heal Pulse or a similar attack, Yveltal's 1 damage per shot will mean nothing to your Mii.[[/note]] . (And Oblivion Wing restores Yveltal's health, too.) To top it all off, unless you're really fast, fulfilling all of the challenge's bonus conditions in one go is next to impossible. (Clear the battle in 180 seconds ''while also'' not destroying any forts, which means waiting for all the forts to empty out their Pokemon. It doesn't help that there's a several-second long delay between defeating one wave and the fort spitting out the next one, and the Joltik/Galvantula ones have about 5 or 6 waves apiece.)

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** The "Dark Four" challenge, also in ''World''. Even if you have a high enough Power Level so that most of the Mooks are easy to KO, there's still one problem: Your Mii. Like before, getting your Mii [=KO'd=] is an instant loss, but at least before you could try pushing them out of harm's way. Here your Mii is even more of a sitting duck than they are in the "Restaurant Opening" challenge as they stand frozen in place (with you unable to move them at all) in the center of the two arenas unable to do anything but toss buffs, and of course all the enemy Pokemon go after them instead of you. Speaking of which, all of the enemy Pokemon are capable of inflicting pretty much every movement-impairing status ailment in the game. (Such as sleeping, Confusion, or just straight up not moving.) Even you you somehow manage to move your Mii, they will instantly be teleported back to the center of the arena into harm's way. Think that's bad enough? The final boss of this challenge is Yveltal, who will happily ignore you in favor of your Mii, who in their frozen spot is just within range to be hit by Oblivion Wing. At that point it's pretty much a race to KO Yveltal before he completely drains your Mii's health bar, which will likely already be a good ways down from everything you faced before[[note]]Although if you have Heal Pulse or a similar attack, Yveltal's 1 damage per shot will mean nothing to your Mii.[[/note]] . (And Oblivion Wing restores Yveltal's health, too.) To top it all off, unless you're really fast, fulfilling all of the challenge's bonus conditions in one go is next to impossible. (Clear the battle in 180 seconds ''while also'' not destroying any forts, which means waiting for all the forts to empty out their Pokemon. It doesn't help that there's a several-second long delay between defeating one wave and the fort spitting out the next one, and the Joltik/Galvantula ones have about 5 or 6 waves apiece.))
** Supersonic Ninja Tricks from ''World'' ticks almost all the boxes for a ridiculously difficult mission.
First it's timed and it's long at 5 sections (most missions up to this point had 4 sections), secondly the ninja doesn't stick to any one type of pokemon so you'll be dealing with a motley crew of pokemon with different types and status abnormalities. The true kick in the nuts though is the ninja themself.
They set up cage boobytraps to hold you in place, freeze rays that freeze your pokemon to hold them in place, and bombs that slow you down.
The bosses? Thunderous and Tornadus two ''legendaries'' that hit hard. Thunderous causes paralysis with all of it's attacks and Tornadus uses tailwind to buff everyone's speed! As you're fighting them you again have to deal with the ninja hindering your every move with three freeze rays and respawning cage traps making this a real headache to get through.

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** Another annoyance from the main games is Whimsicott, though in a different way in the ''Rumble'' series. Rather than its usual Prankster antics, Whimsicott's default attack is Hurricane, a wide-ranged attack that briefly flinches the target upon hitting. It also has a small chance to inflict confusion, sending you wandering in random directions and making you even more vulnerable to Hurricane spam. They're a major reason as to why Shaymin is ThatOneBoss in ''World''.



*** Reshiram uses Blue Flares that hit very hard and home in on your every movement. You'd best be standing far away from those things when they start to fire if you don't want to get barbecued; get hit by one and the rest will follow in quick succession.

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*** Reshiram uses Blue Flares that hit very hard and home in on your every movement. You'd best be standing far away from those things when they start to fire if you don't want to get barbecued; get hit by one and the rest will follow in quick succession. The only way to alleviate this is by either having a Fire-weak Pokémon with the Effective trait (which lets it avoid super effective moves) or a Kyogre with a Blue Orb, which has an innate immunity to Fire attacks.



*** When it comes to capturing boss-Pokemon, Mienshao makes one of the most difficult captures of the game. It's impossible to wobble because it uses Protect (which makes Pokemon invincible in the ''Rumble'' games) right before it goes into its cooldown phase, rendering it impossible for you to score any hits on it. Your only hope in capturing it is to hope it's sparkling when you meet it, cross your fingers when you defeat it, or bring a Pokemon with Feint. Chesnaught does almost the same thing, except it carries Spiky Shield.

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*** When it comes to capturing boss-Pokemon, Mienshao makes one of the most difficult captures of the game. It's impossible to wobble because it uses Protect (which makes Pokemon invincible in the ''Rumble'' games) right before it goes into its cooldown phase, rendering it impossible for you to score any hits on it. Your only hope in capturing it is to hope it's sparkling when you meet it, cross your fingers when you defeat it, or bring a Pokemon with Feint. Chesnaught does almost the same thing, except it carries Spiky Shield.Shield, which damages your Pokémon when you try to hit it.
*** Terrakion is decently powerful, as it packs both the wide-reaching Sacred Sword and the PowerfulButInaccurate Stone Edge. What pushes it into TOB territory are its Marowak {{Mooks}}. They're bulky, difficult to OHKO, and spam Bonemarang, a long-lasting ranged attack that deals a good chunk of damage and flinches you. It's stupidly easy to get stuck in a cycle of flinching after accidentally walking into a Bonemarang before getting finished off by Terrakion.
** Shaymin. Its strong attack is none other than Seed Flare, a powerful shockwave that prevents you from getting close to it, lest you take a hefty chunk of damage and have your Defense lowered. Its mooks are none other than the dreaded Whimsicott, who can and will force you into a CycleOfHurting with their flinching and confusing Hurricanes. And that's just its Land Forme; Sky Forme has higher Attack and is significantly faster.
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** Just like in the main games, Wobbuffet. While they're thankfully rare enemies, their default move is none other than the [[ThatOneAttack dreaded]] [[TakingYouWithMe Destiny Bond]], so if you happen to accidentally knock them out, then you lose a life. Making matters worse is that they're flanked by Wynaut, who spam the wide-reaching Charm to lower your attack.

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** Just like in the main games, Wobbuffet. While they're thankfully rare enemies, their default move is none other than the [[ThatOneAttack dreaded]] [[TakingYouWithMe Destiny Bond]], so if you happen to accidentally knock them out, it out while it has the Destiny Bond status, then you lose a life. Making matters worse is that they're flanked by Wynaut, who spam the wide-reaching Charm to lower your attack.



** Serperior. Not only is it decently fast, it also carries Leaf Blade, which hits hard and [[HitboxDissonance far]]. Additionally, it is flanked by Leaf Tornado-spamming Servines that can and will lower your Hit Ratio, and also has Giga Drain to recover any damage it may have recieved.
** Most Legendary Pokémon apply, thanks to their attacks being outrageously hard to dodge, though Cresselia might be the worst of them all. Not only it's accompanied with Reuniclus powerhouses that use a wide-ranged Psychic that will always stun you, but Cresselia also moves ''away'' from you to use its primary attack. If that wasn't enough, its secondary attack is a [[RegeneratingHealth healing move]], meaning that if your Pokémon isn't fast and strong enough, all the meager damage you'll have managed to deal on the retreating Cresselia will be rapidly rendered moot.

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** *** Serperior. Not only is it decently fast, it also carries Leaf Blade, which hits hard and [[HitboxDissonance far]]. Additionally, it is flanked by Leaf Tornado-spamming Servines that can and will lower your Hit Ratio, and also has Giga Drain to recover any damage it may have recieved.
** *** Most Legendary Pokémon apply, thanks to their attacks being outrageously powerful and hard to dodge, though Cresselia might be the worst of them all. Not only it's accompanied with Reuniclus powerhouses that use a wide-ranged Psychic that will always stun you, but Cresselia also moves ''away'' from you to use its primary attack. If that wasn't enough, its secondary attack is a [[RegeneratingHealth healing move]], meaning that if your Pokémon isn't fast and strong enough, all the meager damage you'll have managed to deal on the retreating Cresselia will be rapidly rendered moot.

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* DemonicSpiders: Electric-type Pokémon in general, mainly due to the fact that they can reliably inflict paralysis. Unlike the main series games, paralysis ''completely'' immobilizes your Pokémon, giving everything in the vicinity a chance to wail on you. And since everything seems to [[CycleOfHurting come in packs...]]

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* DemonicSpiders: DemonicSpiders:
**
Electric-type Pokémon in general, mainly due to the fact that they can reliably inflict paralysis. Unlike the main series games, paralysis ''completely'' immobilizes your Pokémon, giving everything in the vicinity a chance to wail on you. And since everything seems to [[CycleOfHurting come in packs...]]



** Just like in the main games, Wobbuffet. While they're thankfully rare enemies, their default move is none other than the [[ThatOneAttack dreaded]] [[TakingYouWithMe Destiny Bond]], so if you happen to accidentally knock them out, then you lose a life. Making matters worse is that they're flanked by Wynaut, who spam the wide-reaching Charm to lower your attack.
* GameBreaker:
** While a gimmicky move at best in the main games, Future Sight is an incredible attack in the ''Rumble'' series. Retaining its high power from the main games, the hitbox takes a moment to appear; however, it has a large range and briefly flinches enemies. What pushes Future Sight into Game Breaker territory is its high Hit Ratio; you can spam it and flinch your enemies to death. Combine these factors with its wide distribution, and you've got a weapon that allows you to cheese some of the toughest fights in the game.
** Giratina, specifically when it has its SecretArt Shadow Force. Giratina retains its best qualities from the main series; an excellent typing that gives it a plethora of resistances, and either phenomenal defense in its Altered form or the attacking stat of a nuke in its Origin form. Its signature move Shadow Force, while a mediocre charging move in the main games, is substantially stronger in the rumble series. While it takes a moment to charge, Giratina is rendered invincible during the charging period, and it hits like a truck when it's finally executed. Of course, getting Giratina in the first place is quite the LuckBasedMission, and there's a chance that it might not even have Shadow Force when you get it.



* ScrappyWeapon: In contrast to their [[ThatOneAttack fearsome]] [[TierInducedScrappy reputations]] in the main series, entry hazard moves such as Stealth Rock are pitifully weak here. This is because they've been relegated to fixed damage moves a la Sonic Boom and Dragon Rage. As such, they barely deal any damage, and are often swiftly replaced with better moves.

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* ScrappyWeapon: In contrast to their [[ThatOneAttack fearsome]] [[TierInducedScrappy reputations]] in the main series, entry hazard moves such as Stealth Rock are pitifully weak here. This is because In the case of Stealth Rock and Spikes, they've been relegated to fixed damage moves a la Sonic Boom and Dragon Rage. As such, they They barely deal any damage, damage as a result, and are often swiftly seemingly exist only to get replaced with stronger moves. Toxic Spikes only has it slightly better, as it inflicts poison from afar. However, it's vastly outclassed by Toxic, which has a better moves.overall range and inflicts the stronger badly poisoned status.

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** Chesnaught in the Battle Royales are literal hell to face. While they don't have any direct attacks, they get Spiky Shield, which grants them invincibility, which is bad enough. However, the worst part about it is you ''get hurt by trying to hit them,'' making them a pain to face.

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** Chesnaught in Pokémon with moves that give them the Reprisal status[[note]]Mirror Coat, Counter, Bide, and Spiky Shield[[/note]] can't damage you directly, but they will reflect any and all damage onto your mons. Dealing a huge amount of damage to them will most likely knock out or at least severely dent your Pokémon, so you have to tiptoe around them to be sure not to damage them on accident, lest you accidentally commit suicide. Special mention goes to Kricketot, who are so frail that anything that hits them super-effectively will likely deal thousands of damage to it (and you as well), and Chestnaught, who infest one of the late-game Battle Royales are literal hell to face. While they don't have any direct attacks, they get Spiky Shield, which grants them invincibility, which is bad enough. However, the worst part about it is you ''get hurt by trying to hit them,'' making them a pain to face.in ''World''.


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* ScrappyWeapon: In contrast to their [[ThatOneAttack fearsome]] [[TierInducedScrappy reputations]] in the main series, entry hazard moves such as Stealth Rock are pitifully weak here. This is because they've been relegated to fixed damage moves a la Sonic Boom and Dragon Rage. As such, they barely deal any damage, and are often swiftly replaced with better moves.


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** Serperior. Not only is it decently fast, it also carries Leaf Blade, which hits hard and [[HitboxDissonance far]]. Additionally, it is flanked by Leaf Tornado-spamming Servines that can and will lower your Hit Ratio, and also has Giga Drain to recover any damage it may have recieved.
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Some edits.


* CriticalDissonance: Critics gave this game series middling to negative reviews, but fans enjoyed the real-time action gameplay. However, with the latest entry ''Rumble Rush'' getting similar negative reception from critics and even fans seeing it as limited and repetitive, and with the game announcing that it will be discontinued altogether after only a year online, this may indicate that the ''Rumble'' series is finally coming to a close.

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* CriticalDissonance: Critics gave this game series middling to negative reviews, but fans enjoyed the real-time action gameplay. However, with the latest entry ''Rumble Rush'' getting similar negative reception from critics and even fans seeing it as limited and repetitive, and with the game announcing that it will be being discontinued altogether after only a year online, this may indicate that the ''Rumble'' series is finally coming to a close.
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* CriticalDissonance: Critics gave this game series middling to negative reviews, but fans enjoyed the real-time action gameplay. However, with the latest entry ''Rumble Rush'' getting similar negative reception from critics and even fans seeing it as limited and repetitive, with the game announcing that it will be discontinued altogether after only a year online, this may indicate that the ''Rumble'' series is finally coming to a close.

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* CriticalDissonance: Critics gave this game series middling to negative reviews, but fans enjoyed the real-time action gameplay. However, with the latest entry ''Rumble Rush'' getting similar negative reception from critics and even fans seeing it as limited and repetitive, and with the game announcing that it will be discontinued altogether after only a year online, this may indicate that the ''Rumble'' series is finally coming to a close.

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Various edits.


* CriticalDissonance: Critics gave this game series middling to negative reviews, but fans enjoyed the real-time action gameplay. However, with the latest entry ''Rumble Rush'' getting similar negative reception from critics and even fans seeing it as limited and repetitive, with the game announcing that it will be discontinued altogether after only a year online, this may indicate that the ''Rumble'' series is finally coming to a close.



** This Nintendo toys-to-life series came out before [[Toys/{{Amiibo}} the second and more well-known one]], which was released a year later

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** This Nintendo toys-to-life series came out before [[Toys/{{Amiibo}} the second and more well-known one]], which was released a year laterlater.



* SoOkayItsAverage: The games are given average reviews by critics. They generally praise Pokémon collecting but criticize the game play and Pokémon models reused from ''VideoGame/MyPokemonRanch'' in the the first game.

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* SoOkayItsAverage: The games are given average reviews by critics. They generally praise Pokémon collecting but criticize the game play gameplay and Pokémon models reused from ''VideoGame/MyPokemonRanch'' in and based on the the first game.art style of ''VideoGame/MyPokemonRanch''.
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* SugarWiki/AwesomeMusic: Even if the soundtrack is a little short, this series has many EarWorm music. Some of it is recycled from ''VideoGame/HeyYouPikachu'', ''VideoGame/PokemonChannel'', and ''VideoGame/PokemonDash''.

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* SugarWiki/AwesomeMusic: Even if the soundtrack is a little short, this series has many EarWorm music.short. Some of it is recycled from ''VideoGame/HeyYouPikachu'', ''VideoGame/PokemonChannel'', and ''VideoGame/PokemonDash''.
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* AwesomeMusic: Even if the soundtrack is a little short, this series has many EarWorm music. Some of it is recycled from ''VideoGame/HeyYouPikachu'', ''VideoGame/PokemonChannel'', and ''VideoGame/PokemonDash''.

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* AwesomeMusic: SugarWiki/AwesomeMusic: Even if the soundtrack is a little short, this series has many EarWorm music. Some of it is recycled from ''VideoGame/HeyYouPikachu'', ''VideoGame/PokemonChannel'', and ''VideoGame/PokemonDash''.



* MostWonderfulSound: Imagine this situation in World. You're fighting a legendary, or some rare Pokemon that you've spent days or weeks trying to reach on the spinner (or just spent a few diamonds to use a Timing Stop), you're wondering if you can get it this time, and... (shattering noise! Whir, whir, whir...) holy crap, it's wobbling!

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* MostWonderfulSound: SugarWiki/MostWonderfulSound: Imagine this situation in World. You're fighting a legendary, or some rare Pokemon that you've spent days or weeks trying to reach on the spinner (or just spent a few diamonds to use a Timing Stop), you're wondering if you can get it this time, and... (shattering noise! Whir, whir, whir...) holy crap, it's wobbling!

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* ThatOneBoss: Staraptor in ''Blast'' for sheer speed.
** Most Legendary Pokémon also apply, thanks to their attacks being outrageously hard to dodge.

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* ThatOneBoss: ThatOneBoss:
** In ''Pokémon Rumble Blast'':
***
Staraptor in ''Blast'' and Liepard for sheer speed.
speed. Extra points for Liepard for being both fast '''and''' dextrous, dishing out attacks at the speed of sound in its Rage mode. There's no way to escape any of its attacks unless you've got a Super Fast+ Pokémon, so it's likely going to be able to knock out one of your Pokémon before you can effectively defeat it.
** Most Legendary Pokémon also apply, thanks to their attacks being outrageously hard to dodge.dodge, though Cresselia might be the worst of them all. Not only it's accompanied with Reuniclus powerhouses that use a wide-ranged Psychic that will always stun you, but Cresselia also moves ''away'' from you to use its primary attack. If that wasn't enough, its secondary attack is a [[RegeneratingHealth healing move]], meaning that if your Pokémon isn't fast and strong enough, all the meager damage you'll have managed to deal on the retreating Cresselia will be rapidly rendered moot.


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** Good luck trying to clear EX-6 in Rumble Blast. 'Every opponent' is a legendary Pokémon with extremely strong attacks, and the bosses of the Battle Royale are the three Deoxys formes... And ''Mewtwo''. And even if you manage to dodge all the attacks, there's a huge chance you run out of time since every Pokémon is [[DamageSpongeBoss absurdly bulky for some reason]] and will take a lot of time to kill. And if it wasn't bad enough, enemies can defeat other enemies which denies you opportunities for extra time...
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*** Zekrom moves incredibly fast and hits like a truck when using one of his two moves, making it difficult to catch up with him in the cool-down phase as he can rocket to the other side of the arena, and will be out of the cool-down phase by the time you reach him. The arena is also crawling with Gothitelles that can immobilize you with Psychic, leaving you open to being [[CycleOfHurting mobbed by more Gothitelles]] or [[OneHitKill getting wrecked by Zekrom.]]

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*** Zekrom moves incredibly fast and hits like a truck when using one of his two moves, making it difficult to catch up with him in the cool-down phase as he can rocket to the other side of the arena, and will be out of the cool-down phase by the time you reach him. The arena is also crawling with Gothitelles Gothitelle that can immobilize you with Psychic, leaving you open to being [[CycleOfHurting mobbed by more Gothitelles]] Gothitelle]] or [[OneHitKill getting wrecked by Zekrom.]]
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** Chestnaughts in the Battle Royales are literal hell to face. While they don't have any direct attacks, they get Spiky Shield, which grants them invincibility, which is bad enough. However, the worst part about it is you ''get hurt by trying to hit them,'' making them a pain to face.

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** Chestnaughts Chesnaught in the Battle Royales are literal hell to face. While they don't have any direct attacks, they get Spiky Shield, which grants them invincibility, which is bad enough. However, the worst part about it is you ''get hurt by trying to hit them,'' making them a pain to face.
Is there an issue? Send a MessageReason:
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* AwesomeMusic: Even if the soundtrack is a little short, this series has many EarWorm music. Some of is is recycled from ''VideoGame/HeyYouPikachu'', ''VideoGame/PokemonChannel'', and ''VideoGame/PokemonDash''.

to:

* AwesomeMusic: Even if the soundtrack is a little short, this series has many EarWorm music. Some of is it is recycled from ''VideoGame/HeyYouPikachu'', ''VideoGame/PokemonChannel'', and ''VideoGame/PokemonDash''.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: Even if the soundtrack is a little short, this series has many EarWorm music.

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* AwesomeMusic: Even if the soundtrack is a little short, this series has many EarWorm music. Some of is is recycled from ''VideoGame/HeyYouPikachu'', ''VideoGame/PokemonChannel'', and ''VideoGame/PokemonDash''.
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** This Nintendo toys-to-life series came out before [[Toys/Amiibo the second and more well-known one]], which was released a year later

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** This Nintendo toys-to-life series came out before [[Toys/Amiibo [[Toys/{{Amiibo}} the second and more well-known one]], which was released a year later
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** This Nintendo toys-to-life series came out before [[Toys/amiibo the second and more well-known one]], which was released a year later

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** This Nintendo toys-to-life series came out before [[Toys/amiibo [[Toys/Amiibo the second and more well-known one]], which was released a year later
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** This Nintendo toys-to-life series came out before [[Toys/amiibo the second and more well-known one]] came out a year later

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** This Nintendo toys-to-life series came out before [[Toys/amiibo the second and more well-known one]] came out one]], which was released a year later

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Changed: 826

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* OlderThanTheyThink: Crosses over with HilariousInHindsight. The first entry of this SpinOff series for mobile phones is called ''PokéLand'', but wouldn't you believe that there already exists an [[UnlicensedGame unlicensed]] ''Pokémon'' game for mobile devices called '''''[[https://www.facebook.com/pokemondsland/ Pokéland]]''''' ''Legends''[[labelnote:*]]Bonus points for using actual Pokémon (well, most of them) instead of [[CaptainErsatz plain]] [[{{Expy}} knockoffs]], despite the "official" artwork and preview screenshots trying to assure you otherwise.[[/labelnote]]? That game has gone through multiple name changes (currently ''Spirit Monster (Legends)'' as of this writing) presumably to avoid getting sued, though, but it's still hilarious to see that an actual, official ''Pokémon'' game shares the name with an unlicensed product.

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* OlderThanTheyThink: OlderThanTheyThink:
** This Nintendo toys-to-life series came out before [[Toys/amiibo the second and more well-known one]] came out a year later
**
Crosses over with HilariousInHindsight. The first entry of this SpinOff series for mobile phones is called ''PokéLand'', but wouldn't you believe that there already exists an [[UnlicensedGame unlicensed]] ''Pokémon'' game for mobile devices called '''''[[https://www.facebook.com/pokemondsland/ Pokéland]]''''' ''Legends''[[labelnote:*]]Bonus points for using actual Pokémon (well, most of them) instead of [[CaptainErsatz plain]] [[{{Expy}} knockoffs]], despite the "official" artwork and preview screenshots trying to assure you otherwise.[[/labelnote]]? That game has gone through multiple name changes (currently ''Spirit Monster (Legends)'' as of this writing) presumably to avoid getting sued, though, but it's still hilarious to see that an actual, official ''Pokémon'' game shares the name with an unlicensed product.
Is there an issue? Send a MessageReason:
None


* OlderThanTheyThink: Crosses over with HilariousInHindsight. The first entry of this SpinOff series for mobile phones is called ''PokéLand'', but would you believe that there already exists an [[UnlicensedGame unlicensed]] ''Pokémon'' game for mobile devices called '''''[[https://www.facebook.com/pokemondsland/ Pokéland]]''''' ''Legends''[[labelnote:*]]Bonus points for using actual Pokémon (well, most of them) instead of [[CaptainErsatz plain]] [[{{Expy}} knockoffs]], despite the "official" artwork and preview screenshots trying to assure you otherwise.[[/labelnote]]? That game has gone through multiple name changes (currently ''Spirit Monster (Legends)'' as of this writing) presumably to avoid getting sued, though, but it's still hilarious to see that an actual, official ''Pokémon'' game shares the name with an unlicensed product.

to:

* OlderThanTheyThink: Crosses over with HilariousInHindsight. The first entry of this SpinOff series for mobile phones is called ''PokéLand'', but would wouldn't you believe that there already exists an [[UnlicensedGame unlicensed]] ''Pokémon'' game for mobile devices called '''''[[https://www.facebook.com/pokemondsland/ Pokéland]]''''' ''Legends''[[labelnote:*]]Bonus points for using actual Pokémon (well, most of them) instead of [[CaptainErsatz plain]] [[{{Expy}} knockoffs]], despite the "official" artwork and preview screenshots trying to assure you otherwise.[[/labelnote]]? That game has gone through multiple name changes (currently ''Spirit Monster (Legends)'' as of this writing) presumably to avoid getting sued, though, but it's still hilarious to see that an actual, official ''Pokémon'' game shares the name with an unlicensed product.
Is there an issue? Send a MessageReason:
None


* OlderThanTheyThink: Crosses over with HilariousInHindsight. Would you believe that there already exists an [[UnlicensedGame unlicensed]] ''Pokémon'' game for mobile devices called '''''[[https://www.facebook.com/pokemondsland/ Pokéland]]''''' ''Legends''[[labelnote:*]]Bonus points for using actual Pokémon (well, most of them) instead of [[CaptainErsatz plain]] [[{{Expy}} knockoffs]], despite the "official" artwork and preview screenshots trying to assure you otherwise.[[/labelnote]]? That game has gone through multiple name changes (currently ''Spirit Monster (Legends)'' as of this writing) presumably to avoid getting sued, though, but it's still hilarious to see that an actual, official ''Pokémon'' game shares the name with an unlicensed product.

to:

* OlderThanTheyThink: Crosses over with HilariousInHindsight. Would The first entry of this SpinOff series for mobile phones is called ''PokéLand'', but would you believe that there already exists an [[UnlicensedGame unlicensed]] ''Pokémon'' game for mobile devices called '''''[[https://www.facebook.com/pokemondsland/ Pokéland]]''''' ''Legends''[[labelnote:*]]Bonus points for using actual Pokémon (well, most of them) instead of [[CaptainErsatz plain]] [[{{Expy}} knockoffs]], despite the "official" artwork and preview screenshots trying to assure you otherwise.[[/labelnote]]? That game has gone through multiple name changes (currently ''Spirit Monster (Legends)'' as of this writing) presumably to avoid getting sued, though, but it's still hilarious to see that an actual, official ''Pokémon'' game shares the name with an unlicensed product.
Is there an issue? Send a MessageReason:
None


* OlderThanTheyThink: Crosses over with HilariousInHindsight. Would you believe that there already exists an [[UnlicensedGame unlicensed]] ''Pokémon'' game for mobile devices called '''''[[https://www.facebook.com/pokemondsland/ Pokéland]]''''' ''Legends''[[labelnote:*]]Bonus points for using actual Pokémon (well, most of them) instead of [[CaptainErsatz plain]] [[{{Expy}} knockoffs]][[/labelnote]]? That game has gone through multiple name changes (currently ''Spirit Monster (Legends)'' as of this writing) presumably to avoid getting sued, though, but it's still hilarious to see that an actual, official ''Pokémon'' game shares the name with an unlicensed product.

to:

* OlderThanTheyThink: Crosses over with HilariousInHindsight. Would you believe that there already exists an [[UnlicensedGame unlicensed]] ''Pokémon'' game for mobile devices called '''''[[https://www.facebook.com/pokemondsland/ Pokéland]]''''' ''Legends''[[labelnote:*]]Bonus points for using actual Pokémon (well, most of them) instead of [[CaptainErsatz plain]] [[{{Expy}} knockoffs]][[/labelnote]]? knockoffs]], despite the "official" artwork and preview screenshots trying to assure you otherwise.[[/labelnote]]? That game has gone through multiple name changes (currently ''Spirit Monster (Legends)'' as of this writing) presumably to avoid getting sued, though, but it's still hilarious to see that an actual, official ''Pokémon'' game shares the name with an unlicensed product.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* OlderThanTheyThink: Crosses over with HilariousInHindsight. Would you believe that there already exists an [[UnlicensedGame unlicensed]] ''Pokémon'' game for mobile devices called '''''[[https://www.facebook.com/pokemondsland/ Pokéland]]''''' ''Legends''[[labelnote:*]]Bonus points for using actual Pokémon (well, most of them) instead of [[CaptainErsatz plain]] [[{{Expy}} knockoffs]][[/labelnote]]? That game has gone through multiple name changes (currently ''Spirit Monster (Legends)'' as of this writing) presumably to avoid getting sued, though, but it's still hilarious to see that an actual, official ''Pokémon'' game shares the name with an unlicensed product.
Is there an issue? Send a MessageReason:
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* NightmareFuel: ''Rumble Blast's'' final boss, which [[spoiler:is a rusted key that controls Pokemon]]. Despite [[spoiler:not being a Pokemon]], it gets its own cry! Said cry sounds like [[HellIsThatNoise the screams of the damned.]]

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* NightmareFuel: ''Rumble Blast's'' final boss, which [[spoiler:is a rusted key that controls Pokemon]]. Despite [[spoiler:not being a Pokemon]], it gets its own cry! Said cry sounds like [[HellIsThatNoise the screams of the damned.]]
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** The "Dark Four" challenge, also in ''World''. Even if you have a high enough Power Level so that most of the Mooks are easy to KO, there's still one problem: Your Mii. Like before, getting your Mii [=KO'd=] is an instant loss, but at least before you could try pushing them out of harm's way. Here your Mii is even more of a sitting duck than they are in the "Restaurant Opening" challenge as they stand frozen in place (with you unable to move them at all) in the center of the two arenas unable to do anything but toss buffs, and of course all the enemy Pokemon go after them instead of you. Speaking of which, all of the enemy Pokemon are capable of inflicting pretty much every movement-impairing status ailment in the game. (Such as sleeping, Confusion, or just straight up not moving.) Even you you somehow manage to move your Mii, they will instantly be teleported back to the center of the arena into harm's way. Think that's bad enough? The final boss of this challenge is Yveltal, who will happily ignore you in favor of your Mii, who in their frozen spot is just within range to be hit by Oblivion Wing. At that point it's pretty much a race to KO Yveltal before he completely drains your Mii's health bar, which will likely already be a good ways down from everything you faced before. (And Oblivion Wing restores Yveltal's health, too.) To top it all off, unless you're really fast, fulfilling all of the challenge's bonus conditions in one go is next to impossible. (Clear the battle in 180 seconds ''while also'' not destroying any forts, which means waiting for all the forts to empty out their Pokemon. It doesn't help that there's a several-second long delay between defeating one wave and the fort spitting out the next one, and the Joltik/Galvantula ones have about 5 or 6 waves apiece.)

to:

** The "Dark Four" challenge, also in ''World''. Even if you have a high enough Power Level so that most of the Mooks are easy to KO, there's still one problem: Your Mii. Like before, getting your Mii [=KO'd=] is an instant loss, but at least before you could try pushing them out of harm's way. Here your Mii is even more of a sitting duck than they are in the "Restaurant Opening" challenge as they stand frozen in place (with you unable to move them at all) in the center of the two arenas unable to do anything but toss buffs, and of course all the enemy Pokemon go after them instead of you. Speaking of which, all of the enemy Pokemon are capable of inflicting pretty much every movement-impairing status ailment in the game. (Such as sleeping, Confusion, or just straight up not moving.) Even you you somehow manage to move your Mii, they will instantly be teleported back to the center of the arena into harm's way. Think that's bad enough? The final boss of this challenge is Yveltal, who will happily ignore you in favor of your Mii, who in their frozen spot is just within range to be hit by Oblivion Wing. At that point it's pretty much a race to KO Yveltal before he completely drains your Mii's health bar, which will likely already be a good ways down from everything you faced before.before[[note]]Although if you have Heal Pulse or a similar attack, Yveltal's 1 damage per shot will mean nothing to your Mii.[[/note]] . (And Oblivion Wing restores Yveltal's health, too.) To top it all off, unless you're really fast, fulfilling all of the challenge's bonus conditions in one go is next to impossible. (Clear the battle in 180 seconds ''while also'' not destroying any forts, which means waiting for all the forts to empty out their Pokemon. It doesn't help that there's a several-second long delay between defeating one wave and the fort spitting out the next one, and the Joltik/Galvantula ones have about 5 or 6 waves apiece.)

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