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** The timeline's version of ''VideoGame/FinalFantasyVII'' uses the RelationshipValues between Tifa, Aerith, or Barrett with Cloud to determine who dies at Sephiroth's hands(or in Barret's case, Shinra's hands). In the real world, [[spoiler: similar variables would be used in Bethesda's ''{{VideoGame/Starfield}}'' to determine which one of the Player Character's companions die during the main quest.]]

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** The timeline's version of ''VideoGame/FinalFantasyVII'' uses the RelationshipValues between Tifa, Aerith, or Barrett with Cloud to determine who dies at Sephiroth's hands(or hands (or in Barret's case, Shinra's hands). In the real world, [[spoiler: similar [[spoiler:similar variables would be used in Bethesda's ''{{VideoGame/Starfield}}'' Creator/{{Bethesda}}'s ''VideoGame/{{Starfield}}'' to determine which one of the Player Character's PlayerCharacter's companions die during the main quest.]]
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** TTL's version of ''VideoGame/FinalFantasyVIII'' is a combination of OTL's ''VIII'' and ''VideoGame/{{Xenogears}}'', with one major change being that the [[SummonMagic Guardian Forces]] of ''VIII'' are now {{Mecha}}s akin to the Gears from OTL's ''Xenogears''. Years later, ''VideoGame/FinalFantasyXVI'' would similarly turn classic ''Final Fantasy'' summons into transformations more akin to mechas than normal summons.
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* HarsherInHindsight: The timeline's version of ''VideoGame/FinalFantasyVII'' uses the RelationshipValues between Tifa, Aerith, or Barrett with Cloud to determine who dies at Sephiroth's hands(or in Barret's case, Shinra's hands). In the real world, [[spoiler: similar variables would be used in Bethesda's ''{{VideoGame/Starfield}}'' to determine which one of the Player Character's companions die during the main quest.]]

to:

* HarsherInHindsight: ** The timeline's version of ''VideoGame/FinalFantasyVII'' uses the RelationshipValues between Tifa, Aerith, or Barrett with Cloud to determine who dies at Sephiroth's hands(or in Barret's case, Shinra's hands). In the real world, [[spoiler: similar variables would be used in Bethesda's ''{{VideoGame/Starfield}}'' to determine which one of the Player Character's companions die during the main quest.]]
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* HarsherInHindsight: The timeline's version of ''VideoGame/FinalFantasyVII'' uses the relationship values between Tifa, Aerith, or Barrett with Cloud to determine who dies at Sephiroth's hands(or in Barret's case, Shinra's hands). In the real world, [[spoiler: similar variables would be used in Bethesda's ''{{VideoGame/Starfield}}'' to determine which one of the Player Character's companions die during the main quest.]]

to:

* HarsherInHindsight: The timeline's version of ''VideoGame/FinalFantasyVII'' uses the relationship values RelationshipValues between Tifa, Aerith, or Barrett with Cloud to determine who dies at Sephiroth's hands(or in Barret's case, Shinra's hands). In the real world, [[spoiler: similar variables would be used in Bethesda's ''{{VideoGame/Starfield}}'' to determine which one of the Player Character's companions die during the main quest.]]
Is there an issue? Send a MessageReason:
None


* HarsherInHindsight: The timeline's version of ''VideoGame/FinalFantasyVII'' uses the relationship values between Tifa, Aerith, or Barrett with Cloud to determine who dies at Sephiroth's hands(or in Barret's case, Shinra's hands). In the real world, [[spoiler: similar variables would be used in Bethesda's {{VideoGame/Starfield}} to determine which one of the Player Character's companions die during the main quest.]]

to:

* HarsherInHindsight: The timeline's version of ''VideoGame/FinalFantasyVII'' uses the relationship values between Tifa, Aerith, or Barrett with Cloud to determine who dies at Sephiroth's hands(or in Barret's case, Shinra's hands). In the real world, [[spoiler: similar variables would be used in Bethesda's {{VideoGame/Starfield}} ''{{VideoGame/Starfield}}'' to determine which one of the Player Character's companions die during the main quest.]]
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None

Added DiffLines:

* HarsherInHindsight: The timeline's version of ''VideoGame/FinalFantasyVII'' uses the relationship values between Tifa, Aerith, or Barrett with Cloud to determine who dies at Sephiroth's hands(or in Barret's case, Shinra's hands). In the real world, [[spoiler: similar variables would be used in Bethesda's {{VideoGame/Starfield}} to determine which one of the Player Character's companions die during the main quest.]]
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** The [[https://www.alternatehistory.com/forum/threads/player-two-start-an-snes-cd-timeline.280151/page-161#post-11785360 August 1999 post]] made on December 31, 2015 revealed that Creator/DrewBarrymore is the host of ''Series/LateNight'' in 2012. In real life, Barrymore launched her own eponymous TalkShow in 2020, albeit in daytime rather than late at night, and despite struggling initially, it would eventually find its footing and become one of the most popular daytime talk shows in the US.
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** This timeline's version of the ''[[VideoGame/{{Forza}} Forza Motorsport]]'' franchise is explicitly stated to be the successor to the ''VideoGame/ProjectGothamRacing'' series (effectively butterflying away [=PGR3=] and [=PGR4=]). The map in ''Forza Horizon 4'' not only features Edinburgh (one of the cities in [=PGR2=]) as a drivable area, [[https://www.youtube.com/watch?v=UqYyvKWLn04 with both games having a circuit centered around the Princes Street Gardens and Edinburgh Castle and with near-identical layouts to boot]], but one of the chapters in the [=LaRacer@Horizon=] story directly references [=PGR2=], with the player going to Edinburgh to set some skill scores using a Ferrari [=F355=], a car that was a mainstay in every single entry of the PGR series. ''Forza Horizon 5'' also makes a reference to PGR. As per [[https://support.forzamotorsport.net/hc/en-us/articles/4402249796243-Forza-Horizon-5-Announce-FAQ the pre-release FAQ]], "''A social currency awarded between players for positive acts, unlocking flairs that can be attached to a player’s label and visible to others.''" is known as "Kudos", which is also the term used to refer to skill score in the PGR games.

to:

** This timeline's version of the ''[[VideoGame/{{Forza}} Forza Motorsport]]'' franchise is explicitly stated to be the successor to the ''VideoGame/ProjectGothamRacing'' series (effectively butterflying away [=PGR3=] and [=PGR4=]). The map in ''Forza Horizon 4'' not only features Edinburgh (one of the cities in [=PGR2=]) as a drivable area, [[https://www.youtube.[[http://youtube.com/watch?v=UqYyvKWLn04 with both games having a circuit centered around the Princes Street Gardens and Edinburgh Castle and with near-identical layouts to boot]], but one of the chapters in the [=LaRacer@Horizon=] story directly references [=PGR2=], with the player going to Edinburgh to set some skill scores using a Ferrari [=F355=], a car that was a mainstay in every single entry of the PGR series. ''Forza Horizon 5'' also makes a reference to PGR. As per [[https://support.forzamotorsport.net/hc/en-us/articles/4402249796243-Forza-Horizon-5-Announce-FAQ the pre-release FAQ]], "''A social currency awarded between players for positive acts, unlocking flairs that can be attached to a player’s label and visible to others.''" is known as "Kudos", which is also the term used to refer to skill score in the PGR games.
Is there an issue? Send a MessageReason:
Oops


** This timeline's version of the ''[[VideoGame/{{Forza}} Forza Motorsport]]'' franchise is explicitly stated to be the successor to the ''VideoGame/ProjectGothamRacing'' series (effectively butterflying away [=PGR3=] and [=PGR4=]). The map in ''Forza Horizon 4'' not only features Edinburgh (one of the cities in [=PGR2=]) as a drivable area, [[youtube.com/watch?v=UqYyvKWLn04 with both games having a circuit centered around the Princes Street Gardens and Edinburgh Castle and with near-identical layouts to boot]], but one of the chapters in the [=LaRacer@Horizon=] story directly references [=PGR2=], with the player going to Edinburgh to set some skill scores using a Ferrari [=F355=], a car that was a mainstay in every single entry of the PGR series. ''Forza Horizon 5'' also makes a reference to PGR. As per [[https://support.forzamotorsport.net/hc/en-us/articles/4402249796243-Forza-Horizon-5-Announce-FAQ the pre-release FAQ]], "''A social currency awarded between players for positive acts, unlocking flairs that can be attached to a player’s label and visible to others.''" is known as "Kudos", which is also the term used to refer to skill score in the PGR games.

to:

** This timeline's version of the ''[[VideoGame/{{Forza}} Forza Motorsport]]'' franchise is explicitly stated to be the successor to the ''VideoGame/ProjectGothamRacing'' series (effectively butterflying away [=PGR3=] and [=PGR4=]). The map in ''Forza Horizon 4'' not only features Edinburgh (one of the cities in [=PGR2=]) as a drivable area, [[youtube.[[http://youtube.com/watch?v=UqYyvKWLn04 with both games having a circuit centered around the Princes Street Gardens and Edinburgh Castle and with near-identical layouts to boot]], but one of the chapters in the [=LaRacer@Horizon=] story directly references [=PGR2=], with the player going to Edinburgh to set some skill scores using a Ferrari [=F355=], a car that was a mainstay in every single entry of the PGR series. ''Forza Horizon 5'' also makes a reference to PGR. As per [[https://support.forzamotorsport.net/hc/en-us/articles/4402249796243-Forza-Horizon-5-Announce-FAQ the pre-release FAQ]], "''A social currency awarded between players for positive acts, unlocking flairs that can be attached to a player’s label and visible to others.''" is known as "Kudos", which is also the term used to refer to skill score in the PGR games.
Is there an issue? Send a MessageReason:
None


** This timeline's version of the ''[[VideoGame/{{Forza}} Forza Motorsport]]'' franchise is explicitly stated to be the successor to the ''VideoGame/ProjectGothamRacing'' series (effectively butterflying away [=PGR3=] and [=PGR4=]). The map in ''Forza Horizon 4'' not only features Edinburgh (one of the cities in [=PGR2=]) as a drivable area, with both games having a circuit centered around the Princes Street Gardens and Edinburgh Castle and with near-identical layouts to boot, but one of the chapters in the [=LaRacer@Horizon=] story directly references [=PGR2=], with the player going to Edinburgh to set some skill scores using a Ferrari [=F355=], a car that was a mainstay in every single entry of the PGR series. ''Forza Horizon 5'' also makes a reference to PGR. As per [[https://support.forzamotorsport.net/hc/en-us/articles/4402249796243-Forza-Horizon-5-Announce-FAQ the pre-release FAQ]], "''A social currency awarded between players for positive acts, unlocking flairs that can be attached to a player’s label and visible to others.''" is known as "Kudos", which is also the term used to refer to skill score in the PGR games.

to:

** This timeline's version of the ''[[VideoGame/{{Forza}} Forza Motorsport]]'' franchise is explicitly stated to be the successor to the ''VideoGame/ProjectGothamRacing'' series (effectively butterflying away [=PGR3=] and [=PGR4=]). The map in ''Forza Horizon 4'' not only features Edinburgh (one of the cities in [=PGR2=]) as a drivable area, [[youtube.com/watch?v=UqYyvKWLn04 with both games having a circuit centered around the Princes Street Gardens and Edinburgh Castle and with near-identical layouts to boot, boot]], but one of the chapters in the [=LaRacer@Horizon=] story directly references [=PGR2=], with the player going to Edinburgh to set some skill scores using a Ferrari [=F355=], a car that was a mainstay in every single entry of the PGR series. ''Forza Horizon 5'' also makes a reference to PGR. As per [[https://support.forzamotorsport.net/hc/en-us/articles/4402249796243-Forza-Horizon-5-Announce-FAQ the pre-release FAQ]], "''A social currency awarded between players for positive acts, unlocking flairs that can be attached to a player’s label and visible to others.''" is known as "Kudos", which is also the term used to refer to skill score in the PGR games.

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