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Up To Eleven is a defunct trope


** Every final strategy stage, having taken a DifficultySpike from #1-9. Their Majiyaba stages take this UpToEleven.

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** Every final strategy stage, having taken a DifficultySpike from #1-9. Their Majiyaba stages take this UpToEleven.up to eleven.

Changed: 206

Removed: 208

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Indentation


* AnticlimaxBoss:
** As the game progresses and more newer and powerful units become available as supports, bosses that were previously seen as difficult in the game's early stages are now a cakewalk with the right gold units.

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* AnticlimaxBoss:
**
AnticlimaxBoss: As the game progresses and more newer and powerful units become available as supports, bosses that were previously seen as difficult in the game's early stages are now a cakewalk with the right gold units.
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* DarthWiki/MostAnnoyingSound:
** Dayon's wailing.
** Hatabou's "Dajo, dajo" can get very repetitive after a while.
*** Averted in the North American version, due to a lack of voice clips.
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* MostAnnoyingSound:

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* MostAnnoyingSound:DarthWiki/MostAnnoyingSound:

Added: 163

Changed: 10

Removed: 161

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* CrowningMomentOfAwesome:
** Defeating a Level 6+ Angel Hatabou.
** Beating a Majiyaba (purple) stage and getting your well-deserved special ticket/many diamonds.



* SugarWiki/MomentOfAwesome:
** Defeating a Level 6+ Angel Hatabou.
** Beating a Majiyaba (purple) stage and getting your well-deserved special ticket/many diamonds.



* MostWonderfulSound:

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* MostWonderfulSound:SugarWiki/MostWonderfulSound:

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