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* FriendlyFandoms: With ARG/WelcomeHomeClownIllustrations that both involve horror takes on ''Series/SesameStreet''-esque puppet shows whose characters have similar design cues that launched in the same year.

to:

* FriendlyFandoms: With ARG/WelcomeHomeClownIllustrations that ''[[ARG/WelcomeHomeClownIllustrations Welcome Home]]'', since both involve horror takes on ''Series/SesameStreet''-esque puppet shows whose characters have similar design cues that launched in the same year.year.
* GameBreaker: Junebug in Neighborhorde mode (essentially this game's version of ''Franchise/ResidentEvil''[='=]s The Mercenaries mode). Her only weapon is ''[[GatlingGood The Conclusion]] with infinite ammo''. She may start out as a MightyGlacier, but just a few chocolate bars turn her into a LightningBruiser.
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There's now a dedicated Fridge page for this game. I'm cutting the Fridge Brilliance entry here and moving it over to the Fridge page where it should be.


* FridgeBrilliance:
** Gordon never questions the fact that the puppets are sentient and doesn't even seem that phased by their attempts at violence, instead treating it all with a weary gruffness. Because he's a human character on a muppet production. Even if that role is as a horror survivor instead of a friend or villain, the humans in muppet productions never treat it as strange to interact with puppets the way they do. Of course Gordon treats it as normal.
** The five puppets involved in obtaining the GoldenEnding all represent one of the [[https://en.wikipedia.org/wiki/Five_stages_of_grief five stages of grief]]: [[spoiler:Pearl is blind and literally can't see how things have degraded in the studio (denial). The Pups have gone feral due to hunger and attack whoever they see (anger). Ray constantly tries to "fix" the plumbing without being able to ever address the underlying problem (bargaining, described as "the hope that the individual can avoid a cause of grief"). Goblette is depressed and apparently trying to feel better by eating food... and Ricky is fully aware of the situation and is trying to improve it for everyone (acceptance). To get the best ending, Gordon must help the puppets overcome their issues, but Ricky has already overcome his own; instead, ''he'' is the one trying to help Gordon, offering him a place in the Neighborhood as a way to deal with his own trauma]].
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* GeniusBonus: At one point, an uninteractable note features upside-down text which, upon rotation, is revealed to be a section of ''[[{{Literature/Confessions}} the Confessions of Saint Augustine]]'' regarding the presence of good even in evil things or people. [[EveryoneIsJesusInPurgatory Topical!]]

to:

* GeniusBonus: At one point, an uninteractable note features upside-down text which, upon rotation, is revealed to be a section of ''[[{{Literature/Confessions}} ''[[Literature/ConfessionsSaintAugustine the Confessions of Saint Augustine]]'' regarding the presence of good even in evil things or people. [[EveryoneIsJesusInPurgatory Topical!]]
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* AntiClimaxBoss: [[spoiler: The Amalgamuppet, the FinalBoss of the game, is a very simplistic fight. It's fairly slow, the few melee attacks it has are easily avoided and it doesn't have much health either. You don't even need to defeat it, since all that's required to win is to flip the emergency lockdown switch and run around until the exit gate opens. It doesn't help that while the Unfriendly Neighbors are explained, the Amalgamuppet has [[GiantSpaceFleaOutOfNowhere just seems to exist to give the game a final boss.]]]]

to:

* AntiClimaxBoss: [[spoiler: The Amalgamuppet, the FinalBoss of the game, is a very simplistic fight. It's fairly slow, the few melee attacks it has are easily avoided and it doesn't have much health either. You don't even need to defeat it, since all that's required to win is to flip the emergency lockdown switch and run around until the exit gate opens. It doesn't help that while the Unfriendly Neighbors are explained, the Amalgamuppet has [[GiantSpaceFleaOutOfNowhere just seems to exist to give the game a final boss.]]]]
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** The five puppets involved in obtaining the GoldenEnding all represent one of the [[https://en.wikipedia.org/wiki/Five_stages_of_grief five stages of grief]]: [[spoiler:Pearl is blind (denial), the Pups have gone feral due to hunger (anger), Ray constantly tries to "fix" the plumbing (bargaining, described as "the hope that the individual can avoid a cause of grief"), Goblette is depressed, and Ricky is fully aware of the situation (acceptance). To get the best ending, Gordon must help the puppets overcome their issues, but Ricky has already overcome his own; instead, ''he'' is the one trying to help Gordon, offering him a place in the Neighborhood as a way to deal with his own trauma]].
* FriendlyFandoms: With ARG/WelcomeHomeClownIllustrations that both involve horror takes on Series/SesameStreet -esque puppet shows whose characters have similar design cues that launched in the same year.

to:

** The five puppets involved in obtaining the GoldenEnding all represent one of the [[https://en.wikipedia.org/wiki/Five_stages_of_grief five stages of grief]]: [[spoiler:Pearl is blind (denial), and literally can't see how things have degraded in the studio (denial). The Pups have gone feral due to hunger (anger), and attack whoever they see (anger). Ray constantly tries to "fix" the plumbing without being able to ever address the underlying problem (bargaining, described as "the hope that the individual can avoid a cause of grief"), grief"). Goblette is depressed, depressed and apparently trying to feel better by eating food... and Ricky is fully aware of the situation and is trying to improve it for everyone (acceptance). To get the best ending, Gordon must help the puppets overcome their issues, but Ricky has already overcome his own; instead, ''he'' is the one trying to help Gordon, offering him a place in the Neighborhood as a way to deal with his own trauma]].
* FriendlyFandoms: With ARG/WelcomeHomeClownIllustrations that both involve horror takes on Series/SesameStreet -esque ''Series/SesameStreet''-esque puppet shows whose characters have similar design cues that launched in the same year.



* InformedWrongness: A lot of notes and newspaper clippings are clearly meant to paint the cynical, selfish adults as in the wrong, but [[JerkassHasAPoint a lot of them make genuine good points]]. One note from a concerned mother notes that morals from the show like "Always put others before yourself" might be a bad moral to teach as it lacks nuance and opens the impressionable young audience up for being taken advantage of, while a newspaper article reflecting on the war points out that the noble, selfless purposes that said war was fought for turned out to be nothing but lies used to justify the horrors being committed. It's hard to fault the people of the city for abandoning "friendliness" in favor of living for themselves after such an event.

to:

* InformedWrongness: A lot of notes and newspaper clippings are clearly meant to paint the cynical, selfish adults as in the wrong, but [[JerkassHasAPoint a lot of them make genuine good points]]. One note from a concerned mother notes that morals from the show like "Always put others before yourself" might be a bad moral to teach as it lacks nuance and opens the impressionable young audience up for being taken advantage of, while a newspaper article reflecting on the war points out that the noble, selfless purposes that said war was fought for turned out to be nothing but lies used to justify the horrors being committed. It's hard to fault the people of the city for abandoning vague "friendliness" in favor of living for themselves after such an event.

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* BigLippedAlligatorMoment: The curtains creature that you fight while trying to exit the offices after getting the front door key. It has absolutely ZERO build-up or foreshadowing, looks like a wall of bubblegum with multiple eyes and big lips, attacks you by spitting out puppet carcasses, and after you defeat it, it flies out the window, never to be seen again.

to:

* AntiClimaxBoss: [[spoiler: The Amalgamuppet, the FinalBoss of the game, is a very simplistic fight. It's fairly slow, the few melee attacks it has are easily avoided and it doesn't have much health either. You don't even need to defeat it, since all that's required to win is to flip the emergency lockdown switch and run around until the exit gate opens. It doesn't help that while the Unfriendly Neighbors are explained, the Amalgamuppet has [[GiantSpaceFleaOutOfNowhere just seems to exist to give the game a final boss.]]]]
* BigLippedAlligatorMoment: The curtains curtain creature that you fight while trying to exit the offices after getting the front door key. It has absolutely ZERO build-up or foreshadowing, looks like a wall of bubblegum with multiple eyes and big lips, attacks you by spitting out puppet carcasses, and after you defeat it, it flies out the window, never to be seen again.


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* DisappointingLastLevel: After spending the entire game trying to reach the antenna on top of the MFN tower, [[spoiler: the game's climax takes place in an abandoned underground studio that Gordon happens to fall into after shutting off the broadcast. While the Unfriendly Neighborhood is an interesting idea, setting up a proper horror scenario by giving you a flashlight to tread through a place filled with puppets that [[GoMadFromTheRevelation went completely insane after witnessing the cruelty of the world]], the area is ''extremely short''. All it consists of is one singular curved corridor that you are chased through, followed by a very easy FinalBoss.]]
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** The five puppets involved in obtaining the GoldenEnding all represent one of the [[https://en.wikipedia.org/wiki/Five_stages_of_grief]]: [[spoiler:Pearl is blind (denial), the Pups have gone feral due to hunger (anger), Ray constantly tries to "fix" the plumbing (bargaining, described as "the hope that the individual can avoid a cause of grief"), Goblette is depressed, and Ricky is fully aware of the situation (acceptance). To get the best ending, Gordon must help the puppets overcome their issues, but Ricky has already overcome his own; instead, ''he'' is the one trying to help Gordon, offering him a place in the Neighborhood as a way to deal with his own trauma]].

to:

** The five puppets involved in obtaining the GoldenEnding all represent one of the [[https://en.wikipedia.org/wiki/Five_stages_of_grief]]: org/wiki/Five_stages_of_grief five stages of grief]]: [[spoiler:Pearl is blind (denial), the Pups have gone feral due to hunger (anger), Ray constantly tries to "fix" the plumbing (bargaining, described as "the hope that the individual can avoid a cause of grief"), Goblette is depressed, and Ricky is fully aware of the situation (acceptance). To get the best ending, Gordon must help the puppets overcome their issues, but Ricky has already overcome his own; instead, ''he'' is the one trying to help Gordon, offering him a place in the Neighborhood as a way to deal with his own trauma]].

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* FridgeBrilliance: Gordon never questions the fact that the puppets are sentient and doesn't even seem that phased by their attempts at violence, instead treating it all with a weary gruffness. Because he's a human character on a muppet production. Even if that role is as a horror survivor instead of a friend or villain, the humans in muppet productions never treat it as strange to interact with puppets the way they do. Of course Gordon treats it as normal.

to:

* FridgeBrilliance: FridgeBrilliance:
**
Gordon never questions the fact that the puppets are sentient and doesn't even seem that phased by their attempts at violence, instead treating it all with a weary gruffness. Because he's a human character on a muppet production. Even if that role is as a horror survivor instead of a friend or villain, the humans in muppet productions never treat it as strange to interact with puppets the way they do. Of course Gordon treats it as normal. normal.
** The five puppets involved in obtaining the GoldenEnding all represent one of the [[https://en.wikipedia.org/wiki/Five_stages_of_grief]]: [[spoiler:Pearl is blind (denial), the Pups have gone feral due to hunger (anger), Ray constantly tries to "fix" the plumbing (bargaining, described as "the hope that the individual can avoid a cause of grief"), Goblette is depressed, and Ricky is fully aware of the situation (acceptance). To get the best ending, Gordon must help the puppets overcome their issues, but Ricky has already overcome his own; instead, ''he'' is the one trying to help Gordon, offering him a place in the Neighborhood as a way to deal with his own trauma]].
Is there an issue? Send a MessageReason:
None


* InformedWrongness: A lot of notes and newspaper clippings are clearly meant to paint the cynical, selfish adults as in the wrong, but a lot of them make genuine good points. One note from a concerned mother notes that morals from the show like "Always put others before yourself" might be a bad moral to teach as it lacks nuance and opens the impressionable young audience up for being taken advantage of, while a newspaper article reflecting on the war points out that the noble, selfless purposes that said war was fought for turned out to be nothing but lies used to justify the horrors being committed. It's hard to fault the people of the city for abandoning "friendliness" in favor of living for themselves after such an event.

to:

* InformedWrongness: A lot of notes and newspaper clippings are clearly meant to paint the cynical, selfish adults as in the wrong, but [[JerkassHasAPoint a lot of them make genuine good points.points]]. One note from a concerned mother notes that morals from the show like "Always put others before yourself" might be a bad moral to teach as it lacks nuance and opens the impressionable young audience up for being taken advantage of, while a newspaper article reflecting on the war points out that the noble, selfless purposes that said war was fought for turned out to be nothing but lies used to justify the horrors being committed. It's hard to fault the people of the city for abandoning "friendliness" in favor of living for themselves after such an event.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InformedWrongness: A lot of notes and newspaper clippings are clearly meant to paint the cynical, selfish adults as in the wrong, but a lot of them make genuine good points. One note from a concerned mother notes that morals from the show like "Always put others before yourself" might be a bad moral to teach as it lacks nuance and opens the impressionable young audience up for being taken advantage of, while a newspaper article reflecting on the war points out that the noble, selfless purposes that said war was fought for turned out to be nothing but lies used to justify the horrors being committed. It's hard to fault the people of the city for abandoning "friendliness" in favor of living for themselves after such an event.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FridgeBrilliance: Gordon never questions the fact that the puppets are sentient and doesn't even seem that phased by their attempts at violence, instead treating it all with a weary gruffness. Because he's a human character on a muppet production. Even if that role is as a horror survivor instead of a friend or villain, the humans in muppet productions never treat it as strange to interact with puppets the way they do. Of course Gordon treats it as normal.
Is there an issue? Send a MessageReason:
None


* WoobieSpecies: The sentient puppets that once starred in the titular show have had it rough since the studio was abandoned. A combination of isolation and [[spoiler:witnessing the worst of humanity via television]] has driven practically all of them insane, leaving them constantly babbling incoherent nonsense to themselves and unknowingly attacking Gordon when he approaches. A few of them even talk about wishing they had friends other than the other puppets they're stuck with.

to:

* WoobieSpecies: The sentient puppets that once starred in the titular show have had it rough since the studio was abandoned. A combination of isolation and [[spoiler:witnessing the worst of humanity via television]] has driven practically all of them insane, leaving them constantly babbling incoherent nonsense to themselves and unknowingly attacking Gordon when he approaches. A few of them even talk about wishing they had friends other than the other puppets they're stuck with.with.
----

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* AccidentalAesop: While the main lesson of the game is about being nice and respecting one another, an equally valid lesson could be to never leave any minor or childish character without adult supervision. This is what led to the puppets in the current behaving as they do, [[spoiler: they were left alone to watch TV and they were mentally broken by how "mean" the outside world was during wartime, and it eventually led to the creation of the Unfriendly Neighborhood]].
** Materialism is not the ideal way to happiness. It's telling in the "Bad" Ending which happens if Gordon does not take the time to help the puppets with their issues and just beelines towards his main goal of disabling the antenna. Sure, Gordon saves his job and even receives a promotion along with all the benefits but his PTSD and issues are still lingering beneath the surface.

to:

* AccidentalAesop: AccidentalAesop:
**
While the main lesson of the game is about being nice and respecting one another, an equally valid lesson could be to never "never leave any minor or childish character without adult supervision.supervision". This is what led to the puppets in the current behaving as they do, [[spoiler: they were left alone to watch TV and they were mentally broken by how "mean" the outside world was during wartime, and it eventually led to the creation of the Unfriendly Neighborhood]].
** Materialism "Materialism is not the ideal way to happiness.happiness". It's telling in the "Bad" Ending which happens if Gordon does not take the time to help the puppets with their issues and just beelines towards his main goal of disabling the antenna. Sure, Gordon saves his job and even receives a promotion along with all the benefits but his PTSD and issues are still lingering beneath the surface.



* CrossesTheLineTwice: Practically ''everything'' the puppets say in their rambling crosses it several times over. They'll do such things as explaining how to eat your own hands, describing a time where they beat up a friend before randomly making up, and commanding kids to smash open their [=TVs=], all in an incredibly dopey voice while waving their arms around like a madman.

to:

* CrossesTheLineTwice: Practically ''everything'' the puppets say in their rambling crosses it several times over. They'll do such things as explaining how to eat your own hands, describing a time where when they beat up a friend before randomly making up, and commanding kids to smash open their [=TVs=], all in an incredibly dopey voice while waving their arms around like a madman.



* GeniusBonus: At one point, an uninteractable note features upside down text which, upon rotation, is revealed to be a section of ''[[{{Literature/Confessions}} the Confessions of Saint Augustine]]'' regarding the presence of good even in evil things or people. [[EveryoneIsJesusInPurgatory Topical!]]

to:

* GeniusBonus: At one point, an uninteractable note features upside down upside-down text which, upon rotation, is revealed to be a section of ''[[{{Literature/Confessions}} the Confessions of Saint Augustine]]'' regarding the presence of good even in evil things or people. [[EveryoneIsJesusInPurgatory Topical!]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Materialism is not the ideal way to happiness. It's telling in the "Bad" Ending which happens if Gordon does not take the time to help the puppets with their issues and just beelines towards his main goal of disabling the antenna. Sure, Gordon saves his job and even receives a promotion along with all the benefits but his PTSD and issues are still lingering beneath the surface.
Is there an issue? Send a MessageReason:
Thank you for changing the entry, I got a little carried away with writing the entry.


* AccidentalAesop: While the main lesson of the game is about being nice and respecting one another, an equally valid lesson could be to never leave any minor or childish character without adult supervision, which is what lead to the puppets in the current behaving as they do and [[spoiler:caused some of them to watch TV, be broken by how "mean" the outside world was, and eventually lead to the creation of the Unfriendly Neighborhood]].

to:

* AccidentalAesop: While the main lesson of the game is about being nice and respecting one another, an equally valid lesson could be to never leave any minor or childish character without adult supervision, which supervision. This is what lead led to the puppets in the current behaving as they do and [[spoiler:caused some of them do, [[spoiler: they were left alone to watch TV, be TV and they were mentally broken by how "mean" the outside world was, was during wartime, and it eventually lead led to the creation of the Unfriendly Neighborhood]].
Is there an issue? Send a MessageReason:
Slightly changing it to make it a bit less wordy and adding an example/further context.


* AccidentalAesop: While the main lesson of the game is about being nice and respecting one another, there is another lesson to the game. The events of the games happened because the puppets were left unsupervised to watch something they were too young to watch, so that scenario presents the lesson "Respect the age rating of media products, kids aren't able to handle or understand such adult topics maturely and it might affect their outlook on life or affect their behavior. Parental guidance means there are some subjects and themes that require adult supervision, it shouldn't be depended on as a babysitting tool".

to:

* AccidentalAesop: While the main lesson of the game is about being nice and respecting one another, there is another an equally valid lesson could be to the game. The events of the games happened because the puppets were left unsupervised to watch something they were too young to watch, so that scenario presents the lesson "Respect the age rating of media products, kids aren't able to handle never leave any minor or understand such adult topics maturely and it might affect their outlook on life or affect their behavior. Parental guidance means there are some subjects and themes that require childish character without adult supervision, it shouldn't which is what lead to the puppets in the current behaving as they do and [[spoiler:caused some of them to watch TV, be depended on as a babysitting tool". broken by how "mean" the outside world was, and eventually lead to the creation of the Unfriendly Neighborhood]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* JustHereForGodzilla: Fans of ''WebVideo/{{Arlo}}'' came in droves when it was revealed that he would be voicing a character in the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GeniusBonus: At one point, an uninteractable note features upside down text which, upon rotation, is revealed to be a section of ''[[{{Literature/Confessions}} the Confessions of Saint Augustine]]'' regarding the presence of good even in evil things or people. [[EveryoneIsJesusInPurgatory Topical!]]
-->''"For corruption injures, but unless it diminished goodness, it could not injure. Either then corruption injures not, which cannot be; or which is most certain, all which is corrupted is deprived of good."''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AccidentalAesop: While the main lesson of the game is about being nice and respecting one another, there is another lesson to the game. The events of the games happened because the puppets were left unsupervised to watch something they were too young to watch, so that scenario presents the lesson "Respect the age rating of media products, kids aren't able to handle or understand such adult topics maturely and it might affect their outlook on life or affect their behavior. Parental guidance means there are some subjects and themes that require adult supervision, it shouldn't be depended on as a babysitting tool".
Is there an issue? Send a MessageReason:
None


* FriendlyFandoms: With ARG/WelcomeHomeClownIllustrations that both involve horror takes on Series/SesameStreet -esque puppet shows whose characters have similar designs cues that launched in the same year.

to:

* FriendlyFandoms: With ARG/WelcomeHomeClownIllustrations that both involve horror takes on Series/SesameStreet -esque puppet shows whose characters have similar designs design cues that launched in the same year.
Is there an issue? Send a MessageReason:
None


* BigLippedAligatorMoment: The curtains creature that you fight while trying to exit the offices after getting the front door key. It has absolutely ZERO build-up or foreshadowing, looks like a wall of bubblegum with multiple eyes and big lips, attacks you by spitting out puppet carcasses, and after you defeat it, it flies out the window, never to be seen again.

to:

* BigLippedAligatorMoment: BigLippedAlligatorMoment: The curtains creature that you fight while trying to exit the offices after getting the front door key. It has absolutely ZERO build-up or foreshadowing, looks like a wall of bubblegum with multiple eyes and big lips, attacks you by spitting out puppet carcasses, and after you defeat it, it flies out the window, never to be seen again.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BigLippedAligatorMoment: The curtains creature that you fight while trying to exit the offices after getting the front door key. It has absolutely ZERO build-up or foreshadowing, looks like a wall of bubblegum with multiple eyes and big lips, attacks you by spitting out puppet carcasses, and after you defeat it, it flies out the window, never to be seen again.
Is there an issue? Send a MessageReason:
None


* CrossesTheLineTwice: Practically ''everything'' the puppets say in their rambling crosses it several times over. They'll do such things as explaining how to eat your own hands, describing a time where they beat up a friend before randomly making up, and commanding kids to smash open their [=TVs=], all in an incredibly dopey voice while waving their arms around like a madman.
** One of the best examples of this is in one of Junebug's lines, where she mimics a phone call to a 'Mr. Wallace' and gives a lesson about being honest.
-->'''Junebug:''' Now I know what to say to him... ''[[MotorMouth You're ugly, you're boring, you're untalented, you're unpopular, you're useless, you're unintelligent, you're frustrating!]]'' '''[[ArsonMurderAndJaywalking YOU'RE NOT MY FRIEND!]]''' See? When someone calls, [[BrutalHonesty just tell them the truth!]]



* UglyCute: Pearl the giant bird, [[spoiler: especially during the cutscene where Gordon gives her eyes and glasses back to her.]]

to:

* UglyCute: Pearl the giant bird, [[spoiler: especially during the cutscene where Gordon gives her eyes and glasses back to her.]]]]
* WoobieSpecies: The sentient puppets that once starred in the titular show have had it rough since the studio was abandoned. A combination of isolation and [[spoiler:witnessing the worst of humanity via television]] has driven practically all of them insane, leaving them constantly babbling incoherent nonsense to themselves and unknowingly attacking Gordon when he approaches. A few of them even talk about wishing they had friends other than the other puppets they're stuck with.
Is there an issue? Send a MessageReason:
None


* FriendlyFandoms: With ARG/WelcomeHome that both involve horror takes on Series/SesameStreet -esque puppet shows whose characters have similar designs cues that launched in the same year.

to:

* FriendlyFandoms: With ARG/WelcomeHome ARG/WelcomeHomeClownIllustrations that both involve horror takes on Series/SesameStreet -esque puppet shows whose characters have similar designs cues that launched in the same year.
Is there an issue? Send a MessageReason:
None


* FriendlyFandoms: With WebOriginal/WelcomeHome with horror takes on Series/SesameStreet -esque puppet shows that launched in the same year.

to:

* FriendlyFandoms: With WebOriginal/WelcomeHome with ARG/WelcomeHome that both involve horror takes on Series/SesameStreet -esque puppet shows whose characters have similar designs cues that launched in the same year.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FriendlyFandoms: With WebOriginal/WelcomeHome with horror takes on Series/SesameStreet -esque puppet shows that launched in the same year.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UglyCute: Pearl the giant bird, [[spoiler: especially during the cutscene where Gordon gives her eyes and glasses back to her.]]

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