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I'm pretty sure Star Rush also had the mitten-hands.

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* SpecialEffectsFailure: Look carefully at Bowser's fingers. His nails and thumb are modeled properly, but his other fingers are merged together giving his hands a more mitten-like appearance. This is especially odd since ''Island Tour'' on the same system had his fingers individually rendered.
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At least one of the TRG said "Top 100 according to who!?"

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* SoOkayItsAverage: While fans appreciate the idea of compilation of mini-games throughout the ''Mario Party'' series, it's dragged down by having only one board game map, a focus more on the mini-game gauntlet, and some questionable mini-game picks.
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Fixed a typo.


* SequelDifficultyDrop: "[[FinalBoss The Final Battle]]" from ''Mario Party 4''. Upon being transferred to this game, several changes were made: the platforming sections no longer have a [[TimedMission time limit]], falling into the lava only costs one heart rather than [[OneHitKill killing the player instantly]], and the camera actually follows the player during the final battle against Bowser and is no longer subject to CameraScrew. To make up fot this, the player now starts off with seven hearts as opposed to the original's ten.

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* SequelDifficultyDrop: "[[FinalBoss The Final Battle]]" from ''Mario Party 4''. Upon being transferred to this game, several changes were made: the platforming sections no longer have a [[TimedMission time limit]], falling into the lava only costs one heart rather than [[OneHitKill killing the player instantly]], and the camera actually follows the player during the final battle against Bowser and is no longer subject to CameraScrew. To make up fot for this, the player now starts off with seven hearts as opposed to the original's ten.
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Importing from the main series' YMMV tab

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* ItsEasySoItSucks: ''The Top 100'' is criticized for being very heavily stacked in the player’s favor. The AI is weaker than usual, with Medium being on par with 1-8’s memetically bad Easy (and is, in fact, the lowest difficulty option), with Hard not being much better. Even if by some miracle you do lose, second and third still count as a win. Unless you deliberately try, you’re practically guaranteed to “win” every minigame you play. ''Superstars'' would fix this by making the AI significantly harder than usual and an actual challenge in most minigames.
* ItsShortSoItSucks: One of the reasons for this game's mixed reviews happens to be a result of how short the game is: Minigame Island only lasts a couple of hours at most, Minigame Match only has one small board, and the other modes lack replayability without friends.


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* TheyChangedItNowItSucks: Minigames that had a variation and which came back in this game now only have one version. The background music from a few minigames has been changed, too.
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* SequelDifficultyDrop: "[[FinalBoss The Final Battle]]" from ''Mario Party 4''. Upon being transferred to this game, several changes were made: the platforming sections no longer have a [[TimedMission time limit]], falling into the lava only costs one heart rather than [[OneHitKill killing the player instantly]], and the camera actually follows the player during the final battle against Bowser and is no longer subject to CameraScrew. To make up fot this, the player now starts off with seven hearts as opposed to the original's ten.
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