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Natter.


** This troper would argue the monkeys are MORE terrifying for that. There's something that's just... wrong. (This troper, however, will admit she does not like monkeys.)

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** This troper would argue the monkeys are MORE terrifying for that. There's something that's just... wrong. (This troper, however, will admit she does not like monkeys.)
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to:

** This troper would argue the monkeys are MORE terrifying for that. There's something that's just... wrong. (This troper, however, will admit she does not like monkeys.)
Is there an issue? Send a MessageReason:
None


** In a scene that shouldn't even have required special effects. When Van Pelt hands over the gold coins mentioned in ScrewTheRulesIHaveMoney, his arm and the coins falling has a very strange after-image look to it, as if they're made of sand. Considering this happens a few times with Van Pelt having occasionally blurry movements, and the animals, even puppets, also have the same type of blur at times, this could have been done on purpose. A nod to the fact that they aren't real and don't belong in our would to begin with.

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** In a scene that shouldn't even have required special effects. When Van Pelt hands over the gold coins mentioned in ScrewTheRulesIHaveMoney, his arm and the coins falling has a very strange after-image look to it, as if they're made of sand. Considering this happens a few times with Van Pelt having occasionally blurry movements, and the animals, even puppets, also have the same type of blur at times, this could have been done on purpose. A nod to the fact that they aren't real and don't belong in our would world to begin with.
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* FridgeHorror: Alan needed someone to roll a five or an eight in order to free him from the board. Since it was only Sarah and himself playing originally, imagine what would have happened if Sarah had rolled again and she didn't get the number needed to free Alan. The game would've probably been stalemated and Alan would've been stuck in there forever. It was a damn lucky thing that Judy and Peter had started playing and managed to free Alan.
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This isn\'t YMMV. Moving.


* DarkerAndEdgier: Both the TV Show and the movie compared to the book. The book doesn't flat out imply the children are in ''danger'', unless they don't finish the game. If anything it can be taken as more of a humorous interpretation.
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* DarkerAndEdgier: Both the TV Show and the movie compared to the book. The book doesn't flat out imply the children are in ''danger'', unless they don't finish the game. If anything it can be taken as more of a humorous interpretation.
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** The CGI for the monkeys has not aged well.

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** The Really none of the CGI for has aged well. (Most CGI doesn't, after all.) But the monkeys has not aged well.
are possibly the most glaring example.

Changed: 1927

Removed: 276

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* AlternativeCharacterInterpretation: About Van Pelt. Is he perhaps a sociopath CompleteMonster who hunts human beings just for pure sadism, or maybe he's a NobleDemon who just follows the game's rules and could also be redeemable if he had the chance?
** There's another, infinitely more horrifying interpretation. What if Van Pelt was just another poor soul trapped in Jumanji like Alan was, but was either ''never'' rescued or was killed before finishing the game, leading to him becoming twisted into part of the game itself?

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* AlternativeCharacterInterpretation: About Van Pelt. Is he perhaps a sociopath CompleteMonster who hunts human beings just for pure sadism, or maybe he's a NobleDemon who just follows the game's rules and could also be redeemable if he had the chance?
**
chance? There's also another, infinitely more horrifying interpretation. What if Van Pelt was just another poor soul trapped in Jumanji like Alan was, but was either ''never'' rescued or was killed before finishing the game, leading to him becoming [[WasOnceAMan twisted into part of the game itself?itself]]?



* SpecialEffectFailure: In a scene that shouldn't even have required special effects. When Van Pelt hands over the gold coins mentioned in ScrewTheRulesIHaveMoney, his arm and the coins falling has a very strange after-image look to it, as if they're made of sand. Considering this happens a few times with Van Pelt having occasionally blurry movements, and the animals, even puppets, also have the same type of blur at times, this could have been done on purpose. A nod to the fact that they aren't real and don't belong in our would to begin with.
** The spiders toward the end of the film. The budget to the film was dangerously close to going over so they had to cut back and relied on puppets for the scene. It's incredibly obvious once they appear, especially since they move in a very jerky, wooden way (Picture that way a child makes dolls move, moving it forward while bouncing it up and down to simulate walking.)
*** Never stops them from being any less [[NightmareFuel terrifying]].

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* SpecialEffectFailure: SpecialEffectFailure:
**
In a scene that shouldn't even have required special effects. When Van Pelt hands over the gold coins mentioned in ScrewTheRulesIHaveMoney, his arm and the coins falling has a very strange after-image look to it, as if they're made of sand. Considering this happens a few times with Van Pelt having occasionally blurry movements, and the animals, even puppets, also have the same type of blur at times, this could have been done on purpose. A nod to the fact that they aren't real and don't belong in our would to begin with.
** The spiders toward the end of the film. The budget to the film was dangerously close to going over so they had to cut back and relied on puppets for the scene. It's incredibly obvious once they appear, especially since they move in a very jerky, wooden way (Picture that way a child makes dolls move, moving it forward while bouncing it up and down to simulate walking.)
***
) Never stops them from being any less [[NightmareFuel terrifying]].
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* MemeticMutation: "What year is it?"
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Redundant


* SpecialEffectFailure: In a scene that shouldn't even have required special effects. When Van Pelt hands over the gold coins mentioned in ScrewTheRulesIHaveMoney, his arm and the coins falling has a very strange after-image look to it, as if they're made of sand. Considering this happens a few times with Van Pelt having occasionally blurry movements, and the animals, even puppets, also have the same type of blur at times, this could have been done on purpose. A nod to the fact that they aren't real and don't belong in our would to begin with. YMMV as to whether it's a legit explanation.

to:

* SpecialEffectFailure: In a scene that shouldn't even have required special effects. When Van Pelt hands over the gold coins mentioned in ScrewTheRulesIHaveMoney, his arm and the coins falling has a very strange after-image look to it, as if they're made of sand. Considering this happens a few times with Van Pelt having occasionally blurry movements, and the animals, even puppets, also have the same type of blur at times, this could have been done on purpose. A nod to the fact that they aren't real and don't belong in our would to begin with. YMMV as to whether it's a legit explanation.
Is there an issue? Send a MessageReason:
None


** The spiders toward the end of the film. The budget to the film was dangerously close to going over so they had to cut back and relied on puppets for the scene. Its incredibly obvious once they appear, especially since they move in a very jerky, wooden way (Picture that way a child makes dolls move, moving it forward while bouncing it up and down to simulate walking.)

to:

** The spiders toward the end of the film. The budget to the film was dangerously close to going over so they had to cut back and relied on puppets for the scene. Its It's incredibly obvious once they appear, especially since they move in a very jerky, wooden way (Picture that way a child makes dolls move, moving it forward while bouncing it up and down to simulate walking.)




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** The CGI for the monkeys has not aged well.
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** There's another, infinitely more horrifying interpretation. What if Van Pelt was just another poor soul trapped in Jumanji like Alan was, but was either ''never'' rescued or was killed before finishing the game, leading to him becoming twisted into part of the game itself?

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Removed: 384

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* EarWorm: The drums of Jumanji - literally.

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* EarWorm: The drums of Jumanji - literally.Jumanji.



* SpecialEffectFailure: In a scene that shouldn't even have required special effects. When Van Pelt hands over the gold coins mentioned in ScrewTheRulesIHaveMoney, his arm and the coins falling has a very strange after-image look to it, as if they're made of sand.
** Considering this happens a few times with Van Pelt having occasionally blurry movements, and the animals, even puppets, also have the same type of blur at times, this could have been done on purpose. A nod to the fact that they aren't real and don't belong in our would to begin with. YMMV, of course, as to whether it's a legit explanation.
** Then theres the spiders toward the end of the film. The budget to the film was dangerously close to going over so they had to cut back and relied on puppets for the scene. Its incredibly obvious once they appear, especially since they move in a very jerky, wooden way (Picture that way a child makes dolls move, moving it forward while bouncing it up and down to simulate walking.)

to:

* SpecialEffectFailure: In a scene that shouldn't even have required special effects. When Van Pelt hands over the gold coins mentioned in ScrewTheRulesIHaveMoney, his arm and the coins falling has a very strange after-image look to it, as if they're made of sand.
**
sand. Considering this happens a few times with Van Pelt having occasionally blurry movements, and the animals, even puppets, also have the same type of blur at times, this could have been done on purpose. A nod to the fact that they aren't real and don't belong in our would to begin with. YMMV, of course, YMMV as to whether it's a legit explanation.
** Then theres the The spiders toward the end of the film. The budget to the film was dangerously close to going over so they had to cut back and relied on puppets for the scene. Its incredibly obvious once they appear, especially since they move in a very jerky, wooden way (Picture that way a child makes dolls move, moving it forward while bouncing it up and down to simulate walking.)
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None


*** Never stops them from being any less [[AccidentalNightmareFuel terrifying]].

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*** Never stops them from being any less [[AccidentalNightmareFuel [[NightmareFuel terrifying]].
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Moved from the film page.

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* AlternativeCharacterInterpretation: About Van Pelt. Is he perhaps a sociopath CompleteMonster who hunts human beings just for pure sadism, or maybe he's a NobleDemon who just follows the game's rules and could also be redeemable if he had the chance?

Added: 6

Removed: 352

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* [[{{HighOctaneNightmareFuel/Film}} High Octane Nightmare Fuel]]: The point of the game.
** Alan's monologue after Peter tries reverse psychology to get him to play: "There are things that hunt you, in the night. Then something screams. And you hear them eating. And you hope to god that you're not dessert. Afraid? You don't even know what afraid is."



*** Never stops them from being any less [[AccidentalNightmareFuel terrifying]].

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*** Never stops them from being any less [[AccidentalNightmareFuel terrifying]].terrifying]].

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Moved from Main.

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* [[{{HighOctaneNightmareFuel/Film}} High Octane Nightmare Fuel]]: The point of the game.
** Alan's monologue after Peter tries reverse psychology to get him to play: "There are things that hunt you, in the night. Then something screams. And you hear them eating. And you hope to god that you're not dessert. Afraid? You don't even know what afraid is."
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None


** Then theres the spiders toward the end of the film. The budget to the film was dangerously close to going over so they had to cut back and relied on puppets for the scene. Its incredibly obvious once they appear, especially since they move in a very jerky, wooden way (Picture that way a child makes dolls move, moving it forward while bouncing it up and down to simulate walking.)

to:

** Then theres the spiders toward the end of the film. The budget to the film was dangerously close to going over so they had to cut back and relied on puppets for the scene. Its incredibly obvious once they appear, especially since they move in a very jerky, wooden way (Picture that way a child makes dolls move, moving it forward while bouncing it up and down to simulate walking.))
*** Never stops them from being any less [[AccidentalNightmareFuel terrifying]].
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None


* {{Nightmare Fuel}}: A few of the TV show's episodes can be quite dark, especially if they involve Jumanji's equivalent of the Grim Reaper.



* CrowningMomentOfAwesome: Possibly when Judy tells Aunt Nora that she didn't lie when she found out the only reason they were able to get the house dirt cheap was because a supposed murder took place.
-->'''Aunt Nora''': Alright that's it, I am sick and tired of your lies, young lady! You're grounded!
-->'''Judy''': Fine! There's nowhere to go in this stupid town anyway! And just for your information: that wasn't a lie!
-->''(Nora lifts her head up)''
* CrowningMomentOfFunny: "Fine! ''TAKE IT!''" Also, the scene where Peter scrambles to find a way into the shed to get the axe the group desperately needs. He finds the door locked, and can't get in, so he grabs a nearbye axe and starts whaling away with it... only to stop, take a look at the axe, [[AsideGlance then at the camera]], and runs back to the group.
* CrowningMomentOfHeartwarming: Judy is horribly close to death at the end of the game, having been poisoned. She finally admits that she misses her dead parents (something she has been denying hard throughout the movie).
--> '''Judy:''' "I... wish mom and dad... were here..."
* CrowningMusicOfAwesome: The animated show's intro.
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* PainfulRhyme: Most (all?) of the Jumanji rhymes fall into this category. ("Every month at the quarter moon, there'll be a monsoon in your living room.")

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* PainfulRhyme: Most (all?) of the Jumanji rhymes fall into this category. ("Every month at the quarter moon, there'll be a monsoon in your living room.lagoon.")
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* CrowningMusicOfAwesome: The animated show's intro.
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None


* PainfulRhyme: Most (all?) of the Jumanji rhymes fall into this category. ("Every month at the quarter moon, there'll be a monsoon in your lagoon")

to:

* PainfulRhyme: Most (all?) of the Jumanji rhymes fall into this category. ("Every month at the quarter moon, there'll be a monsoon in your lagoon")living room.")
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* CompleteMonster: Van Pelt in the TV show, who wants to hunt down and kill Alan [[ForTheEvulz just BECAUSE]] and, unlike his film counterpart, is ''not'' AffablyEvil and has ''no'' [[EvenEvilHasStandards qualms]] whatsoever with shooting people who have nothing to do with his own conflict (he mentions in the second episode that he shot ''his own house maid''.)

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* CompleteMonster: Van Pelt in the TV show, who wants to hunt down and kill Alan [[ForTheEvulz just BECAUSE]] and, unlike his film counterpart, is ''not'' AffablyEvil and has ''no'' [[EvenEvilHasStandards qualms]] whatsoever with shooting people who have nothing to do with his own conflict (he mentions in the second episode that he shot ''his own house maid''.)
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None


* CompleteMonster: Van Pelt in the TV show, who wants to hunt down and kill Alan [[ForTheEvulz just BECAUSE]] and, unlike his film counterpart, is ''not'' AffablyEvil and has ''no'' [[EvenEvilHasStandards qualms]] whatsoever with shooting people who have nothing to do with his own conflict.

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* CompleteMonster: Van Pelt in the TV show, who wants to hunt down and kill Alan [[ForTheEvulz just BECAUSE]] and, unlike his film counterpart, is ''not'' AffablyEvil and has ''no'' [[EvenEvilHasStandards qualms]] whatsoever with shooting people who have nothing to do with his own conflict.conflict (he mentions in the second episode that he shot ''his own house maid''.)
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* CompleteMonster: Van Pelt in the TV show, who wants to hunt down and kill Alan [[ForTheEvulz just BECAUSE]] and, unlike his film counterpart, is ''not'' AffablyEvil and has ''no'' [[EvenEvilHasStandrads qualms]] whatsoever with shooting people who have nothing to do with his own conflict.

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* CompleteMonster: Van Pelt in the TV show, who wants to hunt down and kill Alan [[ForTheEvulz just BECAUSE]] and, unlike his film counterpart, is ''not'' AffablyEvil and has ''no'' [[EvenEvilHasStandrads [[EvenEvilHasStandards qualms]] whatsoever with shooting people who have nothing to do with his own conflict.
Is there an issue? Send a MessageReason:
None


* {{Nightmare Fuel}}: A few of the episodes can be quite dark, especially if they involve Jumanji's equivalent of the Grim Reaper.
* CompleteMonster: Van Pelt in the TV show, who wants to hunt down and kill Alan [[ForTheEvulz just BECAUSE]] and, unlike his film counterpart, is ''not'' AffablyEvil and has ''no'' qualms whatsoever with shooting people who have nothing to do with his own conflict.

to:

* {{Nightmare Fuel}}: A few of the TV show's episodes can be quite dark, especially if they involve Jumanji's equivalent of the Grim Reaper.
* CompleteMonster: Van Pelt in the TV show, who wants to hunt down and kill Alan [[ForTheEvulz just BECAUSE]] and, unlike his film counterpart, is ''not'' AffablyEvil and has ''no'' qualms [[EvenEvilHasStandrads qualms]] whatsoever with shooting people who have nothing to do with his own conflict.
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None


* CompleteMonster: Van Pelt, who wants to hunt down and kill Alan.....[[ForTheEvulz just BECAUSE.]]

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* CompleteMonster: Van Pelt, Pelt in the TV show, who wants to hunt down and kill Alan.....Alan [[ForTheEvulz just BECAUSE.]]BECAUSE]] and, unlike his film counterpart, is ''not'' AffablyEvil and has ''no'' qualms whatsoever with shooting people who have nothing to do with his own conflict.
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* CompleteMonster: Van Pelt.

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* CompleteMonster: Van Pelt.Pelt, who wants to hunt down and kill Alan.....[[ForTheEvulz just BECAUSE.]]
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* CompleteMonster: Van Pelt.
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Added DiffLines:

* {{Nightmare Fuel}}: A few of the episodes can be quite dark, especially if they involve Jumanji's equivalent of the Grim Reaper.

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