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* LowTierLetdown: Major Kusanagi was considered one of the lesser character choices, considering her cloaking function is ''Film/{{Predator}}''-like in the worst way [[labelnote:*]] i.e., opposing players can still see an outline of her, making it useless against keen-eyed players[[/labelnote]]



* TheyChangedItNowItSucks: The change to ''2.0'' was not well received. The biggest complaint was assigning the characters to one of three classes that play differently and restricting weapons to certain classes. This was done for gameplay balance purposes. It meant that players could no longer run around as the nigh-invulnerable Borma spamming their nano-gel skill while getting headshots with super accurate and fast firing submachine guns. This left a lot of players salty because all the hard earned GP they worked so hard to earn in the game was used to buy specific weapons that they loved to use with their favorite character, and now they couldn't use that combination. There were also a vocal number of players who didn't like that Togusa was turned into a Support class, and was restricted to using only sniper rifles. Lore purists complained because Togusa had never so much as even touched a rifle at any point in the series, but his Seeker Drone skill was too powerful to use in close quarters with the enemy. Just after a month into 2.0, Kodansha Publishing in Japan decided that the game was no longer earning a profit, and decided to pull the plug on the game across the globe. Many players blame the change to 2.0 as the reason why the game was shut down.
* TierInducedScrappy:
** Major Kusanagi was considered one of the lesser character choices, considering her cloaking function is ''Film/{{Predator}}''-like in the worst way [[labelnote:*]] i.e., opposing players can still see an outline of her, making it useless against keen-eyed players[[/labelnote]]
** Maven and her Barrier required some careful positioning, and was generally less-favored by the players.

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* TheyChangedItNowItSucks: The change to ''2.0'' was not well received. The biggest complaint was assigning the characters to one of three classes that play differently and restricting weapons to certain classes. This was done for gameplay balance purposes. It meant that players could no longer run around as the nigh-invulnerable Borma spamming their nano-gel skill while getting headshots with super accurate and fast firing submachine guns. This left a lot of players salty because all the hard earned GP they worked so hard to earn in the game was used to buy specific weapons that they loved to use with their favorite character, and now they couldn't use that combination. There were also a vocal number of players who didn't like that Togusa was turned into a Support class, and was restricted to using only sniper rifles. Lore purists complained because Togusa had never so much as even touched a rifle at any point in the series, but his Seeker Drone skill was too powerful to use in close quarters with the enemy. Just after a month into 2.0, Kodansha Publishing in Japan decided that the game was no longer earning a profit, and decided to pull the plug on the game across the globe. Many players blame the change to 2.0 as the reason why the game was shut down.
* TierInducedScrappy:
** Major Kusanagi was considered one of the lesser character choices, considering her cloaking function is ''Film/{{Predator}}''-like in the worst way [[labelnote:*]] i.e., opposing players can still see an outline of her, making it useless against keen-eyed players[[/labelnote]]
** Maven and her Barrier required some careful positioning, and was generally less-favored by the players.
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* {{Expy}}: Many aesthetics choices and game mechanics bear strong resemblance to ''[[{{VideoGame/GhostReconOnline}} Ghost Recon Phantoms]]''. [=SkillSync=] system works similarly to class support abilities in ''[=GRP=]''.[[labelnote:Explanation]]Where you can equip a class-specific item that passively gives buff to nearby teammates, such as a boost in armor or sharing sound detection.[[/labelnote]] The characters can be enhanced with a limited-duration chips much like ''Armor Inserts'' system, and so on. Whether this can be deemed outright clone, it's clear that the developer/publisher did market research beforehand.
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* NoProblemWithLicensedGames: Initial impressions of the game were very positive according to Steam user reviews. Youtube comments, though, were a different matter.

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* NoProblemWithLicensedGames: SugarWiki/NoProblemWithLicensedGames: Initial impressions of the game were very positive according to Steam user reviews. Youtube comments, though, were a different matter.

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