Follow TV Tropes

Following

History YMMV / DisasterReport

Go To

OR

Is there an issue? Send a MessageReason:
Fixed some fact in Tear Jerker trope


** Ending 3. [[spoiler: Keith and Kelly/Karen are trapped on a building, with no sign of rescue. Accepting their fate, they hold onto each other as the credits begin to roll and the rising water steadily consumes the building. While this is sad enough on its own, what's even more depressing is that if Kelly's with you, her dog dies with you.]]

to:

** Ending 3.3 & 4. [[spoiler: Keith and Kelly/Karen are trapped on a building, with no sign of rescue. Accepting their fate, they hold onto each other as the credits begin to roll and the rising water steadily consumes the building. While this is sad enough on its own, what's even more depressing is that if Kelly's Karen's with you, her dog dies with you.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Narm}}: The death of the rescue worker as he's [[HopeSpot coming to pick up]] Keith and Kelly/Karen is supposed to be a TearJerker, but he's clearly shown sitting ''completely still and not even attempting to get out of the way of the'' '''gigantic falling building that's right behind him''', causing him to come off as TooDumbToLive more than anything.
Is there an issue? Send a MessageReason:
Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


** Ending 3. [[spoiler: Keith and Kelly/Karen are trapped on a building, with no sign of rescue. Accepting their fate, they hold onto each other as the credits begin to roll and the rising water steadily consumes the building. While this is sad enough on its own, what's even more depressing is that if Kelly's with you, her dog dies with you.]]
* UncannyValley: When we're first introduced to Keith, it's from a close-up view of his disturbingly skeletal-looking hand reaching up to grasp a train car's seat.

to:

** Ending 3. [[spoiler: Keith and Kelly/Karen are trapped on a building, with no sign of rescue. Accepting their fate, they hold onto each other as the credits begin to roll and the rising water steadily consumes the building. While this is sad enough on its own, what's even more depressing is that if Kelly's with you, her dog dies with you.]]
* UncannyValley: When we're first introduced to Keith, it's from a close-up view of his disturbingly skeletal-looking hand reaching up to grasp a train car's seat.
]]
Is there an issue? Send a MessageReason:
None


* CompleteMonster: [[CorruptCorporateExecutive Albert Sims]] is the crooked director of the Land Development Department responsible for the destruction of Stiver Island. Tasked by a mysterious client to destroy the island for land profit, Sims gets the island's creator Terry Stiver on his side by arranging for his family to die in a mountain landslide, pinning the blame on the government. Allowing Terry to pollute and overfill the Capital City reservoir in order to create the quakes, which leads to over 2,000 people either dying or going missing, with more lives lost as the destruction continues, Sims will [[HeKnowsTooMuch kill anybody who knows of his conspiracy]], even attempting to murder Terry after he finds out the truth.
* MagnificentBastard: [[RoaringRampageOfRevenge Terry Stiver]] is the creator of Stiver Island, as well as its destroyer. Under the belief that [[FreudianExcuse his family was killed by the government]], Terry sought the destruction of Stiver Island as an act of revenge, coming up with the plan to secretly pollute the city reservoirs and commencing several earthquakes and floods. Upon realizing that he was being manipulated by his supposed friend Albert Sims the entire time, Terry betrays his partner by shrugging off his bullets and [[TakingYouWithMe taking Albert with him]] to a watery grave.

to:

* CompleteMonster: [[CorruptCorporateExecutive [[spoiler:[[CorruptCorporateExecutive Albert Sims]] is the crooked director of the Land Development Department responsible for the destruction of Stiver Island. Tasked by a mysterious client to destroy the island for land profit, Sims gets the island's creator Terry Stiver on his side by arranging for his family to die in a mountain landslide, pinning the blame on the government. Allowing Terry to pollute and overfill the Capital City reservoir in order to create the quakes, which leads to over 2,000 people either dying or going missing, with more lives lost as the destruction continues, Sims will [[HeKnowsTooMuch kill anybody who knows of his conspiracy]], even attempting to murder Terry after he finds out the truth.
truth.]]
* MagnificentBastard: [[RoaringRampageOfRevenge [[spoiler:[[RoaringRampageOfRevenge Terry Stiver]] is the creator of Stiver Island, as well as its destroyer. Under the belief that [[FreudianExcuse his family was killed by the government]], Terry sought the destruction of Stiver Island as an act of revenge, coming up with the plan to secretly pollute the city reservoirs and commencing several earthquakes and floods. Upon realizing that he was being manipulated by his supposed friend Albert Sims the entire time, Terry betrays his partner by shrugging off his bullets and [[TakingYouWithMe taking Albert with him]] to a watery grave.]]
Is there an issue? Send a MessageReason:
Approved by the thread.

Added DiffLines:

* MagnificentBastard: [[RoaringRampageOfRevenge Terry Stiver]] is the creator of Stiver Island, as well as its destroyer. Under the belief that [[FreudianExcuse his family was killed by the government]], Terry sought the destruction of Stiver Island as an act of revenge, coming up with the plan to secretly pollute the city reservoirs and commencing several earthquakes and floods. Upon realizing that he was being manipulated by his supposed friend Albert Sims the entire time, Terry betrays his partner by shrugging off his bullets and [[TakingYouWithMe taking Albert with him]] to a watery grave.
Is there an issue? Send a MessageReason:
Dewicked trope


* {{Crazy Awesome}}: In the level in the Lincoln Plaza, you come across a fire hose. At first, you use one that's on the ground floor - and it's incredibly powerful. How much? Well, it's so strong that it ''destroy debris like it was nothing''. Better yet, you eventually use it to [[spoiler: take down the only boss in this game - a helicopter containing the Bazooka Goon, by either "shooting" at an elevator lift or suspended pillars that resemble a chandelier. Either one will send it crashing and exploding. Read that again: you take down a helicopter with a fire hose.]]
Is there an issue? Send a MessageReason:
Approved by the thread.

Added DiffLines:

*CompleteMonster: [[CorruptCorporateExecutive Albert Sims]] is the crooked director of the Land Development Department responsible for the destruction of Stiver Island. Tasked by a mysterious client to destroy the island for land profit, Sims gets the island's creator Terry Stiver on his side by arranging for his family to die in a mountain landslide, pinning the blame on the government. Allowing Terry to pollute and overfill the Capital City reservoir in order to create the quakes, which leads to over 2,000 people either dying or going missing, with more lives lost as the destruction continues, Sims will [[HeKnowsTooMuch kill anybody who knows of his conspiracy]], even attempting to murder Terry after he finds out the truth.

Added: 943

Changed: 1572

Is there an issue? Send a MessageReason:
None


* AwesomeMusic: The few songs that the game has are very well composed. There's the song that plays during select sequences such as the stadium collapse, and the credit themes. Sadly, though, there seemingly hasn't been an official release of the soundtrack anywhere.

to:

* AwesomeMusic: SugarWiki/AwesomeMusic: The few songs that the game has are very well composed. There's the song that plays during select sequences such as the stadium collapse, and the credit themes. Sadly, though, there seemingly hasn't been an official release of the soundtrack anywhere.



* {{Crowning Moment of Awesome}}: Near the end, [[spoiler: Keith using a fire hose - a ''fire hose'' - to take down a helicopter.]]
** Also further to the end, Greg drives a speedboat with Keith and Karen/Kelly in it, [[spoiler: managing to avoid missiles from helicopters ''without seeing where the missiles are going''.]]
* {{Narm Charm}}: Any instance of Karen/Kelly saying "Nooo!". Other instances of voice acting include police officer Jeff, whose voice acting is unintentionally funny.
* NightmareFuel: Seeing just how quiet and lifeless Capital City is during the lull between aftershocks. Even worse is that for the most part, there's no background music, meaning that the only sounds are either your footsteps or a collapsing building.
** There are also multiple occasions where Keith can come across the corpses of the earthquake's victims on the ground.

to:

* {{Crowning Moment of Awesome}}: SugarWiki/MomentOfAwesome:
**
Near the end, [[spoiler: Keith using a fire hose - a ''fire hose'' - to take down a helicopter.]]
** Also further to the end, Greg drives a speedboat with Keith and Karen/Kelly in it, [[spoiler: managing to avoid missiles from helicopters ''without seeing where the missiles are going''.]]
* {{Narm Charm}}: NarmCharm: Any instance of Karen/Kelly saying "Nooo!". Other instances of voice acting include police officer Jeff, whose voice acting is unintentionally funny.
* NightmareFuel: NightmareFuel:
**
Seeing just how quiet and lifeless Capital City is during the lull between aftershocks. Even worse is that for the most part, there's no background music, meaning that the only sounds are either your footsteps or a collapsing building.
** There are also multiple occasions where Keith can come across the corpses of the earthquake's victims on the ground.



* TearJerker: At one point, Keith, Kelly and Greg end up in a partially collapsed building where they meet an elderly couple, with the man being injured and unable to walk. You can find a photo of them and their grandson, who's only in first grade, with the woman mentioning that they were planning on visiting him that summer. What drives the knife in is when they hear the sounds of a helicopter, [[HopeSpot making it seem like they'll finally be rescued.]] [[spoiler: Then, as you leave the building, it collapses with them inside, and the camera zooms in on the photo as it falls into the debris.]]

to:

* TearJerker: TearJerker:
**
At one point, Keith, Kelly and Greg end up in a partially collapsed building where they meet an elderly couple, with the man being injured and unable to walk. You can find a photo of them and their grandson, who's only in first grade, with the woman mentioning that they were planning on visiting him that summer. What drives the knife in is when they hear the sounds of a helicopter, [[HopeSpot making it seem like they'll finally be rescued.]] [[spoiler: Then, as you leave the building, it collapses with them inside, and the camera zooms in on the photo as it falls into the debris.]]
Is there an issue? Send a MessageReason:
None


** The Lincoln Plaza level. [[spoiler: You're being hunted down by two {{Mooks}}, one with a bazooka, and another with a sniper rifle. When the bazooka {{Mook}} spots you, he fires his weapon at you, causing the camera to zoom in on Keith's screaming face before cutting to a game over screen. It gets worse when you make your way into the darker parts of the mall, which at that point wouldn't seem out of place in a ResidentEvil game.]]

to:

** The Lincoln Plaza level. [[spoiler: You're being hunted down by two {{Mooks}}, one with a bazooka, and another with a sniper rifle. When the bazooka {{Mook}} spots you, he fires his weapon at you, causing the camera to zoom in on Keith's screaming face before cutting to a game over screen. It gets worse when you make your way into the darker parts of the mall, which at that point wouldn't seem out of place in a ResidentEvil ''Franchise/ResidentEvil'' game.]]
Is there an issue? Send a MessageReason:
None


** Ending 3. [[spoiler: Keith and Kelly/Karen are trapped on a building, with no sign of rescue. Accepting their fate, they hold onto each other as the credits begin to roll and the rising water steadily consumes the building. While this is sad enough on its own, what's even more depressing is that if Kelly's with you, her dog dies with you.]]

to:

** Ending 3. [[spoiler: Keith and Kelly/Karen are trapped on a building, with no sign of rescue. Accepting their fate, they hold onto each other as the credits begin to roll and the rising water steadily consumes the building. While this is sad enough on its own, what's even more depressing is that if Kelly's with you, her dog dies with you.]]]]
* UncannyValley: When we're first introduced to Keith, it's from a close-up view of his disturbingly skeletal-looking hand reaching up to grasp a train car's seat.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeMusic: The few songs that the game has are very well composed. There's the song that plays during select sequences such as the stadium collapse, and the credit themes. Sadly, though, there seemingly hasn't been an official release of the soundtrack anywhere.
Is there an issue? Send a MessageReason:
None


** [[spoiler: Greg's HeroicSacrifice near the end.]]

to:

** [[spoiler: Greg's HeroicSacrifice near the end.]]
** Ending 3. [[spoiler: Keith and Kelly/Karen are trapped on a building, with no sign of rescue. Accepting their fate, they hold onto each other as the credits begin to roll and the rising water steadily consumes the building. While this is sad enough on its own, what's even more depressing is that if Kelly's with you, her dog dies with you.
]]

Added: 1463

Changed: 39

Is there an issue? Send a MessageReason:
None


* {{Crazy Awesome}}: In the level in the Lincoln Plaza, you come across a fire hose. At first, you use one that's on the ground floor - and it's incredibly powerful. How much? Well, it's so strong that it ''destroy debris like it was nothing''. Better yet, you eventually use it to take down the only boss in this game - a helicopter containing the Bazooka Goon, by either "shooting" at an elevator lift or suspended pillars that resemble a chandelier. Either one will send it crashing and exploding. Read that again: you take down a helicopter with a fire hose.
* {{Crowning Moment of Awesome}}: Near the end, Keith using a fire hose - a ''fire hose'' - to take down a helicopter.
** Also further to the end, Greg drives a speedboat with Keith and Karen/Kelly in it, managing to avoid missiles from helicopters ''without seeing where the missiles are going''.
* {{Narm Charm}}: Any instance of Karen/Kelly saying "Nooo!". Other instances of voice acting include police officer Jeff, whose voice acting is unintentionally funny.

to:

* {{Crazy Awesome}}: In the level in the Lincoln Plaza, you come across a fire hose. At first, you use one that's on the ground floor - and it's incredibly powerful. How much? Well, it's so strong that it ''destroy debris like it was nothing''. Better yet, you eventually use it to [[spoiler: take down the only boss in this game - a helicopter containing the Bazooka Goon, by either "shooting" at an elevator lift or suspended pillars that resemble a chandelier. Either one will send it crashing and exploding. Read that again: you take down a helicopter with a fire hose.
hose.]]
* {{Crowning Moment of Awesome}}: Near the end, [[spoiler: Keith using a fire hose - a ''fire hose'' - to take down a helicopter.
helicopter.]]
** Also further to the end, Greg drives a speedboat with Keith and Karen/Kelly in it, [[spoiler: managing to avoid missiles from helicopters ''without seeing where the missiles are going''.
going''.]]
* {{Narm Charm}}: Any instance of Karen/Kelly saying "Nooo!". Other instances of voice acting include police officer Jeff, whose voice acting is unintentionally funny.funny.
* NightmareFuel: Seeing just how quiet and lifeless Capital City is during the lull between aftershocks. Even worse is that for the most part, there's no background music, meaning that the only sounds are either your footsteps or a collapsing building.
** There are also multiple occasions where Keith can come across the corpses of the earthquake's victims on the ground.
** The Lincoln Plaza level. [[spoiler: You're being hunted down by two {{Mooks}}, one with a bazooka, and another with a sniper rifle. When the bazooka {{Mook}} spots you, he fires his weapon at you, causing the camera to zoom in on Keith's screaming face before cutting to a game over screen. It gets worse when you make your way into the darker parts of the mall, which at that point wouldn't seem out of place in a ResidentEvil game.]]
* TearJerker: At one point, Keith, Kelly and Greg end up in a partially collapsed building where they meet an elderly couple, with the man being injured and unable to walk. You can find a photo of them and their grandson, who's only in first grade, with the woman mentioning that they were planning on visiting him that summer. What drives the knife in is when they hear the sounds of a helicopter, [[HopeSpot making it seem like they'll finally be rescued.]] [[spoiler: Then, as you leave the building, it collapses with them inside, and the camera zooms in on the photo as it falls into the debris.]]
** [[spoiler: Greg's HeroicSacrifice near the end.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Crazy Awesome}}: In the level in the Lincoln Plaza, you come across a fire hose. At first, you use one that's on the ground floor - and it's incredibly powerful. How much? Well, it's so strong that it ''destroy debris like it was nothing''. Better yet, you eventually use it to take down the only boss in this game - a helicopter containing the Bazooka Goon, by either "shooting" at an elevator lift or suspended pillars that resemble a chandelier. Either one will send it crashing and exploding. Read that again: you take down a helicopter with a fire hose.
Is there an issue? Send a MessageReason:
None


* {{Narm Charm}}: Any instance of Karen/Kelly saying "Nooo!". Other instances of voice acting include police officer Jeff, who almost constantly has unintentionally funny acting.

to:

* {{Narm Charm}}: Any instance of Karen/Kelly saying "Nooo!". Other instances of voice acting include police officer Jeff, who almost constantly has whose voice acting is unintentionally funny acting.funny.
Is there an issue? Send a MessageReason:
None


* Narm Charm: Any instance of Karen/Kelly saying "Nooo!". Other instances of voice acting include police officer Jeff, who almost constantly has unintentionally funny acting.

to:

* Narm Charm: {{Narm Charm}}: Any instance of Karen/Kelly saying "Nooo!". Other instances of voice acting include police officer Jeff, who almost constantly has unintentionally funny acting.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Crowning Moment of Awesome}}: Near the end, Keith using a fire hose - a ''fire hose'' - to take down a helicopter.
** Also further to the end, Greg drives a speedboat with Keith and Karen/Kelly in it, managing to avoid missiles from helicopters ''without seeing where the missiles are going''.
* Narm Charm: Any instance of Karen/Kelly saying "Nooo!". Other instances of voice acting include police officer Jeff, who almost constantly has unintentionally funny acting.

Top