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** Ryan gets several in succession after Jodie realises he lied to her about the operation where [[spoiler:she killed a democratically elected leader of another country.]] Expressing absolutely NoSympathy for her morals being opposed to the purpose of the operation while she has a spirit who can [[spoiler:tamper with a helicopter's operating system]] was always going to end in disaster.
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** TakeThatScrappy: For those who are still feeling sore about [[spoiler: Ryan's manipulating Jodie into killing a democratically elected president by outing him as a warlord, during the torture scene you can choose not to talk when prompted and watch as their captives cut out Ryan's left eye for staying silent. Taking the Beyond Ending where Ryan lives also feels like this since, as ''LetsPlay/TwoBestFriendsPlay'' put it, you could interpret it as Jodie hating Ryan so much she'd rather ''die'' than stay with him.]]

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** TakeThatScrappy: For those who are still feeling sore about [[spoiler: Ryan's manipulating Jodie into killing a democratically elected president by outing him as a warlord, during the torture scene you can choose not to talk when prompted and watch as their captives cut out Ryan's left eye for staying silent. Taking the Beyond Ending where Ryan lives also feels like this since, as ''LetsPlay/TwoBestFriendsPlay'' ''WebVideo/TwoBestFriendsPlay'' put it, you could interpret it as Jodie hating Ryan so much she'd rather ''die'' than stay with him.]]
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** TakeThatScrappy: For those who are still feeling sore about [[spoiler: Ryan's manipulating Jodie into killing a democratically elected president by outing him as a warlord, during the torture scene you can choose not to talk when prompted and watch as their captives cut out Ryan's left eye for staying silent.]]
*** It is also possible for [[spoiler:Nathan to shoot and kill Ryan during the finale. Taking the Beyond Ending also feels like this since, as ''LetsPlay/TwoBestFriendsPlay'' put it, you could interpret it as Jodie hating Ryan so much she'd rather ''die'' than stay with him.]]

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** TakeThatScrappy: For those who are still feeling sore about [[spoiler: Ryan's manipulating Jodie into killing a democratically elected president by outing him as a warlord, during the torture scene you can choose not to talk when prompted and watch as their captives cut out Ryan's left eye for staying silent. Taking the Beyond Ending where Ryan lives also feels like this since, as ''LetsPlay/TwoBestFriendsPlay'' put it, you could interpret it as Jodie hating Ryan so much she'd rather ''die'' than stay with him.]]
*** It is also possible for [[spoiler:Nathan to shoot and kill Ryan during the finale. Taking the Beyond Ending also feels like this since, as ''LetsPlay/TwoBestFriendsPlay'' put it, you could interpret it as Jodie hating Ryan so much she'd rather ''die'' than stay with him.]]
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*** It is also possible for [[spoiler:Nathan to shoot and kill Ryan during the finale]].

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*** It is also possible for [[spoiler:Nathan to shoot and kill Ryan during the finale]].finale. Taking the Beyond Ending also feels like this since, as ''LetsPlay/TwoBestFriendsPlay'' put it, you could interpret it as Jodie hating Ryan so much she'd rather ''die'' than stay with him.]]
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*** Weirdly enough [[ZeroPunctuation Yahtzee's]] extremely negative of the game hasn't gotten much hatred, even when he named it the second worst game of 2013, ahead of even ''VideoGame/AliensColonialMarines''.

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*** Weirdly enough [[ZeroPunctuation [[WebAnimation/ZeroPunctuation Yahtzee's]] extremely negative of the game hasn't gotten much hatred, even when he named it the second worst game of 2013, ahead of even ''VideoGame/AliensColonialMarines''.
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** Jodie constantly talking to herself in "The Dinner". It's not too bad when it's in her head, but she does most of it out loud.
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* WhatAnIdiot: Nathan sends Jodie to a girl's birthday party, said party is full of [[TeensAreMonsters spoiled and egotistical kids who treats Jodie like dirt regardless of how hard she tries to fit in with them]]. The kids themselves count as they apparently never heard of [[StephenKing Carrie]] before, as they thought [[BullyingTheDragon bullying a girl with a violently over-protective guardian angel]] was a brilliant idea. No wonder many people chose to take revenge on them.

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* WhatAnIdiot: Nathan sends Jodie to a girl's birthday party, said party is full of [[TeensAreMonsters spoiled and egotistical kids who treats Jodie like dirt regardless of how hard she tries to fit in with them]]. The kids themselves count as they apparently never heard of [[StephenKing [[Creator/StephenKing Carrie]] before, as they thought [[BullyingTheDragon bullying a girl with a violently over-protective guardian angel]] was a brilliant idea. No wonder many people chose to take revenge on them.
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* NeverLiveItDown: David Cage's assertion that game overs "are a failure of the game designer" (hence the reason that you're unable to get a game over at any point) has been mercilessly mocked by plenty of people, mostly because it's not only an extremely stupid thing to say (the lengths that the game goes to to avoid giving you a game over can verge on DeusExMachina) but also because some of his previous games, like ''IndigoProphecy'', ''had game overs.''

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* NeverLiveItDown: David Cage's assertion that game overs "are a failure of the game designer" (hence the reason that you're unable to get a game over at any point) has been mercilessly mocked by plenty of people, mostly because it's not only an extremely stupid thing to say (the lengths that the game goes to to avoid giving you a game over can verge on DeusExMachina) but also because some of his previous games, like ''IndigoProphecy'', ''VideoGame/{{Fahrenheit}}'', ''had game overs.''
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* UnfortunateImplications: As pointed out by WebVideo/TwoBestFriendsPlay [[https://www.youtube.com/watch?v=1TND984HW1s&t=18m19s during their playthrough of the game,]] Nathan's suicide is treated as a positive action that re-unites him with his family in death and makes him happy again. Not only that, it also allows him to [[KarmaHoudini escape the consequences of all of the deaths he'd caused.]]
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* RandomEventsPlot: A criticism some people level against the game is that many scenes don't contribute to the main plot or character arc and are essentially self-contained with no long-term effects. The fact the game is non-linear also means what links there are between events may not be apparent.
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Turns out that there was no backlash over the critic being female


** IGN's 6 out of 10. Alongside the abuse hurled at the site in general (although this tends to be par for the course for big sites), the reviewer was a woman. Cue the sane fans ducking for cover before the sexist comments from fans saying she "Didn't get it" came in. Made even worse by the fact that, like the fanbase of ''The Last of Us'', this happened when the game was yet to be out.

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** IGN's 6 out of 10. Alongside the abuse hurled at the site in general (although this tends to be par for the course for big sites), the reviewer was a woman. Cue the sane fans ducking for cover before the sexist comments from fans saying she "Didn't get it" came in. Made even worse by the fact that, like the fanbase of ''The Last of Us'', this happened when the game was yet to be out.
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* EnsembleDarkHorse: Cole, who is the friendliest character in the game and Jodie's best friend.[[spoiler: Many players cheer at the fact that he can survive the events of the game.]]

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* EnsembleDarkHorse: Cole, who is the friendliest character in the game and Jodie's best friend.[[spoiler: Many players cheer at the fact that he can survive the events of the game.]]
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** Notably, the government is also the only purely evil group in the game. Everyone else falls into GreyAndGreyMorality (even the entities run on BlueAndOrangeMorality), but the ending is entirely caused by their greed and idiocy.

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** Notably, the government is also the only purely evil group in the game. Everyone else falls into GreyAndGreyMorality GreyAndGrayMorality (even the entities run on BlueAndOrangeMorality), but the ending is entirely caused by their greed and idiocy.
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** It also has two pretty bad implications, the first is that he says nothing you do leads to a failure state or dead end, despite how that's a completely reasonable thing to have. What, if you take too many bullets in a shooter are you supposed to keep playing as you recover in the hospital and miss the rest of the story? But it's the implication off of that that's the worst, if there are no failure states, then from a gameplay perspective, very little of what you do matters. Someone who tries their hardest might get a better ending, but it still says that someone who does every single decision and action wrong will still get to the end so how much should you really care?
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*** Weirdly enough [[ZeroPunctuation Yahtzee's]] extremely negative of the game hasn't gotten much hatred, even when he named it the second worst game of 2013, ahead of even AliensColonialMarines.

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*** Weirdly enough [[ZeroPunctuation Yahtzee's]] extremely negative of the game hasn't gotten much hatred, even when he named it the second worst game of 2013, ahead of even AliensColonialMarines.''VideoGame/AliensColonialMarines''.
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* FandomRivalry: With ''VideoGame/TheLastOfUs'', which is also a PS3 exclusive. Aside from that, the games have little in common, outside of Ellie (One of the main characters in ''The Last Of Us'') looked like EllenPage in early development. The rivalry began in earnest when Ellen herself brought the issue up, which was a genuine case of shit-stirring on the interviewer's behalf because Page was quizzed as to her thoughts on that one and apparently didn't have it explained to her that the character model had long been changed for Ellie. There's still some people who think Ellie still looks like Page, but the resemblance isn't as blatant as it once was.

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* FandomRivalry: With ''VideoGame/TheLastOfUs'', which is also a PS3 exclusive. Aside from that, the games have little in common, outside of Ellie (One of the main characters in ''The Last Of Us'') looked like EllenPage Creator/EllenPage in early development. The rivalry began in earnest when Ellen herself brought the issue up, which was a genuine case of shit-stirring on the interviewer's behalf because Page was quizzed as to her thoughts on that one and apparently didn't have it explained to her that the character model had long been changed for Ellie. There's still some people who think Ellie still looks like Page, but the resemblance isn't as blatant as it once was.
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unfortunate implications need citations


* UnfortunateImplications: [[spoiler: Nathan]] decides to kill himself to be reunited with [[spoiler: his wife and daughter after their deaths.]] In the brief moment you see him afterwards, they are happy to see him and he looks content. This is after you've just spent an hour seeing him behave like a madman. It comes a little across as though suicide is the answer to grief/depression, not to mention the KarmaHoudini aspect, since he's directly responsible for [[spoiler: almost 300 deaths.]]
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*** It is also possible for [[spoiler:Nathan to shoot and kill Ryan during the finale]].
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Moving to trivia.


* BannedInChina: The ridiculously named "Republic of [[ArtisticLicenseGeography Kaziristan]]" seems to be an attempt to avert this, following the example of ''VideoGame/HomeFront'' and the ''Film/RedDawn2012'' remake. The people there still speak Mandarin for some reason however.
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** And what sparked them to turn against her? Simply because Birthday Girl didn't like Jodie's gift of an Edgar Allen Poe book. A simple off-handed "thank you" could've sufficed, but no. Let's make fun of a sheltered girl whom she ''at least heard'' has powers, and may have even demonstrated them, over ''a birthday present''. Jodie even mentioned that the book ''was rare'' so even if she didn't like the gift. She could've just sold the thing to a collector and probably gotten some good money for it.

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** And what sparked them to turn against her? Simply because Birthday Girl didn't like Jodie's gift of an Edgar Allen Poe book. A simple off-handed "thank you" could've sufficed, but no. Let's make fun of a sheltered girl whom she ''at least heard'' has powers, and may have even demonstrated them, over ''a birthday present''. Jodie even mentioned that the book ''was rare'' so even if she didn't like the gift. She gift, she could've just sold the thing to a collector and probably gotten some good money for it.
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** Not helped by most of those complaining failing to grasp that he was specifically talking about story-driven, interactive-movie-type games killing you in sudden PressXToNotDie scenarios or for [[ButThouMust not choosing the specific, arbitrary option that the designers wants you too]]. Concerning game-overs in action games he said (in the same interview even) "Why not? It's all about skills". And (ignoring the absurdity of saying that a person can't criticize his own work or disagree with decisions he have done in the past) IndigoProphecy had a lot more action-oriented gameplay-style than either HeavyRain or Beyond.
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* UnfortunateImplications: [[spoiler: Nathan]] decides to kill himself to be reunited with [[spoiler: his wife and daughter after their deaths.]] In the brief moment you see him afterwards, they are happy to see him and he looks content. This is after you've just spent an hour seeing him behave like a madman. It comes a little across as though suicide is the answer to grief/depression, not to mention the KarmaHoudini aspect, since he's directly responsible for [[spoiler: almost 300 deaths.]]
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** Jodie and Aiden. [[spoiler: Given that he's the soul of her stillborn twin brother]]

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** Jodie and Aiden. [[spoiler: Given that he's the soul of her stillborn twin brother]]brother]].



** Notably, the government is also the only purely evil group in the game. Everyone else falls into GreyAndGreyMorality (even the entities run on BlueAndOrangeMorality), but the [[IdiotPlot ending]] is entirely caused by their greed and idiocy.

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** Notably, the government is also the only purely evil group in the game. Everyone else falls into GreyAndGreyMorality (even the entities run on BlueAndOrangeMorality), but the [[IdiotPlot ending]] ending is entirely caused by their greed and idiocy.



* CatharsisFactor: You don't ''have'' to torture those asshole teenagers from the party, but [[LaserGuidedKarma dear God does it feel good]].

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* CatharsisFactor: You don't ''have'' to torture those asshole teenagers from the {{Jerkass}} teens at the party, but [[LaserGuidedKarma dear God does it feel good]].giving them a taste of their own medicine]] by essentially acting like a monster from a horror film is quite satisfying.
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** Notably, the government is also the only purely evil group in the game. Everyone else falls into GreyAndGreyMorality (even the entities run on BlueAndOrangeMorality), but the [[IdiotPlot ending]] is entirely caused by their greed and idiocy.]

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** Notably, the government is also the only purely evil group in the game. Everyone else falls into GreyAndGreyMorality (even the entities run on BlueAndOrangeMorality), but the [[IdiotPlot ending]] is entirely caused by their greed and idiocy.]
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None

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*** Weirdly enough [[ZeroPunctuation Yahtzee's]] extremely negative of the game hasn't gotten much hatred, even when he named it the second worst game of 2013, ahead of even AliensColonialMarines.
Is there an issue? Send a MessageReason:
None


** Not helped by most of those complaining failing to grasp that he was specifically talking about story-driven, interactive-movie-type games killing you for not choosing the specific, arbitrary option that game designers wants you too or in sudden PressXToNotDie scenarios. Concerning game-overs in action games he said (in the same interview even) "Why not? It's all about skills". And (ignoring the absurdity of saying that a person can't criticize his own work or disagree with decisions he have done in the past) IndigoProphecy had a lot more action-oriented gameplay-style than either HeavyRain or Beyond.

to:

** Not helped by most of those complaining failing to grasp that he was specifically talking about story-driven, interactive-movie-type games killing you in sudden PressXToNotDie scenarios or for [[ButThouMust not choosing the specific, arbitrary option that game the designers wants you too or in sudden PressXToNotDie scenarios.too]]. Concerning game-overs in action games he said (in the same interview even) "Why not? It's all about skills". And (ignoring the absurdity of saying that a person can't criticize his own work or disagree with decisions he have done in the past) IndigoProphecy had a lot more action-oriented gameplay-style than either HeavyRain or Beyond.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Not helped by most of those complaining failing to grasp that he was specifically talking about story-driven, interactive-movie-type games killing you for not choosing the specific, arbitrary option that game designers wants you too or in sudden PressXToNotDie scenarios. Concerning game-overs in action games he said (in the same interview even) "Why not? It's all about skills". And (ignoring the absurdity of saying that a person can't criticize his own work or disagree with decisions he have done in the past) IndigoProphecy had a lot more action-oriented gameplay-style than either HeavyRain or Beyond.
Is there an issue? Send a MessageReason:
None


* BannedInChina: The ridiculously named "Republic of Kaziristan" seems to be an attempt to avert this, following the example of ''VideoGame/HomeFront'' and the ''Film/RedDawn2012'' remake. The people there still speak Mandarin for some reason however.

to:

* BannedInChina: The ridiculously named "Republic of Kaziristan" [[ArtisticLicenseGeography Kaziristan]]" seems to be an attempt to avert this, following the example of ''VideoGame/HomeFront'' and the ''Film/RedDawn2012'' remake. The people there still speak Mandarin for some reason however.
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If they\'re deliberately making a place up, it can\'t be a \"failure\"


* BannedInChina: The ridiculously named [[YouFailGeographyForEver "Republic of Kaziristan"]] seems to be an attempt to avert this, following the example of ''VideoGame/HomeFront'' and the ''Film/RedDawn2012'' remake. The people there still speak Mandarin for some reason however.

to:

* BannedInChina: The ridiculously named [[YouFailGeographyForEver "Republic of Kaziristan"]] Kaziristan" seems to be an attempt to avert this, following the example of ''VideoGame/HomeFront'' and the ''Film/RedDawn2012'' remake. The people there still speak Mandarin for some reason however.

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Removed: 1163

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Forced example.


** Notably, the government is also the only purely evil group in the game. Everyone else falls into GreyAndGreyMorality (even the entities run on BlueAndOrangeMorality), but the [[IdiotPlot ending]] is entirely caused by their greed and idiocy.
* {{Asspull}}: Many people were not happy about the eventual revelation of Aiden's identity. Now, it wouldn't be accurate to say that there wasn't anything at all pointing towards it: [[spoiler: there's a blink and you'll miss it reference during one minor dialogue of Nora giving a stillbirth, but in the context of the conversation you'd be very much excused for thinking it implied Jodie's birth was covered up by the government]], and many people have pointed out, perhaps more significantly, that the connection between Aiden and Jodie looks a lot like an [[spoiler: umbilical cord.]] GenreSavvy players were able to generally figure it out, however.
** Additionally, some people found cliché and adds a layer of {{Squick}} onto [[RelationshipWritingFumble Aiden's actions and possessiveness.]] Despite the fact that Aiden's actions are easily translated to him [[spoiler: just being a pretty overprotective brother. It's Jodie who implies that the relationship has a romantic slant until she discovers just who he is. Any girl with an older brother can tell you how well they got the relationship down, albeit with a slightly darker and supernatural twist.]]

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** Notably, the government is also the only purely evil group in the game. Everyone else falls into GreyAndGreyMorality (even the entities run on BlueAndOrangeMorality), but the [[IdiotPlot ending]] is entirely caused by their greed and idiocy.
* {{Asspull}}: Many people were not happy about the eventual revelation of Aiden's identity. Now, it wouldn't be accurate to say that there wasn't anything at all pointing towards it: [[spoiler: there's a blink and you'll miss it reference during one minor dialogue of Nora giving a stillbirth, but in the context of the conversation you'd be very much excused for thinking it implied Jodie's birth was covered up by the government]], and many people have pointed out, perhaps more significantly, that the connection between Aiden and Jodie looks a lot like an [[spoiler: umbilical cord.]] GenreSavvy players were able to generally figure it out, however.
** Additionally, some people found cliché and adds a layer of {{Squick}} onto [[RelationshipWritingFumble Aiden's actions and possessiveness.]] Despite the fact that Aiden's actions are easily translated to him [[spoiler: just being a pretty overprotective brother. It's Jodie who implies that the relationship has a romantic slant until she discovers just who he is. Any girl with an older brother can tell you how well they got the relationship down, albeit with a slightly darker and supernatural twist.]]
idiocy.]

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