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* FanPreferredCutContent: Once it was discovered that the background music is actually "The Power of Love" sped up, many fans take it upon themselves to slow the tempo down in various [=YouTube=] videos. Many agree that the slowed down NES music is a more faithful and pleasant sounding 8-bit rendition of "The Power of Love" and wish that the final game didn't speed the tempo up to begin with.

to:

* FanPreferredCutContent: Once it was discovered that the background music is actually "The Power of Love" sped up, many fans take it upon themselves to slow the tempo down in various [=YouTube=] videos. Many agree that the slowed down NES music is a more faithful and pleasant sounding 8-bit rendition of "The Power of Love" and wish that the final game didn't speed the tempo up to begin with. The increased tempo was apparently a result of Beam Software, the developers, only having access to an NES software engine that locked all music played through it at 150 BPM.
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* TheProblemWithLicensedGames: A very infamous example of the NES era, with very little connection to the source material, obnoxiously repetitive gameplay, irritating music, and loaded to the brim with FakeDifficulty. Being based on one of the most beloved movies of the 80s doesn't exactly help it. Astoundingly, it's ''still'' generally considered to be better than all the subsequent games based on the franchise -- with the exception of ''VideoGame/SuperBackToTheFutureII'' and [[VideoGame/BackToTheFutureTheGame the Telltale game]] -- mostly on account of how monumentally awful the games based on the second and third films are.

to:

* TheProblemWithLicensedGames: A very infamous example of the NES era, with very little connection to the source material, obnoxiously repetitive gameplay, irritating music, and loaded to the brim with FakeDifficulty. Being based on one of the most beloved movies of the 80s doesn't exactly help it. Astoundingly, it's ''still'' generally considered to be better than all the subsequent games based on the franchise -- with the exception of ''VideoGame/SuperBackToTheFutureII'' ''VideoGame/SuperBackToTheFuturePartII'' and [[VideoGame/BackToTheFutureTheGame the Telltale game]] -- mostly on account of how monumentally awful the games based on the second and third films are.
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* NintendoHard: The game lacks any continues to deal with its length and difficulty.
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* TheProblemWithLicensedGames: A very infamous example of the NES era, with very little connection to the source material, obnoxiously repetitive gameplay, irritating music, and loaded to the brim with FakeDifficulty. Being based on one of the most beloved movies of the 80s doesn't exactly help it. Astoundingly, it's ''still'' generally considered to be better than all the subsequent games based on the franchise -- with the exception of ''Super Film/BackToTheFuturePartII'' and [[VideoGame/BackToTheFutureTheGame the Telltale game]] -- mostly on account of how monumentally awful the games based on the second and third films are.

to:

* TheProblemWithLicensedGames: A very infamous example of the NES era, with very little connection to the source material, obnoxiously repetitive gameplay, irritating music, and loaded to the brim with FakeDifficulty. Being based on one of the most beloved movies of the 80s doesn't exactly help it. Astoundingly, it's ''still'' generally considered to be better than all the subsequent games based on the franchise -- with the exception of ''Super Film/BackToTheFuturePartII'' ''VideoGame/SuperBackToTheFutureII'' and [[VideoGame/BackToTheFutureTheGame the Telltale game]] -- mostly on account of how monumentally awful the games based on the second and third films are.

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* CommonKnowledge: Many people mistakenly believe the background music has nothing to do with the movie. This is actually not the case -- it's a take on "The Power of Love" with the tempo mistakenly cranked way up high to the point of being nearly unrecognizable. For that reason, it's pretty easy to see why so many consider this a forgivable assumption.

to:

* CommonKnowledge: CommonKnowledge:
**
Many people mistakenly believe the background music has nothing to do with the movie. This is actually not the case -- it's a take on "The Power of Love" with the tempo mistakenly cranked way up high to the point of being nearly unrecognizable. For that reason, it's pretty easy to see why so many consider this a forgivable assumption. It doesn't help that it's a riff on the ''bass line'' of "The Power of Love", so even if played at the proper speed, many people wouldn't recognize it on first listen.
** It's commonly said that the Lou's Cafe requires pixel-perfect precision to land a hit on incoming enemies. In fact, the bar is divided into "lanes", with Marty moving up and down a lane with each button press and enemies only approaching in the individual lanes. The section is still ThatOneLevel, but it's not ''that'' obnoxious.
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* FanPreferredCutContent: Once it was discovered that the background music is actually "The Power of Love" sped up, many fans take it upon themselves to slow the tempo down in various [=YouTube=] videos. Many agree that the slowed down NES music is a more faithful and pleasant sounding 8-bit rendition of "The Power of Love" and wish that the final game didn't speed the tempo up to begin with.
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* ThatOneLevel: Lou's Cafe, the first mini-game level. You have to ward off incoming bullies by chucking projectiles at them. The problem is that it's in an isometric perspective, and because there are no guiding lines to show which lane the bullies are coming from, it becomes a frustrating exercise in DepthDeception. It's hard enough to get to 10, but the required passing score is an extremely high 50. The whole section feels like an amateur Flash game that mandates you get on the high score table to proceed.
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Added DiffLines:

* CommonKnowledge: Many people mistakenly believe the background music has nothing to do with the movie. This is actually not the case -- it's a take on "The Power of Love" with the tempo mistakenly cranked way up high to the point of being nearly unrecognizable. For that reason, it's pretty easy to see why so many consider this a forgivable assumption.
Is there an issue? Send a MessageReason:
None


* TheProblemWithLicensedGames: A very infamous example of the NES era, with very little connection to the source material, obnoxiously repetitive gameplay, irritating music, and loaded to the brim with FakeDifficulty. Being based on one of the most beloved movies of the 80s doesn't exactly help it.

to:

* TheProblemWithLicensedGames: A very infamous example of the NES era, with very little connection to the source material, obnoxiously repetitive gameplay, irritating music, and loaded to the brim with FakeDifficulty. Being based on one of the most beloved movies of the 80s doesn't exactly help it. Astoundingly, it's ''still'' generally considered to be better than all the subsequent games based on the franchise -- with the exception of ''Super Film/BackToTheFuturePartII'' and [[VideoGame/BackToTheFutureTheGame the Telltale game]] -- mostly on account of how monumentally awful the games based on the second and third films are.
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Video Game Movies Suck is about movies based on games, not the other way round. Besides, nobody seems to think the movie sucks compared to the game.


* TheProblemWithLicensedGames: A very infamous example of the NES era, with very little connection to the source material, obnoxiously repetitive gameplay, irritating music, and loaded to the brim with FakeDifficulty. Being based on one of the most beloved movies of the 80s doesn't exactly help it.
* VideoGameMoviesSuck

to:

* TheProblemWithLicensedGames: A very infamous example of the NES era, with very little connection to the source material, obnoxiously repetitive gameplay, irritating music, and loaded to the brim with FakeDifficulty. Being based on one of the most beloved movies of the 80s doesn't exactly help it.
* VideoGameMoviesSuck
it.
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* TheProblemWithLicensedGames: A very infamous example of the NES era, with very little connection to the source material, obnoxiously repetitive gameplay, irritating music, and loaded to the brim with FakeDifficulty. Being based on one of the most beloved movies of the 80s doesn't exactly help it.

to:

* TheProblemWithLicensedGames: A very infamous example of the NES era, with very little connection to the source material, obnoxiously repetitive gameplay, irritating music, and loaded to the brim with FakeDifficulty. Being based on one of the most beloved movies of the 80s doesn't exactly help it.it.
* VideoGameMoviesSuck
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None

Added DiffLines:

* TheProblemWithLicensedGames: A very infamous example of the NES era, with very little connection to the source material, obnoxiously repetitive gameplay, irritating music, and loaded to the brim with FakeDifficulty. Being based on one of the most beloved movies of the 80s doesn't exactly help it.

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