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* LowTierLetdown: Almost nobody seems to enjoy using Silver, as all of her traits are outdone by similar birds. Need a strong bird to deal with stone structures, Bomb's explosion or Terence's sheer strength can deal with that material much more efficiently than Silver's dive bomb. Need someone with burst movement to reach higher areas, Chuck's speed boost is both more intuitive to aim, and not prone to whiffing if he brushes even a small piece of debris. Even her unique niche of being a bird that attacks straight down is outclassed, as Matilda's egg bomb is both easier to aim, and has a higher damage potential due to both the explosion from the eff itself and the attack's recoil causing Matilda to launch upwards and potentially attack more structures. Even compared to the other technical birds like Hal, Leonard, and Melody, Silver's skill curve is considered too steep to justify her potential power. When an update in 2022 came that allowed players to fully customize their flock's loadout, Silver would likely be the first bird to be benched to make way for more useful flock members.

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* LowTierLetdown: Almost nobody seems to enjoy using Silver, as all of her traits supposed strengths are outdone by similar other birds. Need a strong bird to deal with stone structures, Bomb's explosion or Terence's sheer strength can deal with that material much more efficiently than Silver's dive bomb. Need someone with burst movement to reach higher areas, Chuck's speed boost is both more intuitive to aim, and not prone to whiffing if he brushes even a small piece of debris. Even her unique niche of being a bird that attacks straight down is outclassed, as Matilda's egg bomb is both easier to aim, and has a higher damage potential due to both the explosion from the eff egg itself and the attack's recoil causing Matilda to launch upwards and potentially attack more structures. Even compared to the other technical birds like Hal, Leonard, and Melody, Silver's skill curve is considered too steep to justify her potential power. When an update in 2022 came that allowed players to fully customize their flock's loadout, Silver would likely be the first bird to be benched to make way for more useful flock members.
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* LowTierLetdown: Almost nobody seems to enjoy using Silver, as all of her traits are outdone by similar birds. Need a strong bird to deal with stone structures, Bomb's explosion or Terence's sheer strength can deal with that material much more efficiently than Silver's dive bomb. Need someone with burst movement to reach higher areas, Chuck's speed boost is both more intuitive to aim, and not prone to whiffing if he brushes even just a small piece of debris. Even her unique niche of being a bird that attacks from above is outclassed, as Matilda's egg bomb is both easier to aim, and has a high damage potential due to the explosion itself and using the recoil from the egg to launch Matilda upwards and attack more structures. Even compared to the other technical birds like Hal, Leonard, and Melody, Silver's skill curve is considered too steep to justify her potential power. When an update in 2022 came that allowed players to fully customize their flock's loadout, Silver will be likely the first bird to be benched to make way for more useful flock members.

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* LowTierLetdown: Almost nobody seems to enjoy using Silver, as all of her traits are outdone by similar birds. Need a strong bird to deal with stone structures, Bomb's explosion or Terence's sheer strength can deal with that material much more efficiently than Silver's dive bomb. Need someone with burst movement to reach higher areas, Chuck's speed boost is both more intuitive to aim, and not prone to whiffing if he brushes even just a small piece of debris. Even her unique niche of being a bird that attacks from above straight down is outclassed, as Matilda's egg bomb is both easier to aim, and has a high higher damage potential due to both the explosion from the eff itself and using the attack's recoil from the egg causing Matilda to launch Matilda upwards and potentially attack more structures. Even compared to the other technical birds like Hal, Leonard, and Melody, Silver's skill curve is considered too steep to justify her potential power. When an update in 2022 came that allowed players to fully customize their flock's loadout, Silver will be would likely be the first bird to be benched to make way for more useful flock members.

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Added some information to modernize the page a bit and make it more professional


* SugarWiki/AwesomeArt: The game does a pretty stellar job at replicating the art and animation of the [[WesternAnimation/AngryBirdsToons Toons series]], with the bouncy and fluid animations of the birds and pigs, expressive characters, the vibrant lighting, etc. Especially impressive when judging it by the standards of a mobile game, a market where this trope is often an afterthought.

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* SugarWiki/AwesomeArt: The game does a pretty stellar job at replicating the art and animation of the [[WesternAnimation/AngryBirdsToons Toons series]], with the bouncy and fluid animations of the birds and pigs, expressive characters, the vibrant lighting, etc. Especially It is especially impressive when judging it by the standards of a mobile game, a market where this trope is often an afterthought.



* ComplacentGamingSyndrome: Even with a 2022 update to fully customize the flock, almost all players have Terrence and Bomb in their load-out. Terrence's [[TheBigGuy sheer strength]] allows him to be a premier demolitionist, and his sheer weight lets him cleave through several smaller buildings, potentially soloing an entire level. [[ActionBomb Bomb]] meanwhile is excellent at weakening the foundations of larger structures, allowing him to cause a lot of collateral damage in the process.



** Most of the offensive pigs such as construction pigs & winter pigs could be considered as ones, but the polymorph pigs with the purple wands were quite possibly the most infuriating element of the game due to their ability to turn your bird into a random object or even outright disintegrate it, which made some stages ''very'' difficult to complete, especially if they featured two or more of these pigs. Fortunately, they were nerfed in late 2016 so that they were far more likely to turn your bird into something useful such as a TNT crate, rocket, or even a Golden Pig (although that's still fairly rare).
** Parasol pigs are also quite annoying since their umbrella protects the from stuff falling on them, and allows them to survive a fall by gliding down, and more often than not are placed on the top of structures, so when the structure collapses, they float down and don't pop, forcing you to waste an extra bird to pop them.
** The aforementioned construction pigs, should a bird get in the range of one, can throw a screwdriver and incapacitate a bird in one hit (and usually even stop it mid-air, causing it to fall down and lose all momentum). The firefighter pigs are even worse, which do the same thing but instead cause the bird to ''burn and disappear completely''. It also not helped that their projectiles are moving in'' faster pace'' in comparison, thus making it almost impossible for your birds to dodge them. The winter pigs can be this to a lesser extent, since their snowballs are fired in an arc every few seconds and thus allow for proper timing.

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** Most of the offensive pigs such as construction pigs & winter pigs pigs, could be considered as ones, but the polymorph pigs with the purple wands were quite possibly the most infuriating element of the game due to their ability to turn your bird into a random object or even outright disintegrate it, which made some stages ''very'' difficult to complete, especially if they featured two or more of these pigs. Fortunately, they were nerfed in late 2016 so that they were far more likely to turn your bird into something useful such as a TNT crate, rocket, or even a Golden Pig (although that's still fairly rare).
** Parasol pigs are also quite annoying since their umbrella protects the them from stuff falling on them, and allows them to survive a fall by gliding down, and more down. More often than not not, they are placed on the top of structures, so when the structure collapses, they float down and don't pop, forcing you to waste an extra bird to pop them.
** The aforementioned construction pigs, should a bird get in the range of one, can throw a screwdriver and incapacitate a bird in one hit (and usually even stop it mid-air, causing it to fall down and lose all momentum). The firefighter pigs are even worse, which do the same thing but instead cause the bird to ''burn and disappear completely''. It also not helped help that their projectiles are moving in'' at '' faster pace'' in comparison, thus making it almost impossible for your birds to dodge them. The winter pigs can be this to a lesser extent, since their snowballs are fired in an arc every few seconds and thus allow for proper timing.



** Balloon pigs, like magician pigs they don't do anything to birds, but if they somehow manage to survive the first bird, they will inflate a balloon that carries them out of reach of anything happening below, forcing you to waste another bird to get them. Though this is nullified somewhat by the fact that they can be placed on parts of structures that immediately pop the balloon when they try to use it, and by the fact that they only do it after the first bird is launched, which means that you don't need to worry about them if you get them on the first shot.
** Scuba pigs and floaty pigs, unlike other pigs, they don't drown in water, and are often placed in parts of the level that are nearly impossible to get to.

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** Balloon pigs, like magician pigs they pigs, don't do anything to birds, but if they somehow manage to survive the first bird, they will inflate a balloon that carries them out of reach of anything happening below, forcing you to waste another bird to get them. Though this is nullified somewhat by the fact that they can be placed on parts of structures that immediately pop the balloon when they try to use it, and by the fact that they only do it after the first bird is launched, which means that you don't need to worry about them if you get them on the first shot.
** Scuba pigs and floaty pigs, unlike other pigs, they don't drown in water, water and are often placed in parts of the level that are nearly impossible to get to.



** Hal (see RescuedFromTheScrappyHeap) has gone from the worst bird in the flock to one of the most powerful, since his ability can be activated after he hits something, and if timed correctly can destroy not just the entire castle, but the rest of the stage.
** To promote ''WesternAnimation/TheAngryBirdsMovie2'', Leonard was added as a playable character, and is pretty powerful too. He can shoot 3 balls of snot at towers, and they cause blocks to become rather slippery as well as instakill pigs, activate TNT, and send bosses flying. In addition, Leonard himself also makes a snot explosion, which is much bigger than the snot balls.

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** Hal (see RescuedFromTheScrappyHeap) has gone from the worst bird in the flock to one of the most powerful, since his ability can be activated after he hits something, and and, if timed correctly correctly, can destroy not just the entire castle, but the rest of the stage.
** To promote ''WesternAnimation/TheAngryBirdsMovie2'', Leonard was added as a playable character, and is pretty powerful too. He can shoot 3 balls of snot at towers, and they cause blocks to become rather slippery as well as instakill pigs, activate TNT, and send bosses flying. In addition, Leonard himself also makes a snot explosion, explosion when he collides with something, which is much bigger than the snot balls.



* LowTierLetdown: Almost nobody seems to enjoy using Silver. With complaints including her gimmick of loop-de-looping through the air and divebombing downward being far too awkward to control or time correctly, her durability against stone objects already being taken up by the far more useful Bomb, and her actual divebomb attack being much weaker than it seems especially when compared to Matilda's similar but far more powerful egg-drop attack, she's not very intuitive to use and greatly outclassed by the other birds who can already achieve what she can do, only better and stronger.

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* LowTierLetdown: Almost nobody seems to enjoy using Silver. With complaints including Silver, as all of her gimmick of loop-de-looping through the air traits are outdone by similar birds. Need a strong bird to deal with stone structures, Bomb's explosion or Terence's sheer strength can deal with that material much more efficiently than Silver's dive bomb. Need someone with burst movement to reach higher areas, Chuck's speed boost is both more intuitive to aim, and divebombing downward not prone to whiffing if he brushes even just a small piece of debris. Even her unique niche of being far too awkward to control or time correctly, her durability against stone objects already being taken up by the far more useful Bomb, and her actual divebomb attack being much weaker than it seems especially when compared to a bird that attacks from above is outclassed, as Matilda's similar but far egg bomb is both easier to aim, and has a high damage potential due to the explosion itself and using the recoil from the egg to launch Matilda upwards and attack more powerful egg-drop attack, she's not very intuitive structures. Even compared to use and greatly outclassed by the other technical birds who can already achieve what she can do, only better like Hal, Leonard, and stronger.Melody, Silver's skill curve is considered too steep to justify her potential power. When an update in 2022 came that allowed players to fully customize their flock's loadout, Silver will be likely the first bird to be benched to make way for more useful flock members.



** In the original games, Hal was considered the worst bird of the flock due to his [[BattleBoomerang boomerang attack]] being considered too awkward to aim, making him considered too weak to use. In this game, Hal gained several substantial buffs to make him much more viable. Firstly, his boomerang attack can be used even after he collides with something, giving him the ability to easily break the foundations of structures. Additionally, he gained a heavier weight to break through more blocks overall as well as a faster speed on his boomerang, giving him the capability to break even stone structures with the right shot. As a result, Hal went from being quite a [[ThisLooksLikeAJobForAquaman situational bird]] to having the capabilities of being one of the most powerful birds in the flock [[DifficultButAwesome with some practice]].

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** In the original games, Hal was considered the worst bird of the flock due to his [[BattleBoomerang boomerang attack]] being considered too quite awkward to aim, making him considered too weak to use. In aim. When he returned for this game, Hal gained several substantial buffs to make him much more viable. Firstly, The first notable buff is his signature boomerang attack can be used gaining the ability to work even after he collides with something, giving him meaning the player has increased control over him. The other major buff was an increase to his weight, going from only decently breaking wood to being able to shatter stone with some proper shots. These two buffs, when combined, gives Hal the ability to easily break the foundations of structures. Additionally, he gained a heavier weight to break slice through more blocks overall as well as a faster speed on his boomerang, giving him the capability to break even stone the sturdiest structures like butter, with the right shot. As a result, potential to even outclass [[TheBigGuy Terence]] in terms of raw destruction. Due to this, Hal went from being quite considered a [[ThisLooksLikeAJobForAquaman situational bird]] to having the capabilities of being becoming one of the most powerful birds in members of the flock [[DifficultButAwesome with some practice]].the right shot]].



** The life system. Unlike the original games where you had unlimited lives, this game requires you to either wait 30 minutes for them to refill or pay up for more.

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** The life system. Unlike the original games games, where you had unlimited lives, this game requires you to either wait 30 minutes for them to refill or pay up for more.
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That One Boss is for examples of single difficult bosses in a game where not all of them are that hard.


* ThatOneBoss: All of the bosses (Chef Pig, Foreman Pig, and King Pig) in the game are worthy contenders for the most infuriating bosses in any ''Angry Birds'' game ever. While the bosses themselves don’t fight back, they have extremely high health and can prove very difficult to defeat, particularly if your only remaining birds are basic ones like Red, Chuck, and the Blues, and several other offensive pigs with special abilities (see DemonicSpiders) can be pretty distracting, with the exception of the Polymorph Pig (especially if he turns you into an explosive). Their health bars mean they can withstand the power of strong birds such as Hal, Bomb, Matilda, Leonard, Melody, and even Terence. They can be insta-killed if they fall off the edge, however.

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* RescuedFromTheScrappyHeap: In the original games, Hal was considered the worst bird of the flock due to his [[BattleBoomerang boomerang attack]] being considered too awkward to aim, making him considered too weak to use. In this game, Hal gained several substantial buffs to make him much more viable. Firstly, his boomerang attack can be used even after he collides with something, giving him the ability to easily break the foundations of structures. Additionally, he gained a heavier weight to break through more blocks overall as well as a faster speed on his boomerang, giving him the capability to break even stone structures with the right shot. As a result, Hal went from being quite a [[ThisLooksLikeAJobForAquaman situational bird]] to having the capabilities of being one of the most powerful birds in the flock [[DifficultButAwesome with some practice]].

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* RescuedFromTheScrappyHeap: RescuedFromTheScrappyHeap:
** Red was one of the worst birds in the original game, being a very basic bird with [[VanillaUnit no special abilities]] who found himself [[MasterOfNone unable to stand out]] next to the more powerful and specialized birds, especially Bomb. This game gives Red an actual ability in the form of a [[SuperScream battle cry]] which can topple structures and push around pigs, making him a decently useful bird that's able to be effective in a wide range of situations, fittingly for the series protagonist.
**
In the original games, Hal was considered the worst bird of the flock due to his [[BattleBoomerang boomerang attack]] being considered too awkward to aim, making him considered too weak to use. In this game, Hal gained several substantial buffs to make him much more viable. Firstly, his boomerang attack can be used even after he collides with something, giving him the ability to easily break the foundations of structures. Additionally, he gained a heavier weight to break through more blocks overall as well as a faster speed on his boomerang, giving him the capability to break even stone structures with the right shot. As a result, Hal went from being quite a [[ThisLooksLikeAJobForAquaman situational bird]] to having the capabilities of being one of the most powerful birds in the flock [[DifficultButAwesome with some practice]].
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Added DiffLines:

** Hal (see RescuedFromTheScrappyHeap) has gone from the worst bird in the flock to one of the most powerful, since his ability can be activated after he hits something, and if timed correctly can destroy not just the entire castle, but the rest of the stage.
** To promote ''WesternAnimation/TheAngryBirdsMovie2'', Leonard was added as a playable character, and is pretty powerful too. He can shoot 3 balls of snot at towers, and they cause blocks to become rather slippery as well as instakill pigs, activate TNT, and send bosses flying. In addition, Leonard himself also makes a snot explosion, which is much bigger than the snot balls.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneBoss: All of the bosses (Chef Pig, Foreman Pig, and King Pig) in the game are worthy contenders for the most infuriating bosses in any ''Angry Birds'' game ever. While the bosses themselves don’t fight back, they have extremely high health and can prove very difficult to defeat, particularly if your only remaining birds are basic ones like Red, Chuck, and the Blues, and several other offensive pigs with special abilities (see DemonicSpiders) can be pretty distracting, with the exception of the Polymorph Pig (especially if he turns you into an explosive). Their health bars mean they can withstand the power of strong birds such as Hal, Bomb, Matilda, Leonard, Melody, and even Terence. They can be insta-killed if they fall off the edge, however.
Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeArt: The game does a pretty stellar job at replicating the art and animation of the Toons series, with the bouncy and fluid animations of the birds and pigs, the vibrant lighting, etc. Especially impressive when judging it by the standards of a mobile game, a market where this trope is often an afterthought.

to:

* SugarWiki/AwesomeArt: The game does a pretty stellar job at replicating the art and animation of the [[WesternAnimation/AngryBirdsToons Toons series, series]], with the bouncy and fluid animations of the birds and pigs, expressive characters, the vibrant lighting, etc. Especially impressive when judging it by the standards of a mobile game, a market where this trope is often an afterthought.



** The aforementioned construction pigs, should a bird get in the range of one, can throw a screwdriver and incapacitate a bird in one hit (and usually even stop it mid-air, causing it to fall down and lose all momentum). The firefighter pigs are even worse, which do the same thing but instead cause the bird to ''burn and disappear completely''. Not to mention that their projectiles are moving in'' faster pace'' in comparasion, thus making it almost impossible for your birds to dodge them. The winter pigs can be this to a lesser extent, since their snowballs are fired in an arc every few seconds and thus allow for proper timing.

to:

** The aforementioned construction pigs, should a bird get in the range of one, can throw a screwdriver and incapacitate a bird in one hit (and usually even stop it mid-air, causing it to fall down and lose all momentum). The firefighter pigs are even worse, which do the same thing but instead cause the bird to ''burn and disappear completely''. Not to mention It also not helped that their projectiles are moving in'' faster pace'' in comparasion, comparison, thus making it almost impossible for your birds to dodge them. The winter pigs can be this to a lesser extent, since their snowballs are fired in an arc every few seconds and thus allow for proper timing.

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