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* Lonetree in ''Videogame/SecretPonchos'' is a lawless town in the WildWest crawling with bandits, murderers and bounty hunters who only care about doing whatever they wan.
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* Turnscote in ''Videogame/DragonQuestVI''.
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* The Undernet in ''MegaManBattleNetwork''.

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* The Undernet in ''MegaManBattleNetwork''.''VideoGame/MegaManBattleNetwork''.
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* Everywhere in the Rogue Isles is the titular ''[[CityOfHeroes City of Villains]]''. The Isles are actually ''run'' by scum and villainy.
** Paragon City, the titular ''CityOfHeroes'', has seen better days itself. Most of the world's superheroes died during the [[AlienInvasion Rikti War]], to say nothing of the havoc it wrought upon the world at large. Street gangs, emboldened by a severely weakened police department and hero population, brazenly harass and threaten citizens with their lives.

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* Everywhere in the Rogue Isles is the titular ''[[CityOfHeroes City of Villains]]''.''VideoGame/CityOfVillains''. The Isles are actually ''run'' by scum and villainy.
** Paragon City, the titular ''CityOfHeroes'', ''VideoGame/CityOfHeroes'', has seen better days itself. Most of the world's superheroes died during the [[AlienInvasion Rikti War]], to say nothing of the havoc it wrought upon the world at large. Street gangs, emboldened by a severely weakened police department and hero population, brazenly harass and threaten citizens with their lives.
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* Blackthorne and the SpacePirate ports in ''EscapeVelocity''. One of them even quotes the "wretched hive" line from ''StarWars''.

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* Blackthorne and the SpacePirate ports in ''EscapeVelocity''.''VideoGame/EscapeVelocity''. One of them even quotes the "wretched hive" line from ''StarWars''.
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* Stillwater in the first two ''VideoGame/SaintsRow'' games. The police are corrupt as hell and useless, the city was perpetually infested with several gangs until the saints took over(then it was ruled with an Iron fist by a single gang), the local nuclear plant is heavily implied to be on the verge of going Chernobyl, every other street corner has some kind of crime or depravity occuring on it and pretty much everyone is some kind of asshole. The real power is an evil MegaCorp that has no regard for human rights, ethics or people who aren't rich, and ultimately plans to kill the poor, bulldoze most of the city and rebuilding as a glass "utopia". It's questionable whether being run by the saints is an improvement or not.

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* Stillwater Stilwater in the first two ''VideoGame/SaintsRow'' games. The police are corrupt as hell and useless, the city was perpetually infested with several gangs until the saints took over(then it was ruled with an Iron fist by a single gang), the local nuclear plant is heavily implied to be on the verge of going Chernobyl, every other street corner has some kind of crime or depravity occuring occurring on it and pretty much everyone is some kind of asshole. The real power is an evil MegaCorp that has no regard for human rights, ethics or people who aren't rich, and ultimately plans to kill the poor, bulldoze most of the city and rebuilding as a glass "utopia". It's questionable whether being run by the saints Saints is an improvement or not.
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* Dunwall in ''{{Dishonored}}'' is slowly but surely falling apart at the seams. ThePlague has wiped out great swaths of the population, whole districts of the city have had to be sealed off as a result of it (and some have even flooded out), the upper classes are completely indifferent and content to continue their decadent lifestyles, the city watch is little more than a band of well-armed and state-sponsored thugs, and the ruling regime which came to power by usurping it from the [[TheHighQueen Empress]] is deeply corrupt and oppressive ([[spoiler:and they're the ones who unleashed the Rat Plague as an attempt to KillThePoor in the first place]]). Depending on how much [[KarmaMeter Chaos]] you accrue over the course of the game, Dunwall either eventually manages to get better, or descends into all-out anarchy.

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* Dunwall in ''{{Dishonored}}'' ''VideoGame/{{Dishonored}}'' is slowly but surely falling apart at the seams. ThePlague has wiped out great swaths of the population, whole districts of the city have had to be sealed off as a result of it (and some have even flooded out), the upper classes are completely indifferent and content to continue their decadent lifestyles, the city watch is little more than a band of well-armed and state-sponsored thugs, and the ruling regime which came to power by usurping it from the [[TheHighQueen Empress]] is deeply corrupt and oppressive ([[spoiler:and they're the ones who unleashed the Rat Plague as an attempt to KillThePoor in the first place]]). Depending on how much [[KarmaMeter Chaos]] you accrue over the course of the game, Dunwall either eventually manages to get better, or descends into all-out anarchy.



* Stillwater in the first two SaintsRow games. The police are corrupt as hell and useless, the city was perpetually infested with several gangs until the saints took over(then it was ruled with an Iron fist by a single gang), the local nuclear plant is heavily implied to be on the verge of going Chernobyl, every other street corner has some kind of crime or depravity occuring on it and pretty much everyone is some kind of asshole. The real power is an evil MegaCorp that has no regard for human rights, ethics or people who aren't rich, and ultimately plans to kill the poor, bulldoze most of the city and rebuilding as a glass "utopia". It's questionable whether being run by the saints is an improvement or not.

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* Stillwater in the first two SaintsRow ''VideoGame/SaintsRow'' games. The police are corrupt as hell and useless, the city was perpetually infested with several gangs until the saints took over(then it was ruled with an Iron fist by a single gang), the local nuclear plant is heavily implied to be on the verge of going Chernobyl, every other street corner has some kind of crime or depravity occuring on it and pretty much everyone is some kind of asshole. The real power is an evil MegaCorp that has no regard for human rights, ethics or people who aren't rich, and ultimately plans to kill the poor, bulldoze most of the city and rebuilding as a glass "utopia". It's questionable whether being run by the saints is an improvement or not.
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* Kirkwall in ''VideoGame/DragonAgeII'' used to be the new heart of the slave trade for the [[TheEmpire Tevinter Imperium]] 600 years ago, but since so many slaves died in those walls, the boundaries between The Fade and The Real World weakened greatly, allowing easy possession of not just mages from demons, but regular people. There's constant crime on the streets at night from dwarf carta members, mercenaries, slavers, imposter city guardsmen, and blood mages. The Templars and mages are far more insane and extreme than they were in the first game, and their conflict ends up forming the game's main crisis. Finally, this cesspool is under the watch of an AuthorityInNameOnly.

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* Kirkwall in ''VideoGame/DragonAgeII'' used to be the new heart of the slave trade for the [[TheEmpire Tevinter Imperium]] 600 years ago, but since so many slaves died in those walls, the boundaries between The Fade and The Real World weakened greatly, allowing easy possession of not just mages from demons, but regular people. There's constant crime on the streets at night from dwarf carta members, mercenaries, slavers, imposter city guardsmen, and blood mages. The Templars and mages are far more insane and extreme than they were in the first game, and their conflict ends up forming the game's main crisis.crisis, which eventually spreads from there into a continent-wide war across almost all of Thedas. Finally, this cesspool is under the watch of an AuthorityInNameOnly.

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* Stillwater in the first two SaintsRow games. The police are corrupt as hell and useless, the city was perpetually infested with several gangs until the saints took over(then it was ruled with an Iron fist by a single gang, the local nuclear plant is heavily implied to be on the verge of going Chernobyl, every other street corner has some kind of crime or depravity on it and pretty much everyone is some kind of asshole. The real power is an evil MegaCorp that has no regard for human rights, ethics or people who aren't rich, and ultimately plans to kill the poor, bulldoze most of the city and rebuilding as a glass "utopia"

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* Stillwater in the first two SaintsRow games. The police are corrupt as hell and useless, the city was perpetually infested with several gangs until the saints took over(then it was ruled with an Iron fist by a single gang, gang), the local nuclear plant is heavily implied to be on the verge of going Chernobyl, every other street corner has some kind of crime or depravity occuring on it and pretty much everyone is some kind of asshole. The real power is an evil MegaCorp that has no regard for human rights, ethics or people who aren't rich, and ultimately plans to kill the poor, bulldoze most of the city and rebuilding as a glass "utopia" "utopia". It's questionable whether being run by the saints is an improvement or not.
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*Stillwater in the first two SaintsRow games. The police are corrupt as hell and useless, the city was perpetually infested with several gangs until the saints took over(then it was ruled with an Iron fist by a single gang, the local nuclear plant is heavily implied to be on the verge of going Chernobyl, every other street corner has some kind of crime or depravity on it and pretty much everyone is some kind of asshole. The real power is an evil MegaCorp that has no regard for human rights, ethics or people who aren't rich, and ultimately plans to kill the poor, bulldoze most of the city and rebuilding as a glass "utopia"

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*** Ironically, the one stable leader in Omega, who is the closest thing they have to a ruler, concerned with keeping Omega running, is an openly ruthless asari too. Which can be also said about Omega itself. At least it's honest about being a wretched hive.

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*** ** Ironically, the one stable leader in Omega, who is the closest thing they have to a ruler, concerned with keeping Omega running, is an openly ruthless asari too. Which can be also said about Omega itself. At least it's honest about being a wretched hive.hive.
** Interestingly, it is possible to help clean up Omega a little bit, at least by implication, in the ''Omega'' DLC for ''Mass Effect 3''. If Shepard plays full Paragon, it gradually begins to get to Aria that she doesn't have to be as ruthless and violent as she is. Then when [[spoiler: Nyreen dies to save Omega citizens]], Aria takes that act to heart, and will even go so far as to [[spoiler: spare Petrovsky's life]] at the end, and focus on rebuilding Omega and protecting its citizens. On the other hand, a fully Renegade Shepard will instead leave Aria filled with ruthless violence, and she'll [[spoiler: choke Petrovsky to death with her bare hands]] and keep Omega in its brutal, lawless state.
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** Lodestone in ''EscapeVelocityNova'' also quotes ''StarWars''.
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adding entries for Vector Thrust.



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* The [[Franchise/SuperMarioBros Mushroom Kingdom]] from ''VideoGame/VectorThrust'' is rapidly turning out to be one- a collection of once-proud nations that fell victim to infighting and eventually nuclear attack. After several years of neglect by the rest of the world, the nations that still stand continue to war with each other over food and medication for their slowly dying population.
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Expanded on DF.


* Many VideoGame/{{Dwarf Fortress}}es, especially the infamous LetsPlay/{{Boatmurdered}}, end up like this.

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* Many VideoGame/{{Dwarf Fortress}}es, especially the infamous LetsPlay/{{Boatmurdered}}, end up like this. While crime is not quite implemented yet, invading thieves, tantrums, insanity, [[ArtificialStupidity stupidity]], [[NoOshaCompliance accidents]], the occasional vampire, and [[VideoGameCrueltyPotential neglectful overseers]] more than make up for it.
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** In ''VideoGame/FalloutNewVegas'', there is Nipton, which by the time the Player gets to it, is already razed by a more (albeit [[AffablyEvil affable]]) evil entity, [[AltumVidetur Vulpes Inculta]], after he duped the town into capturing and killing some visiting NCR troopers on leave. Freeside can also count, although nowhere near the degree of Nipton. As a result, poverty is essentially omnipresent, most of the population is homeless, and those that aren't live in absurdly poor living conditions, and despite the efforts of the Kings and the Followers, crime is rampant to the point where drunks, addicts and general thugs assault people ''in the streets in broad daylight''. However, there are still some redeemably good people there, unlike Nipton.

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** In ''VideoGame/FalloutNewVegas'', there is Nipton, which by the time the Player gets to it, is already razed by a more (albeit [[AffablyEvil affable]]) evil entity, [[AltumVidetur Vulpes Inculta]], after he duped the town into capturing and killing some visiting NCR troopers on leave. Freeside can also count, although nowhere near the degree of Nipton. As a result, poverty Poverty is essentially omnipresent, most of the population is homeless, and those that aren't live in absurdly poor living conditions, and despite the efforts of the Kings and the Followers, crime is rampant to the point where drunks, addicts and general thugs assault people ''in the streets in broad daylight''. However, there are still some redeemably good people there, unlike Nipton.
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** In ''VideoGame/FalloutNewVegas'', there is Nipton, which by the time the Player gets to it, is already razed by a more (albeit [[AffablyEvil affable]]) evil entity, [[AltumVidetur Vulpes Inculta]], after he duped the town into capturing and killing some visiting NCR troopers on leave. Freeside can also count, although nowhere near the degree of Nipton. Because it's considered the "outskirts" of New Vegas, Mr. House doesn't devote ''nearly'' as much attention there than he does the Strip. As a result, poverty is essentially omnipresent, most of the population is homeless, and those that aren't live in absurdly poor living conditions, and despite the efforts of the Kings and the Followers, crime is rampant to the point where drunks, addicts and general thugs assault people ''in the streets in broad daylight''. However, there are still some redeemably good people there, unlike Nipton.

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** In ''VideoGame/FalloutNewVegas'', there is Nipton, which by the time the Player gets to it, is already razed by a more (albeit [[AffablyEvil affable]]) evil entity, [[AltumVidetur Vulpes Inculta]], after he duped the town into capturing and killing some visiting NCR troopers on leave. Freeside can also count, although nowhere near the degree of Nipton. Because it's considered the "outskirts" of New Vegas, Mr. House doesn't devote ''nearly'' as much attention there than he does the Strip. As a result, poverty is essentially omnipresent, most of the population is homeless, and those that aren't live in absurdly poor living conditions, and despite the efforts of the Kings and the Followers, crime is rampant to the point where drunks, addicts and general thugs assault people ''in the streets in broad daylight''. However, there are still some redeemably good people there, unlike Nipton.
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** There's also Noveria from [[VideoGame/MassEffect1 the first game]]. A planet settled almost entirely by {{corrupt corporate executive}}s and {{mad scientist}}s. Absolutely ''everybody'' on that icy rock is trying to bribe/manipulate/kill you in some manner.

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** There's also Noveria from [[VideoGame/MassEffect1 the first game]]. A planet settled almost entirely by {{corrupt corporate executive}}s and {{mad scientist}}s. Absolutely ''everybody'' on that icy rock is trying to bribe/manipulate/kill you in some manner. And the orbital defenses? They're not pointed spaceward, but ''planetward''. Just in case one of the mad scientists' experiments get out of hand.
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** All of America could easily apply, given all we hear about it.

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* Kirkwall in ''VideoGame/DragonAgeII'' used to be the new heart of the slave trade for the [[EvilEmpire Tevinter Imperium]] 600 years ago, but since so many slaves died in those walls, the boundaries between The Fade and The Real World weakened greatly, allowing easy possession of not just mages from demons, but regular people. There's constant crime on the streets at night from dwarf carta members, mercenaries, slavers, imposter city guardsmen, and blood mages. The Templars and mages are far more insane and extreme than they were in the first game, and their conflict ends up forming the game's main crisis. Finally, this cesspool is under the watch of an AuthorityInNameOnly.

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* Kirkwall in ''VideoGame/DragonAgeII'' used to be the new heart of the slave trade for the [[EvilEmpire [[TheEmpire Tevinter Imperium]] 600 years ago, but since so many slaves died in those walls, the boundaries between The Fade and The Real World weakened greatly, allowing easy possession of not just mages from demons, but regular people. There's constant crime on the streets at night from dwarf carta members, mercenaries, slavers, imposter city guardsmen, and blood mages. The Templars and mages are far more insane and extreme than they were in the first game, and their conflict ends up forming the game's main crisis. Finally, this cesspool is under the watch of an AuthorityInNameOnly.


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* Dunwall in ''{{Dishonored}}'' is slowly but surely falling apart at the seams. ThePlague has wiped out great swaths of the population, whole districts of the city have had to be sealed off as a result of it (and some have even flooded out), the upper classes are completely indifferent and content to continue their decadent lifestyles, the city watch is little more than a band of well-armed and state-sponsored thugs, and the ruling regime which came to power by usurping it from the [[TheEmperor Empress]] is deeply corrupt and oppressive ([[spoiler:and they're the ones who unleashed the Rat Plague as an attempt to KillThePoor in the first place]]). Depending on how much [[KarmaMeter Chaos]] you accrue over the course of the game, Dunwall either eventually manages to get better, or descends into all-out anarchy.

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* Dunwall in ''{{Dishonored}}'' is slowly but surely falling apart at the seams. ThePlague has wiped out great swaths of the population, whole districts of the city have had to be sealed off as a result of it (and some have even flooded out), the upper classes are completely indifferent and content to continue their decadent lifestyles, the city watch is little more than a band of well-armed and state-sponsored thugs, and the ruling regime which came to power by usurping it from the [[TheEmperor [[TheHighQueen Empress]] is deeply corrupt and oppressive ([[spoiler:and they're the ones who unleashed the Rat Plague as an attempt to KillThePoor in the first place]]). Depending on how much [[KarmaMeter Chaos]] you accrue over the course of the game, Dunwall either eventually manages to get better, or descends into all-out anarchy.
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* Markarth and Riften in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' are both run by powerful and corrupt families. The Silver-bloods run Markarth in all but name, while the Black-briars run Riften. In Riften the corruption is so rampant that [[spoiler:the near extinction of the Thieves' Guild based there]] has done nothing to reduce it. It's ''even worse'' in Markarth, [[spoiler:since one of the Silver-bloods is using the captured leader of the Forsworn to murder anyone he doesn't like (and disguising the assassinations as terrorist acts). And he doesn't have nearly as much control over the Forsworn leader as he believes.]]

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* Markarth and Riften in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' are both run by powerful and corrupt families. The Silver-bloods Silver-Bloods run Markarth in all but name, while the Black-briars Black-Briars run Riften. In Riften the corruption is so rampant that [[spoiler:the near extinction of the Thieves' Guild based there]] has done nothing to reduce it. It's ''even worse'' in Markarth, [[spoiler:since one of the Silver-bloods Silver-Bloods is using the captured leader of the Forsworn to murder anyone he doesn't like (and disguising the assassinations as terrorist acts). And he doesn't have nearly as much control over the Forsworn leader as he believes.]]



* Dunwall in ''{{Dishonored}}'' is slowly but surely falling apart at the seams. ThePlague has wiped out great swaths of the population, whole districts of the city have had to be sealed off as a result of it (and some have even flooded out), the upper classes are completely indifferent and content to continue their decadent lifestyles, the city watch is little more than a band of well-armed and state-sponsored thugs, and the ruling regime which came to power by usurping it from the [[TheHighQueen Empress]] is deeply corrupt and oppressive ([[spoiler:and they're the ones who unleashed the Rat Plague as an attempt to KillThePoor in the first place]]). Depending on how much [[KarmaMeter Chaos]] you accrue over the course of the game, Dunwall either eventually manages to get better, or descends into all-out anarchy.

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* Dunwall in ''{{Dishonored}}'' is slowly but surely falling apart at the seams. ThePlague has wiped out great swaths of the population, whole districts of the city have had to be sealed off as a result of it (and some have even flooded out), the upper classes are completely indifferent and content to continue their decadent lifestyles, the city watch is little more than a band of well-armed and state-sponsored thugs, and the ruling regime which came to power by usurping it from the [[TheHighQueen [[TheEmperor Empress]] is deeply corrupt and oppressive ([[spoiler:and they're the ones who unleashed the Rat Plague as an attempt to KillThePoor in the first place]]). Depending on how much [[KarmaMeter Chaos]] you accrue over the course of the game, Dunwall either eventually manages to get better, or descends into all-out anarchy.
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* Many ''VideoGame/{{Dwarf Fortress}}''es, especially the infamous LetsPlay/{{Boatmurdered}}, end up like this.

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* Many ''VideoGame/{{Dwarf Fortress}}''es, VideoGame/{{Dwarf Fortress}}es, especially the infamous LetsPlay/{{Boatmurdered}}, end up like this.



* Even though it lost much of its power in the backstory, the Tevinter Imperium in the world of ''Franchise/DragonAge'' definitely counts. The country is practically one giant [[TheEmpire empire]] where Blood Magic (read:magic specifically designed to control and murder people in the most horrific ways possible) is practically required by law, slavery is legal and exceedingly brutal, and those who are ''not'' mages are treated little better then the slaves. [[VideoGame/DragonAgeII The sequel]] ups the ante by having one of Hawke's companions, Fenris, be a former slave to the Imperium, and he makes it perfectly clear just how horrible the place is.

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* Even though it lost much of its power in the backstory, the Tevinter Imperium in the world of ''Franchise/DragonAge'' definitely counts. The country is practically one giant [[TheEmpire empire]] where Blood Magic (read:magic (read: magic specifically designed to control and murder people in the most horrific ways possible) is practically required by law, slavery is legal and exceedingly brutal, and those who are ''not'' mages are treated little better then the slaves. [[VideoGame/DragonAgeII The sequel]] ups the ante by having one of Hawke's companions, Fenris, be a former slave to the Imperium, and he makes it perfectly clear just how horrible the place is.
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** And, as an amusing inversion, there's Illium -- it's a Wretched Hive, where drugs, slavery, arms-dealing and prostitution are omnipresent -- but it's run by the artistic, diplomatic, ultra-civilized [[GreenSkinnedSpaceBabe asari]]. Which means that [[CrapsaccharineWorld it's all set against a backdrop of awe-inspiring]] CrystalSpiresAndTogas architecture, with a thin veneer of legality covering everything. Even the most brutally mind-scarring drugs are legal... as long as there's a truthful description of the effects on the package and a legal waiver. And it's not slavery, it's ''[[InsistentTerminology indentured servitude]]''. Also Eclipse mercenaries have their hands in all kinds of illegal and legal operation there and their joining ritual is to kill someone. Garrus comments on it directly if you bring him there... "Look just a bit deeper, and this place is no safer than Omega." It's {{Planet|of Hats}} NobleDemon; Upon arrival, guests are immediately greeted by armed guards and warned to not sign anything -- "We're a whole planet of greedy bastards. If you don't like it, stay away. Otherwise, come on down and bring lots of money."

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** And, as an amusing inversion, there's Illium -- it's a Wretched Hive, where drugs, slavery, arms-dealing and prostitution are omnipresent -- but it's run by the artistic, diplomatic, ultra-civilized [[GreenSkinnedSpaceBabe asari]]. Which means that [[CrapsaccharineWorld it's all set against a backdrop of awe-inspiring]] CrystalSpiresAndTogas architecture, with a thin veneer of legality covering everything. Even the most brutally mind-scarring drugs are legal... as long as there's a truthful description of the effects on the package and a legal waiver. And it's not slavery, it's ''[[InsistentTerminology indentured servitude]]''. Also Eclipse mercenaries have their hands in all kinds of illegal and legal operation there and their joining ritual is to kill someone. Garrus comments on it directly if you bring him there... "Look just a bit deeper, and this place is no safer than Omega." It's {{Planet|of {{Planet|Of Hats}} NobleDemon; Upon arrival, guests are immediately greeted by armed guards and warned to not sign anything -- "We're a whole planet of greedy bastards. If you don't like it, stay away. Otherwise, come on down and bring lots of money."
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* Empire City from ''VideoGame/{{inFAMOUS}}'' begins this way, but taking the good path can lead to the city cleaning itself up and return ing to the state of a bustling metropolis it once was. If you take the evil path, however, things take a turn for the worse, and soon not just the city, but indeed, the entire world, is infact a CrapsackWorld.

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* Empire City from ''VideoGame/{{inFAMOUS}}'' begins this way, but taking the good path can lead to the city cleaning itself up and return ing to the state of a bustling metropolis it once was. If you take the evil path, however, things take a turn for the worse, and soon not just the city, but indeed, the entire world, is infact in fact a CrapsackWorld.
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*** And the Pitt, a PollutedWasteland which in addition to housing another group of slavers, is swarming with Wildmen and Trogs, former humans who have been driven insane or mutated by [[TheVirus the Troglodyte Degeneration Contagion]].

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*** And the Pitt, a PollutedWasteland which in addition to housing another group of slavers, is swarming with Wildmen and Trogs, former humans who have been driven insane or mutated by [[TheVirus the Troglodyte Degeneration Contagion]].Contagion]] resulting from the high radiation and pollution.
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*** And the Pitt, a PollutedWasteland which in addition to another group of slavers, is swarming with Wildmen and Trogs, former humans who have been driven insane or mutated by [[TheVirus the Troglodyte Degeneration Contagion]].

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*** And the Pitt, a PollutedWasteland which in addition to housing another group of slavers, is swarming with Wildmen and Trogs, former humans who have been driven insane or mutated by [[TheVirus the Troglodyte Degeneration Contagion]].
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*** And the Pitt, a PollutedWasteland which in addition to another group of slavers, is swarming with Wildmen and Trogs, former humans who have been driven insane or mutated by TheVirus.

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*** And the Pitt, a PollutedWasteland which in addition to another group of slavers, is swarming with Wildmen and Trogs, former humans who have been driven insane or mutated by TheVirus.[[TheVirus the Troglodyte Degeneration Contagion]].
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*** And the Pitt, a PollutedWasteland which in addition to another group of slavers, is swarming with Wildmen and Trogs, former humans who have been driven insane or mutated by TheVirus.
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* The city of Tortage in ''AgeOfConan'' fits this trope. The city is a haven for pirates, prostitutes, slavers, smugglers, and other less than savory people.

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* The city of Tortage in ''AgeOfConan'' ''VideoGame/AgeOfConan'' fits this trope. The city is a haven for pirates, prostitutes, slavers, smugglers, and other less than savory people.
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* Kirkwall in ''VideoGame/DragonAgeII'' used to be the new heart of the slave trade for the [[EvilEmpire Tevinter Imperium]] 600 years ago, but since so many slaves died in those walls, the boundaries between The Fade and The Real World weakened greatly, allowing easy possession of not just mages from demons, but regular people. There's constant crime on the streets at night from dwarf carta members, mercenaries, slavers, imposter city guardsmen, and blood mages. The Templars and mages are far more insane and extreme than they were in the first game, and their conflict ends up forming the game's main crisis. Finally, this cesspool is under the watch of an AuthorityInNameOnly.
* Bleak from ''BreathOfFire''. Syn City from ''Breath Of Fire 3''.
* Everywhere in the Rogue Isles is the titular ''[[CityOfHeroes City of Villains]]''. The Isles are actually ''run'' by scum and villainy.
** Paragon City, the titular ''CityOfHeroes'', has seen better days itself. Most of the world's superheroes died during the [[AlienInvasion Rikti War]], to say nothing of the havoc it wrought upon the world at large. Street gangs, emboldened by a severely weakened police department and hero population, brazenly harass and threaten citizens with their lives.
* Pickam in ''VideoGame/DragonQuestVIII''.
* ''VideoGame/FableII'' has the town of Bloodstone, a sort of EvilCounterpart to the town of Bowerstone: while Evil characters are treated with fear and suspicion in Bowerstone, in Bloodstone they are treated with respect.
* Every ''VideoGame/{{Fallout}}'' game has at least one of these:
** In ''VideoGame/{{Fallout|1}}'', Junktown will become one if you help Gizmo and the Skulz gang take control. The Hub will also be on its way of becoming one if you side with Decker.
** In ''VideoGame/{{Fallout 2}}'' there is The Den (which is even referred to as such): an anarchistic community populated by drug addicts and slavers, and New Reno: a city dedicated to prostitution, pornography, gambling and bloodsports, run by a variety of constantly-feuding gangs, with no authority whatsoever in appearance. Redding may also become one if you have them ally themselves with New Reno.
** In ''VideoGame/{{Fallout 3}}'' there is Paradise Falls, a town run by slavers. Characters can even improve their {{karma|Meter}} by murdering everyone in town except the slaves.
** In ''VideoGame/FalloutNewVegas'', there is Nipton, which by the time the Player gets to it, is already razed by a more (albeit [[AffablyEvil affable]]) evil entity, [[AltumVidetur Vulpes Inculta]], after he duped the town into capturing and killing some visiting NCR troopers on leave. Freeside can also count, although nowhere near the degree of Nipton. Because it's considered the "outskirts" of New Vegas, Mr. House doesn't devote ''nearly'' as much attention there than he does the Strip. As a result, poverty is essentially omnipresent, most of the population is homeless, and those that aren't live in absurdly poor living conditions, and despite the efforts of the Kings and the Followers, crime is rampant to the point where drunks, addicts and general thugs assault people ''in the streets in broad daylight''. However, there are still some redeemably good people there, unlike Nipton.
* Zozo in ''VideoGame/FinalFantasyVI'' is more of a dungeon than a city, since you run into random encounters in its streets and it has an end-boss. Every single person living in the town is a filthy liar. The boss of the area says something to the effect of "I hate fighting, so I'll just let you pass peacefully", then attacks you.
* Most of Sector 7 (indeed, much of lower Midgar) in ''VideoGame/FinalFantasyVII''.
* Any city in the ''VideoGame/GrandTheftAuto'' series approaches this, though they may simply be [[ViceCity Vice Cities]].
* Kras City, in ''[[JakAndDaxter Jak X]]''. The only genuinely good people you meet apart from Rayn [[spoiler: even though that's an act]] seem to come from Haven, Spargus, or the distant past. The Jak games (since they went DarkerAndEdgier) are dedicated to the idea of "a few good people in a CrapsackWorld", so it's not too surprising.
* Nar Shaddaa in ''[[KnightsOfTheOldRepublic Knights of the Old Republic II]]'', a sprawling metropolis controlled by the Exchange, the ''StarWars'' equivalent of the Mafia.
** The Dreshdae spaceport on Korriban in the first game is a lot smaller, but still pretty wretched: everyone there is either an aspiring Sith out to [[IfYoureSoEvilEatThisKitten prove their evilness]], an actual Sith relaxing by [[KickTheDog kicking puppies]], or a smuggler looking for somewhere to dump weapons they can't offload in civilized systems. The whole place is run by the slave-trading [[MegaCorp Czerka Corp]], and the bartender is an arms dealer.
* The concept of ''Outer Heaven'' reappears in a new incarnation in every other game of the ''VideoGame/MetalGearSolid'' series: Outer Heaven (MG), Zanzibar Land ([=MG2=]), Liquids plan for Shadow Moses Island (MGS), Arsenal [[spoiler:Gear]] ([=MGS2=]), and both Outer Heaven (company) and Outer Haven [[spoiler:(submarine)]] ([=MGS4=]).
* The Undernet in ''MegaManBattleNetwork''.
* Santa Destroy from ''NoMoreHeroes'' and ''NoMoreHeroes2DesperateStruggle''.
* Rogueport in ''PaperMarioTheThousandYearDoor'' is a parody of this trope. The fact that this sleazeball town also features a shop that enlists people to help the other residents, most often with actual legitimate things as well, makes it all the more enjoyable.
* ''PlanescapeTorment'' actually starts with the player waking up in The Hive.
* Blackthorne and the SpacePirate ports in ''EscapeVelocity''. One of them even quotes the "wretched hive" line from ''StarWars''.
* If you thought [[Franchise/{{Batman}} Gotham City]] was bad, try '''[[VideoGame/BatmanArkhamCity Arkham ]]'''[[VideoGame/BatmanArkhamCity City]].
* Empire City from ''VideoGame/{{inFAMOUS}}'' begins this way, but taking the good path can lead to the city cleaning itself up and return ing to the state of a bustling metropolis it once was. If you take the evil path, however, things take a turn for the worse, and soon not just the city, but indeed, the entire world, is infact a CrapsackWorld.
* The space station Omega in ''VideoGame/MassEffect2'', which serves as the capital of the Terminus Systems, the lawless backwater of the galaxy where might makes right and slavery, among other things, is a vital part of the economy. However, the game makes a point of showing that many perfectly ordinary and decent people do live on Omega -- they're just poor, desperate, or have nowhere else to go.
--> '''Miranda:''' ''"Omega. What a a pisshole."''
** And, as an amusing inversion, there's Illium -- it's a Wretched Hive, where drugs, slavery, arms-dealing and prostitution are omnipresent -- but it's run by the artistic, diplomatic, ultra-civilized [[GreenSkinnedSpaceBabe asari]]. Which means that [[CrapsaccharineWorld it's all set against a backdrop of awe-inspiring]] CrystalSpiresAndTogas architecture, with a thin veneer of legality covering everything. Even the most brutally mind-scarring drugs are legal... as long as there's a truthful description of the effects on the package and a legal waiver. And it's not slavery, it's ''[[InsistentTerminology indentured servitude]]''. Also Eclipse mercenaries have their hands in all kinds of illegal and legal operation there and their joining ritual is to kill someone. Garrus comments on it directly if you bring him there... "Look just a bit deeper, and this place is no safer than Omega." It's {{Planet|of Hats}} NobleDemon; Upon arrival, guests are immediately greeted by armed guards and warned to not sign anything -- "We're a whole planet of greedy bastards. If you don't like it, stay away. Otherwise, come on down and bring lots of money."
*** Ironically, the one stable leader in Omega, who is the closest thing they have to a ruler, concerned with keeping Omega running, is an openly ruthless asari too. Which can be also said about Omega itself. At least it's honest about being a wretched hive.
** There's also Noveria from [[VideoGame/MassEffect1 the first game]]. A planet settled almost entirely by {{corrupt corporate executive}}s and {{mad scientist}}s. Absolutely ''everybody'' on that icy rock is trying to bribe/manipulate/kill you in some manner.
* Clint City from ''UrbanRivals''. There's a police force, but they're even in terms of power and influence with the mob, the surf bums, and the denizens of the city zoo.
* Thieves' Landing in ''VideoGame/RedDeadRedemption'' is ExactlyWhatItSaysOnTheTin: A little gambling town in the bayou where you can't go a few seconds without a crime happening and the mini-game order of the day is either five-fingered fillet or poker with a couple of cheats.
* Many ''VideoGame/{{Dwarf Fortress}}''es, especially the infamous LetsPlay/{{Boatmurdered}}, end up like this.
* Jubei from ''VideoGame/BlazBlue'' directly quotes this trope in Ragna's story mode.
* Even though it lost much of its power in the backstory, the Tevinter Imperium in the world of ''Franchise/DragonAge'' definitely counts. The country is practically one giant [[TheEmpire empire]] where Blood Magic (read:magic specifically designed to control and murder people in the most horrific ways possible) is practically required by law, slavery is legal and exceedingly brutal, and those who are ''not'' mages are treated little better then the slaves. [[VideoGame/DragonAgeII The sequel]] ups the ante by having one of Hawke's companions, Fenris, be a former slave to the Imperium, and he makes it perfectly clear just how horrible the place is.
** And, if some of Fenris' dialogue is true, then the Imperium may be well on its way to reclaiming the power it lost to Andraste's rebellion and [[spoiler:the fall of the Golden City]]. OhCrap.
* The city of Tortage in ''AgeOfConan'' fits this trope. The city is a haven for pirates, prostitutes, slavers, smugglers, and other less than savory people.
* ''HectorBadgeOfCarnage'' has Clapper's Wreake, a complete shitstain of a city, with the main antagonist being a terrorist whose finally had enough of the corruption and decides to do something about it.
* Markarth and Riften in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' are both run by powerful and corrupt families. The Silver-bloods run Markarth in all but name, while the Black-briars run Riften. In Riften the corruption is so rampant that [[spoiler:the near extinction of the Thieves' Guild based there]] has done nothing to reduce it. It's ''even worse'' in Markarth, [[spoiler:since one of the Silver-bloods is using the captured leader of the Forsworn to murder anyone he doesn't like (and disguising the assassinations as terrorist acts). And he doesn't have nearly as much control over the Forsworn leader as he believes.]]
** And pretty much everyone else in Markarth is a [[spoiler:[[ImAHumanitarian Namira cultist.]]]]
** Markath at least can be made a better place by killing everyone involved in the criminal activities. [[spoiler:Granted, that's pretty much everyone ''in'' Markath.]]
* Dunwall in ''{{Dishonored}}'' is slowly but surely falling apart at the seams. ThePlague has wiped out great swaths of the population, whole districts of the city have had to be sealed off as a result of it (and some have even flooded out), the upper classes are completely indifferent and content to continue their decadent lifestyles, the city watch is little more than a band of well-armed and state-sponsored thugs, and the ruling regime which came to power by usurping it from the [[TheHighQueen Empress]] is deeply corrupt and oppressive ([[spoiler:and they're the ones who unleashed the Rat Plague as an attempt to KillThePoor in the first place]]). Depending on how much [[KarmaMeter Chaos]] you accrue over the course of the game, Dunwall either eventually manages to get better, or descends into all-out anarchy.
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