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* A debug menu left in the final game reveals [[DummiedOut a lot of unused content]]. For example, there were a few bosses cut from the King's Court: a "card" boss that's a MatchThreeGame, a "light" boss that involves dodging rotating lasers, and a "pachinko" boss, farther along than the others, that involves dodging falling pachinko balls.

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* A debug menu left in the final game reveals [[DummiedOut a lot of unused content]]. For example, there were a few bosses cut from the King's Court: a "card" boss that's a MatchThreeGame, a "light" “The Light”, a boss that involves dodging rotating lasers, and a "pachinko" boss, (by far the most complete, as well as farther along than the others, that others) “Pachi-Pachi”, whose battle involves dodging falling pachinko balls.balls and jets of flame.



** [[https://imgur.com/a/Llkkn 1.]] More items would be parryable (Wally's feathers and Werner's cherry bombs), Sally's husband would be fought alongside her in her third phase (as of the UsefulNotes/NintendoSwitch update he will appear if you crush him during the first round), there would be a radish mook (supposedly in Botanic Panic), and Ribby and Croaks' final phase would have had a fourth attack. ([[https://imgur.com/a/5YHJo More sprites of Sally's husband here.]])

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** [[https://imgur.com/a/Llkkn 1.]] More items would be parryable (Wally's feathers and Werner's cherry bombs), Sally's husband would be fought alongside her in her third phase (as of the UsefulNotes/NintendoSwitch update he will appear if you crush him during the first round), there would be a radish mook (supposedly in Botanic Panic), Panic, and he shows up there in the new update), and Ribby and Croaks' final phase would have had a fourth attack. ([[https://imgur.com/a/5YHJo More sprites of Sally's husband here.]])



** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth "beet" boss of the Root Pack, and an alternate introductory animation for Ollie Bulb (where he is noticeably happier). (As a bonus, the radish's three animations are all assembled here.) As of the UsefulNotes/NintendoSwitch update, the alternate animation for Ollie is used; if you [[SheatheYourSword refrain from attacking]], he'll exit the scene with the happy animation, and the aforementioned radish mook pops out during Chauncey Chantenay's phase.

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** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth "beet" boss of the Root Pack, unofficially named Betty Beet, and an alternate introductory animation for Ollie Bulb (where he is noticeably happier). (As a bonus, the radish's three animations are all assembled here.) As of the UsefulNotes/NintendoSwitch update, the alternate animation for Ollie is used; if you [[SheatheYourSword refrain from attacking]], he'll exit the scene with the happy animation, and the aforementioned radish mook pops out during Chauncey Chantenay's phase.


* The E3 trailers in 2015 and 2017 showed that the game originally had black and white cutscenes, reminiscent of silent films, rather than the storybook visuals shown in the final game. They also suggest that Cuphead may have been more of a {{Jerkass}} during development, as in the E3 2015 trailer Cuphead is shown smugly smiling over the battered body of Werner Werman as he demands his soul contract.

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* The E3 trailers in 2015 and 2017 showed that the game originally had black and white cutscenes, reminiscent of silent films, rather than the storybook visuals shown in the final game. They also suggest that Cuphead may have been more of a {{Jerkass}} during development, as in the E3 2015 trailer trailer, Cuphead is shown smugly smiling over the battered body of Werner Werman as he demands his soul contract.

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** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth "beet" boss of the Root Pack, and an alternate introductory animation for Weepy (where he is noticeably happier). (As a bonus, the radish's three animations are all assembled here.) As of the UsefulNotes/NintendoSwitch update, the alternate animation for Weepy is used; if you [[SheatheYourSword refrain from attacking]], he'll exit the scene with the happy animation, and the aforementioned radish mook pops out during Psycarrot's phase.

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** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth "beet" boss of the Root Pack, and an alternate introductory animation for Weepy Ollie Bulb (where he is noticeably happier). (As a bonus, the radish's three animations are all assembled here.) As of the UsefulNotes/NintendoSwitch update, the alternate animation for Weepy Ollie is used; if you [[SheatheYourSword refrain from attacking]], he'll exit the scene with the happy animation, and the aforementioned radish mook pops out during Psycarrot's Chauncey Chantenay's phase.



* The same user who uploaded the unused sprites above, Nervatel, has also re-implemented and recorded [[https://www.youtube.com/playlist?list=PLsE8sATaQXywLlPDXnj-shrEAvysUp2a4 several unused boss behaviors.]]

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* The same user who uploaded the unused sprites above, Nervatel, has also re-implemented and recorded [[https://www.youtube.com/playlist?list=PLsE8sATaQXywLlPDXnj-shrEAvysUp2a4 several unused boss behaviors.]]behaviors]].


** [[https://imgur.com/a/Llkkn 1.]] More items would be parryable (Wally's feathers and Werner's cherry bombs), Sally's husband would be fought alongside her in her third phase, there would be a radish mook (supposedly in Botanic Panic), and Ribby and Croaks' final phase would have had a fourth attack. ([[https://imgur.com/a/5YHJo More sprites of Sally's husband here.]])

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** [[https://imgur.com/a/Llkkn 1.]] More items would be parryable (Wally's feathers and Werner's cherry bombs), Sally's husband would be fought alongside her in her third phase, phase (as of the UsefulNotes/NintendoSwitch update he will appear if you crush him during the first round), there would be a radish mook (supposedly in Botanic Panic), and Ribby and Croaks' final phase would have had a fourth attack. ([[https://imgur.com/a/5YHJo More sprites of Sally's husband here.]])


** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth "beet" boss of the Root Pack, and an alternate introductory animation for Weepy (where he is noticeably happier). (As a bonus, the radish's three animations are all assembled here.) As of the UsefulNotes/NintendoSwitch update, the alternate animation for Weepy is used; if you [[SheathYourSword refrain from attacking]], he'll exit the scene with the happy animation, and the aforementioned radish mook pops out during Psycarrot's phase.

to:

** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth "beet" boss of the Root Pack, and an alternate introductory animation for Weepy (where he is noticeably happier). (As a bonus, the radish's three animations are all assembled here.) As of the UsefulNotes/NintendoSwitch update, the alternate animation for Weepy is used; if you [[SheathYourSword [[SheatheYourSword refrain from attacking]], he'll exit the scene with the happy animation, and the aforementioned radish mook pops out during Psycarrot's phase.


** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth "beet" boss of the Root Pack, and an alternate introductory animation for Weepy (where he is noticeably happier). (As a bonus, the radish's three animations are all assembled here.)

to:

** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth "beet" boss of the Root Pack, and an alternate introductory animation for Weepy (where he is noticeably happier). (As a bonus, the radish's three animations are all assembled here.)) As of the UsefulNotes/NintendoSwitch update, the alternate animation for Weepy is used; if you [[SheathYourSword refrain from attacking]], he'll exit the scene with the happy animation, and the aforementioned radish mook pops out during Psycarrot's phase.


-->If he can win his head will be sworn,

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-->If he can can't win his head will be sworn,shorn,


* When the game was originally announced, it was planned [[BossGame to consist solely of boss battles]]; after its E3 reveal, [=StudioMDHR=] opted to expand the gameplay to have regular levels as well.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/cuphead_airship.png]]
[[caption-width-right:350:Cuphead about to fight Jelly the Octopus in the cut Airship level.]]
* When the game was originally announced, it was planned [[BossGame to consist solely of boss battles]]; after its E3 reveal, [=StudioMDHR=] Studio MDHR opted to expand the gameplay to have regular RunAndGun levels as well.


* Captain Brineybeard was originally named Captain Silver.

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* Captain Brineybeard was originally named Captain Silver.Silver in a 2013 trailer.


* The same user who uploaded the unused sprites above, Nervatel, has also re-implemented and recorded [[https://www.youtube.com/playlist?list=PLsE8sATaQXywLlPDXnj-shrEAvysUp2a4 several unused boss behaviors.]]

to:

* The same user who uploaded the unused sprites above, Nervatel, has also re-implemented and recorded [[https://www.youtube.com/playlist?list=PLsE8sATaQXywLlPDXnj-shrEAvysUp2a4 several unused boss behaviors.]]]]
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* Early previews for the game had different {{Heads Up Display}}s: originally, [[http://cdn3-www.gamerevolution.com/assets/uploads/gallery/cuphead/file_32097_cuphead_001.jpg it was extravagant]] and designed like intertitles, with a visible timer at the top of the screen. Later previews had the health meters and super meters designed like a face (with hearts being the eyes and nose and the super being the mouth), which would go into a frowny face the more damage you took. This was likely changed because of the additional hearts you could gain and to free up more space for the visuals.

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* Early previews for the game had different {{Heads Up Display}}s: originally, [[http://cdn3-www.gamerevolution.com/assets/uploads/gallery/cuphead/file_32097_cuphead_001.jpg it was extravagant]] and designed like intertitles, it]] resembles Videogame/MetalSlug, with a visible timer at the top of the screen. Later previews had the health meters and super meters designed like a face (with hearts being the eyes and nose and the super being the mouth), which would go into a frowny face the more damage you took. This Eventually it was settled to use small and simple HUD at the bottom of the screen. Those was likely changed (and finalized to the current form) because of the additional hearts you could gain and to free up more space for the visuals.


** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth "beet" boss of the Root Pack, and an alternate introductory animation for Weepy (where he is noticeably happier). (As a bonus, the first beet's three animations are all assembled here.)

to:

** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth "beet" boss of the Root Pack, and an alternate introductory animation for Weepy (where he is noticeably happier). (As a bonus, the first beet's radish's three animations are all assembled here.)


** [[https://imgur.com/a/Llkkn 1.]] More items would be parryable (Wally's feathers and Werner's cherry bombs), Sally's husband would be fought alongside her in her third phase, there would be a beet mook (supposedly in Botanic Panic), and Ribby and Croaks' final phase would have had a fourth attack. ([[https://imgur.com/a/5YHJo More sprites of Sally's husband here.]])

to:

** [[https://imgur.com/a/Llkkn 1.]] More items would be parryable (Wally's feathers and Werner's cherry bombs), Sally's husband would be fought alongside her in her third phase, there would be a beet radish mook (supposedly in Botanic Panic), and Ribby and Croaks' final phase would have had a fourth attack. ([[https://imgur.com/a/5YHJo More sprites of Sally's husband here.]])



** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth boss of the Root Pack (of a different beet than mentioned above), and an alternate introductory animation for Weepy (where he is noticeably happier). (As a bonus, the first beet's three animations are all assembled here.)

to:

** [[https://imgur.com/a/BZdBu 3.]] A concept for a fourth "beet" boss of the Root Pack (of a different beet than mentioned above), Pack, and an alternate introductory animation for Weepy (where he is noticeably happier). (As a bonus, the first beet's three animations are all assembled here.)



-->And this was how the adventure was born!

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-->And this was how the adventure was born!born!
* The same user who uploaded the unused sprites above, Nervatel, has also re-implemented and recorded [[https://www.youtube.com/playlist?list=PLsE8sATaQXywLlPDXnj-shrEAvysUp2a4 several unused boss behaviors.]]


** [[https://imgur.com/a/Llkkn 1.]] More items would be parryable (Wally's feathers and Werner's cherry bombs), Sally's husband would be fought alongside her in her third phase, there would be a beet mook (supposedly in Botanic Panic), and Ribby and Croaks' final phase would have had a fourth attack. ([[https://imgur.com/a/5YHJo More sprites Sally's husband here.]])

to:

** [[https://imgur.com/a/Llkkn 1.]] More items would be parryable (Wally's feathers and Werner's cherry bombs), Sally's husband would be fought alongside her in her third phase, there would be a beet mook (supposedly in Botanic Panic), and Ribby and Croaks' final phase would have had a fourth attack. ([[https://imgur.com/a/5YHJo More sprites of Sally's husband here.]])

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