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* DarknessInducedAudienceApathy:[[InvokedTrope Invoked]] with ''Ghost Recon: Wildlands'' as he feels that playing as a squadron of ruthless American vigilantes killing genocidal Cartel hitmen across a poor South American nations without a hint of self-awareness or LampshadeHanging is insensible at ''best'' and jingoistic and racist at ''worst''.

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* DarknessInducedAudienceApathy:[[InvokedTrope Invoked]] with ''Ghost Recon: Wildlands'' as he feels that playing as a squadron of ruthless American vigilantes killing genocidal Cartel hitmen across a poor South American nations nation without a hint of self-awareness or LampshadeHanging is insensible at ''best'' and jingoistic and racist at ''worst''.''worst'', and makes it hard to get invested in the characters.
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* HeroicSelfDeprecation: Noah seems to suffer from a mild-to-severe case of [[https://en.wikipedia.org/wiki/Impostor_syndrome impostor syndrome]], [[https://www.patreon.com/posts/state-of-channel-41405681 openly fearing]] that he gets ''too much'' money from his patrons for the quantity and, especially, quality of the work he puts out. This anxiety gets so bad that it admittedly hinders his productivity even more in a vicious cycle of rewrites and delays.

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* DarknessInducedAudienceApathy:[[InvokedTrope Invoked]] with ''Ghost Recon: Wildlands'' as he feels that playing as a squadron of ruthless American vigilantes killing genocidal Cartel hitmen across a poor South American nations without a hint of self-awareness or LampshadeHanging is insensible at ''best'' and jingoistic and racist at ''worst''.



** ''VideoGame/TheOuterWorlds'' was what he expected it to be yet it ended up disappointing him for its limited open world(s), enemy variety, its gameplay trying to [[FollowTheLeader copy Fallout 3/New Vegas's clutter-based loot]] and most importantly, its weak 'A, B or C' player choices with choice 'C' being the clear GoldenEnding for the first two story arcs (Terra-2 and Monarch), while he does recommend the game for ''Videogame/{{Fallout}}'' and RPG fans, he admits that he doesn't plan on completing another playthrough as he felt that he didn't miss much on his first and only playthrough.

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** ''VideoGame/TheOuterWorlds'' was is what he expected it to be yet it ended up disappointing him for its limited open world(s), enemy variety, its gameplay trying to [[FollowTheLeader copy Fallout 3/New Vegas's clutter-based loot]] and most importantly, its weak 'A, 'A (side with the Corporation), B (side with those who are against them) or C' player C (compromise between the two factions)' story choices with choice 'C' being the clear GoldenEnding for the first two story arcs (Terra-2 and Monarch), while he does recommend the game for ''Videogame/{{Fallout}}'' and RPG fans, he admits that he doesn't plan on completing another playthrough as he felt that he didn't miss much on his first and only playthrough.
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* DespairEventHorizon: Playing the ''Narco Road'' DLC for ''Ghost Recon™: Wildlands'' nearly broke him due to a combination of bad driving physics, insensible Latino stereotypes, grindy progression, anxious characters and the idea that a drug cartel can win the hearts and minds of the common people just with extreme sports and racing.

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* DespairEventHorizon: Playing the ''Narco Road'' DLC for ''Ghost Recon™: Wildlands'' nearly broke him due to a combination of bad driving physics, insensible Latino stereotypes, grindy progression, anxious obnoxious characters and the idea that a drug cartel can win the hearts and minds of the common people just with extreme sports and racing.
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* DespairEventHorizon: Playing the ''Narco Road'' DLC for ''Ghost Recon™: Wildlands'' nearly broke him due to a combination of bad driving physics, insensible Latino stereotypes, grindy progression, anxious characters and the idea that a drug cartel can win the hearts and minds of the common people just with extreme sports and racing.
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italicize game titles


* AuthorFilibuster: All of Noah's videos (especially some of the more recent ones) are lengthy, and more than once he dedicates a few minutes to relay either an opinion or personal story, though he at least attempts to make it pertinent to the video game in question, such as his review of {{VideoGame/Control}} where he makes his opinion about difficulty in games (and what it says about people who prefer either extreme) known to illustrate how accommodating and well paced he felt the difficulty in that game was. He's also fully aware of his tendency to go on, he's even rather deliberate about it, and has gone on record saying that he doesn't expect anyone to ''actually'' watch every single second of his long videos and to stop watching once they've heard enough.

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* AuthorFilibuster: All of Noah's videos (especially some of the more recent ones) are lengthy, and more than once he dedicates a few minutes to relay either an opinion or personal story, though he at least attempts to make it pertinent to the video game in question, such as his review of {{VideoGame/Control}} ''VideoGame/{{Control}}'' where he makes his opinion about difficulty in games (and what it says about people who prefer either extreme) known to illustrate how accommodating and well paced he felt the difficulty in that game was. He's also fully aware of his tendency to go on, he's even rather deliberate about it, and has gone on record saying that he doesn't expect anyone to ''actually'' watch every single second of his long videos and to stop watching once they've heard enough.



* NightmareFetishist: Downplayed, Noah has described himself as a "horror movie junkie" and his reviews of horror games are especially fond, though he does have his limits when it comes to the grotesque. Specifically, he felt that VideoGame/OutlastII was ''far'' too gory and bloody for his taste.

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* NightmareFetishist: Downplayed, Noah has described himself as a "horror movie junkie" and his reviews of horror games are especially fond, though he does have his limits when it comes to the grotesque. Specifically, he felt that VideoGame/OutlastII ''VideoGame/OutlastII'' was ''far'' too gory and bloody for his taste.
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* NightmareFetishist: Downplayed, Noah has described himself as a "horror movie junkie" and his reviews of horror games are especially fond, though he does have his limits when it comes to the grotesque. Specifically, he felt that VideoGame/OutlastII was ''far'' too gory and bloody for his taste.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AuthorFilibuster: All of Noah's videos (especially some of the more recent ones) are lengthy, and more than once he dedicates a few minutes to relay either an opinion or personal story, though he at least attempts to make it pertinent to the video game in question, such as his review of {{VideoGame/Control}} where he makes his opinion about difficulty in games (and what it says about people who prefer either extreme) known to illustrate how accommodating and well paced he felt the difficulty in that game was. He's also fully aware of his tendency to go on, he's even rather deliberate about it, and has gone on record saying that he doesn't expect anyone to ''actually'' watch every single second of his long videos and to stop watching once they've heard enough.
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* TrueArtIsAngsty: He highly enjoyed ''VideoGame/TheLastOfUsPartII'' for not being a typical post-apocaliptic zombie story, for refusing to follow up the obvious story route set by its predecessor and for being an author-focused story rather than one made to please fans. However, he also admits that this was the reason why the game caused such an aggressive backlash from many fans (except those he claims are just homophobic and transphobic assholes) who wanted to see the continuation of Joel and Ellie's story and not the story of [[TragicVillain someone whom they wronged]] and who [[VillainProtagonist retaliated]] [[CycleOfRevenge against]] [[SuddenSequelDeathSyndrome them]] to show the audience that revenge will only lead to more misery to everybody involved.

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* TrueArtIsAngsty: He highly enjoyed ''VideoGame/TheLastOfUsPartII'' Invoked in his analysis of ''VideoGame/TheLastOfUsPartII'', which he praised for not being a typical post-apocaliptic zombie story, for refusing to follow up the obvious story route set by its predecessor predecessor, and for being an author-focused story rather than one made to please fans. However, he also admits that this was the reason why the game caused such an aggressive backlash from many fans (except those he claims are just homophobic and transphobic assholes) who wanted to see the continuation of Joel and Ellie's story and not the story of [[TragicVillain someone whom they wronged]] and who [[VillainProtagonist retaliated]] [[CycleOfRevenge against]] [[SuddenSequelDeathSyndrome them]] to show the audience that revenge will only lead to more misery to everybody involved.
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* TrueArtIsAngsty: He highly enjoyed ''VideoGame/TheLastOfUsPartII'' for not being a typical post-apocaliptic zombie story, for refusing to follow up the obvious story route set by its predecessor and for being an author-focused story rather than one made to please fans. However, he also admits that this was the reason why the game caused such an aggressive backlash from many fans (except those he claims are just homophobic and transphobic assholes) who wanted to see the continuation of Joel and Ellie's story and not the story of [[TragicVillain someone they wronged]] and [[VillainProtagonist retaliated]] [[CycleOfRevenge against]] [[SuddenSequelDeathSyndrome them]] to show the audience that revenge will only lead to more misery to everybody involved.

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* TrueArtIsAngsty: He highly enjoyed ''VideoGame/TheLastOfUsPartII'' for not being a typical post-apocaliptic zombie story, for refusing to follow up the obvious story route set by its predecessor and for being an author-focused story rather than one made to please fans. However, he also admits that this was the reason why the game caused such an aggressive backlash from many fans (except those he claims are just homophobic and transphobic assholes) who wanted to see the continuation of Joel and Ellie's story and not the story of [[TragicVillain someone whom they wronged]] and who [[VillainProtagonist retaliated]] [[CycleOfRevenge against]] [[SuddenSequelDeathSyndrome them]] to show the audience that revenge will only lead to more misery to everybody involved.
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* TrueArtIsAngsty: He highly enjoyed ''VideoGame/TheLastOfUsPartII'' for not being a typical post-apocaliptic zombie story, for refusing to follow up the obvious story route set by its predecessor and for being an author-focused story rather than one made to please fans. However, he also admits that this was the reason why the game caused such aggressive backlash from many fans (except those he claims are just homophobic and transphobic assholes) who wanted to see the continuation of Joel and Ellie's story and not the story of [[TragicVillain someone they wronged]] and [[VillainProtagonist retaliated]] [[CycleOfRevenge against]] [[SuddenSequelDeathSyndrome them.]]

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* TrueArtIsAngsty: He highly enjoyed ''VideoGame/TheLastOfUsPartII'' for not being a typical post-apocaliptic zombie story, for refusing to follow up the obvious story route set by its predecessor and for being an author-focused story rather than one made to please fans. However, he also admits that this was the reason why the game caused such an aggressive backlash from many fans (except those he claims are just homophobic and transphobic assholes) who wanted to see the continuation of Joel and Ellie's story and not the story of [[TragicVillain someone they wronged]] and [[VillainProtagonist retaliated]] [[CycleOfRevenge against]] [[SuddenSequelDeathSyndrome them.]]them]] to show the audience that revenge will only lead to more misery to everybody involved.
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* TrueArtIsAngsty: He highly enjoyed ''VideoGame/TheLastOfUsPartII'' for not being a typical post-apocaliptic zombie story, for refusing to follow up the obvious story route set by its predecessor and for being an author-focused story rather than one made to please fans. However, he also admits that this was the reason why the game caused such aggressive backlash from many fans (except those he claims are just homophobic and transphobic assholes) who wanted to see the continuation of Joel and Ellie's story and not the story of [[TragicVillain someone they wronged]] and [[VillainProtagonist retaliated]] [[CycleOfRevenge against]] [[SuddenSequelDeathSyndrome them.]]
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* OldGuardVersusNewBlood:[[invoked]] A major theme of his Western [=RPGs=] retrospectives and reviews is the comparison between how the 90s [=RPGs=] were made and expected to be played in contrast to the post-2000s [=RPGs=] (for more background on this gap, see Analysis.WesternRPG). He reviews them from the perspective of a player/fan of both the ''D&D'' tabletop game and its videogames.

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* OldGuardVersusNewBlood:[[invoked]] A major theme of his Western [=RPGs=] retrospectives and reviews is the comparison between how the 90s [=RPGs=] were made and expected to be played in contrast to the post-2000s [=RPGs=] 90s and from 2000s onward (for more background on this gap, see Analysis.WesternRPG). He reviews them from the perspective of a player/fan of both the ''D&D'' tabletop game and of its videogames.video games.

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* TheyCopiedItNowItSucks:[[invoked]] His biggest complaint for ''VideoGame/MassEffectAndromeda'' was the developers' insistence in mirroring the first ''VideoGame/MassEffect1'' without expanding on its themes and tropes or creating something fully original for the new setting when they had a blank slate to work with. The fact that he spents an entire hour talking about it without going in-depth with the characters and sidestories shows how frustrated he was with the game.

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* TheyCopiedItNowItSucks:[[invoked]] TheyCopiedItNowItSucks:[[invoked]]
**
His biggest complaint for ''VideoGame/MassEffectAndromeda'' was the developers' insistence in mirroring the first ''VideoGame/MassEffect1'' without expanding on its themes and tropes or creating something fully original for the new setting when they had a blank slate to work with. The fact that he spents an entire hour talking about it without going in-depth with the characters and sidestories shows how frustrated he was with the game.game.
** His biggest issue with ''VideoGame/TormentTidesOfNumenera'' was that it tried too hard to copy ''VideoGame/PlanescapeTorment''. ''Tides of Numenera'' was its own unique setting with a wholely unique setup for the protagonists nature, and yet it did the same thing as ''Planescape'' by making the protagonist connected to the BigBad as a clone of it, similar to how the protagonist of ''Planescape'' was connected to the BigBad as one of the various incarnations of it. Due to the changes in story and approach, it copying ''Planescape'' resulted in the story losing its writing quality as it lacked the same meaning since unlike with ''Planescape'' where the protagonist was dealing with its past, the protagonist of ''Tides of Numenera'' is not as connected.
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* OldGuardVersusNewBlood:[[invoked]] A major theme of his Western [=RPGs=] retrospectives and reviews is the comparison between how the 90s [=RPGs=] were made and expected to be played in contrast to the post-2000s [=RPGs=] (for more background on this gap, see Analysis.WesternRPG). He reviews them from the perspective of a player/fan of both the ''D&D'' tabletop game and its videogames.


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* SoOkayItsAverage:[[invoked]]
** Suprisingly, he believes ''VideoGame/Fallout76'' is this, mostly due to the game not pretending to be something it isn't (a Role-Playing game) and for its well-crafted open world. Keep in mind that he's a fan of the original ''VideoGame/{{Fallout}}'', and he admits that ''76'' is the culmination of everything he dislikes about the Bethesda-made ''Fallout'' games.
** ''VideoGame/TheOuterWorlds'' was what he expected it to be yet it ended up disappointing him for its limited open world(s), enemy variety, its gameplay trying to [[FollowTheLeader copy Fallout 3/New Vegas's clutter-based loot]] and most importantly, its weak 'A, B or C' player choices with choice 'C' being the clear GoldenEnding for the first two story arcs (Terra-2 and Monarch), while he does recommend the game for ''Videogame/{{Fallout}}'' and RPG fans, he admits that he doesn't plan on completing another playthrough as he felt that he didn't miss much on his first and only playthrough.
* TheyCopiedItNowItSucks:[[invoked]] His biggest complaint for ''VideoGame/MassEffectAndromeda'' was the developers' insistence in mirroring the first ''VideoGame/MassEffect1'' without expanding on its themes and tropes or creating something fully original for the new setting when they had a blank slate to work with. The fact that he spents an entire hour talking about it without going in-depth with the characters and sidestories shows how frustrated he was with the game.
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[[https://www.youtube.com/user/broadcaststsatic/videos Noah Caldwell-Gervais]] (b. 1988) is a Website/{{YouTube}}r who runs an AnalysisChannel featuring in-depth critiques and retrospectives of popular and obscure video game franchises and individual video games, starting with an hour-long retrospective of the ''VideoGame/{{Fallout}}'' series in February 2013. In January 2015, he launched a highly successful [[http://www.patreon.com/noahcaldwellgervais Patreon]] campaign and, by late 2016, was earning enough money to quit his day job as a pizza cook to focus on his videos. He was also able to fulfill his lifelong dream of traveling across Western United States (or "playtesting adventure", as he had dubbed it) at his leisure: between February and October 2017, he, his wife, and their dog journeyed in a restored [[HippieVan VW Bus]] from Seattle through California, Texas, the Great Lakes, and back to Seattle again, documenting their travels in a trilogy of videos collectively known as "the Triptych".

Noah's critiques are notoriously lengthy, with his retrospective of the ''VideoGame/{{Red|DeadRevolver}} [[VideoGame/RedDeadRedemption Dead]]'' [[VideoGame/RedDeadRedemption2 series]] clocking in at just over 4 ''hours'', however, their depth and conciseness more than make up for it. On average, he publishes one game-related video a month, and has also been branching out into the TravelogueShow genre, tackling this classic genre from his unique, gaming-influenced perspective. A sorted list of his videos can be found on our '''[[Recap/NoahCaldwellGervais Recap page]]'''.

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[[https://www.youtube.com/user/broadcaststsatic/videos Noah Caldwell-Gervais]] (b. 1988) is a Website/{{YouTube}}r who runs an AnalysisChannel featuring in-depth critiques and retrospectives of popular and obscure video game franchises and individual video games, starting with an hour-long retrospective of the ''VideoGame/{{Fallout}}'' series in February 2013. In January 2015, he launched a highly successful [[http://www.patreon.com/noahcaldwellgervais Patreon]] campaign and, by late 2016, was earning enough money to quit his day job as a pizza cook to focus on his videos. He was also able to fulfill his lifelong dream of traveling across Western United States (or "playtesting adventure", as he had dubbed it) at his leisure: between February and October 2017, he, his wife, and their dog journeyed in a restored [[HippieVan VW Bus]] from Seattle through California, Texas, the Great Lakes, and back to Seattle again, documenting their travels in a trilogy of {{Travelogue|Show}} videos collectively known as "the Triptych".

Noah's critiques are notoriously lengthy, with his retrospective of the ''VideoGame/{{Red|DeadRevolver}} [[VideoGame/RedDeadRedemption Dead]]'' [[VideoGame/RedDeadRedemption2 series]] clocking in at just over 4 ''hours'', however, but their depth and conciseness more than make up for it. On average, he publishes one game-related video a month, and has also been branching out into the TravelogueShow genre, tackling this classic genre from his unique, gaming-influenced perspective.New videos are typically uploaded every month or two. A sorted list of his videos can be found on our '''[[Recap/NoahCaldwellGervais Recap page]]'''.
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new record...


Noah's critiques are notoriously lengthy, with his retrospective of the ''VideoGame/NeverwinterNights'' series clocking in at well over 3 ''hours'', however, their depth and conciseness more than make up for it. On average, he publishes one game-related video a month, and has also been branching out into the TravelogueShow genre, tackling this classic genre from his unique, gaming-influenced perspective. A sorted list of his videos can be found on our '''[[Recap/NoahCaldwellGervais Recap page]]'''.

to:

Noah's critiques are notoriously lengthy, with his retrospective of the ''VideoGame/NeverwinterNights'' series ''VideoGame/{{Red|DeadRevolver}} [[VideoGame/RedDeadRedemption Dead]]'' [[VideoGame/RedDeadRedemption2 series]] clocking in at well just over 3 4 ''hours'', however, their depth and conciseness more than make up for it. On average, he publishes one game-related video a month, and has also been branching out into the TravelogueShow genre, tackling this classic genre from his unique, gaming-influenced perspective. A sorted list of his videos can be found on our '''[[Recap/NoahCaldwellGervais Recap page]]'''.
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* RightForTheWrongReasons: While calling out how ''VideoGame/CallOfJuarezTheCartel'' uses themes such as the drug war and police brutality in very poor taste and exaggerated manner, Noah points out that many of these things are based on actual problem that have been sensationalized by cable news, and ''The Cartel'' may very well be how other countries see the US.

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* RightForTheWrongReasons: While calling out how ''VideoGame/CallOfJuarezTheCartel'' uses themes such as the drug war and police brutality in very poor taste and exaggerated manner, Noah points out that many of these things are based on actual problem problems that have been sensationalized by cable news, and ''The Cartel'' may very well be how other countries see the US.
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* ArmorPiercingQuestion: Noah often uses his video game critiques to reflect on RealLife, as well, and when he doesn't have a good answer, he instead puts it into a question that strips the issue down to its very core and lets the audience ponder it with him (see the [[Quotes/BroadcastStatic Quotes tab]] for some examples).

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* ArmorPiercingQuestion: Noah often uses his video game critiques to reflect on RealLife, as well, and when he doesn't have a good answer, he instead puts it into a question that strips the issue down to its very core and lets the audience ponder it with him (see the [[Quotes/BroadcastStatic [[Quotes/NoahCaldwellGervais Quotes tab]] for some examples).

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* RightForTheWrongReasons: While calling out how ''VideoGame/CallOfJuarezTheCartel'' uses themes such as the drug war and police brutality in very poor taste, Noah points out that many of these things are based on actual problem that have been sensationalized by cable news, and ''The Cartel'' may very well be how other countries see the US.

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* RightForTheWrongReasons: While calling out how ''VideoGame/CallOfJuarezTheCartel'' uses themes such as the drug war and police brutality in very poor taste, taste and exaggerated manner, Noah points out that many of these things are based on actual problem that have been sensationalized by cable news, and ''The Cartel'' may very well be how other countries see the US.US.
-->''"The Cartel says some of the most unflattering things I can think of regarding the American character, but how many of those things are fully untrue, once you get past the insult of having it said so plainly?"''
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* RightForTheWrongReasons: While calling out how ''VideoGame/CallOfJuarezTheCartel'' uses themes such as the drug war and police brutality in very poor taste, Noah points out that many of these things are based on actual that have been sensationalized by cable news, and ''The Cartel'' may very well be how other countries see the US.

to:

* RightForTheWrongReasons: While calling out how ''VideoGame/CallOfJuarezTheCartel'' uses themes such as the drug war and police brutality in very poor taste, Noah points out that many of these things are based on actual problem that have been sensationalized by cable news, and ''The Cartel'' may very well be how other countries see the US.
Is there an issue? Send a MessageReason:
None


* RightForTheWrongReasons: While calling out how ''VideoGame/CallOfJuarezTheCartel'' uses themes such as the drug war and police brutality in very poor taste, Noah points out that many of these things are based on actual that have been sensationalized by cable news, and ''The Cartel'' may very well be how other countries see US.

to:

* RightForTheWrongReasons: While calling out how ''VideoGame/CallOfJuarezTheCartel'' uses themes such as the drug war and police brutality in very poor taste, Noah points out that many of these things are based on actual that have been sensationalized by cable news, and ''The Cartel'' may very well be how other countries see the US.
Is there an issue? Send a MessageReason:
None

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* RightForTheWrongReasons: While calling out how ''VideoGame/CallOfJuarezTheCartel'' uses themes such as the drug war and police brutality in very poor taste, Noah points out that many of these things are based on actual that have been sensationalized by cable news, and ''The Cartel'' may very well be how other countries see US.
Is there an issue? Send a MessageReason:
None


[[https://www.youtube.com/user/broadcaststsatic/videos Noah Caldwell-Gervais]] (b. 1988) is a Website/{{YouTube}}r who runs an AnalysisChannel featuring in-depth critiques and retrospectives of popular and obscure video game franchises and individual video games, starting with an hour-long retrospective of the ''VideoGame/{{Fallout}}'' series in February 2013. In January 2015, he launched a highly successful [[http://www.patreon.com/noahcaldwellgervais Patreon]] campaign and, by late 2016, was earning enough money through it to quit his day job as a pizza cook entirely to focus on his videos. He was also able to fulfill his lifelong dream of traveling across Western United States (or "playtesting adventure", as he had dubbed it) at his leisure: between February and October 2017, he, his wife, and their dog journeyed in a restored [[HippieVan VW Bus]] from Seattle through California, Texas, the Great Lakes, and back to Seattle again, documenting their travels in a trilogy of videos collectively known as "the Triptych".

to:

[[https://www.youtube.com/user/broadcaststsatic/videos Noah Caldwell-Gervais]] (b. 1988) is a Website/{{YouTube}}r who runs an AnalysisChannel featuring in-depth critiques and retrospectives of popular and obscure video game franchises and individual video games, starting with an hour-long retrospective of the ''VideoGame/{{Fallout}}'' series in February 2013. In January 2015, he launched a highly successful [[http://www.patreon.com/noahcaldwellgervais Patreon]] campaign and, by late 2016, was earning enough money through it to quit his day job as a pizza cook entirely to focus on his videos. He was also able to fulfill his lifelong dream of traveling across Western United States (or "playtesting adventure", as he had dubbed it) at his leisure: between February and October 2017, he, his wife, and their dog journeyed in a restored [[HippieVan VW Bus]] from Seattle through California, Texas, the Great Lakes, and back to Seattle again, documenting their travels in a trilogy of videos collectively known as "the Triptych".

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* ShooOutTheClowns: Early on, Noah tried to lighten up his videos with jokes here and there, but these were very hit-and-miss, and after realizing that "being funny" is not a requirement for a good critique, he dropped them altogether.

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* PrecisionFStrike: Noah doesn't swear a lot in his videos, but when he does it serves to either emphasize the point he wants to make or as BrutalHonesty.
* ShooOutTheClowns: Downplayed. Early on, Noah tried to lighten up his videos with jokes here and there, but these were very hit-and-miss, and after hit-and-miss. After realizing that "being funny" is not a requirement for a good critique, he dropped them altogether.in favor of a more DeadpanSnarker approach.
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[[https://www.youtube.com/user/broadcaststsatic/videos Noah Caldwell-Gervais]] is a Website/{{YouTube}}r who runs an AnalysisChannel featuring in-depth critiques and retrospectives of popular and obscure video game franchises and individual video games, starting with an hour-long retrospective of the ''VideoGame/{{Fallout}}'' series in February 2013. In January 2015, he launched a highly successful [[http://www.patreon.com/noahcaldwellgervais Patreon]] campaign and, by late 2016, was earning enough money through it to quit his day job as a pizza cook entirely to focus on his videos. He was also able to fulfill his lifelong dream of traveling across Western United States (or "playtesting adventure", as he had dubbed it) at his leisure: between February and October 2017, he, his wife, and their dog journeyed in a restored [[HippieVan VW Bus]] from Seattle through California, Texas, the Great Lakes, and back to Seattle again, documenting their travels in a trilogy of videos collectively known as "the Triptych".

to:

[[https://www.youtube.com/user/broadcaststsatic/videos Noah Caldwell-Gervais]] (b. 1988) is a Website/{{YouTube}}r who runs an AnalysisChannel featuring in-depth critiques and retrospectives of popular and obscure video game franchises and individual video games, starting with an hour-long retrospective of the ''VideoGame/{{Fallout}}'' series in February 2013. In January 2015, he launched a highly successful [[http://www.patreon.com/noahcaldwellgervais Patreon]] campaign and, by late 2016, was earning enough money through it to quit his day job as a pizza cook entirely to focus on his videos. He was also able to fulfill his lifelong dream of traveling across Western United States (or "playtesting adventure", as he had dubbed it) at his leisure: between February and October 2017, he, his wife, and their dog journeyed in a restored [[HippieVan VW Bus]] from Seattle through California, Texas, the Great Lakes, and back to Seattle again, documenting their travels in a trilogy of videos collectively known as "the Triptych".
Is there an issue? Send a MessageReason:
rewording the intro


[[https://www.youtube.com/user/broadcaststsatic/videos Noah Caldwell-Gervais]] runs a video game AnalysisChannel, where he uploads in-depth critiques and retrospectives of popular and obscure video game franchises and individual video games. Noah (then a 24-year-old pizza cook from Seattle) hit Website/YouTube in February 2013 with an hour-long retrospective of the ''VideoGame/{{Fallout}}'' series, and garnered enough renown to start a highly successful [[http://www.patreon.com/noahcaldwellgervais Patreon]] campaign in January 2015. By late 2016, he was earning enough money through crowdfunding to quit his day job entirely and to pursue his lifelong dream of traveling around the Western United States (or "playtesting adventure", as he had dubbed it) at his leisure. He finally got to fulfill that dream, journeying from Seattle through California, Texas, the Great Lakes, and back to Seattle between February and October 2017 in an old [[HippieVan VW Bus]] with his wife and their dog.

Noah's critiques are notoriously lengthy, with his retrospective of the ''VideoGame/NeverwinterNights'' series clocking in at well over 3 ''hours'', however, their depth and conciseness more than make up for it. He usually publishes one game-related video every month, but had also briefly branched out into the TravelogueShow genre in 2017, tackling this classic genre from his unique, gaming-influenced perspective. A sorted list of his videos can be found on our '''[[Recap/BroadcastStatic Recap page]]'''.

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[[https://www.youtube.com/user/broadcaststsatic/videos Noah Caldwell-Gervais]] is a Website/{{YouTube}}r who runs a video game AnalysisChannel, where he uploads an AnalysisChannel featuring in-depth critiques and retrospectives of popular and obscure video game franchises and individual video games. Noah (then a 24-year-old pizza cook from Seattle) hit Website/YouTube in February 2013 games, starting with an hour-long retrospective of the ''VideoGame/{{Fallout}}'' series, and garnered enough renown to start series in February 2013. In January 2015, he launched a highly successful [[http://www.patreon.com/noahcaldwellgervais Patreon]] campaign in January 2015. By and, by late 2016, he was earning enough money through crowdfunding it to quit his day job as a pizza cook entirely and to pursue focus on his videos. He was also able to fulfill his lifelong dream of traveling around the across Western United States (or "playtesting adventure", as he had dubbed it) at his leisure. He finally got to fulfill that dream, journeying leisure: between February and October 2017, he, his wife, and their dog journeyed in a restored [[HippieVan VW Bus]] from Seattle through California, Texas, the Great Lakes, and back to Seattle between February and October 2017 in an old [[HippieVan VW Bus]] with his wife and again, documenting their dog.

travels in a trilogy of videos collectively known as "the Triptych".

Noah's critiques are notoriously lengthy, with his retrospective of the ''VideoGame/NeverwinterNights'' series clocking in at well over 3 ''hours'', however, their depth and conciseness more than make up for it. He usually On average, he publishes one game-related video every a month, but had and has also briefly branched been branching out into the TravelogueShow genre in 2017, genre, tackling this classic genre from his unique, gaming-influenced perspective. A sorted list of his videos can be found on our '''[[Recap/BroadcastStatic '''[[Recap/NoahCaldwellGervais Recap page]]'''.


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!!Tropes found in Noah's show:

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!!Tropes found in Noah's show:
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''[[https://www.youtube.com/user/broadcaststsatic/videos Noah Caldwell-Gervais]]'' runs a video game AnalysisChannel, where he uploads in-depth critiques and retrospectives of popular and obscure video game franchises and individual video games. Noah (then a 24-year-old pizza cook from Seattle) hit Website/YouTube in February 2013 with an hour-long retrospective of the ''VideoGame/{{Fallout}}'' series, and garnered enough renown to start a highly successful [[http://www.patreon.com/noahcaldwellgervais Patreon]] campaign in January 2015. By late 2016, he was earning enough money through crowdfunding to quit his day job entirely and to pursue his lifelong dream of traveling around the Western United States (or "playtesting adventure", as he had dubbed it) at his leisure. He finally got to fulfill that dream, journeying from Seattle through California, Texas, the Great Lakes, and back to Seattle between February and October 2017 in an old [[HippieVan VW Bus]] with his wife and their dog.

to:

''[[https://www.[[https://www.youtube.com/user/broadcaststsatic/videos Noah Caldwell-Gervais]]'' Caldwell-Gervais]] runs a video game AnalysisChannel, where he uploads in-depth critiques and retrospectives of popular and obscure video game franchises and individual video games. Noah (then a 24-year-old pizza cook from Seattle) hit Website/YouTube in February 2013 with an hour-long retrospective of the ''VideoGame/{{Fallout}}'' series, and garnered enough renown to start a highly successful [[http://www.patreon.com/noahcaldwellgervais Patreon]] campaign in January 2015. By late 2016, he was earning enough money through crowdfunding to quit his day job entirely and to pursue his lifelong dream of traveling around the Western United States (or "playtesting adventure", as he had dubbed it) at his leisure. He finally got to fulfill that dream, journeying from Seattle through California, Texas, the Great Lakes, and back to Seattle between February and October 2017 in an old [[HippieVan VW Bus]] with his wife and their dog.
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-->''Hi, I'm Noah Gervais.''

''[[https://www.youtube.com/user/broadcaststsatic/videos Noah Caldwell-Gervais]]'' runs a video game AnalysisChannel, where he uploads in-depth critiques and retrospectives of popular and obscure video game franchises and individual video games. Noah (then a 24-year-old pizza cook from Seattle) hit Website/YouTube in February 2013 with an hour-long retrospective of the ''VideoGame/{{Fallout}}'' series, and garnered enough renown to start a highly successful [[http://www.patreon.com/noahcaldwellgervais Patreon]] campaign in January 2015. By late 2016, he was earning enough money through crowdfunding to quit his day job entirely and to pursue his lifelong dream of traveling around the Western United States (or "playtesting adventure", as he had dubbed it) at his leisure. He finally got to fulfill that dream, journeying from Seattle through California, Texas, the Great Lakes, and back to Seattle between February and October 2017 in an old [[HippieVan VW Bus]] with his wife and their dog.

Noah's critiques are notoriously lengthy, with his retrospective of the ''VideoGame/NeverwinterNights'' series clocking in at well over 3 ''hours'', however, their depth and conciseness more than make up for it. He usually publishes one game-related video every month, but had also briefly branched out into the TravelogueShow genre in 2017, tackling this classic genre from his unique, gaming-influenced perspective. A sorted list of his videos can be found on our '''[[Recap/BroadcastStatic Recap page]]'''.
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!!Tropes found in Noah's show:

* AnalysisChannel: The channel's backbone are Noah's extensive critiques of individual video games and entire franchises, primarily {{Action|Game}} and HorrorVideoGames, as well as classic {{Western RPG}}s and {{Immersive Sim}}s.
* ArmorPiercingQuestion: Noah often uses his video game critiques to reflect on RealLife, as well, and when he doesn't have a good answer, he instead puts it into a question that strips the issue down to its very core and lets the audience ponder it with him (see the [[Quotes/BroadcastStatic Quotes tab]] for some examples).
* ArtifactTitle: Noah formerly used "Broadcast Static" as his channel's, but is nowadays branding his videos with his own name instead.
* DeadpanSnarker: Noah's narration is generally very even and factual, so on the occasions where he allows himself to sneak in a snark (usually directed at video game developers, publishers, or political figures), it often takes a second or two to register with the viewers.
* {{Nerd}}: Noah, by all accounts, is a very intelligent, socially isolated person who likes playing video games and discussing them at length. Although he has never completed a formal higher education, his analyses are often more incisive and accessible than most academic studies.
* ShooOutTheClowns: Early on, Noah tried to lighten up his videos with jokes here and there, but these were very hit-and-miss, and after realizing that "being funny" is not a requirement for a good critique, he dropped them altogether.
* SoWhatDoWeDoNow: Noah discusses this at length in the ending segment of "The Other Half of the West". Upon coming home from the trip and thus realizing his biggest dream at the age of 29, he fell into a month-long slump and needed a ton of introspection to crawl back out of it.
* StoryBreadcrumbs: You can piece together a good chunk of Noah's biography from the passing mentions of individual events in his life scattered throughout his videos, particularly his critiques of ''VideoGame/DepressionQuest'', ''Jalopy!'', and (surprisingly) ''VideoGame/{{Postal}}'', as well as the assorted real life and Patreon announcements and, of course, his travelogues.
* StylisticSuck: Many of his videos open with a shot of some random items arranged to invoke the subject of the video and a sheet of paper with the title written on it, with some thematically appropriate music playing (in bad quality) in the background. This was originally owed to the fact that Noah had produced his videos on literally NoBudget, but has since become a kind of a SignatureShot for him.
* TravelogueShow: Noah was able to briefly branch out into the genre after taking his show "on the road" in 2017, producing a trilogy of videos he has since referred to as the "Triptych". He is particularly inspired by [[https://en.wikipedia.org/wiki/William_Least_Heat-Moon William Least Heat-Moon]]'s books, and draws intentional parallels between Least Heat-Moon's concept of ''quoz'' (basically, any unexpected interesting things one discovers off the beaten path while traveling) and the way WideOpenSandbox games like ''Franchise/TheElderScrolls'' structure their content. In "The Desert Bus", he brings up many ''quoz'' from his own travels that were functionally identical to encounters in ''VideoGame/{{Skyrim}}'' and concludes that the infamous joke game ''[[VideoGame/PennAndTellersSmokeAndMirrors Desert Bus]]'' had been fundamentally wrong in its conception of RealLife travel as a boring chore and that realistic travel is much more akin to a densely-packed open world game instead.
* ViewersAreGeniuses: As mentioned, Noah's analyses are extremely in-depth, and he often quotes books and authors most people haven't even heard of (such as William Least Heat-Moon and his ''qouz''). It is usually quite worth it to [[RewatchBonus rewatch his videos once or twice]] to catch all of the references.
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-->''Thanks for watching.''

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