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* OldGuardVersusNewBlood:[[invoked]] A major theme of his Western [=RPGs=] retrospectives and reviews is the comparison between how [=RPGs=] were made and expected to be played in the 90s and from 2000s onward (for more background on this gap, see UsefulNotes.WesternRPG). He reviews them from the perspective of a player/fan of both the ''TabletopGame/DungeonsAndDragons'' tabletop game and of its video games.

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* OldGuardVersusNewBlood:[[invoked]] A major theme of his Western [=RPGs=] retrospectives and reviews is the comparison between how [=RPGs=] were made and expected to be played in the 90s and from 2000s onward (for more background on this gap, see UsefulNotes.MediaNotes.WesternRPG). He reviews them from the perspective of a player/fan of both the ''TabletopGame/DungeonsAndDragons'' tabletop game and of its video games.
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* HypeBacklash:[[invoked]] Noah didn't find ''VideoGame/ResidentEvil4'' to be particularly enjoyable, feeling that the shooting was above-average and the story was stupid and non-sensical. However, he still believes that the game is one of the most important games ever made in its scope of influence and that it needed to happen to save the franchise after both ''Code Veronica'' and ''VideoGame/ResidentEvilZero'' show how dated the franchise's gameplay and formula was. He compares it and the games influenced by it to the song "Hallelujah" - it was ''written'' and first performed by Leonard Cohen, but a lot of people including Noah himself prefer other covers.

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* HypeBacklash:[[invoked]] Noah didn't find ''VideoGame/ResidentEvil4'' to be particularly enjoyable, feeling that the shooting was above-average and the story was stupid and non-sensical. However, he still believes that the game is one of the most important games ever made in its scope of influence and that it needed to happen to save the franchise after both ''Code Veronica'' and ''VideoGame/ResidentEvilZero'' show how dated the franchise's gameplay and formula was. He compares it and the games influenced by it to the song "Hallelujah" - -- it was ''written'' and first performed by Leonard Cohen, but a lot of people including Noah himself prefer other covers.



* ThePowerOfLove: While discussing Fallout New Vegas, and specifically Cesare's Legion reducing women to subhuman status and outlawing homosexuality, he says that there's a reason fascism always tries to oppress women and gays - a fascist institution depends on men being willing to die for the movement and not a lot else.
--> Nothing erodes devotion to the state like devotion to another individual. There is nothing more individualistic than love. Love pulls the soldier away from the unit, it disconnects them from their nationalistic obligations, it makes them not want to ''die'' so much anymore. It makes them want to live, instead.

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* ThePowerOfLove: While discussing Fallout New Vegas, ''VideoGame/FalloutNewVegas'', and specifically Cesare's Caesar's Legion reducing women to subhuman status and outlawing homosexuality, he says that there's a reason fascism always tries to oppress women and gays - -- a fascist institution depends on men being willing to die for the movement and not a lot else.
--> Nothing -->''"Nothing erodes devotion to the state like devotion to another individual. There is nothing more individualistic than love. Love pulls the soldier away from the unit, it disconnects them from their nationalistic obligations, it makes them not want to ''die'' so much anymore. It makes them want to live, instead."''



* ShooOutTheClowns: Downplayed. Early on, Noah tried to lighten up his videos with jokes here and there, but these were very hit-and-miss. After realizing that "being funny" is not a requirement for a good critique, he dropped them in favor of a more DeadpanSnarker approach - not that he's above jokes, sometimes becoming a LargeHam for a moment.

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* ShooOutTheClowns: Downplayed. Early on, Noah tried to lighten up his videos with jokes here and there, but these were very hit-and-miss. After realizing that "being funny" is not a requirement for a good critique, he dropped them in favor of a more DeadpanSnarker approach - -- not that he's above jokes, sometimes becoming a LargeHam for a moment.

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* ThePowerOfLove: While discussing Fallout New Vegas, and specifically Cesare's Legion reducing women to subhuman status and outlawing homosexuality, he says that there's a reason fascism always tries to oppress women and gays - a fascist institution depends on men being willing to die for the movement and not a lot else.
--> Nothing erodes devotion to the state like devotion to another individual. There is nothing more individualistic than love. Love pulls the soldier away from the unit, it disconnects them from their nationalistic obligations, it makes them not want to ''die'' so much anymore. It makes them want to live, instead.



* ShooOutTheClowns: Downplayed. Early on, Noah tried to lighten up his videos with jokes here and there, but these were very hit-and-miss. After realizing that "being funny" is not a requirement for a good critique, he dropped them in favor of a more DeadpanSnarker approach.

to:

* ShooOutTheClowns: Downplayed. Early on, Noah tried to lighten up his videos with jokes here and there, but these were very hit-and-miss. After realizing that "being funny" is not a requirement for a good critique, he dropped them in favor of a more DeadpanSnarker approach.approach - not that he's above jokes, sometimes becoming a LargeHam for a moment.
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* FormerlySapientSpecies: Noah found the final level of ''VideoGame/Quake2'' to suggest this of the Strogg. Once they had some form of culture and an existence other than torture and conquest, which shows in the actual decorations and pomp of the level, but now that's vestigial, a lingering trace of something they can no longer reach or remember.
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* OnceOriginalNowCommon:[[invoked]] His feelings on ''VideoGame/ResidentEvil4'' is that it was profoundly innovative, interesting, and fresh - and that other games have so refined its gameplay style that the original game just isn't as appealing once you're familiar with those games.

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* OnceOriginalNowCommon:[[invoked]] His feelings on ''VideoGame/ResidentEvil4'' is that it was profoundly innovative, interesting, and fresh - -- and that other games have so refined its gameplay style that the original game just isn't as appealing once you're familiar with those games.

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* OnceOriginalNowCommon:[[invoked]] His feelings on ''VideoGame/ResidentEvil4'' is that it was profoundly innovative, interesting, and fresh - and that other games have so refined its gameplay style that the original game just isn't as appealing once you're familiar with those games.



* SeinfeldIsUnfunny:[[invoked]] His feelings on ''VideoGame/ResidentEvil4'' is that it was profoundly innovative, interesting, and fresh - and that other games have so refined its gameplay style that the original game just isn't as appealing once you're familiar with those games.

Added: 385

Changed: 251

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* HypeBacklash:[[invoked]] Noah didn't find ''VideoGame/ResidentEvil4'' to be particularly enjoyable, feeling that the shooting was above-average and the story was stupid and non-sensical. However, he still believes that the game is one of the most important games ever made in its scope of influence and that it needed to happen to save the franchise after both ''Code Veronica'' and ''VideoGame/ResidentEvilZero'' show how dated the franchise's gameplay and formula was.
* MonoNoAware: Noah identifies this as a CentralTheme of the ''VideoGame/DarkSouls'' trilogy and of the Creator/FromSoftware games in general: that nothing lasts forever and, however terrifying that is, this must be accepted, and that it's the finite nature of life that makes it worth something.

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* HypeBacklash:[[invoked]] Noah didn't find ''VideoGame/ResidentEvil4'' to be particularly enjoyable, feeling that the shooting was above-average and the story was stupid and non-sensical. However, he still believes that the game is one of the most important games ever made in its scope of influence and that it needed to happen to save the franchise after both ''Code Veronica'' and ''VideoGame/ResidentEvilZero'' show how dated the franchise's gameplay and formula was. \n He compares it and the games influenced by it to the song "Hallelujah" - it was ''written'' and first performed by Leonard Cohen, but a lot of people including Noah himself prefer other covers.
* MonoNoAware: Noah identifies this as a CentralTheme of the ''VideoGame/DarkSouls'' trilogy and of the Creator/FromSoftware games in general: that nothing lasts forever and, however terrifying that is, this must be accepted, that denying this inevitability leads to great suffering, and that it's the finite nature of life that makes it worth something.something.
--> "We all want to cling on, to linger, to be as we are forever. [[ImmortalityImmorality This is bad for us]]. Gradually, we all slip into the chill night that encompasses all. To meet it with open eyes and open arms is a frightening proposition, but it's a proposition through which a person might reckon with their existential position as a fragile, transitory thing more honestly."
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* MonoNoAware: What he takes from the Dark Souls trilogy and the Fromsoft games in general - that nothing lasts forever and however terrifying that is, this must be accepted, that it's the finite nature of life that makes it worth something.

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* MonoNoAware: What he takes from Noah identifies this as a CentralTheme of the Dark Souls ''VideoGame/DarkSouls'' trilogy and of the Fromsoft Creator/FromSoftware games in general - general: that nothing lasts forever and and, however terrifying that is, this must be accepted, and that it's the finite nature of life that makes it worth something.
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Added DiffLines:

* MonoNoAware: What he takes from the Dark Souls trilogy and the Fromsoft games in general - that nothing lasts forever and however terrifying that is, this must be accepted, that it's the finite nature of life that makes it worth something.

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