Is there an issue? Send a MessageReason:
None
Changed line(s) 68 (click to see context) from:
** Finally, the heterosexual male interest (i.e. the one meant to appeal directly to a heterosexual female player), River Ward, requires the player to invest about 10 hours into another completely optional side-questline, but this one doesn't directly relate to any other character in the story, so there is a fairly good chance that might be overlooked or skipped by a lot of players. Finally, like Judy and Kerry, River's influence on the endings is again a matter of slightly influencing the tone of two of them.
to:
** Finally, the heterosexual male interest (i.e. the one meant to appeal directly to a heterosexual female player), River Ward, requires the player to invest about 10 hours into another completely optional side-questline, but this one doesn't directly relate to any other character in the story, main story-line, so there is a fairly good chance that might be overlooked or skipped by a lot of players. Finally, like Judy and Kerry, River's influence on the endings is again a matter of slightly influencing the tone of two of them.
Is there an issue? Send a MessageReason:
None
* ScenicTourLevel: Tim calls them ''prestige tours'', a way for AAA game developers to show off graphics and/or complex scripting in a "worldbuilding segment".
Deleted line(s) 83 (click to see context) :
* ScenicTourLevel: Tim calls them ''prestige tours'', a way for AAA game developers to show off graphics and/or complex scripting in a "worldbuilding segment".
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SelfDeprecation: Some of Tim's anecdotes contains somewhat personally embarrassing details, having moments where he fully admits he probably came across as dense, uncool, socially inept, and/or awkward to the other people involved.
Is there an issue? Send a MessageReason:
None
Changed line(s) 38 (click to see context) from:
* AndImTheQueenOfSheba: Tim does an aside to this effect when briefly discussing the graphical capabilities of the UsefulNotes/PlayStation5 in the ''VideoGame/Cyberpunk2077'' review.
to:
* AndImTheQueenOfSheba: Tim does an aside to this effect when briefly discussing the graphical capabilities of the UsefulNotes/PlayStation5 Platform/PlayStation5 in the ''VideoGame/Cyberpunk2077'' review.
Is there an issue? Send a MessageReason:
None
Changed line(s) 90 (click to see context) from:
--->'''Tim:''' I booted up ''[[VideoGame/AwesomePossumKicksDrMachinosButt Awesome Possum]]... I wish I hadn't.'' I was thinking, while I was playing platform games starring mascot rodents, I might as well visit Creator/{{Konami}}'s ''VideoGame/RocketKnightAdventures'' [...] I even played it's sequel ''Sparkster'', which totally ''sucks''. For a good measure, and to finish the poisoning, I chocked down VideoGame/AeroTheAcroBat, ''Aero the Acro-Bat 2'', and ''Zero the Kamikaze Squirrel''. More like, ''Zero out of Ten'' the Kamikaze Squirrel out of Ten!
to:
--->'''Tim:''' I booted up ''[[VideoGame/AwesomePossumKicksDrMachinosButt Awesome Possum]]... I wish I hadn't.'' I was thinking, while I was playing platform games starring mascot rodents, I might as well visit Creator/{{Konami}}'s ''VideoGame/RocketKnightAdventures'' [...] I even played it's sequel ''Sparkster'', which totally ''sucks''. For a good measure, and to finish the poisoning, I chocked down VideoGame/AeroTheAcroBat, ''VideoGame/AeroTheAcroBat'', ''Aero the Acro-Bat 2'', and ''Zero the Kamikaze Squirrel''. More like, ''Zero out of Ten'' the Kamikaze Squirrel out of Ten!
Is there an issue? Send a MessageReason:
None
Changed line(s) 91 (click to see context) from:
** ''VideoGame/BokuNoNatsuyasumi'' features Tim's concept for what a bad-looking American box art for such a Japanese game would look like. Its lack of atmosphere, the badly-rendered main character model with an angry expression, and total misrepresentation of what the game is mark it as a jab at the much-hated North American box art for ''VideoGame/{{Ico}}'', which has all those same elements.
to:
** ''VideoGame/BokuNoNatsuyasumi'' features Tim's concept for what a bad-looking American box art for such a Japanese game would look like. Its lack of atmosphere, the badly-rendered main character model [[AmericanKirbyIsHardcore with an angry expression, expression]], and total misrepresentation of what the game is mark it as a jab at the much-hated North American box art for ''VideoGame/{{Ico}}'', which has all those same elements.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** ''VideoGame/BokuNoNatsuyasumi'' features Tim's concept for what a bad-looking American box art for such a Japanese game would look like. Its lack of atmosphere, the badly-rendered main character model with an angry expression, and total misrepresentation of what the game is mark it as a jab at the much-hated North American box art for ''VideoGame/{{Ico}}'', which has all those same elements.
Is there an issue? Send a MessageReason:
None
Changed line(s) 91 (click to see context) from:
* ThatOneLevel: [[invoked]] In the ''VideoGame/FinalFantasyVIIRemake'' review, Tim makes no effort to hide the fact that he dislikes the Tifa section of "Chapter 16 -- The Belly of the Beast" for its rather slow-paced and insipid gameplay, calling it "a kindergarten ''VideoGame/{{Uncharted}}'' routine" and "Tifa's ''VideoGame/TombRaider'' for Babies".
to:
* ThatOneLevel: [[invoked]] In the ''VideoGame/FinalFantasyVIIRemake'' review, Tim makes no effort to hide the fact that he dislikes the Tifa section of "Chapter 16 -- The Belly of the Beast" for its rather slow-paced and insipid gameplay, calling it "a kindergarten ''VideoGame/{{Uncharted}}'' routine" and "Tifa's ''VideoGame/TombRaider'' ''Franchise/TombRaider'' for Babies".
Is there an issue? Send a MessageReason:
None
Changed line(s) 52 (click to see context) from:
* DevelopersDesiredDate: Discussed in regards to Cyberpunk 2077 and how it seems to heavily favor Panam.
to:
* DevelopersDesiredDate: Discussed in regards to Cyberpunk 2077 ''Cyberpunk 2077'' and how it seems to heavily favor Panam.Panam, with Judy coming in as a clear second.
Changed line(s) 60 (click to see context) from:
* GoshDangItToHeck: As with his other works, Tim avoids swearing on principle, even when quoting the game in question. This leads to some hilarious moments such as when he calls a ''Final Fantasy VII'' enemy a "Heck House". Tim even censored ''Cyberpunk 2077'''s profane dialog with the Imp death sound from ''VideoGame/{{Doom}}''.
to:
* GoshDangItToHeck: As with his other works, Tim avoids swearing on principle, even when quoting the game in question. This leads to some hilarious moments such as when he calls a ''Final Fantasy VII'' enemy a "Heck House". Tim even censored ''Cyberpunk 2077'''s 2077''[='s=] profane dialog with the Imp death sound from ''VideoGame/{{Doom}}''.