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[[WMG: Rasher is a pig who was rescued from becoming bacon.]]
That's why his name is "Rasher", and explains why he's covered in scars. His house is so messy because it reminds him of the pigsty he lived in as a piglet, bringing back pleasant memories from before he realised the world was a cruel place.
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** Considering that there are actual youkai in the game such as the ghost from New Leaf and the dream-eater youkai, this is very possible.

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** Considering that there are actual youkai in the game such as the ghost from New Leaf Horizons and the dream-eater youkai, this is very possible.
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** Considering that there are actual youkai in the game such as the ghost from New Leaf and the dream-eater youkai, this is very possible.
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** Not really. The snowmen could just be magic.
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\n\n* Of course, if the playable character was DeadAllAlong that means the letters from their parents are [[FridgeHorror actually prayers instead]], a grieving couple mourning their child who wandered alone and died in the animal forest.


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I know every fan has been seeing the "Animal Crossing Purgatory Theory" pretty often, but I wanna add to the mix with ideas I’ve discovered after finding some input. Now let's tackle this theory step by step by starting off with the village itself (or island if you’re playing the new game).

to:

I know every fan has been seeing the "Animal Crossing Purgatory Theory" pretty often, but I wanna add to the mix with ideas I’ve I've discovered after finding some input. Now let's tackle this theory step by step by starting off with the village itself (or island if you’re playing the new game).



But the gyroids don't stop there. Let's move onto a particular villager that especially has to do with them. Coco. Coco looks like a coconut, and it's easy to say, "Well duh! Her name is Coco because she looks like a coconut!". That may be true, however, her name has more meaning than a person may see on the surface. Her name, in Japanese, also means "Yayoi" which is the period of Japan where Haniwa figures began. We've already talked about the Haniwas/gyroids and what their purpose was, but it's more complicated for Coco, as YouTuber 'TheBigOReview' brings up (https://www.youtube.com/watch?v=7w77QSyIj10). As he explains, Coco's room is designed to be that of a Buddhist Japanese cremation ritual. There's evidence of the first cremation in Japan starting in the Jomon period, which would've been right before the Yayoi period in which Coco supposedly was based from, during which the Buddhist religion and cremation methods were ongoing. Sometimes, the Haniwas would be formed WITH the ashes of the deceased after the bodies would be cremated. This perfectly adds up with the theory that Coco is a special gyroid that's different from the other gyroids due to her ashes being mixed with the clay and forming a new body, allowing her to walk and live amongst the "naked" souls, but not entirely grounded in clay like the other gyroids. The fact that Coco is even able to walk amongst you further supports the theory that Animal Crossing takes place in Purgatory.

to:

But the gyroids don't stop there. Let's move onto a particular villager that especially has to do with them. Coco. Coco looks like a coconut, and it's easy to say, "Well duh! Her name is Coco because she looks like a coconut!". That may be true, however, her name has more meaning than a person may see on the surface. Her name, in Japanese, also means "Yayoi" which is the period of Japan where Haniwa figures began. We've already talked about the Haniwas/gyroids and what their purpose was, but it's more complicated for Coco, as YouTuber 'TheBigOReview' '[=TheBigOReview=]' brings up (https://www.youtube.com/watch?v=7w77QSyIj10). As he explains, Coco's room is designed to be that of a Buddhist Japanese cremation ritual. There's evidence of the first cremation in Japan starting in the Jomon period, which would've been right before the Yayoi period in which Coco supposedly was based from, during which the Buddhist religion and cremation methods were ongoing. Sometimes, the Haniwas would be formed WITH the ashes of the deceased after the bodies would be cremated. This perfectly adds up with the theory that Coco is a special gyroid that's different from the other gyroids due to her ashes being mixed with the clay and forming a new body, allowing her to walk and live amongst the "naked" souls, but not entirely grounded in clay like the other gyroids. The fact that Coco is even able to walk amongst you further supports the theory that Animal Crossing takes place in Purgatory.






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\n\n* So then the train you're on in the beginning is essentially the AfterlifeExpress? And Rover is the animal [[TheGrimReaper angel of death]]? Taking the protagonist to their eternal destination of [[AFormYouAreComfortableWith their own choosing]] from which they can never escape from.
* Sounds similar to Anime/GregoryHorrorShow, instead of a creepy old mouse, the DimensionLord is a Tanuki. Instead of being tied to his purgatory by being a guest, you are tied to his purgatory by debt instead.


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I know every fan has been seeing the “Animal Crossing Purgatory Theory” pretty often, but I wanna add to the mix with ideas I’ve discovered after finding some input. Now let’s tackle this theory step by step by starting off with the village itself (or island if you’re playing the new game).

Your village is something in which you can’t truly leave. You can visit areas outside of your own village, but you must continue living in your own village. This is because the village, or rather the world you’re living in is purgatory. You can’t leave the world you live in because you can’t come back from the dead, and the character you’re controlling doesn’t feel like moving on or going back into heaven (or hell) yet. As to why you can still travel to different “purgatory areas” in Animal Crossing is because purgatory works differently in the Animal Crossing universe. In Animal Crossing, purgatory is as big as the living world and is just as advanced in technology (as it should be). This explains why you still get things like cable, computers, and even cellphones in Animal Crossing. Purgatory lands are split up, even as islands in New Horizons, yet, you’re still free to travel though you can never really leave your new “home”. Each purgatory land can also only hold a specific amount of souls until one must move to another purgatory.

To add to this, there’s the gyroids. The gyroids are based on actual Japanese clay figures, known as ‘Haniwas’. Haniwas were created to be buried with the dead in order to serve the deceased in the spirit world. This leads to the popular theories that the Haniwas also contained the very souls of the deceased. This would explain why you may catch the Haniwas moving and making noise from time to time...It’s because the souls are still trapped inside and are yet, trying to express their feelings. The connection between the gyroids and the spirit world doesn’t just end here, as quitting the game in the middle of trying to visit another village back in the original game would result in your character’s face being replaced with a gyroid’s, implying that you’re not really a person, but rather a vessel of a spirit. But why does that happen right when you quit the game at that time and place? It may be a hint towards how the character in that game died, via train accident.

But the gyroids don’t stop there. Let’s move onto a particular villager that especially has to do with them. Coco. Coco looks like a coconut, and it’s easy to say, “Well duh! Her name is Coco because she looks like a coconut!”. That may be true, however, her name has more meaning than a person may see on the surface. Her name, in Japanese, also means “Yayoi” which is the period of Japan where Haniwa figures began. We’ve already talked about the Haniwas/gyroids and what their purpose was, but it’s more complicated for Coco, as YouTuber ‘TheBigOReview’ brings up (https://www.youtube.com/watch?v=7w77QSyIj10). As he explains, Coco’s room is designed to be that of a Buddhist Japanese cremation ritual. There’s evidence of the first cremation in Japan starting in the Jomon period, which would’ve been right before the Yayoi period in which Coco supposedly was based from, during which the Buddhist religion and cremation methods were ongoing. Sometimes, the Haniwas would be formed WITH the ashes of the deceased after the bodies would be cremated. This perfectly adds up with the theory that Coco is a special gyroid that’s different from the other gyroids due to her ashes being mixed with the clay and forming a new body, allowing her to walk and live amongst the “naked” souls, but not entirely grounded in clay like the other gyroids. The fact that Coco is even able to walk amongst you further supports the theory that Animal Crossing takes place in Purgatory.

But then there’s Lloid, but don’t worry, I have him covered too. This is gonna crossover with Tom Nook and Crazy Redd. In the Japanese version of Animal Crossing, Tom Nook isn’t some ordinary raccoon, but rather a Tanuki. In Japanese mythologies, Tanukis are animal spirits that are devious and playful towards humans. Tanukis also like to transport humans into the distant wilderness and like to curse people by making them run around hills and chase after objects (sound familiar to the game?). To add, Tom isn’t the only animal that’s supernatural by nature. In Japan, Redd is a Kitsune rather than a fox, which is a mythical creature that’s also known for having powers, being spiritual, and playing cruel pranks on humans that deceive them (kinda like how Redd’s shop is run). Back onto Lloid, why is he a talking gyroid like Coco, more grounded like the other gyroids, and works for Tom Nook at the same time? It’s because Lloid was once a regular gyroid, but was given more supernatural energy by Tom Nook in return for labor. This explains why he's a lot more interactive than the other gyroids, but isn't as interactive as Coco.

The other villagers are just a bunch of dead animal souls chilling, having fun, building their town, and just trying to make the best of purgatory. Aliens are beings outside of the realm of purgatory that exist in the living world, but have found a small way to communicate with the dead (TV signal at 3am). As to why you’re the only human on the village? Your character was buried in a pet cemetery where a ton of animals died. This explains the large amount of cats, dogs, hamsters, ducks, and even birds. The exotic animals that show up on your island are just visiting different areas of the purgatory world and happened to find you. Though, not all animals in Animal Crossing may have been pets, and some happened to just die in the wild.



to:

I know every fan has been seeing the “Animal "Animal Crossing Purgatory Theory” Theory" pretty often, but I wanna add to the mix with ideas I’ve discovered after finding some input. Now let’s let's tackle this theory step by step by starting off with the village itself (or island if you’re playing the new game).

Your village is something in which you can’t can't truly leave. You can visit areas outside of your own village, but you must continue living in your own village. This is because the village, or rather the world you’re you're living in is purgatory. You can’t can't leave the world you live in because you can’t can't come back from the dead, and the character you’re you're controlling doesn’t doesn't feel like moving on or going back into heaven (or hell) yet. As to why you can still travel to different “purgatory areas” "purgatory areas" in Animal Crossing is because purgatory works differently in the Animal Crossing universe. In Animal Crossing, purgatory is as big as the living world and is just as advanced in technology (as it should be). This explains why you still get things like cable, computers, and even cellphones in Animal Crossing. Purgatory lands are split up, even as islands in New Horizons, yet, you’re you're still free to travel though you can never really leave your new “home”."home". Each purgatory land can also only hold a specific amount of souls until one must move to another purgatory.

To add to this, there’s there's the gyroids. The gyroids are based on actual Japanese clay figures, known as ‘Haniwas’.'Haniwas'. Haniwas were created to be buried with the dead in order to serve the deceased in the spirit world. This leads to the popular theories that the Haniwas also contained the very souls of the deceased. This would explain why you may catch the Haniwas moving and making noise from time to time...It’s It's because the souls are still trapped inside and are yet, trying to express their feelings. The connection between the gyroids and the spirit world doesn’t doesn't just end here, as quitting the game in the middle of trying to visit another village back in the original game would result in your character’s character's face being replaced with a gyroid’s, gyroid's, implying that you’re you're not really a person, but rather a vessel of a spirit. But why does that happen right when you quit the game at that time and place? It may be a hint towards how the character in that game died, via train accident.

But the gyroids don’t don't stop there. Let’s Let's move onto a particular villager that especially has to do with them. Coco. Coco looks like a coconut, and it’s it's easy to say, “Well "Well duh! Her name is Coco because she looks like a coconut!”.coconut!". That may be true, however, her name has more meaning than a person may see on the surface. Her name, in Japanese, also means “Yayoi” "Yayoi" which is the period of Japan where Haniwa figures began. We’ve We've already talked about the Haniwas/gyroids and what their purpose was, but it’s it's more complicated for Coco, as YouTuber ‘TheBigOReview’ 'TheBigOReview' brings up (https://www.youtube.com/watch?v=7w77QSyIj10). As he explains, Coco’s Coco's room is designed to be that of a Buddhist Japanese cremation ritual. There’s There's evidence of the first cremation in Japan starting in the Jomon period, which would’ve would've been right before the Yayoi period in which Coco supposedly was based from, during which the Buddhist religion and cremation methods were ongoing. Sometimes, the Haniwas would be formed WITH the ashes of the deceased after the bodies would be cremated. This perfectly adds up with the theory that Coco is a special gyroid that’s that's different from the other gyroids due to her ashes being mixed with the clay and forming a new body, allowing her to walk and live amongst the “naked” "naked" souls, but not entirely grounded in clay like the other gyroids. The fact that Coco is even able to walk amongst you further supports the theory that Animal Crossing takes place in Purgatory.

But then there’s there's Lloid, but don’t worry, I have him covered too. This is gonna crossover with Tom Nook and Crazy Redd. In the Japanese version of Animal Crossing, Tom Nook isn’t isn't some ordinary raccoon, but rather a Tanuki. In Japanese mythologies, Tanukis are animal spirits that are devious and playful towards humans. Tanukis also like to transport humans into the distant wilderness and like to curse people by making them run around hills and chase after objects (sound familiar to the game?). To add, Tom isn’t isn't the only animal that’s supernatural by nature. In Japan, Redd is a Kitsune rather than a fox, which is a mythical creature that’s that's also known for having powers, being spiritual, and playing cruel pranks on humans that deceive them (kinda like how Redd’s Redd's shop is run). Back onto Lloid, why is he a talking gyroid like Coco, more grounded like the other gyroids, and works for Tom Nook at the same time? It’s It's because Lloid was once a regular gyroid, but was given more supernatural energy by Tom Nook in return for labor. This explains why he's a lot more interactive than the other gyroids, but isn't as interactive as Coco.

The other villagers are just a bunch of dead animal souls chilling, having fun, building their town, and just trying to make the best of purgatory. Aliens are beings outside of the realm of purgatory that exist in the living world, but have found a small way to communicate with the dead (TV signal at 3am). As to why you’re you're the only human on the village? Your character was buried in a pet cemetery where a ton of animals died. This explains the large amount of cats, dogs, hamsters, ducks, and even birds. The exotic animals that show up on your island are just visiting different areas of the purgatory world and happened to find you. Though, not all animals in Animal Crossing may have been pets, and some happened to just die in the wild.


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[[WMG: Everyone, including the player character, is {{Youkai}}.]]
Animal Crossing takes place in the far future where humans and youkai have interbred so much that everyone's evolved into basically a single species with varying looks. The animal a single youkai looks like is a 50/50 chance between the animals the parents look like, and humans are included as a possible animal to look like. Since the various youkai types of the past were evolved from different animals, the youkai today recognize they are descended from creatures like, for example, saber-tooth tigers if they or a relative is a "cat," thus the Tree of Life in the museum in New Horizons. The youkai also identify with whatever animal they look like. This also explains why there are some villager octopuses and some that are just swimming in the ocean: the villagers are descended from octopus youkai and the others are just descendents of normal octopuses.
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Your island is a rehabilitation program designed to reform everyone encumbered by Ultimate Despair. It rewards kindness in the form of Nook Miles, gifting is encouraged plus the villagers give you their photographs and move out upon full restoration to their former selves. Then you might ask, why is your character and the NPC permanently stuck in the simulation? Simple; your character and all the NPC are, in fact, non-existent and part of the simulation to guide the villagers in the road to recovery. The ones that move out prematurely though are 1) too ridden with Ultimate Despair that they're transferred to a different and/or more powerful simulator or 2) the opposite; the simulation was so effective they don't need to be treated with it more than necessary and are thus released early.

to:

Your island is a rehabilitation program designed to reform everyone encumbered by Ultimate Despair. It rewards kindness in the form of Nook Miles, gifting is encouraged plus the villagers give you their photographs and move out upon full restoration to their former selves. Then you might ask, why is your character and the NPC permanently stuck in the simulation? Simple; your character and all the NPC are, in fact, non-existent and part of the simulation to guide the villagers in on the road to recovery. The ones that move out prematurely though are 1) too ridden with Ultimate Despair that they're transferred to a different and/or more powerful simulator or 2) the opposite; the simulation was so effective they don't need to be treated with it more than necessary and are thus released early.
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When you are first taken there, it's dark and rainy outside. You then have to pay the taxi driver, like Charon across the River Styx. Once there, you're forced to perform repetitive tasks to pay off an arbitrary debt. And even after you pay it off in two months, you still can't escape. And have you ever thought why you have to collect Bells? It's a pseudo-reference to the OneHundredAndEight bells that must be tolled before you can enter the cycle of reincarnation in Buddhist mythology.

to:

When you are first taken there, it's dark and rainy outside. You then have to pay the taxi driver, like Charon across the River Styx. Once there, you're forced to perform repetitive tasks to pay off an arbitrary debt. And even after you pay it off in two months, you still can't escape. And have you ever thought why you have to collect Bells? It's a pseudo-reference to the OneHundredAndEight [[Mystical108 108]] bells that must be tolled before you can enter the cycle of reincarnation in Buddhist mythology.
Is there an issue? Send a MessageReason:
None


Your island is a rehabilitation program designed to reform everyone encumbered by Ultimate Despair. It rewards kindness in the form of Nook Miles, gifting is encouraged plus the villagers give you their photographs and move out upon full restoration to their former selves. Then you might ask, why is your character and the NPCs permanently stuck in the simulation? Simple; your character and all the NPCs are, in fact, non-existent and part of the simulation to guide the villagers in the road to recovery. The ones that move out prematurely though are 1) too ridden with Ultimate Despair that they're transferred to a different and/or more powerful simulator or 2) the opposite; the simulation was so effective they don't need to be treated with it more than necessary and are thus released early.

to:

Your island is a rehabilitation program designed to reform everyone encumbered by Ultimate Despair. It rewards kindness in the form of Nook Miles, gifting is encouraged plus the villagers give you their photographs and move out upon full restoration to their former selves. Then you might ask, why is your character and the NPCs NPC permanently stuck in the simulation? Simple; your character and all the NPCs NPC are, in fact, non-existent and part of the simulation to guide the villagers in the road to recovery. The ones that move out prematurely though are 1) too ridden with Ultimate Despair that they're transferred to a different and/or more powerful simulator or 2) the opposite; the simulation was so effective they don't need to be treated with it more than necessary and are thus released early.
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[[WMG: ''New Horizons'' is actually a ''VisualNovel/Danganronpa2GoodbyeDespair'' simulator.

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[[WMG: ''New Horizons'' is actually a ''VisualNovel/Danganronpa2GoodbyeDespair'' simulator.]]
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[[WMG: ''New Horizons'' is actually a ''VisualNovel/Danganronpa2GoodbyeDespair'' simulator.
Your island is a rehabilitation program designed to reform everyone encumbered by Ultimate Despair. It rewards kindness in the form of Nook Miles, gifting is encouraged plus the villagers give you their photographs and move out upon full restoration to their former selves. Then you might ask, why is your character and the NPCs permanently stuck in the simulation? Simple; your character and all the NPCs are, in fact, non-existent and part of the simulation to guide the villagers in the road to recovery. The ones that move out prematurely though are 1) too ridden with Ultimate Despair that they're transferred to a different and/or more powerful simulator or 2) the opposite; the simulation was so effective they don't need to be treated with it more than necessary and are thus released early.
Is there an issue? Send a MessageReason:
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[[WMG: Rover, Tom, and Moe are siblings.]]

My only reasoning for this is that they're all cat characters who sort of look alike. Tom and Moe grew up to prefer a settled life, whereas Rover is the odd one out, who is more adventurous than his brothers and can't be tied to one place.
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The other villagers are just a bunch of dead animal souls chilling, having fun, building their town, and just trying to make the best of purgatory. Aliens are beings outside of the realm of purgatory that exist in the living world, but have found a small way to communicate with the dead (TV signal at 3am). As to why you’re the only human on your island? Your character was buried in a pet cemetery where a ton of animals died. This explains the large amount of cats, dogs, hamsters, ducks, and even birds. The exotic animals that show up on your island are just visiting different areas of the purgatory world and happened to find you. Though, not all animals in Animal Crossing may have been pets, and some happened to just die in the wild.



to:

The other villagers are just a bunch of dead animal souls chilling, having fun, building their town, and just trying to make the best of purgatory. Aliens are beings outside of the realm of purgatory that exist in the living world, but have found a small way to communicate with the dead (TV signal at 3am). As to why you’re the only human on your island? the village? Your character was buried in a pet cemetery where a ton of animals died. This explains the large amount of cats, dogs, hamsters, ducks, and even birds. The exotic animals that show up on your island are just visiting different areas of the purgatory world and happened to find you. Though, not all animals in Animal Crossing may have been pets, and some happened to just die in the wild.


Is there an issue? Send a MessageReason:
None


Your village is something in which you can’t truly leave. You can visit areas outside of your own village, but you must continue living in your own village. This is because the village, or rather the world you’re living in is purgatory. You can’t leave the world you live in because you can’t come back from the dead, and the character you’re controlling doesn’t feel like moving on or going back into heaven (or hell) yet. As to why you can still travel to different “purgatory areas” in Animal Crossing is because purgatory works differently in the Animal Crossing universe. In Animal Crossing, purgatory is as big as the living world and is just as advanced in technology (as it should be). This explains why you still get things like TVs, computers, and even cellphones in Animal Crossing. Purgatory lands are split up, even as islands in New Horizons, yet, you’re still free to travel though you can never really leave your new “home”. Each purgatory land can also only hold a specific amount of souls until one must move to another purgatory.

to:

Your village is something in which you can’t truly leave. You can visit areas outside of your own village, but you must continue living in your own village. This is because the village, or rather the world you’re living in is purgatory. You can’t leave the world you live in because you can’t come back from the dead, and the character you’re controlling doesn’t feel like moving on or going back into heaven (or hell) yet. As to why you can still travel to different “purgatory areas” in Animal Crossing is because purgatory works differently in the Animal Crossing universe. In Animal Crossing, purgatory is as big as the living world and is just as advanced in technology (as it should be). This explains why you still get things like TVs, cable, computers, and even cellphones in Animal Crossing. Purgatory lands are split up, even as islands in New Horizons, yet, you’re still free to travel though you can never really leave your new “home”. Each purgatory land can also only hold a specific amount of souls until one must move to another purgatory.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[WMG: Animal Crossing is a Purgatory, Coco is a special gyroid, and the reason why you're the only human when you start the game.]]
I know every fan has been seeing the “Animal Crossing Purgatory Theory” pretty often, but I wanna add to the mix with ideas I’ve discovered after finding some input. Now let’s tackle this theory step by step by starting off with the village itself (or island if you’re playing the new game).

Your village is something in which you can’t truly leave. You can visit areas outside of your own village, but you must continue living in your own village. This is because the village, or rather the world you’re living in is purgatory. You can’t leave the world you live in because you can’t come back from the dead, and the character you’re controlling doesn’t feel like moving on or going back into heaven (or hell) yet. As to why you can still travel to different “purgatory areas” in Animal Crossing is because purgatory works differently in the Animal Crossing universe. In Animal Crossing, purgatory is as big as the living world and is just as advanced in technology (as it should be). This explains why you still get things like TVs, computers, and even cellphones in Animal Crossing. Purgatory lands are split up, even as islands in New Horizons, yet, you’re still free to travel though you can never really leave your new “home”. Each purgatory land can also only hold a specific amount of souls until one must move to another purgatory.

To add to this, there’s the gyroids. The gyroids are based on actual Japanese clay figures, known as ‘Haniwas’. Haniwas were created to be buried with the dead in order to serve the deceased in the spirit world. This leads to the popular theories that the Haniwas also contained the very souls of the deceased. This would explain why you may catch the Haniwas moving and making noise from time to time...It’s because the souls are still trapped inside and are yet, trying to express their feelings. The connection between the gyroids and the spirit world doesn’t just end here, as quitting the game in the middle of trying to visit another village back in the original game would result in your character’s face being replaced with a gyroid’s, implying that you’re not really a person, but rather a vessel of a spirit. But why does that happen right when you quit the game at that time and place? It may be a hint towards how the character in that game died, via train accident.

But the gyroids don’t stop there. Let’s move onto a particular villager that especially has to do with them. Coco. Coco looks like a coconut, and it’s easy to say, “Well duh! Her name is Coco because she looks like a coconut!”. That may be true, however, her name has more meaning than a person may see on the surface. Her name, in Japanese, also means “Yayoi” which is the period of Japan where Haniwa figures began. We’ve already talked about the Haniwas/gyroids and what their purpose was, but it’s more complicated for Coco, as YouTuber ‘TheBigOReview’ brings up (https://www.youtube.com/watch?v=7w77QSyIj10). As he explains, Coco’s room is designed to be that of a Buddhist Japanese cremation ritual. There’s evidence of the first cremation in Japan starting in the Jomon period, which would’ve been right before the Yayoi period in which Coco supposedly was based from, during which the Buddhist religion and cremation methods were ongoing. Sometimes, the Haniwas would be formed WITH the ashes of the deceased after the bodies would be cremated. This perfectly adds up with the theory that Coco is a special gyroid that’s different from the other gyroids due to her ashes being mixed with the clay and forming a new body, allowing her to walk and live amongst the “naked” souls, but not entirely grounded in clay like the other gyroids. The fact that Coco is even able to walk amongst you further supports the theory that Animal Crossing takes place in Purgatory.

But then there’s Lloid, but don’t worry, I have him covered too. This is gonna crossover with Tom Nook and Crazy Redd. In the Japanese version of Animal Crossing, Tom Nook isn’t some ordinary raccoon, but rather a Tanuki. In Japanese mythologies, Tanukis are animal spirits that are devious and playful towards humans. Tanukis also like to transport humans into the distant wilderness and like to curse people by making them run around hills and chase after objects (sound familiar to the game?). To add, Tom isn’t the only animal that’s supernatural by nature. In Japan, Redd is a Kitsune rather than a fox, which is a mythical creature that’s also known for having powers, being spiritual, and playing cruel pranks on humans that deceive them (kinda like how Redd’s shop is run). Back onto Lloid, why is he a talking gyroid like Coco, more grounded like the other gyroids, and works for Tom Nook at the same time? It’s because Lloid was once a regular gyroid, but was given more supernatural energy by Tom Nook in return for labor. This explains why he's a lot more interactive than the other gyroids, but isn't as interactive as Coco.

The other villagers are just a bunch of dead animal souls chilling, having fun, building their town, and just trying to make the best of purgatory. Aliens are beings outside of the realm of purgatory that exist in the living world, but have found a small way to communicate with the dead (TV signal at 3am). As to why you’re the only human on your island? Your character was buried in a pet cemetery where a ton of animals died. This explains the large amount of cats, dogs, hamsters, ducks, and even birds. The exotic animals that show up on your island are just visiting different areas of the purgatory world and happened to find you. Though, not all animals in Animal Crossing may have been pets, and some happened to just die in the wild.


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** [[FridgeLogic But humans are already animals.]]
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[[WMG:There will eventually be a VideoGame/{{DOOM}} reference during an event…]]

…where Isabelle expresses her urge to rip and tear (or actually ''does'' rip and tear) [[spoiler:documents of some sort that would incriminate her or the Villager, are of an embarrassing nature, or just plain scandalous]].
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[[WMG: Tom Nook regrets hiring Isabelle and is trying to constructively dismiss her.]]
In ''New Horizons'', Isabelle's arrival to Resident Services is met with a lot of fanfare, due to her being popular amongst past villagers. Unfortunately, since Isabelle is [[TheScrappy absolutely useless]], once K.K slider has his first concert, Tom Nook refuses to just fire her. As a result, he doesn't give her anything that could be of use beyond the ''occasional'' campsite visitor and the fireworks in August. Thus he's hoping Isabelle will quit
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[[WMG: The "new" Gulliver encounter coming in Summer Wave 1 is Gulliver Sr.]]
Assuming we take "new" literally, this pirate-themed Gulliver sounds deeper than the sailor we all know and love. He could be a relative to him in some form, unless this is the same guy except he hit his head hard enough to think he's a pirate instead.
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* Jossed by [[WordOfSaintPaul Nintendo of Japan’s marketing department]], who claims that the Resettis work for the government[[https://youtu.be/ssHyZRRz6ek]]. And that they were laid off at the start of New Leaf due Japanese government streamlining and shutting down redundant agencies, which is why they became a private operation in New Leaf and changed careers to rescuing stranded villagers in New Horizons.

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** Confirmed, though thus far, content has been released with free automatic updates.


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[[WMG: A ''New Horizons'' update will see Label successfully launching her brand by setting up a Labelle store.]]
Thus far, her story is to be a visiting NPC trying to start up a brand, so it makes sense that an update will give her a store, either separate or connected to a second Nook's Cranny upgrade like [=GracieGrace=] was in ''New Leaf''.
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* Tarantula: [[https://www.reddit.com/r/AnimalCrossing/comments/g1u4xa/i_want_a_tarantula_neighbour/?utm_source=share&utm_medium=ios_app&utm_name=iossmf because why not]].
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** OccamsRazor meets FridgeHorror: there are loudspeakers on the town hall that is loud enough to cover the entire land mass. They could just blast the hypnotic signals from there 24/7 and none will be the wiser.

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** OccamsRazor meets FridgeHorror: there are loudspeakers on the town hall that is loud enough to cover the entire land mass. They could just blast the hypnotic signals from there 24/7 hourly, masked by the clock tower chime, and none will be the wiser.
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** OccamsRazor meets FridgeHorror: there are loudspeakers on the town hall that is loud enough to cover the entire land mass. They could just blast the hypnotic signals from there 24/7 and none will be the wiser.
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* '''Confirmed''' as of ''New Horizons''
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Maybe Nintendo saw something on the show they didn't like (the show did poke fun at Nintendo characters and portray them in a less then flattering light in some episodes after all) and being the lawsuit-happy company they are, proceeded to sue the creators of the show. Seth Green, being the awesome insane person he is, brought up during the trial that Nintendo had a robot chicken villager in Animal Crossing and twisted that into their defense. So as part of the settlement, Nintendo had to drop the robot chicken and Robot Chicken can no longer feature Nintendo characters. Only in 2015 did a senior judge look over the trial and realized that it is a nonsensical attack on free speech both ways and invalidated it, allowing Nintendo to use Sprocket again and Robot Chicken free to satirize Nintendo characters again.

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Maybe Nintendo saw something on the show they didn't like (the show did poke fun at Nintendo characters and portray them in a less then flattering light in some episodes after all) and being the lawsuit-happy company they are, proceeded to sue the creators of the show. Seth Green, being the awesome insane person he is, brought up during the trial that Nintendo had a robot chicken villager in Animal Crossing and twisted that into their defense. So defense, hoping to invalidate the trial. Instead of the trial going the way he hoped it would go however, the judge ruled that as part of the settlement, Nintendo had to drop the robot chicken and Robot Chicken can no longer feature Nintendo characters. Only in 2015 did a senior judge look over the trial and realized that it is a nonsensical attack on free speech both ways and invalidated it, allowing Nintendo to use Sprocket again and Robot Chicken free to satirize Nintendo characters again.



* As of ''New Horizons'', DIY recipes are a thing and dataminers have found allusions to cooking recipes in the latest version of the game code. Not calling it confirmed just yet, but it is starting to look really plausible that this will appear in a future update to ''New Horizons''. So I'm calling this '''''plausible'''''.

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* As of ''New Horizons'', DIY recipes are a thing and dataminers have found allusions to cooking recipes in the latest version of the game code. Not calling it confirmed just yet, yet as dataminers claim that Nintendo could've considered the idea but then scrap it, but it is starting to look really plausible that this will appear in a future update to ''New Horizons''. So I'm calling this '''''plausible'''''.
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* As of ''New Horizons'', DIY recipes are a thing and dataminers have found allusions to cooking recipes in the latest version of the game code. Not calling it confirmed just yet, but it is starting to look really plausible that this will appear in a future update to ''New Horizons''.

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* As of ''New Horizons'', DIY recipes are a thing and dataminers have found allusions to cooking recipes in the latest version of the game code. Not calling it confirmed just yet, but it is starting to look really plausible that this will appear in a future update to ''New Horizons''.
Horizons''. So I'm calling this '''''plausible'''''.
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* As of ''New Horizons'', DIY recipes are a thing and dataminers have found allusions to cooking recipes in the latest version of the game code. Not calling it confirmed just yet, but it is starting to look really plausible that this will appear in a future update to ''New Horizons''.

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