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Animal Crossing is a Purgatory, Coco is a special gyroid, and the reason why you're the only human when you start the game.
I know every fan has been seeing the "Animal Crossing Purgatory Theory" pretty often, but I wanna add to the mix with ideas I've discovered after finding some input. Now let's tackle this theory step by step by starting off with the village itself (or island if you’re playing the new game).

Your village is something in which you can't truly leave. You can visit areas outside of your own village, but you must continue living in your own village. This is because the village, or rather the world you're living in is purgatory. You can't leave the world you live in because you can't come back from the dead, and the character you're controlling doesn't feel like moving on or going back into heaven (or hell) yet. As to why you can still travel to different "purgatory areas" in Animal Crossing is because purgatory works differently in the Animal Crossing universe. In Animal Crossing, purgatory is as big as the living world and is just as advanced in technology (as it should be). This explains why you still get things like cable, computers, and even cellphones in Animal Crossing. Purgatory lands are split up, even as islands in New Horizons, yet, you're still free to travel though you can never really leave your new "home". Each purgatory land can also only hold a specific amount of souls until one must move to another purgatory.


To add to this, there's the gyroids. The gyroids are based on actual Japanese clay figures, known as 'Haniwas'. Haniwas were created to be buried with the dead in order to serve the deceased in the spirit world. This leads to the popular theories that the Haniwas also contained the very souls of the deceased. This would explain why you may catch the Haniwas moving and making noise from time to time...It's because the souls are still trapped inside and are yet, trying to express their feelings. The connection between the gyroids and the spirit world doesn't just end here, as quitting the game in the middle of trying to visit another village back in the original game would result in your character's face being replaced with a gyroid's, implying that you're not really a person, but rather a vessel of a spirit. But why does that happen right when you quit the game at that time and place? It may be a hint towards how the character in that game died, via train accident.


But the gyroids don't stop there. Let's move onto a particular villager that especially has to do with them. Coco. Coco looks like a coconut, and it's easy to say, "Well duh! Her name is Coco because she looks like a coconut!". That may be true, however, her name has more meaning than a person may see on the surface. Her name, in Japanese, also means "Yayoi" which is the period of Japan where Haniwa figures began. We've already talked about the Haniwas/gyroids and what their purpose was, but it's more complicated for Coco, as YouTuber 'TheBigOReview' brings up ( As he explains, Coco's room is designed to be that of a Buddhist Japanese cremation ritual. There's evidence of the first cremation in Japan starting in the Jomon period, which would've been right before the Yayoi period in which Coco supposedly was based from, during which the Buddhist religion and cremation methods were ongoing. Sometimes, the Haniwas would be formed WITH the ashes of the deceased after the bodies would be cremated. This perfectly adds up with the theory that Coco is a special gyroid that's different from the other gyroids due to her ashes being mixed with the clay and forming a new body, allowing her to walk and live amongst the "naked" souls, but not entirely grounded in clay like the other gyroids. The fact that Coco is even able to walk amongst you further supports the theory that Animal Crossing takes place in Purgatory.


But then there's Lloid, but don’t worry, I have him covered too. This is gonna crossover with Tom Nook and Crazy Redd. In the Japanese version of Animal Crossing, Tom Nook isn't some ordinary raccoon, but rather a Tanuki. In Japanese mythologies, Tanukis are animal spirits that are devious and playful towards humans. Tanukis also like to transport humans into the distant wilderness and like to curse people by making them run around hills and chase after objects (sound familiar to the game?). To add, Tom isn't the only animal that’s supernatural by nature. In Japan, Redd is a Kitsune rather than a fox, which is a mythical creature that's also known for having powers, being spiritual, and playing cruel pranks on humans that deceive them (kinda like how Redd's shop is run). Back onto Lloid, why is he a talking gyroid like Coco, more grounded like the other gyroids, and works for Tom Nook at the same time? It's because Lloid was once a regular gyroid, but was given more supernatural energy by Tom Nook in return for labor. This explains why he's a lot more interactive than the other gyroids, but isn't as interactive as Coco.

The other villagers are just a bunch of dead animal souls chilling, having fun, building their town, and just trying to make the best of purgatory. Aliens are beings outside of the realm of purgatory that exist in the living world, but have found a small way to communicate with the dead (TV signal at 3am). As to why you're the only human on the village? Your character was buried in a pet cemetery where a ton of animals died. This explains the large amount of cats, dogs, hamsters, ducks, and even birds. The exotic animals that show up on your island are just visiting different areas of the purgatory world and happened to find you. Though, not all animals in Animal Crossing may have been pets, and some happened to just die in the wild.

  • So then the train you're on in the beginning is essentially the Afterlife Express? And Rover is the animal angel of death? Taking the protagonist to their eternal destination of their own choosing from which they can never escape from.
  • Sounds similar to Gregory Horror Show, instead of a creepy old mouse, the Dimension Lord is a Tanuki. Instead of being tied to his purgatory by being a guest, you are tied to his purgatory by debt instead.
  • Of course, if the playable character was Dead All Along that means the letters from their parents are actually prayers instead, a grieving couple mourning their child who wandered alone and died in the animal forest.

Tom Nook is a rogue Tanuki elder from Pom Poko keeping the protagonist trapped...forever.
With his mystical energies and magical tanuki testicles, Tom has ingeniously trapped the human protagonist, for his own perverted pleasure. Thanks to Tom, they are stuck in a lie, an illusion, nothing is real here. All the residents are a clever deception of Nook. They'll be living and working in a pointless grind with Tom forever. Even when they wake up and realize there is no way to "win" this "endless game", they cannot hope to leave. The entire village is an inescapable physical trap. But best of all, Tom traps them with the greatest illusion of all - the illusion of debt.

The villagers are furries, and the player is a closeted furry.
Notice how you are human, yet the others are animals. Over time, as you become more comfortable with your inner furry, you gain more and more animal traits.
  • This makes both a lot of sense and no sense at all.
  • Traits such as?
    • What animal traits? You interact with the animals the same way from your first day to the last time you turn off the game. Besides, I do not think it's possible to be a "closet furry," you ether like upright animals or you don't, unless you are into the freaky "furry lifestyle" thing or worse... yiff...
      • It's completely possible to be a 'closeted furry,' just as it's possible to be a 'closeted homosexual'— It doesn't mean you're not a furry, it means you're in denial about or disgusted at relating to/being attracted to anthropomorphic animals.
      • Um... not all furries are lustful or into the porn aspect of the fandom. Many just "Like anthropomorphic animals"
  • See... the truth is a sort of Lighter and Softer version of The Terrible Secret of Animal Crossing. Moving to town, you meet a bunch of furry animals. None of them seem to think it's odd that they're all furry animals, or that you're the only human on the island. In fact, they're very friendly and accepting of you! Gradually you become more comfortable around them, helping them out with odd jobs, choosing friends and favorites. Eventually, however, you'll probably stop playing. When you've truly abandoned your town, your character transforms into an animal just like the others, becoming just another animal resident, just another NPC. But as long as you keep playing, you'll stave off the transformation.
  • This would sort of tie in with a WMG about Cheburashka.
  • You know, even though I am a furry, I wish people would stop labeling every single thing that has to do with anthropomorphic animals with furries. Remember when anthropomorphic animals were an innocent concept for kids? I can't look anywhere without people comparing any form of anthropomorphic animals to yiffing. Not all furries do that, and it's insulting when we're "all" labeled as perverts.
    • By definition animal-centric works are furry. The most common definition of "furry" is someone who enjoys animal characters.

Rover is Katie's older sibling.

This would explain why she's always traveling in new leaf. her wanting to be like her big brother.

Your human character is a stranded and lonely schizophrenic with a split personality.
Your human character is actually not living in an animal village; rather, he/she has been lost in the woods for so long, that he/she has begun to hallucinate into thinking that the animals can talk, walk, and interact with each other like humans. The six basic personalities that the animals have are your own split personalities talking to you. The letters; the city; the buildings; the festivals? All figments of your imagination. The other humans that live in your village? That's just the same human you, thinking that you are someone else. The humans that visit your town? Imaginary friends. Whenever an animal moves out; either you killed and ate them or some other animal did. The whole game is just you, lost in the woods, away from society, trying to compensate for your loneliness.
  • That would explain why the snowmen can talk.
    • Not really. The snowmen could just be magic.
  • And why the Wii version of the game lacks split-screen, despite increased CPU power and resolution vs. the DS. The other humans in your town can't show up at the same time as you because they are you.

Animal Crossing takes place in a mostly-isolated village after the events of Undertale - maybe a few years in the future.
The anthromorphic animals are really monsters who were freed from the Underground in the Pacifist ending. The reason they don't react to a human, and you don't react to them, is because this happened a few years ago and people have gotten used to it. Perhaps the village the player moves to is one mainly inhabited by monsters, but they don't mind taking in a friendly young human.
  • Plus, [[spoiler: the protagonists of both games are both children who rarely speak, predominately have one expression, and have the power to mess with time and RESET. Heck, Resetti and Sans are similar in that regard.]
    • RESETTI IS SANS?!?!?!?!?!??!?!?!?!?]

The humans in Animal Crossing are just Tom Nook's indentured servants.
Despite being welcomed in as new "residents", they are all quickly put to work. Whether it's delivering mail or various packages for the 'real' residents, handing Tom Nook almost all of your hard-earned cash (there is no way putting in an extra room should run you nearly a cool million) and acting as the town gardener for no compensation, you do it all for very little. Only when Nook feels he's made enough off of you, are you truly free.
  • Adding a room might cost a million bells when 1 bell is worth an estimated 0.01 USD.
    • It IS just a leaf with a punch taken out of it, after all. I'd be hard pressed to trade even a dozen leaves for a penny in this economy.
      • Bells == leaf is Jossed since Wild World, let alone City Folk. In Wild World, one can pull coins worth 100 bells out of the wallet, which show up as metallic-looking coins in the inventory. So unless they're made from the leaves of a money tree planted with a golden shovel...
    • Alternatively, bells are real but Nook's bells are leaves. Being a tanuki, he's already messed with physics by changing furniture and stuff into leaves- why not make money from them too? That doesn't mean he can't get free labor from unsuspecting new kids, though. On the subject of 'overpriced' rooms, they ARE based on yen- closer to pennies than dollars.

Animal Crossing is a hallucination of Shinji Ikari.
It had to be done.
  • A happy-happy village composed of animals and no human being for a whole mile? Yes, totally Shinji Ikari's dream.
    • Shinji is secretly a furry? *claps slowly* Nice.
      • Not exactly, just suggesting he hates people.
    • Ironically (and somewhat creepily), this certainly explains Aika village; it's Asuka's dream world.

The "glasses cases" you deliver are just carrying cases for a mind-altering drug produced by Nook to compete with the illicit turnip trade.
Have you ever seen anyone who asks for their glasses case actually wear glasses?
  • They could wear reading glasses.

Tom Nook is the leader of the mob.
You know it's true.

The town of Boondox does not actually exist. All the money you donate to it goes straight to the mayor's pockets.
Repeatedly hinted at in-game, but never quite confirmed. All but confirmed in the Wii game, which replaces the option to donate to Boondox with the option to donate to your own town's civic fund.
  • Money donated in the Wii version goes to the building of a bridge, fountain and windmill/lighthouse, not the mayor's pocket.
    • It does raise the interesting question over why the village is a ghetto when you first step foot into it with over half of the shops in the town center shut down and a lot of public amenities missing, and yet Tortimer can afford to retire comfortably to a paradise island, in New Leaf
      • Some special characters will occasionally tell the player how they consider them a much better mayor than Tortimer ever was, which only continues to raise questions of his tenure in office.

Gyroids are Soul Jars
You know those animals that write letters saying they're going away? This is actually some sort of funerary ritual, in which the deceasing member of the community sends a goodbye letter one day before his predicted death. Then their bodies are disposed on the sea, and the natives bury a funerary statue somewhere. And here comes the creepiest part: the soul of the deceased never leave the village! They come back to haunt the same funerary statues that have been buried in honor to them. And that's why the gyroids can move and... boink. Or whatever sound they make.
  • To make matters worse, the gyroids look similar to a Haniwa, clay figures which, in Japanese rituals, would be buried with the deceased.
    • In the Animal Crossing Movie, they call gyroids Haniwas.
  • But in the DS game, they sometimes just move to another person's town (probably one of your "friends"). When you go to their town, he/she will recognize you and say, "Hey I haven't seen you in a while" or something like that.
    • This is also true for the Gamecube game. If you have two memory cards, you can get rid of villagers you don't like (or who don't like you) by visiting your second town. However, sometimes you'll lose well-liked villagers this way.
      • Taken further in New Leaf where new villagers can even arrive from a town of a player you only streetpassed. And they will talk about their previous town occasionally.
      • Not to mention in New Leaf, animals that move away will randomly appear downtown to visit.
  • This is probably made worse in the DS game. Just before the villager moves out, he/she/it packs up their things, and you can convince them to stay and not move out. Between the vague memories and the above suggestion, the conversations with moving-out villagers sound quite a bit like you just stopped them from commiting suicide.

The village is a Secret Test of Character .
  • The entire game is a trial period as mayor to see if you're fit to be the real mayor. Because let's face it, real mayors don't spend their time socializing with random citizens, doing their errands for them, and installing mostly useless things such as fire hydrants.

The player is an artificial human.
  • Humans are rare in the Animal Crossing world and the player's mother and father are some of the last humans left but could not reproduce on their own, so they got the animals to clone one of them, when the player is of age they are shipped off to live in the town. Rover is waiting on the bus to serve as your guide and the reason you have to work for Nook is to understand how to live properly in this world, It also explains why the player dosn't know any emotions besides that smile they have.
    • Why couldn't a clone feel emotions?
    • Errors in the cloning process*
    • Getting stung by a bee certainly seems to get a reaction, as well as the joy shown when getting out of debt and the like...

Tom Nook is actually a former contractor who founded the island with a partner who perished long ago, and harvests the organs of the residents for his wife Penny to use to replace her own.
  • And this is why Chewbot is the man.
  • You should also warn people that reading that will probably make you terrified to sleep at night, because you're secretly living in a large, real-world equivalent of Camp and you don't even know it. Or worse— you do.

Adding to the above: Gyroids slowly turn you into an animal.
Which is why it's called "Animal Crossing".

You play a retired secret agent.
  • You wake up one day in a mysterious house. You're the only normal person in town. The others seem to come and go at random. The whole place is shut off from the outside world except for a well-guarded exit controlled by the town and a shoreline that has, at most, one active boat, and is the site of odd things, or half-dead people, constantly washing up onto the beach. Both of these routes only take you to another near-identical village, and even then you inevitably return to your home town anyway. The nominal leader is rarely if ever seen and does nothing at all, but the "second" most powerful figure controls absolutely everything, and yet only ever seems to do any business with you, nobody else. The only buildings are oddly decorated houses, a single clothing store, a single other store that sells everything else, a town hall, which does everything, and a museum, which also revolves entirely around you for no apparent reason. There is only one source of news for the town, and it only ever covers local things. Very local things. And personal ads. Violations of the rules are enforced by an unstoppable entity who will attack you at the drop of a hat when summoned. Incredibly often, the whole town breaks out into a random bizarre celebration. And the most popular fashion accessory? Bizarre parasols.

    What am I describing: Animal Crossing, or The Prisoner?
    • "Who are you?" - "The new Tom Nook." - "Who is the mayor?" - "You are the player." - "I am not a player, I am a FREE MAN!"

Animal Crossing is Purgatory. (Someone had to say it.)
When you are first taken there, it's dark and rainy outside. You then have to pay the taxi driver, like Charon across the River Styx. Once there, you're forced to perform repetitive tasks to pay off an arbitrary debt. And even after you pay it off in two months, you still can't escape. And have you ever thought why you have to collect Bells? It's a pseudo-reference to the 108 bells that must be tolled before you can enter the cycle of reincarnation in Buddhist mythology.
  • Funny you should mention it...
    • And like I mentioned on a WMG near the bottom, when the animals move out, it's because they were so friendly to you they earned their wings and ascended to heaven.

Tortimer is just a puppet ruler
Tortimer is just a figurehead. The real ruler is Tom Nook. He controls the economy, as he is the only one who gives out bells, and he puts all incoming residents to work for him. Nook maintains an iron-fisted stranglehold on the town, no products go in or out of town unless he sells it in his store.
  • This isn't canon?
  • In one of the games, one of the animals even pretty much told me along the lines that "Tom Nook's shadow stretches across the entire village"

Gyroids are the worker-slaves of a long dead civilization, singing to ease the pain of eternal life with no meaning.
Golems. Also Ood. Long ago, the Gyroids worked for the civilization that built and knew how to control them. The civilization died out, either by landslide/volcano or by plague. The Gyroids that were inactive simply stayed where they were, and those that were preforming a task when their controllers died either stopped, kept going until the task was complete or the object of the task was destroyed, or still wander the earth to this day. After a few hundred million years, they started singing (either because they're sick of immortality, or the humming is a sort of "check engine light".)

Dung beetles adapted to making use of snowballs in the Animal Crossing world.
Wild World and City Folk have dung beetles. They're dung beetles, so they're found pushing balls of dung, right? Wrong. They always push snowballs and never appear in seasons other than winter due to this. Why is this? Well, take a look around you. Before you moved in, your new hometown was inhabited entirely by sapient animals. Sapient, like you and me. Thus, they are obviously capable of knowing not to do their business out in the open. Dung beetles, being beetles who make balls of dung, will have a hard time finding any dung, so they use snow instead. Apparently it works fine. Oh, and those snowballs you find sitting around your town? Dung beetles made them, because everyone knows that snow doesn't spontaneously form into balls.
  • But a dung beetle in a cage/box/whatever pushes a brownish-grey ball of... something that's not snow.
    • Clearly, dirt. It has to be put on the floor of the cage for the insects to live more comfortably!

Tom Nook secretly lives in your house.
The animals go inside your house all the time and bring up in conversation that they did some cartwheels on your floor when you weren't home (creepy, yes). Tom Nook doesn't sell any sort of locking mechanism because "he" likes to go in your house. He's just waiting for when you get bored and stop playing. Then he moves in. He keeps the house spic and span while you are gone, except for the cockroaches, which are his primary source of food (he buys your bugs, people!). He wants you to keep expanding your house because he wants more room. He purposely makes the game repetitive so that you will get bored and allow him to move in. If you play for eternity without taking breaks, YOU WIN.
  • In Rune Factory, and Rune Factory Frontier. There's this crazy girl named Mist who sometimes you can find inside your house... just standing there... though what you said is ten times creepier than this.

Tom Nook is secretly a superhero!
Sure, he could be a mob boss, but think about it... He owns the most profitable business in town, is never seen at night, is an animal that is primarily associated with shadows (except in Japan, since that's the only place where people know he's a Raccoon Dog), has two kids hanging around with him, and has a well-known symbol as his logo.

Thus, he is.. The Tanuki Avenger, bringer of justice and cheap furniture! He has a "Nook Cave" under his store with a Nook Mobile that drives out of a hidden tunnel entrance, and he only does his crime fighting at night (which is why the player never sees him after closing time). The observatory in the museum doubles as a Nook Signal. Also, Phyllis killed his parents.

  • This made my day.
    • It's jossed in New Leaf. He shows up in The Roost after Midnight if you have it built.
  • it does raise an interesting point regarding his modus operandi when he upgrades your house (and this is based on true observations on my copy of Animal Crossing):
    • 1. Why does he wait for the player to leave the house before he upgrades it?, and
    • 2. How is he able to finish the upgrade in between 20-30 seconds flat (depending on whether you're using a class 4 or class 6 SD card)?

Tom Nook has connections with the Psychonauts
He runs a summer camp and he has you do meaningless tasks and dig up things in exchange for token rewards. No way that's a coincidence.
  • Did you mean Holes?
    • New theory! Tom Nook is Ford and your town is Whispering Rock in disguise and Psychonauts is Post-Apocalyptic Holes.
      • This has to be canon.

Tom Nook is a philanthropic magical forger.
He uses the bells to buy things and trade up so he can replenish his mana pool in order to make more bells out of leaves, in order to add to the local economy. He's a creep about it because repeatedly using almost all of your mana while trying to keep your philanthropy a secret tends to do that. If he didn't, the animals would have little modern convenience and be stuck out in the middle of nowhere while the humans live it up in their city of invisible people (...philanthropomorphic?). Going to all this trouble is also why he wants you to help so much: it's either to make at least one human atone by working for the other animals, make himself believe that humans aren't all bad, or (my preferred version) begin bridging the gap between the humans and Animal Crossing species/breeds/races/whatever.

Ruby Quest is canon in the Animal Crossing universe.
Hey, why not?
  • A rabbit named Ruby, a cat named Tom, a fox named Red(d), a bird named Ace, and a squirrel named Filbert.

Tom Nook is not the bad guy.
  • Most other ideas on Animal Crossing assume that Tom Nook is evil because he's the one in charge of all the money, and the one constantly giving you debt. Not true. There is another force constantly trying to get you to redecorate your house and improve it. The HRA. By the time you've got enough money to pay off your initial debt (which is just Nook being selfish), you've probably got a house the HRA can approve, if reluctantly, and now that they've noticed the town, Nook has to keep upgrading your house and his shop so that he can avoid angering them. If they decide that your house is unsatisfactory, or the town is unsatisfactory, they remove it. Tom Nook is the only thing preventing them from completely destroying the town.
    • Jossed in New Leaf, Tom Nook is working alongside the HRA. Sure Lyle is a sleazebucket who is heavily implied to have been scamming you along with Redd in Wild World. But Tom Nook and Lyle in the same building together? Who knows what diabolical schemes those two are planning when they're alone...
    • Except Word of God says he's not a bad guy. So...

The Gyroids are peace offerings from aliens.
A long time ago, let's say a couple centuries, a race of alien creatures came to Earth hoping to form an alliance, maybe even a friendship, with the people of our planet. They began executing their plan by leaving gifts of small, mechanical statues that sing and dance buried deep within the ground. Eventually, when all the Gyroids are dug up, they will return to Earth and try to directly contact our civilization.
  • Alternately the Gyroids are the contact message and once one of every type is assembled the noises they make will play the message with instructions on how to contact the aliens. Or they are pieces of a mathematical equation for faster then light travel that humans will decode when they are ready.
  • These aliens may be from the same race as Gulliver, because he also gives tokens of peace between their two planets to the player for helping him.

The villagers speak Japanese with English thrown in
Translation Convention with Gratuitous English. The talking sounds like gibberish in English but you can make out certain words that were changed to sound more En. In JPN it also sounds like gibberish but the syllables make more sense since it's translated JPN.
  • Listen closely enough to Rover in City Folk. He almost sounds Australian.
  • I've heard "nani?" when some villagers say "What?"

The game was an experiment by the Gyroids to see how animals and/or people would react to living in a situation were they had little to no contact with the rest of society or something similar to that. The Gyroids in the game are actually cameras used to monitor everyone, like the spy dolls in Coraline. The Gyroids are actually planning everything down to the last detail. What? Don't look at me like that, this is a WMG.

The village of Animal Crossing is located in a totalitarian Crapsaccharine World. (Inspired by the previous WMG)
Think about it. Tom Nook (the actual leader of the village) has near-complete control of the village's economy and when he tells the player about the HRA (which is actually a government organization which aims to keep tabs on the town's citizens), he either persuades him/her to join it (if the player says yes) or signs them up anyway (if s/he says no). Tortimer is just a puppet leader so the locals don't get suspicous of what is going on. Boondox is a hoax (as stated in a previous WMG) in an attempt to get citizens to donate to the government, funding the further oppresion of the people and the facade of a Sugar Bowl. Resetti appears so the player does not interfere with the governing of the country by resetting the game. After all, the government can't have citizens being granted god-like powers over the town! Crazy Redd is actually a freedom fighter who sells counterfeit goods to raise money for the anti-goverment resistance.

...And that's about it.

Blathers has narcolepsy.
He gets excited telling people about filling up the museum with exhibits. Then he falls asleep.
  • Not narcoleptic, just nocturnal. Visit the museum after the sun has set and he'll be alert.
    • Of course. He is an owl.

Sonic the Hedgehog and Animal Crossing are set in the same world.
Both feature humans living alongside large-headed anthropomorphic animals, with nobody considering this unusual. Sonic is a distant relative of the Able Sisters, but doesn't often visit because he interferes with people's fishing by running everywhere.
  • Or he doesn't because.. everyone is dead. The game may take place thousands of years ago.
    • So based on the in-game calendar, that'd make it a reverse The Village.
    • Maybe Tom Nook led to the city's downfall...

NPC houses are built Welsh style.
In the game, a sign transforms into an NPC villager's house overnight. Such Ridiculously Fast Construction is plausible even in our world; see Welsh one-night houses.

Brewster is somehow secretly related to Sanae from The World Ends with You
Think about it: they both run coffee shops, have a rather laidback attitude towards life, Brewster is an animal and Sanae can transform into Panthera Cantus.

Rover is God.
Think about it. In City Folk, he's the one you talk to to change the time (without using the system clock that is). If you do it through him, the consequences are far worse than just time traveling using the Wii clock, thus implying that Rover is the cause of all of these things being so much worse. Also, he has the power to destroy your town, kill (delete) another player, and create a whole new town in general. Finally, when your character starts out, Rover is the first thing you see, and by choosing certain reactions in your conversation with him, it affects your character's appearance. Thus, Rover is God!

Kapp'n is married to Leilani
Kapp'n is a boat driver from a tropical island in the Tortimer Sea. He is a Kappa who drives a boat and sings about a girl who he liked when he was a teenager (And cucumbers) His name is a combination of Captain and Kappa. With a ocean accent people pronounce captain, cap-in. Anyway enough about his name origin (I will do another chapter on him later in the book (Is this even a book? I dunno)It's revealed that the girl is in fact Leilani

Animal Crossing, or something similar, exists as a concentration camp for anthros in the Sonic the Hedgehog universe
Run by Eggman, of course. When someone leaves, they either move to a different area of the camp or are killed or roboticized. These dead anthros are sold as meat. Hence why the only anthros in Sonic's world are all superheroes: the others are being killed.
  • That doesn't explain Big. He lives in the middle of a forest and just fishes and chills with frogs.
    • The government probably classifies him like they would normal, non-sapient animals. Also, he does have superpowers.
    • Actually with topic of Roboticizing. Ribbot would explain a whole lot.

The game is the most blatant drug trip in the world.
You harvest mushrooms during fall. Some of the shrooms resemble psychedelic mushrooms, and other amanita mushrooms. Your character can eat the mushrooms.There are colourful talking animals. Some are octopi, frogs and birds. You can catch real octopi, frogs and get a real bird in the birdfeeder item.Put them together, and the only conclusion is your character is on a lot of magic mushrooms.

Brewster is being polite when he says 'pigeon milk'.
The reason there is no extra bottle or jug in the coffee-making sequence when you accept some is because he only offers when he needs to go.
  • Pigeon milk is actually secretions from the crop of pigeons that are fed to the chicks. So he's using avian version of breast milk as a creamer. Which explains why your character reacts with disgust when you refuse it.

Coco is a highly advanced gyroid.
Okay, so we know very little about gyroids. What they are made to do, what they do beyond making music, and if they are still being produced in Animal Crossing's world. So, we don't really know how far the design can be taken. So it's entirely within the realm of possibility that she is some sort of gyroid. A gyroid gynoid, if you will. What is she doing in the town? A rare self-aware type that was given all the rights of the regular animals? A trial test for a new domestic model? Ancient advanced model excavated and now living in the modern day?

Mr. Resetti and Don Resetti are agents/aspects of God or are Gods. And the underground realm is another dimension.
Which is to say, the game's God, or whatever version thereof. Whenever the game resets, only these two—and the player—are aware of it. And they only show up when you start mucking about with the game's equivalent of the time-space continuum, with the power of erasing your save files, essentially erasing you from the timeline. And the underground where they come from. Think about it. You never see it, nobody even mentions it. Fossils come from underground. The gyroids come from underground. Tom Nook may think he is in charge, but the real lords of the game world are these moles. Maybe he knows it. Maybe everyone knows it. Maybe nobody talks about it for fear of being erased from existence. Oh, yes. These moles are angry gods. Speak not of them, make no mention, lest ye be FORGOTTEN.
  • Jossed. You can visit it in New Leaf and it's just a sloppy apartment with a bit of complex machinery pertaining to alerting and dealing with resetting.

Ankha the cat and Lucky the dog are connected somehow.
For starters, they both seem to be of Egyptian descent. Ankha resembles Cleopatra, while Lucky is wrapped in bandages like a mummy. Plus, both of their houses are decorated like pyramids.It is also notable that the Egyptian goddess Bastet had a cat's head, and the god Anubis had a dog's head. It is likely that Ankha is a reincarnation of Bastet, and Lucky of Anubis.
  • It's also likely that Lucky was Ankha's servant in a past life. Didn't the Egyptians worship cats like royalty?
    • Are servants usually mummified though? I thought that was only reserved for royalty.
      • A pharaoh's spouse and pets are usually mummified alongside them. If Ankha was a pharaoh, Lucky could have been her husband or "pet".
    • Considering that Lazy villagers hold crushes on Snooty villagers, it's entirely possible that Lucky and Ankha were friends and/or in a relationship.

Rover is being forced to live on the train by Tom Nook.
Whenever Rover convinces another person to live in Tom Nook's debt, some of the debt on his house is paid off. He lives as a stowaway, this is why you see him so commonly. He constantly is in despair that he has not seen much at all except the train, and what little villages he is allowed to visit occasionally.
  • Plausible, in New Leaf Rover says he feels like he's been riding the rails since 2002.
  • Actually he says he feels like hasn't rid the rails this much since 2002. but it's still possible

K.K. Slider once was human/another animal.
Villagers sometimes refer to him as 'dog-faced', not simply dog. This implies that he has the face of a dog but in reality is not one and hints at a demoralizing term when they regard him angrily.

Animal Crossing is Limbo and a Secret Test of Character.
Your character has passed away, but your moral fiber is in doubt. The solution? Wipe your memories a bit and place you in a simulated world. Devoid of any real pressing concerns, your testers assume that your attitudes and actions will be as "true" as attitudes and actions can possibly be. If you prove that you are basically a good person, you are allowed to pass into Heaven. If you fail, into Hell you go! Consider this; the moral content of your actions affects the town in mysterious ways, from the attitude and health of its inhabitants (testers playing a role) to the cleanliness of the environment. This is a visual affirmation/warning of your progresses towards your final destination.
  • Why would the afterlife be a test of character to pass into heaven? Isn't that the point of life itself?

The Happy Room Academy is behind everything. Every single evil deed and mystery and everything ever done.
Tom Nook is simply Brainwashed and Crazy, in a way. Lyle, the Resetti brothers, Tom Nook, the Gyroids and everyone from the town are merely pawns in their sick, twisted game. They can see everyone and everything that goes on in your town, for why else would they go in and 'rate' your room without you seeing? The City is their domain. Only the humans and Rover are immune to their brainwashing.

Animal Crossing is a Lighter and Softer version of Homestuck
There are four different human characters. At the beginning, you must enter a name. You are working towards making your house bigger by completing tasks (In Homestuck, it's killing imps. In Animal Crossing, it's catching bugs/fish). When humans aren't playing, they're sleeping. Plus there is another group in the game (Trolls vs. Animals) who outnumber the humans and speak in altered language.

All of the characters are actually humans, you just see them as animals, and they see you as an animal.
The other sheep in Catherine are humans like Vincent, and seen as sheep. This makes more sense to me than the animals being actual animals.
  • Jossed: In New Leaf, when you first move in a villager may point out that you are different from them, pointing out that you have no fur, feathers, and no tail.

The town in Animal Crossing is a garden of Eden in the middle of a futuristic post-apocalyptic wasteland.
Most of the humans have died in nuclear warfare. The sentient animals are the result of old science experiments to combine human and animal DNA to create better soldiers and better survivors. The experiments succeeded but the world was already caught in a nuclear war before more could be created to be trained as soldiers and fighters and spies. The animal-people had better survival instincts and were stronger and sturdier, so they were able to survive and hide when most humans could not. The towns in Animal Crossing all exist in a small area, as a large portion of the Earth has become a nuclear wasteland. Humans survive in small numbers but most of them live in the wastelands and are unaware of the peaceful, prosperous towns. The player character is a lone wanderer who was lucky enough to stumble upon the town.
  • Adding on to this, the reason why all the animals are so nice to the player character is because they know the player character has most likely lost everyone they loved, and they're trying to be respectful and make life happy for them.

Everyone starts out as a human, and gets turned into a humanoid animal when they hit puberty.
This is either a mutation or just a characteristic of their race. Some people never grow into an animal because of a genetic disorder, or the player character is just a teenager. Other animals don't have any problem with liking each other, it's not interspecies romance because they all start as human beings. Their adopted appearance is related to their personalities, so a dog and a bird could father a cat, or the player character and a kangaroo could father a chicken.

Gracie is still a man in the non-Japanese versions of the game.
He just pretends to be a woman to keep up his image with his fans.
  • Well it IS a Japanese game... it's expected. I mean remember Birdo?
  • trans.

Tom Nook DOESN'T control the economy; the town is collectively sustained by an agricultural market.
This would explain what Tom and later Reese buy all those fruits and fish for, for one thing; they sell it to the outside world. Also, it would also explain the Stalk Market. Turnips are a relatively low-demand crop when compared to, say, fruits. A healthy demand for turnips would generally correlate with a healthy demand for the village's other products.This would also explain the lack of taxation and the lack of jobs for your player and the villagers. The profits go straight to the town, which are then funneled to the NPCs, and then to the villagers in exchange for their work harvesting food.

The Animal Crossing world is basically like the spirit world from Spirited Away.
The animals are all spirits — or in some cases, possibly used to be human, but got turned into an animal for eating too much of the spirit food. They're stuck like that now. Considering that in the Japanese version, Kapp'n is a Kappa, the idea of being in the spirit world kind of works. Each time the player moves in as one of the villagers — or indeed, as the mayor — it's because they've accidentally wandered too far into the spirit world and can't go home again.

Tom Nook exports all the fruit and fish he buys from the player and the villagers.
Hence why the players, and as it's mentioned, other villagers, can make so much money from collecting the easy to get fish, fruits, and bugs. Outside the town, such items may be very rare.

The places outside the Animal Crossing villages are either heavily polluted or industrialized.
Hence why the exports of fish and fruit can make so much money despite being easy to obtain.

A future Animal Crossing game will have a terrain/biome option.
Your village's biome will not be limited to just the forest. You will be able to choose from other biomes, like desert, mountain, and rainforest. All bugs and fish can be found in all biomes, but some will be more common or rarer in different places, and may appear at different times of the year. All types of fruits can be grown but biome will affect native fruit as well as other native plants. Biome will also affect the weather. Rainforests will rain a lot, but during the winter there would be little snow. There would also be other factors, such as gems and ore being more numerous in mountain and desert villages.

A future Animal Crossing game will allow the player to be an animal.
The player would start out as human but later get options to get fur or scaled skin, animal ears, tails, eyes, wings, claws, etc. These add-ons could not be added or removed at any time like clothing items but must be changed through a special process.

Rover was supposed to be mayor in New Leaf.
He just didn't want to be. So the moment he heard that the PC was heading to the town he was supposed to be mayor of, Rover decided to skip his stop and let the player take the fall.
  • That would certainly explain why the villagers were expecting whoever came off the train to be the mayor, and why Rover was even on the train to begin with.

The player does not natively speak Animalese
Animalese is a language that anthro animals created. The protagonist is a young adult who moved from a human centric area but learned Animalese.

There's some Fantastic Racism between humans and non-human animals
They were largely segregated for most of their history. Nowadays they're not in the protags country but it's not uncomfortable for animals to live in animal-centric communities.

Skin tones will be implemented in the Wii U title
It is a commonly asked for feature. Either certain faces will have certain skin tones or Rover/Whoever will somehow ask you what your tone is.
  • You fall and Rover has various bandages in different skin colors.
  • Shampoodle's could get a tanning booth.
    • Considering reverse spray tanning is apparently a thing in South Korea, this would actually make a lot of sense
  • Seeing how Pokemon X and Y implemented this, I can't imagine Animal Crossing wouldn't follow suit.
    • Happy Home Designer is working in this direction. You outright get to pick your default skin tone, eye color, hairstyle, hair color, and eye shape from the get-go, and it's changeable any time.
    • Jossed for the Wii U, but still very possible for the Switch.
    • Confirmed for New Horizons.

Rover is actually a god
Think about it, his questions shape the appearance of your own face and the town you're heading to. In New Leaf, you're nothing more than his minion, sent to take over the village whilst the person who was supposed to become mayor was kidnapped.

Isabelle was supposed to be the mayor.
The job was supposed to be passed on to her, but either she didn't think she could do it and gave the job to the first joe who walked into town, or a misunderstanding caused the villagers to believe the new mayor was the newbie moving in, hence the letter saying "One thing led to another". Isabelle took it in stride, put on an act to convince the player to take the job, and wrote the encouraging letter, but decided to keep it anonymous to avoid any trouble.
  • Also, notice when you leave the town hall, she does a little giggle before the screen zooms out. However, if she's supposed to be the mayor, why did she expect the new mayor to be on the train the player was also on and supposed to be arriving at the time the player arrived?
    • Like I said, she either planned to give the job to whoever was moving in because she didn't think she could do it, or a misunderstanding caused the rumor-happy villagers to think the newbie moving in was to be the mayor and Isabelle, being a doormat, played along, possibly to avoid confusion.

Fish tanks will be a separate item in a future Animal Crossing game.
They would be available in varying sizes and styles, such as fish bowls, different decorations in each one, and fish tanks built into the wall, and players could put multiple fish in a single tank.

The Villagers all work for Nook
Every possible animal neighbor actually works in a factory run by Tom Nook, making the products he sells in the shop. When an animal works hard enough, they are rewarded with a "company house" in the village and small pension. When the pension runs out, they lose the house and have to go back to work in the factory.

You Are an NPC in an MMORPG Hub City Where the Villagers are the Heroes
Tom Nook somehow always has money for you when you sell him things even though you appear to be one of the only people in town who has a job. Where does the rest of his money come from? Who is he selling to?To answer those questions, we must ask ourselves another question: Villagers have money when they want to buy things from you or you do them favors, but where does it come from if they don't work?The answer is that all the villagers are player characters in a huge RPG, and when you're not on screen they go out and grind for spending money. The villagers use you to transfer items to players who they can't find, either because they've tried and failed or because they don't have the time. And since it's a very realistic RPG, the PCs like to chat to NPCs like you and like to watch you fish and catch bugs and dig up fossils because they find it fascinating that you were programmed to do all these things while the players go about their own routines.

Several games take place in the same continuity
I'm thinking the Gamecube, maybe E+, and Wild World but any combination is game.
  • New Leaf probably takes place after a previous game. Maybe the original?
    • I second that, Timmy and Tommy in New Leaf seem older by the fact they seem more assertive and mature, they not only don't need Tom Nook's supervision anymore, but also they don't even need the other twin to help them run the store anymore. They even seem just slightly taller but that may just be my imagination.

Tom Nook started a drinking game he does at The Roost after people called him Evil.
  • Rules? Simple. Pull up internet, and something related to Tom Nook. Mention of him being an evil of sorts? Take a drink. Take a shot of it's a story, and it revolves around that. Though they really only do it with soda after a pretty big incident with Cyrus and Reese.

Mr. Resetti has a secret crush on the player.
  • He shows up to tell you to not reset, and wants to remind you to save next time. He's really only angry due to anger issues, and the fact his job gets tiring. That, and in new leaf, if you find him in The Roost, he rambles about how people respect Don, his brother, but not him.
Mr. Resetti is Tsundere for the player.
He rants at you if you do reset, and if you don't, he congratulates you bashfully and then tells you to SCRAM!
Grumpy villagers watch Game Grumps when nobody's looking.

Your character died, and the village is the afterlife.
  • The reason it seems too good to be true is because it would be, if you were still alive. The gyroids are meant to hint at this, being clay burial idols of some sort. The villagers are either angels taking on the forms of talking animals, or the souls of actual animals who were gifted with sentience because humans aren't the only ones that die.
    • Hmmmm.. and maybe you're in a purgatory, and when the animals move away, they're actually ascending to heaven because they were so friendly to you they earned their angel wings. The permanent animals that run the facilities and such, are already angels that help run the place. Though Phyllis, Nook and Redd could be debatable, nothing says an Angel can't "Pretend" to be crabby or sleazy to make a more realistic environment.

The Animal Village from Link's Awakening was the same kind of town found in the series.

Timmy and Tommy's bedtime is 9 PM
  • Why do you think Nookington's closes so early compared to the rest of the expansions?
    • Confirmed, at least in City Folk. If you hang around until closing time on the second floor, they'll tell you that they have to get ready for bed.

The trains don't led to different towns exactly...

  • They lead to parallel universes. Every copy a player owns is the same world but with slight changes at the start and even more as you play. Characters can travel to these "Other universes" only if they don't have a counterpart there, which if there was it would rip apart the space/time continuum. Which is why your animals will never move to your friend's village if that animal is already living there. As well as why Isabelle and Nook and Redd and such can't visit their counterparts, or is even aware they have copies. Isabelle lampshades this mainly as an in-joke. 'You're from "Insert town name here"? I would love to visit sometime, I heard the secretary is really cute' though she may know it is her and was just complimenting herself. Either way whether she knows or not, she can't interact with her other self. So basically, each game cartridge (Or digital copy) is it's own contained parallel universe. Which humans for some reason are unaffected from having copies. Even if you make a character exactly the same as another, they're still two separate characters regardless.

Tortimer is Kapp'n's stepfather.
  • At some point, he married Kapp'n's mother when Kapp'n was younger, but rarely spent time with her due to his mayoral duties. It's another reason he retired to the islands in New Leaf: so he could be closer to his wife and family. He also wanted to help out with the family business, hence why he does the tours. It's his way to make up for lost time with his relatives, namely his wife and stepson.
    • Alternatively, Tortimer is Kapp'n's grandfather. Remember this line from one of the song he sings on the way to the Island in New Leaf?
      Kapp'n: (referring to his grandfather) He laughs all day, and in a way, his old soul will prob'ly never die!
Tortimer did laugh a lot in City Folk. When he wasn't sleeping.

There's always some unexplained in-universe reason when a villager changes personality types.
  • For example, O'Hare going from Cranky to Smug, Frank going from Jock to Cranky, and Charlise going from Peppy to Uchi. Whatever happened, a villager of a different type in another game went through some sort of experience in life that changed their outlook.

Ribbot and Sprocket are advanced A.I. units originally designed and built for heavy lifting.
  • They were built to generate fuel from organic food, and they developed an obsession with fitness typically seen in Jock types in an effort to keep their mechanics running smoothly at all times. After they lived out their original directive, their creators and owners recognized how far their artificial intelligence had advanced, and they were allowed to live independent normal lives among the villagers.

Speaking of the non-organic animal villagers, Stitches is actually a robot, himself.
  • He looks like a living plush toy simply 'cause he was given a plushy outer shell. He was designed to be the perfect child's toy and playmate. After the child grew and they were able to part on good terms, Stitches was able to live his own independent life like Ribbot and Sprocket.

(Didn't know what to come up with regarding Coco's origin, but it appears someone far above on this page already came up with something themselves.)

Everyone in the games aside from the players are filthy stinking rich.
  • And the town is just some sort of elaborate roleplay fantasy or vacation town for them to live somewhat normal lives. You ended up getting moved to the town by accident, and as a result, you're the only one who actually has to try to work and make money. It explains why basically everyone else in town doesn't seem to have any sort of job, and why they'll do stuff like giving you valuable pieces of furniture: they're all wealthy enough that it doesn't really matter to them. Any of the actual business they do with you is just them pretending to be common folk; in reality they have oodles of money but just pretend to be average. It also explains why Tom Nook has no qualms about making random expansions to your house in the earlier games, everyone else can afford to pay of their debts whenever and the reason they don't upgrade is because they choose not to. He doesn't realize that you're actually trying to pay him off rather than just pretending.

Jock-type villagers used to be Jerk Jocks before (pardon the pun) turning over a new leaf.
  • When that way of life started becoming too lonely for them, the realized they needed to be friendlier and proceeded to do so. One major hint to this possible past could be their response when the player allows them to come check out their house. The sad tone when they reflect on the fact that they actually "have a friend" seems to indicate a friendless past.

Gulliver is in the Navy
  • That sailor outfit is a Navy uniform, after all.
    • I Knew It!! Confirmed: When you wake him up with the megaphone, he may respond with "AYE AYE SIR!", apparently mistaking you for a commanding officer.

Animal Crossing exists in a universe where inter-species mating is okay
  • That's the vibe I get anyway. If two animal of a difference species were to mate, the resulting child would be either be the same species of either parent instead of a weird hybrid.
    • Well, the primary reason for inter-species mating being not okay in ours is that humans are the only fully sapient species on Earth, so...

The next game will have a Time Skip and some new features it could have
In the next game Timmy and Tommy will be young adults/late teens, Leila will be older, there will be a new Raccoon/Tanuki character who is female and works either at the Roost or Club LOL whom Timmy and/or Tommy has a crush over. The villagers will stay the same age because really, there is no continuity with them. Tortimer will still be alive because Tortoises are infamous for having long long lifespans. You'll still be the mayor and Isabelle will still be your secretary but Digby will have a entirely new job, giving excuses to add more character development to him. Reese and Cyrus will have a child (If not several) but the Pete/Pelly/Phyllis love triangle won't be resolved because too many fans are siding with either.Dr. Shrunk's son (Whom he mentions) will appear. Also you'll be able to actually visit the "Non-Villager NPC's houses" and when there is an event or holiday. EVERYONE celebrates. Not just the villagers. Meaning Nook, Blathers, Harriet etc... all come to the town plaza to hang out. But being the mayor, you can choose to turn this off or not (Individually for each character) but doing so will create different dialogue options. Like Cyrus upset that his wife has to work while he is celebrating. Also an in-game friendship-meter similar to Harvest Moon.

Animal Crossing takes place in our future

In New Leaf when you pay off your entire debt, Tom Nook sings the "Song of his people" in the ancient raccoon tongue which is read by the player like listening to an actual raccoon chatter. Which may imply that Tom Nook is an evolved descendant of modern day raccoons, as are the rest of the animals with their respective species. (Though the Japanese version probably excludes this WMG since Tom Nook is a mythological creature within that canon)But if this theory is that case, they either evolved naturally, or scientists sped it up with genetic enhancements. (Insert your own theories as to how it came to be this way) but while humans live in the same cities, same lifestyles. Animals live in a more "simple/humble" environment away from the hustle/bustle of human civilization. Though the two races have a mutual respect and understanding, and animals probably live in human societies but it isn't mentioned because well... the games aren't about the human world, they're about the animal world.

The player character is a Time Lord.
You can travel through time and your house is bigger on the inside.

The world outside of the towns is a massive warzone
Between the humans and animals fighting for supremacy. And the towns are actually "safezones" for animals and humans that can be trusted. Seeing as when an Uchi villager moves out, she may mention "Joining a turf war" in other words, she plans to become a soldier and fight for animal freedom. Even your mother in one of her letters asks why in the world you would decide to live with animals and asks "Don't they smell?" meaning she is a human supremacist and you moved to the village because you believe humans and animals can live in harmony.

The entire game takes place in the garden of a wealthy estate, and the "animals" are the gardeners.
Your character is the small child of the estate's owner, and the gardeners (weary of it though they may be) allow you to "buy" and "sell" (toy) furniture, ask you to run small errands when you try to help, and accept leaves and stones as payment from you. Everything is part of the imaginary game; the NPCs are all actually human, but your character imagines them as animals based on their physical characteristics (and having watched too many Disney movies).

Re-Tail has a Bell Mint in their basement
This would explain why they have unlimited bells, and are always able to give you bells.
  • Jossed. Re-Tail is exactly one floor, and nowhere is there a door or any kind of passageway besides the exit.

"Don" Resetti is part of an animal mafia
He is in fact the Don of a mafia that is in a gang war against Nook's (Who in turn secretly runs the village through his "family") Though Don and his brother integrated themselves into the village as moles and secretly run a covert operation underneath, where they spy on those not affiliated with them. But you'll never know which NPCs are or aren't
  • Jossed by Nintendo of Japan’s marketing department, who claims that the Resettis work for the government[1]. And that they were laid off at the start of New Leaf due Japanese government streamlining and shutting down redundant agencies, which is why they became a private operation in New Leaf and changed careers to rescuing stranded villagers in New Horizons.

K.K Slider didn't sell out
He was to begin with trapped in a contracted record deal. Which he hates because he believes his music should be free. So he gives away free records, in hopes that the record dealers will fire him and destroy the contract, so he can be freelance again. But the thing is, he is so huge and famous, that no matter how many free songs he gives away, the corporate record dealers still get millions of bells regardless. So they don't even care.
  • According to Happy Home Designer, he donates the money he makes off his records to children.
  • From another perspective. Despite Slider's distrust with Record Companies, the revelation comes in that a Starving Artist isn't exactly the best lifestyle to live. (We don't know much about about his home life other than being a drifter.) So out of reluctance, he signed on just so he can get by. That doesn't mean he betrayed his principles as he still gives out music for free is anyone listens.

All the animals are actually sentient robots
Tons of sentient animal robots in all different designs and shapes and sizes were made. But many went rogue. A particular incident at Freddy Fazbear's Pizza Emporium made people terrified and prejudiced of animal robots, so they were all placed in monitored camps. But the world's human government, while still paranoid about a robot apocalypse. They eventually made a deal with the robots that as long as they stay out of human civilization, they could live in peace in their own civilizations. So the animal robots made entire towns and cities. But the humans eventually realized they want more peaceful relations, so you are a human ambassador, to immigrate with them. OR you have been sent there to monitor them to make sure they stay in line. (Whichever you prefer). This explains why they constantly repeat the same lines over and over again, have Artificial Stupidity and further explains Ribbot and Sprocket.
  • Sadly, things would end up boiling over a century later, leading to a bloody race war where the animal robots entered the servitude of rogue humanoid robots and became more and more monstrous in appearance and behavior over time, all due to one virus.

NPC exclusive animal types will be in the next game as villagers
Many variations of Raccoons, Weasels, Foxes, Otters, Pelicans, Sloths, Skunks and Hedgehogs etc... Because variety is awesome.

The entire series is part of an alien experiment
Aliens in the animal crossing world have for a long time, abducted humans and animals, the animals they uplifted while the humans are brought to live in a town full of animals, solely to study the interactions between the two types of people. Where are these towns, including the big city, islands and even an entire ocean? Within a massive starship. (Yeah, they're that advanced) they have an entire simulated planet inside the ship, and the ceiling of the starship simulates day and night and weather conditions. The snowmen? They're robots made from alien material that can form like putty. Serena? Also a robot. At the same time, the aliens threw in a few robots to act like the animals among the rest of the animals and humans as another test to see if they'd fit in with society (No-one seems to notice) though Gulliver being an innocent sailor as well as an explorer and adventurer discovered the aliens' true motives, and tried to escape the simulation by stealing one of their ships. It didn't work, as villagers would shoot his ship down crashing to the ground this happened many many times, but he couldn't tell anyone about the aliens' true motives, as they had eyes and ears everywhere. Which was why he never stays in one town more than a day. But the aliens eventually caught him and scrambled his memories to think he was an unassuming sailor again, but it worked too well, because any little bump would give him amnesia. Though originally the aliens only had one town, and one set of animals working there. It was too good, so they cloned Tom Nook, Sable, Blathers and the rest. None were the wiser. The aliens twice a week send hypnotic signals through the televisions and at 3:33 to wipe the memories of their existence just in case characters have been catching on. And for those who don't have TVs? Every house has a tiny amplifier that plays the signal while everyone sleeps regardless
  • Occam's Razor meets Fridge Horror: there are loudspeakers on the town hall that is loud enough to cover the entire land mass. They could just blast the hypnotic signals from there hourly, masked by the clock tower chime, and none will be the wiser.

The reason Sprocket was removed
Nintendo was paranoid Sprocket would create tons of Robot Chicken comparison memes. And being the family friendly company that it is (At least family friendly game) decided to prevent the possibility.
  • Jossed. Icons for removed villagers from Animal Forest/ACPG were found in the data for Happy Home Designer (Sprocket being one of the ones among them), and may be future SpotPass additions, like Louie.
    • Sprocket was re-added in the Welcome amiibo expansion for New Leaf and continues to appear inNew Horizons, further jossing this. However that thought brewed a WMG in my head...

Sprocket was temporarily removed because of a lawsuit between Nintendo and the creators of Robot Chicken
Maybe Nintendo saw something on the show they didn't like (the show did poke fun at Nintendo characters and portray them in a less then flattering light in some episodes after all) and being the lawsuit-happy company they are, proceeded to sue the creators of the show. Seth Green, being the awesome insane person he is, brought up during the trial that Nintendo had a robot chicken villager in Animal Crossing and twisted that into their defense, hoping to invalidate the trial. Instead of the trial going the way he hoped it would go however, the judge ruled that as part of the settlement, Nintendo had to drop the robot chicken and Robot Chicken can no longer feature Nintendo characters. Only in 2015 did a senior judge look over the trial and realized that it is a nonsensical attack on free speech both ways and invalidated it, allowing Nintendo to use Sprocket again and Robot Chicken free to satirize Nintendo characters again.

Later installments will allow you to play matchmaker with the animals, and they'll actually become couples
As the wiki says which sign each villager is born under, which is completely useless unless a future game takes advantage of it.

The Village from Villager's Super Smash Bros. trailer is implied to be Animal Village from the Anime movie
As the only two villagers seen are Rosie and Margie (Who is sitting down with a book, something she did constantly throughout) though seeing as Isabelle is there, with current Nook (The movie takes place during Wild World) would likely make this an alternate reality.

A future game (either on the 3DS or Wii U) will have a "Amie" feature.
Similar to Pokémon X and Y and Fire Emblem Fates, there's a feature that allows you to pet the faces of the various Animal Crossing characters. I'm not sure what sort of benefit you would get from this though.

We will be probably getting a Pokémon version of Animal Crossing.
An Animal Crossing game with Pokémon instead of normal animals. Who knows? Since Pokémon and Animal Crossing are owned by Nintendo, there's a probability of having a crossover between two, outside Super Smash Bros..

The Nooklings aren't actually twins—they're clones.
Which makes the Peppy villagers' ramblings inside T&T Emporium actually correct.

A future game will have a new thing to collect: Recipes
As of New Leaf, there's a ton of things to collect, a lot of them are edible such as the various fruits, desserts and coffee. The next logical step would be to include more kinds of food and perhaps the ability to make it yourself (either via a chef NPC or make it yourself using a furniture item that can cook food). You could easily gather ingredients like fish, deep sea creatures and even new things like herbs and spices disguised as weeds. You could probably collect the information for different recipes from various villagers in your village as well.
  • Fruit, of course, would play a big part—perfect fruit would probably make any end result even better, while rotten fruit would either be unusable or—if used—would ruin the whole recipe. Possibly even make a mistake.
  • Expanding on this would be the idea that every villager has a favorite food and a secret recipe. Maybe even have taste preferences to certain dishes depending on villager type and what species they are: Carnivorous species would love a dish made with fish while herbivores prefer fruits and vegetables, and some insect-eating species would even prefer to have bugs in their favorite dish.
  • Looking back, the New Leaf version of Harvest Festival may be a potential prototype for a recipe function. The quest involves fetching of ingredients to give a chef NPC (Franklin). And while the end products can't be picked up, let alone eaten, by the player, the same process is most likely to be used here.
  • As of New Horizons, DIY recipes are a thing and dataminers have found allusions to cooking recipes in the latest version of the game code. Not calling it confirmed just yet as dataminers claim that Nintendo could've considered the idea but then scrap it, but it is starting to look really plausible that this will appear in a future update to New Horizons. So I'm calling this plausible.
  • The new update to New Horizons has been announced and, well, shoutout to this page for predicting the future!

There will be an Animal Crossing Alternate Reality Game.
Since it's a life-simulation franchise, adapting them into an Alternate Reality Game could be an easy work since Nintendo is working on mobile phone games. This could allow us to portray as anthropomorphic animals instead of humans.

Animal Crossing is Prequel to Star Fox.
In future animals took over Lylat System, and destroyed humans.

Lyle is on probation for his past insurance scams, and Tom Nook became his parol officer.
After Lyle's scheming with Redd went south, the former got in big trouble with the law while the latter somehow got off scott free. The reason Happy Room/Home Academy is now associated with Nook's Homes is actually so Nook can keep a better eye on his charge. Naturally, Lyle probably won't trust Redd as far as he can throw him anymore.

Animal Crossing is part of the world in Undertale.
Go with me on this.
  • 1. excluding visiting other players towns you can't return home and can only visit an island in the barrier.
  • 2. you are the only human in the town
  • 3. Rover or whoever it was found you and took you to the town to keep you safe.

  • Tom Nook, Tortimer and his family are an example of it being true since tom is a tanooki and Tortimer is a kappa or monster. Some villagers are hostile towards you when you first move in perhaps because you are human. Then there is the fact that Undertale also had normal creatures like the dogs. With New Leaf, Isabelle instantly has a spark of friendship with you and insures you become mayor so that you never leave and possibly get slaughter by king Asgore. The letters you get from mom/dad is written by Isabelle or one of the villagers so you think you're still in the outside world.
    • Also i think Isabelle and Digby's parents are Dogamy and Dogaressa.
  • Worth noting that the Undertale WMG page has an inverted take on this theory: that Undertale is a prequel, and the Animal Crossing games take place after the monsters have returned to the surface and established settlements there.
  • You can also time travel though since you the player aren't doing it to survive and escape you just use it to collect crops faster. Also ever notice how every time you load the game you're at your house that could be from frisk resetting.

New villager species.
While probably unlikely that they'll introduce new elements to the Animal Crossing series through their mobile game, a future installment may introduce new villagers. But who would you want to move in?
  • Bats: This appears to be a popular choice, but Bat villagers would be really neat to have.
  • Geckos: There are only 3 out of 35 villager species that aren't based on mammals or birds (Alligator, Frog and Octopus). Geckos would be an interesting choice since we have Nat the Chameleon (While Chameleon villagers would be unlikely, Lizards in general are a possibility). Geckos are also considered to be pretty cute by lizard standards.
  • Parrots: I'm surprised that they haven't been included yet. We have Eagles which appear to be pretty close, but Parrots would be quite a colorful addition.
  • Turtles: The main argument for not including turtle villagers is the fact that we have Tortimer as a major NPC. This however doesn't make sense as we have quite a few dog villagers and dog NPCs (including K.K Slider and Isabelle). Turtle villagers can simply have a different model.
  • Platypus: This would be an unusual addition, but it would be neat to have a Platypus. They might even replace the Octopus as the rarest villager species.
  • Tarantula: because why not.

Tortimer is secretly helping the player
As a former mayor, Tortimer is well aware how expensive all town improvements are, and that the villagers are too stingy to pay for them. Tortimer Island provides valuable items that are worth far more than the boat ticket. Tortimer keeps his "club" as a way to help the player in his mayoral duties.

The old holiday Mayor's Day was actually based around the time of year Tortimer was originally inaugurated as mayor.
He established it as his way of annually celebrating his taking of the office. In a way, that sort of makes whatever day you first started playing in New Leaf the new Mayor's Day. Especially as of Welcome amiibo with the addition of an annual ceremony.

OK Motors will be in the Switch game.
Hey, they wouldn't be the first Canon Foreigner from a spinoff game to immigrate to the main series. Campers/RVs could be included in the next main game as means of traveling to other towns.
  • Idea: OK Motors will be used for visiting towns within the immediate vicinity (local online play), while some form of airport will be introduced for long range visits (or they'll keep the train station from New Leaf).
    • While OK Motors hasn't been Jossed yet, the second idea has been Jossed as New Horizons is located on a Deserted Island and can only be accessed by sea plane.
  • Part confirmed, there's now items relating to OK Motors in the game (a hat, a shirt, and a sign) but OK Motors itself has not appeared.

The Animal Crossing Switch game will just be like Pocket Camp, but with no microtransactions. The game will also have DLC
Whether DLC being paid or not would remain to be seen. Note that I said it'd be like Pocket Camp, and not just a port of Pocket Camp.
  • The idea the Switch game will be Pocket Camp has been Jossed as of the full reveal during E3 2019. Whether it has DLC (paid or not), is still Unconfirmed.

The Nintendo Switch game will add thumbs to the Player Character.
A detail that originated from Super Smash Bros., of course.
  • Jossed.

The Nintendo Switch game will give you the ability to completely change your gender after the initial character creation.
This would be the culmination of all the opposite gender Character Customization options throughout the series. Wild World added the ability to get opposite gender hairstyles, City Folk added the ability to wear opposite gender shoes, and New Leaf added the ability to wear opposite gender clothing. The only thing left that you couldn't change are your eyes beyond their color (which, of the 21 designs as of the 3DS games, only three are shared between gendersnote ), so the ability to change that needs to be included, complete with eventual access to the opposite gender eye designs.

Once you have complete access to all opposite gender customization options, the game (whether or not through a certain NPC) would ask if you could continue being identified as your current gender, or outright change it (either as the opposite sex, or something non-denominational to streamline things such as Harriet asking you to pretend to be the opposite gender), finally breaking through the ultimate customization boundary imposed by the game.

  • Note that this is already possible in Pocket Camp.
  • Confirmed as of New Horizons

Porter and Champ are two different characters but Nintendo had originally intended it to be otherwise.
This is why Champ was removed in New Leaf, which happened to the the installment that saw the return of the train system. But somewhere between making New Leaf and giving all the special characters birthdays, they had second thoughts and decided to keep the two separate monkeys.

Gracie is trans in the international versions of the games.
She's male in the Japanese version but presents femininely because she isn't sure of her gender identity. In the rest of the world, she has figured out her identity as female, and wears it like a crown... or rather, designer clothes.

The Switch Animal Crossing game will be shown during Nintendo Treehouse E3 2019.
Nintendo's press release seems to indicate there's zero mention of the title at Nintendo's E3 event being playable, or shown at all. Worst case scenario is it's delayed til 2020, best case is it's shown during the Treehouse segment (screenshots, a small video, or something)
  • It was shown off, and delayed until March 2020.

The landmass on which the games take place is actually the the island of Circe.
In ancient times, Circe lived on the island, concocting potions that turned humans into beasts, which she would lace in food or bathing water. As the centuries went on, eventually Circe died out and her kingdom went to rot, the potions falling into the earth and streams of the island. Now, all who live there eventually consume fruits or vegatables, or drink or bathe in water bewitched with Circe's enchantment and become an animal, but since the potions have become old and diluted, the people affected still retain human-like traits and sentience.

Carnivorous animals kill their neighbors for food.
When their meat supply runs short, carnivorous animals grow an eye for natural prey and kill them. They store the bodies and go back about their day until they cook the meat for meals. Since writing neighbors goodbye letters upon moving away is a tradition in Animal Crossing, they sometimes forge these letters for their missing neighbors to avoid suspicion.

Resetti is running the rescue service in New Horizons.
If we assume that autosaving is going to be a thing for New Horizons, the need for a Reset Center is all but phased out entirely, which means Resetti is in need of a new job, leading to helping the player get back to their house. The music that plays from the February 20, 2020 Nintendo Direct during the rescue service preview is his theme too, if it wasn't edited in. It if isn't him, it might be his family doing it, be it offspring or relatives.

New Horizons is going to add a lot of stuff in through DLC as a way to keep people playing even if they time travel.
Features from previous games, such as the art museum and the coffee house, have yet to appear in New Horizons. Nintendo may be planning to release these features as downloadable content as a way to keep people playing and perhaps deter time traveling a bit.
  • Confirmed, though thus far, content has been released with free automatic updates.

Zipper in New Horizons is pilfering your island for resources.
Zipper is a rogue "human player" character disguised as a bunny. His own island is mostly barren, save for materials to make decorative eggs, so he's set up a "Bunny Day" celebration as a front to loot you island under the inhabitants' noses. He then sells the items as rarities on his own island for higher exchange rates.

A New Horizons update will see Label successfully launching her brand by setting up a Labelle store.
Thus far, her story is to be a visiting NPC trying to start up a brand, so it makes sense that an update will give her a store, either separate or connected to a second Nook's Cranny upgrade like GracieGrace was in New Leaf.

The "new" Gulliver encounter coming in Summer Wave 1 is Gulliver Sr.
Assuming we take "new" literally, this pirate-themed Gulliver sounds deeper than the sailor we all know and love. He could be a relative to him in some form, unless this is the same guy except he hit his head hard enough to think he's a pirate instead.

Tom Nook regrets hiring Isabelle and is trying to constructively dismiss her.
In New Horizons, Isabelle's arrival to Resident Services is met with a lot of fanfare, due to her being popular amongst past villagers. Unfortunately, since Isabelle is absolutely useless, once K.K slider has his first concert, Tom Nook refuses to just fire her. As a result, he doesn't give her anything that could be of use beyond the occasional campsite visitor and the fireworks in August. Thus he's hoping Isabelle will quit

There will eventually be a DOOM reference during an event…

…where Isabelle expresses her urge to rip and tear (or actually does rip and tear) documents of some sort that would incriminate her or the Villager, are of an embarrassing nature, or just plain scandalous.

Rover, Tom, and Moe are siblings.

My only reasoning for this is that they're all cat characters who sort of look alike. Tom and Moe grew up to prefer a settled life, whereas Rover is the odd one out, who is more adventurous than his brothers and can't be tied to one place.

New Horizons is actually a Danganronpa 2: Goodbye Despair simulator.

Your island is a rehabilitation program designed to reform everyone encumbered by Ultimate Despair. It rewards kindness in the form of Nook Miles, gifting is encouraged plus the villagers give you their photographs and move out upon full restoration to their former selves. Then you might ask, why is your character and the NPC permanently stuck in the simulation? Simple; your character and all the NPC are, in fact, non-existent and part of the simulation to guide the villagers on the road to recovery. The ones that move out prematurely though are 1) too ridden with Ultimate Despair that they're transferred to a different and/or more powerful simulator or 2) the opposite; the simulation was so effective they don't need to be treated with it more than necessary and are thus released early.

Everyone, including the player character, is Youkai.
Animal Crossing takes place in the far future where humans and youkai have interbred so much that everyone's evolved into basically a single species with varying looks. The animal a single youkai looks like is a 50/50 chance between the animals the parents look like, and humans are included as a possible animal to look like. Since the various youkai types of the past were evolved from different animals, the youkai today recognize they are descended from creatures like, for example, saber-tooth tigers if they or a relative is a "cat," thus the Tree of Life in the museum in New Horizons. The youkai also identify with whatever animal they look like. This also explains why there are some villager octopuses and some that are just swimming in the ocean: the villagers are descended from octopus youkai and the others are just descendents of normal octopuses.
  • Considering that there are actual youkai in the game such as the ghost from New Horizons and the dream-eater youkai, this is very possible.

Rasher is a pig who was rescued from becoming bacon.
That's why his name is "Rasher", and explains why he's covered in scars. His house is so messy because it reminds him of the pigsty he lived in as a piglet, bringing back pleasant memories from before he realised the world was a cruel place.

The Legend of Zelda amiibo cards will be re-released for New Horizons in honour of the 30th anniversary.
Although the anniversary was in February, Nintendo has a tradition of celebrating the anniversary late. The Mario furniture and Sanrio amiibos from New Leaf were recently introduced to New Horizons, so perhaps the Zelda amiibos will be also be introduced later this year (2021).

The "Deserted Island Getaway Package" from New Horizons has been Tom Nook's long-time dream since the very first Animal Crossing.
Although we don't get the details, Tom Nook had an unfortunate experience trying to strike it rich in the big city, being denied a loan at the bank as well as being swindled by so-called business partners. This led him to become cynical and distrusting of everyone he meant from then on. However, this also inspired him to make a society of his own; a society where everyone was honest and fair. Of course, setting off on such an adventure is a massive (not to mention expensive) undertaking, so across the first four games (Animal Crossing, Wild World, City Folk, and New Leaf) Tom sets out to raise money to help sustain a new society. Of course, Tom also had to keep the lights on at whatever business he was running, so some of the money he made must have gone towards making sure he could still run his shop(s). This also explains why he would force the player into loans in the early games. He was attempting to earn as much money as he could get. Then, come New Leaf he stops forcing loans on the player, possibly because he was near to being able to finally make his dream a reality. He also stops building homes without a down payment, possibly to the money he would have had to spend building a base house. Once everything's ready, he prepares the "Deserted Island Package Getaway" for anyone interested and started making preparations to make sure everyone had anything they might need. The day of the flight to the deserted island arrives, and the rest, as they say, is history.

K.K. doesn't actually resent his record label and it's just a persona he puts on to look "hip" and "edgy."
I mean, he's been putting out albums that use instruments other than acoustic guitars and letting stores sell them for 5 games now (I might be wrong on the "letting stores sell them" part; the only AC games I've played are New Leaf and New Horizons so I don't know if the other games let the player buy music), so clearly he's fine with his label (if he wasn't, he'd have quit a LONG time ago and found some other source of income) and the anti-corporate image he puts on is just a marketing gimmick either he or his label came up with to appeal to a certain demographic; combined with him apparently being the only musical act around, he/his label is/are DEFINITELY rich enough to give out free albums (but not rich enough to give out more than one per concert).

Blathers isn't actually afraid of bugs
He's just pretending to be in order to make his dialogues about them a bit more entertaining, similar to how sometimes people talk about mundane things with more gross or morbid terminology for the sake of humor (referring to honey as "bee vomit," eggs as "chicken abortions," flowers as "plant genitals," etc.). In this case, he's playing up the bugs as being scary in order to reach out to museum patrons who have a Freaky Is Cool mindset. And besides, if he was so scared of bugs, then why would he have habitats for them in five different museums?

Star fragments are radioactive
They come from space and can be used to create high-tech devices like satellites and robots (arguably wands too, given Clarke's Third Law), and while shooting stars aren't actually stars (just bits of rock and metal burning up in the atmosphere), but who's to say the player is wishing for pieces of the meteors themselves rather than something they can use to make really cool high-tech stuff?

The reason CJ and Flick were introduced
Nintendo may have realized that people might find Chip and Nat eating the bugs and fish the players catch disturbing if they're the kind of person that likes those animals as pets, and thus not only replaced them, but replaced them with characters who shared their interest in bugs and fish.

Daisy is the mother of KK Slider
On the cover of K.K. Lullaby, someone who bears a striking resemblance to Daisy can be seen cradling what is clearly a baby KK in her arms. Daisy must be his mother. If not, then possibly a worker in an orphanage or a nanny.