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* OneHitKill: Knives, syringes and guns can usually dispatch of mooks in one hit (though the former two are balanced out by being single-use only.) Certain weapons, like the katana and the shotgun, can even [[OneHitPolykill kill multiple foes in one hit.]] Grabbing an enemy while in a berserk state also triggers an execution move.

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* OneHitKill: Knives, syringes and guns can usually dispatch of mooks in one hit (though the former two are balanced out by being single-use only.) Certain weapons, like the katana and the shotgun, can even [[OneHitPolykill kill multiple foes in one hit.]] Grabbing an enemy while in a berserk state also triggers an execution move.a unique fatality.
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* OneHitKill: Knives, syringes and guns can usually dispatch of mooks in one hit (though the former two are balanced out by being single-use only.) Certain weapons, like the katana and the shotgun, can even [[OneHitPolykill kill multiple foes in one hit.]]

to:

* OneHitKill: Knives, syringes and guns can usually dispatch of mooks in one hit (though the former two are balanced out by being single-use only.) Certain weapons, like the katana and the shotgun, can even [[OneHitPolykill kill multiple foes in one hit.]]]] Grabbing an enemy while in a berserk state also triggers an execution move.
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* AntiFrustrationFeatures: Since everyone starts the first level with minimal health and only one shot of Nekro, the game provides a twitching body with infinite Nekro at the end of the first room to fully heal yourself and top off with.
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*** "[[Franchise/{{Fallout}} War Never Changes]]"

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*** "[[Franchise/{{Fallout}} "[[VideoGame/{{Fallout}} War Never Changes]]"
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Added one more Expy to the list

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** Natasha's looks and mannerisms are heavily reminiscent of [[Manga/BlackLagoon Revy]].

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Removed: 133

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* ChunkySalsaRule: You can't drain Nekro from anyone reduced to bloody chunks by either weapons or by pounding their heads into mush.



* ChunkySalsaRule: You can't drain Nekro from anyone reduced to bloody chunks by either weapons or by pounding their heads into mush.
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*** "[[Film//ToyStory The Claw!]]"

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*** "[[Film//ToyStory "[[Film/ToyStory The Claw!]]"
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*** "War Never Changes"
*** "The Claw!"
*** "BroForce"

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*** "War "[[Franchise/{{Fallout}} War Never Changes"
Changes]]"
*** "The Claw!"
"[[Film//ToyStory The Claw!]]"
*** "BroForce""[[VideoGame/{{Broforce}} BroForce]]"
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* NonActionBigBad: The [[CorruptPolitician corrupt Premier]]. When confronted by the protagonists, he just hides and calls for evac while sending in hordes of goons.
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* EnemyWithin: [[spoiler:The FinalBoss is a manifestation of the player characters' addiction to Nekro.]]
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** Arguably subverted, as Vlad himself is content to let others die for his revolution without dirtying his hands himself. He also doesn't seem too bothered about killing a lot of people to achieve change and even adopts dubious tactics like using children as runners. Even the Nekro-enslaved player characters find this behaviour unpleasant.
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** [[SoloCharacterRun Purple Rain]]: Faster Nekro extraction so it will be less likely be interrupted, but has only 1 charge.

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** [[SoloCharacterRun Purple Rain]]: Faster Nekro extraction so it will be less likely to be interrupted, but has only 1 charge.



** [[FoeTossingCharge Black Widow]]: [[OffWithHisHead Decapitates]] an enemy and knock other enemies behind him when charging on during berserk state. 1 charge.

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** [[FoeTossingCharge Black Widow]]: [[OffWithHisHead Decapitates]] an enemy and knock knocks other enemies behind him when charging on during berserk state. 1 charge.



** [[DeadlyUpgrade Godmother]]: Permanent, but watered-down berserk state. Continuously drain health until you have [[OneHitpointWonder one HP left]]. Can no longer enter an actual berserk state and can only use the drug to heal. Also, enemies usually have their heads destroyed when kiled in this berserk state, so this one is a bit AwesomeButImpractical. But can be a [[SelfImposedChallenge challenging experience]]. 3 charges.
* AdvancingWallOfDoom: The level 3 boss, who has a grinder constantly in pursuit of you, the shield wall in level 6, and [[spoiler: the walls of flesh during the Nekro hallucinations in the final level]].
* AlasPoorVillain: [[spoiler: Mikhail hits the DespairEventHorizon ''hard'' by the end of the game and commits suicide out of fear of what the Bratva will do to him should the party fail (as well as possible guilt over what his actions have turned the party into.) While the party was furious with his betrayal before, that fury eventually calms down into disappointment and eventually pity by the time he offs himself.]]

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** [[DeadlyUpgrade Godmother]]: Permanent, but watered-down berserk state. Continuously drain drains health until you have [[OneHitpointWonder [[OneHitPointWonder one HP left]]. Can no longer enter an actual berserk state and can only use the drug to heal. Also, enemies usually have their heads destroyed when kiled killed in this berserk state, so this one is a bit AwesomeButImpractical. But can be a [[SelfImposedChallenge challenging experience]]. 3 charges.
* AdvancingWallOfDoom: The level 3 boss, who has a grinder constantly in pursuit of you, the shield wall in level 6, and [[spoiler: the [[spoiler:the walls of flesh during the Nekro hallucinations in the final level]].
* AlasPoorVillain: [[spoiler: Mikhail [[spoiler:Mikhail hits the DespairEventHorizon ''hard'' by the end of the game and commits suicide out of fear of what the Bratva will do to him should the party fail (as well as possible guilt over what his actions have turned the party into.) into). While the party was furious with his betrayal before, that fury eventually calms down into disappointment and eventually pity by the time he offs himself.]]



* AnArmAndALeg: [[spoiler: Mikhail loses one of his arms when you meet him in the seventh level.]]

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* AnArmAndALeg: [[spoiler: Mikhail [[spoiler:Mikhail loses one of his arms when you meet him in the seventh level.]]



* ArtificialStupidity: The AI bots that can stand in for absent players aren't too bright, to say the least., Among other issues, they hoard Nekro, won't heal anyone but themselves with it, aren't aggressive enough to survive large fights, and lack the programming to properly fight certain bosses. In some cases, they'll even get stuck on the level geometry, leading to needless deaths. [[spoiler:You will never earn the good ending because of that.]]

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* ArtificialStupidity: The AI bots that can stand in for absent players aren't too bright, to say the least., Among other issues, they hoard Nekro, won't heal anyone but themselves with it, aren't aggressive enough to survive large fights, and lack the programming to properly fight certain bosses. In some cases, they'll even get stuck on the level geometry, leading to needless deaths. [[spoiler:You will never earn the good ending because of that.]]



* BadassBeard: Boris sports a huge and messy black beard. Ivan's beard is thick, short and trimmed.

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* BadassBeard: Boris sports a huge and messy black beard. Ivan's beard is thick, short short, and trimmed.



* BearsAreBadNews: A bear can been seen in the background of the first level being injected with Nekro. [[spoiler: It shows up as the level 7 boss.]]

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* BearsAreBadNews: A bear can been seen in the background of the first level being injected with Nekro. [[spoiler: It [[spoiler:It shows up as the level 7 boss.]]



* BilingualBonus: On the background of level 4's arena, there's an airplane with a banner attached to it saying "ПОБЕДИТЕЛИ НЕ ДОЛБЯТ ПО КНОПКАМ", which roughly translates as "WINNERS DON'T MASH BUTTONS".

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* BilingualBonus: On the background of level 4's arena, there's an airplane with a banner attached to it saying "ПОБЕДИТЕЛИ НЕ ДОЛБЯТ ПО КНОПКАМ", which roughly translates as "WINNERS DON'T [[ButtonMashing MASH BUTTONS".BUTTONS]]".



* BreakableWeapons: Each weapon can take a certain amount of hits before it breaks. Some weapons like the [[ChairmanOfTheBrawl Chair]] or [[GrievousBottleyHarm the bottle]] will break and become a [[SinisterShiv Shiv]] instead.
** Also dropping your weapons can damage them, though you can choose to gently put them on the floor.

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* BreakableWeapons: Each weapon can take a certain amount of hits before it breaks. Some weapons weapons, like the [[ChairmanOfTheBrawl Chair]] or [[GrievousBottleyHarm the bottle]] bottle]], will break and become a [[SinisterShiv Shiv]] instead.
** Also Also, dropping your weapons can damage them, though you can choose to gently put them on the floor.



* ChainsawGood: In Chapter 4 you get your hands on Chainsaws to fend off some Junkies and Guards.

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* ChainsawGood: In Chapter 4 4, you get your hands on Chainsaws to fend off some Junkies and Guards.



* ChairmanOfTheBrawl: In Chapter 2, after accidentally inciting a riot. Among the weapons you can get are Toilet Seats and Chairs. Also if the chair is damaged or used enough it will become a [[SinisterShiv Shiv]].

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* ChairmanOfTheBrawl: In Chapter 2, after accidentally inciting a riot. Among the weapons you can get are Toilet Seats and Chairs. Also Also, if the chair is damaged or used enough enough, it will become a [[SinisterShiv Shiv]].



* ChekhovsGunman: In level 1, when you escape the secret laboratory, the corridor background includes a room with a masked bear bound and wired to machines full of Nekro. [[spoiler: It reappears much later, as the level 7 boss.]]

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* ChekhovsGunman: In level 1, when you escape the secret laboratory, the corridor background includes a room with a masked bear bound and wired to machines full of Nekro. [[spoiler: It [[spoiler:It reappears much later, as the level 7 boss.]]



* DemBones: [[spoiler: The manifestation of Nekro, in its fully grown form, appears as a skeleton with a mohawk, leather jacket, jeans and boots.]]
* DirtyCoward: [[spoiler: Mikhail basically rolls over as soon as the Bratva approach him with their plan to abduct people from the Roma camp, and after his FaceHeelTurn reveal he spends the rest of the game pleading with the party to stop their rampage, before finally shooting himself just before the final confrontation.]]

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* DemBones: [[spoiler: The [[spoiler:The manifestation of Nekro, in its fully grown form, appears as a skeleton with a mohawk, leather jacket, jeans and boots.]]
* DirtyCoward: [[spoiler: Mikhail [[spoiler:Mikhail basically rolls over as soon as the Bratva approach him with their plan to abduct people from the Roma camp, and after his FaceHeelTurn reveal reveal, he spends the rest of the game pleading with the party to stop their rampage, before finally shooting himself just before the final confrontation.]]



* DrivenToSuicide: After witnessing how he drove the protagonists he mentored into becoming violent, near-insane addicts of Nekro and realizing the error of his ways, [[spoiler:Mikhail promptly shoots himself in the head during an elevator ride with the protagonists.]]
* DrugsAreBad: Played with. While Nekro gives notable advantages in-game, like recovering health and making the player stronger and faster, the side effects cause the users to become walking corpses and give horrible hallucinations...if they survive the drug long enough.
* EarnYourHappyEnding: To get the good ending, you have to [[spoiler:defeat the manifestation of Nekro ''without'' relying on said drug. That means no healing and no berserk mode, although revives are allowed.]]
* EscortMission: Segments during levels 2 and 5 have the protagonists escorting a character through part of the level. The game shows some mercy during these parts by allowing you to revive them with Nekro should they be run out of health. In the latter case it's also played with, as the escortee in question is perfectly capable of attacking and finishing off enemies.
* EvenEvilHasStandards: Exploited by Vlad. He knows that, while corrupt, the soldiers would never shoot on a kid so he sends a small boy to give you a message. Even your characters, who aren't exactly nice people, find this gamble in poor taste.
* EvilIsVisceral: The Nekro hallucinations are a hellscape of blood, gore and pulsating flesh.

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* DrivenToSuicide: After witnessing how he drove the protagonists he mentored into becoming violent, near-insane addicts of Nekro and realizing the error of his ways, [[spoiler:Mikhail promptly shoots himself in the head during an elevator ride with the protagonists.]]
protagonists]].
* DrugsAreBad: Played with. While Nekro gives notable advantages in-game, like recovering health and making the player stronger and faster, the side effects cause the users to become walking corpses and give horrible hallucinations... if they survive the drug long enough.
* EarnYourHappyEnding: To get the good ending, you have to [[spoiler:defeat the manifestation of Nekro ''without'' relying on said drug. That means no healing and no berserk mode, although revives are allowed.]]
allowed]].
* EscortMission: Segments during levels 2 and 5 have the protagonists escorting a character through part of the level. The game shows some mercy during these parts by allowing you to revive them with Nekro should they be run out of health. In the latter case case, it's also played with, as the escortee in question is perfectly capable of attacking and finishing off enemies.
* EvenEvilHasStandards: Exploited by Vlad. He knows that, while corrupt, the soldiers would never shoot on a kid kid, so he sends a small boy to give you a message. Even your characters, who aren't exactly nice people, find this gamble in poor taste.
* EvilIsVisceral: The Nekro hallucinations are a hellscape of blood, gore gore, and pulsating flesh.



* {{Expy}}: Nekro is inspired by [[https://www.drugs.com/illicit/krokodil.html Krokodil]], a notorious real-life street drug that was documented to be widespread in the former Soviet Union during the 2000s and early-2010s and infamous for being highly addictive while also seriously ravaging one's body.

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* {{Expy}}: Nekro is inspired by [[https://www.drugs.com/illicit/krokodil.html Krokodil]], a notorious real-life street drug that was documented to be widespread in the former Soviet Union during the 2000s and early-2010s and infamous for being highly addictive while also [[BodyHorror seriously ravaging one's body.body]].



* FaceHeelTurn: [[spoiler:Mikhail, the protagonists' mentor figure is revealed to have been the one who sold the Gypsy encampment out to the Bratva.]]

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* FaceHeelTurn: [[spoiler:Mikhail, the protagonists' mentor figure figure, is revealed to have been the one who sold the Gypsy encampment out to the Bratva.]]



* FlunkyBoss: Every boss is surrounded by continually respawning mooks, whether they are Nekro addicts, thugs, soldiers[=/=]policemen, [[spoiler: the Premier bodyguards]] or [[spoiler: player characters' doppelgangers escorting the Nekro manifestation.]]
* FragileSpeedster: Natasha has less range and power than others, but is faster and has a better jump.

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* FlunkyBoss: Every boss is surrounded by continually respawning mooks, whether they are Nekro addicts, thugs, soldiers[=/=]policemen, [[spoiler: the [[spoiler:the Premier bodyguards]] bodyguards]], or [[spoiler: player [[spoiler:player characters' doppelgangers escorting the Nekro manifestation.]]
manifestation]].
* FragileSpeedster: Natasha has less range and power than the others, but is faster and has a better jump.



* GenreThrowback: To BeatEmUp's of the late 1980's and early 1990's, albeit significantly DarkerAndEdgier.

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* GenreThrowback: To BeatEmUp's {{Beat Em Up}}s of the late 1980's and early 1990's, albeit significantly DarkerAndEdgier.



* GoryDiscretionShot: Sort of. [[spoiler: Whatever the hell the party did to the Premiere during their final hallucination isn't shown, but when they finally come back to reality the poor bastard is crucified to his desk with knives while the entire room is painted from ceiling-to-floor with blood and gore.]]

to:

* GoryDiscretionShot: Sort of. [[spoiler: Whatever [[spoiler:Whatever the hell the party did to the Premiere during their final hallucination isn't shown, but when they finally come back to reality reality, the poor bastard is crucified to his desk with knives while the entire room is painted from ceiling-to-floor with blood and gore.]]



* HoistByHisOwnPetard: The level 3 boss is defeated by repeatedly knocking her into the thresher she sends out against you, the riot shield wall in level 6 is taken out by throwing their own grenades back at them, and [[spoiler: the first phase of the Nekro fight is defeated by throwing the syringes your dopplegangers spawn in with at the advancing walls of flesh.]]

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* HoistByHisOwnPetard: The level 3 boss is defeated by repeatedly knocking her into the thresher she sends out against you, the riot shield wall in level 6 is taken out by throwing their own grenades back at them, and [[spoiler: the [[spoiler:the first phase of the Nekro fight is defeated by throwing the syringes your dopplegangers spawn in with at the advancing walls of flesh.]]flesh]].



* KatanasAreJustBetter: In the final Chapter, before you confront [[spoiler: The Soviet Premier]] you first have to worry about a room filled to the brim with his bodyguards. Thankfully, he was nice enough to display his favorite swords there. And to top it all off, it's one of the best melee weapons in the game, it can [[OffWithHIsHead decapitate]] or [[SlashedThroat slash the throats]] of all enemies in one slice.
* KickThemWhileTheyAreDown: You can gruesomely beat up knocked down enemies. Also, some enemies can do this to you as well, though fortunately, you can kick them away.

to:

* KatanasAreJustBetter: In the final Chapter, before you confront [[spoiler: The [[spoiler:The Soviet Premier]] Premier]], you first have to worry about a room filled to the brim with his bodyguards. Thankfully, he was nice enough to display his favorite swords there. And to top it all off, it's one of the best melee weapons in the game, it can [[OffWithHIsHead decapitate]] or [[SlashedThroat slash the throats]] of all enemies in one slice.
* KickThemWhileTheyAreDown: You can gruesomely beat up knocked down knocked-down enemies. Also, some enemies can do this to you as well, though fortunately, you can kick them away.



** Riot shield mooks are immune to all attacks from the front, requiring a player to blockstun them before dashing behind and comboing them (or in one instance, just throwing back the grenades they throw at you.)

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** Riot shield mooks are immune to all attacks from the front, requiring a player to blockstun them before dashing behind and comboing them (or in one instance, just throwing back the grenades they throw at you.)you).



* NoNameGiven: The penultimate boss is [[spoiler: the Soviet Premier]]. He's never named in-game, but according to his appearance, he's probably supposed to be [[spoiler: UsefulNotes/MikhailGorbachev.]]

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* NoNameGiven: The penultimate boss is [[spoiler: the [[spoiler:the Soviet Premier]]. He's never named in-game, but according to his appearance, he's probably supposed to be [[spoiler: UsefulNotes/MikhailGorbachev.]][[spoiler:UsefulNotes/MikhailGorbachev]].



* OneHitKill: Knives, syringes and guns can usually dispatch of mooks in one hit (though the former two are balanced out by being single-use only.) Certain weapons like the katana and the shotgun can even [[OneHitPolykill kill multiple foes in one hit.]]

to:

* OneHitKill: Knives, syringes and guns can usually dispatch of mooks in one hit (though the former two are balanced out by being single-use only.) Certain weapons weapons, like the katana and the shotgun shotgun, can even [[OneHitPolykill kill multiple foes in one hit.]]



* PersonalSpaceInvader: Rats, who jump on the player and deal continuous damage until they're shaken off (and more than one rat can jump on at a time.) Fortunately, they do the exact same thing to other enemies as well. [[spoiler: And then there's the syringe spider enemies that spawn in during the 2nd phase of the FinalBoss, which make a beeline right for the players, though they can get stomped to death by the boss' hands, and if they lunge at the player and land on these hands they'll latch onto them instead and die shortly after.]]

to:

* PersonalSpaceInvader: Rats, who jump on the player and deal continuous damage until they're shaken off (and more than one rat can jump on at a time.) time). Fortunately, they do the exact same thing to other enemies as well. [[spoiler: And [[spoiler:And then there's the syringe spider enemies that spawn in during the 2nd phase of the FinalBoss, which make a beeline right for the players, though they can get stomped to death by the boss' hands, and if they lunge at the player and land on these hands hands, they'll latch onto them instead and die shortly after.]]



* PrisonRiot: You accidentally incite one. While escorting an inmate that says he knows of a way to escape, after escorting the inmate to the gate he accidentally starts an alarm and frees all inmates. Needless to say, you have to punch a lot of people in your way to freedom.
* PsychoSerum: Nekro is capable of giving you a needed boost in a fight but induces violent vomiting, horrible hallucinations and will eventually kill you (or make you wish you were dead).

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* PrisonRiot: You accidentally incite one. While escorting an inmate that says he knows of a way to escape, after escorting the inmate to the gate gate, he accidentally starts an alarm and frees all the inmates. Needless to say, you have to punch a lot of people in your way to freedom.
* PsychoSerum: Nekro is capable of giving you a needed boost in a fight fight, but induces violent vomiting, horrible hallucinations hallucinations, and will eventually kill you (or make you wish you were dead).



** [[spoiler: In the last level, the Premier must be kicked down from the ladders he tries to climb to escape.]]

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** [[spoiler: In [[spoiler:In the last level, the Premier must be kicked down from the ladders he tries to climb to escape.]]



** [[spoiler: One of Nekro's attacks during his third phase is transforming his arm into a giant elongated tentacle of flesh and viscera ala Tetsuo from ''Anime/{{Akira}}'']]

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** [[spoiler: One [[spoiler:One of Nekro's attacks during his third phase is transforming his arm into a giant elongated tentacle of flesh and viscera ala Tetsuo from ''Anime/{{Akira}}'']]''Anime/{{Akira}}''.]]
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* HoistByHisOwnPetard: The level 3 boss is defeated by repeatedly knocking her into the grinder she sends out against you, the riot shield wall in level 6 is taken out by throwing their own grenades back at them, and [[spoiler: the first phase of the Nekro fight is defeated by throwing the syringes your dopplegangers spawn in with at the advancing walls of flesh.]]

to:

* HoistByHisOwnPetard: The level 3 boss is defeated by repeatedly knocking her into the grinder thresher she sends out against you, the riot shield wall in level 6 is taken out by throwing their own grenades back at them, and [[spoiler: the first phase of the Nekro fight is defeated by throwing the syringes your dopplegangers spawn in with at the advancing walls of flesh.]]
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None

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* HoistByHisOwnPetard: The level 3 boss is defeated by repeatedly knocking her into the grinder she sends out against you, the riot shield wall in level 6 is taken out by throwing their own grenades back at them, and [[spoiler: the first phase of the Nekro fight is defeated by throwing the syringes your dopplegangers spawn in with at the advancing walls of flesh.]]
Is there an issue? Send a MessageReason:
None


* GoryDiscretionShot: [[spoiler: Whatever the hell the party did to the Premiere during their final hallucination isn't shown, but when they finally come back to reality the poor bastard is crucified to his desk with knives while the entire room is painted from ceiling-to-floor with blood and gore.

to:

* GoryDiscretionShot: Sort of. [[spoiler: Whatever the hell the party did to the Premiere during their final hallucination isn't shown, but when they finally come back to reality the poor bastard is crucified to his desk with knives while the entire room is painted from ceiling-to-floor with blood and gore.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoryDiscretionShot: [[spoiler: Whatever the hell the party did to the Premiere during their final hallucination isn't shown, but when they finally come back to reality the poor bastard is crucified to his desk with knives while the entire room is painted from ceiling-to-floor with blood and gore.
Is there an issue? Send a MessageReason:
None

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* DirtyCoward: [[spoiler: Mikhail basically rolls over as soon as the Bratva approach him with their plan to abduct people from the Roma camp, and after his FaceHeelTurn reveal he spends the rest of the game pleading with the party to stop their rampage, before finally shooting himself just before the final confrontation.]]
Is there an issue? Send a MessageReason:
None


* AlasPoorVillain: [[spoiler: Mikhail hits the DespairEventHorizon ''hard'' by the end of the game and commits suicide out of fear of what the Bratva will do to him should the party fail. While the party was furious with his betrayal before, that fury eventually calms down into disappointment and eventually pity by the time he offs himself.]]

to:

* AlasPoorVillain: [[spoiler: Mikhail hits the DespairEventHorizon ''hard'' by the end of the game and commits suicide out of fear of what the Bratva will do to him should the party fail. fail (as well as possible guilt over what his actions have turned the party into.) While the party was furious with his betrayal before, that fury eventually calms down into disappointment and eventually pity by the time he offs himself.]]
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None

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* AlasPoorVillain: [[spoiler: Mikhail hits the DespairEventHorizon ''hard'' by the end of the game and commits suicide out of fear of what the Bratva will do to him should the party fail. While the party was furious with his betrayal before, that fury eventually calms down into disappointment and eventually pity by the time he offs himself.]]
Is there an issue? Send a MessageReason:
None


* PersonalSpaceInvader: Rats, who jump on the player and deal continuous damage until they're shaken off (and more than one rat can jump on at a time.) Fortunately, they do the exact same thing to other enemies as well.

to:

* PersonalSpaceInvader: Rats, who jump on the player and deal continuous damage until they're shaken off (and more than one rat can jump on at a time.) Fortunately, they do the exact same thing to other enemies as well. [[spoiler: And then there's the syringe spider enemies that spawn in during the 2nd phase of the FinalBoss, which make a beeline right for the players, though they can get stomped to death by the boss' hands, and if they lunge at the player and land on these hands they'll latch onto them instead and die shortly after.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EvilIsVisceral: The Nekro hallucinations are a hellscape of blood, gore and pulsating flesh.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[spoiler: One of Nekro's attacks during his third phase is transforming his arm into a giant elongated tentacle of flesh and viscera ala Tetsuo from ''Anime/{{Akira}}'']]
Is there an issue? Send a MessageReason:
None


* OneHitKill: Knives, syringes and guns can usually dispatch of mooks in one hit (though the former two are balanced out by being single-use only.)

to:

* OneHitKill: Knives, syringes and guns can usually dispatch of mooks in one hit (though the former two are balanced out by being single-use only.)) Certain weapons like the katana and the shotgun can even [[OneHitPolykill kill multiple foes in one hit.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Riot shield mooks are immune to all attacks from the front, requiring a player to blockstun them before dashing behind and comboing them (or in one instance, just throwing back the grenades they throw at you.)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* KungFuProofMook: Certain mooks can guard against punches, meaning players will either have to grab them or break the block with kicks.
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** The first level tops a good chunk of the game, especially the sewers where the floor is downright covered in blood and gore.
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Added DiffLines:

* OneHitKill: Knives, syringes and guns can usually dispatch of mooks in one hit (though the former two are balanced out by being single-use only.)
Is there an issue? Send a MessageReason:
None


* PrisonRape: Your BarrierBustingBlow at the start of level 2 interrupts a group of inmates about to gang-rape another inmate.

to:

* PrisonRape: Your BarrierBustingBlow at the start of level 2 takes you to a prison shower room, and interrupts a group of inmates about to gang-rape another inmate.
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* PrisonRape: Your BarrierBurstingBlow at the start of level 2 interrupts a group of inmates about to gang-rape another inmate.

to:

* PrisonRape: Your BarrierBurstingBlow BarrierBustingBlow at the start of level 2 interrupts a group of inmates about to gang-rape another inmate.
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None

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* PrisonRape: Your BarrierBurstingBlow at the start of level 2 interrupts a group of inmates about to gang-rape another inmate.

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