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* YouMonster: In ''The 2nd Runner'', whenever Dingo and Nohman are onscreen, there's a guarantee Dingo will call Nohman a "devil".


Despite middling sales, ''Zone of the Enders'' continues to be a cult favorite and was a bit of a pet project for Kojima. A [[http://www.animenewsnetwork.com/interest/2012-05-25/kojima-unveils-zone-of-enders-sequel-project sequel]] was announced in 2012, showing off DarkerAndEdgier looks for Jehuty and Anubis and promising more fantasy elements. An [[UpdatedRerelease HD]] [[CompilationRerelease Collection]] of the first two console games was released in October 2012 for UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} ([[MythologyGag and came with a demo for]] ''VideoGame/MetalGearRisingRevengeance''). Unfortunately, the ports were poorly remastered and ended up running at worse framerates than the UsefulNotes/PlayStation2 versions. In response, Kojima Productions and Hexa Drive (the same folks behind the HD re-releases of ''VideoGame/{{Rez}}'' and ''VideoGame/{{Okami}}'') created a patch to fix the errors made by the original porting team, High-Voltage Studios. The patch was released in July 2013, rectifying the [=PlayStation 3=] version of ''The 2nd Runner'' while the Xbox 360 version and both versions of the original game went untouched. The UsefulNotes/PlayStationVita version of the HD Collection and [[http://www.siliconera.com/2013/05/02/we-might-have-to-wait-a-little-longer-for-a-zone-of-the-enders-sequel/ the would-be-sequel]] were [[DevelopmentHell put on hold]] in response.

to:

Despite middling sales, ''Zone of the Enders'' continues to be a cult favorite and was a bit of a pet project for Kojima. A [[http://www.animenewsnetwork.com/interest/2012-05-25/kojima-unveils-zone-of-enders-sequel-project sequel]] was announced in 2012, showing off DarkerAndEdgier looks for Jehuty and Anubis and promising more fantasy elements. An [[UpdatedRerelease HD]] [[CompilationRerelease Collection]] of the first two console games was released in October 2012 for UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} ([[MythologyGag and came with a demo for]] ''VideoGame/MetalGearRisingRevengeance''). Unfortunately, the ports were poorly remastered and ended up running at worse framerates frame rates than the UsefulNotes/PlayStation2 versions. In response, Kojima Productions and Hexa Drive (the same folks behind the HD re-releases of ''VideoGame/{{Rez}}'' and ''VideoGame/{{Okami}}'') created a patch to fix the errors made by the original porting team, High-Voltage Studios.Creator/HighVoltageSoftware. The patch was released in July 2013, rectifying the [=PlayStation 3=] version of ''The 2nd Runner'' while the Xbox 360 version and both versions of the original game went untouched. The UsefulNotes/PlayStationVita version of the HD Collection and [[http://www.siliconera.com/2013/05/02/we-might-have-to-wait-a-little-longer-for-a-zone-of-the-enders-sequel/ the would-be-sequel]] were [[DevelopmentHell put on hold]] in response.


Another remaster of ''The 2nd Runner'', titled "''Zone of The Enders: The 2nd Runner M∀RS''" was announced at Sony's TGS 2017 Press Conference. Developed by Konami in conjunction with Creator/{{Cygames}}, this new remaster will include 4K graphics, remastered High-Def Sound, and the ability to ) play through the entire game in VR, from the perspective of the inside of Jehuty's cockpit (hence why the A in "''M∀RS''" is upside down in the logo). It was released on [=PlayStation=] 4 and PC via Steam on September 4, 2018.


to:

Another remaster of ''The 2nd Runner'', titled "''Zone of The Enders: The 2nd Runner M∀RS''" was announced at Sony's TGS 2017 Press Conference. Developed by Konami in conjunction with Creator/{{Cygames}}, this new remaster will include includes 4K graphics, remastered High-Def Sound, and the ability to ) play through the entire game in VR, from the perspective of the inside of Jehuty's cockpit (hence why the A in "''M∀RS''" is upside down in the logo). It was released on [=PlayStation=] 4 and PC via Steam on September 4, 2018.

2018.

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* BoringButPractical: The Gauntlet subweapon. It isn't anything flashy, being a simple projectile that knocks back whatever enemy it hits. However, it's incredibly flexible; it stops a foe from attacking, breaks its guard, causes a lot of damage when said foe slams into a wall, is very energy-efficient, and you get it early in the campaign. The Gauntlet is a tool you'll be relying on a lot.

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* PressXToDie: You get a mission to protect one of the [[ShmuckBait structural support pillars]] of the colony.


-->'''ADA''': "[[TransformationSequence Switch to Vector Cannon mode]]... [[DoNotRunWithAGun landing gear and climbing irons locked]]... inner chamber pressure rising normally... [[EverythingsBetterWithSpinning life-ring has started revolving]]... [[MostWonderfulSound ready to fire]]."

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-->'''ADA''': "[[TransformationSequence Switch to Vector Cannon mode]]... [[DoNotRunWithAGun landing gear and climbing irons locked]]... inner chamber pressure rising normally... [[EverythingsBetterWithSpinning life-ring has started revolving]]... [[MostWonderfulSound [[SugarWiki/MostWonderfulSound ready to fire]]."


* GameBreakingBug: The first game on the PS2 has a very nasty bug that occurs if the PS2's internal clock isn't set: saving at any moment in the map not only crashes the game, but also kicks the game back to the PS2's Browser menu. And while a save file is created, the game will fail to recognize it. The only way to fix this issue is by setting the time and date of the PS2's internal clock.

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* GameBreakingBug: The first game on the PS2 Playstation 2 has a very nasty bug that occurs if the PS2's system's internal clock isn't set: saving at any moment in the map not only crashes the game, but also kicks the game back to the PS2's system's Browser menu. And while a save file is created, the game will fail to recognize it. it, as if the file is corrupted. The only way to fix this issue is by setting the time and date of the PS2's internal clock.

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* GameBreakingBug: The first game on the PS2 has a very nasty bug that occurs if the PS2's internal clock isn't set: saving at any moment in the map not only crashes the game, but also kicks the game back to the PS2's Browser menu. And while a save file is created, the game will fail to recognize it. The only way to fix this issue is by setting the time and date of the PS2's internal clock.


!!This series franchise features examples of:

to:

!!This series !!The franchise features provides examples of:


''Zone of the Enders'' for [=PS2=] had brisk initial sales, mostly attributed to the fact that [[PreviewPiggybacking the game was packaged with a demo for]] ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2]]''. For many players, Z.O.E. was "the free game" that came with their demo. Nonetheless, the game sold well enough to gain a cult following of its own.



A sequel, ''Zone of the Enders: The 2nd Runner'' (''ANUBIS: Zone of the Enders'' in Japan), was released on the UsefulNotes/PlayStation2 in 2003. Miner and former BAHRAM soldier Dingo Egret finds Jehuty hidden on Callisto. Hostile BAHRAM soldiers arrive and Dingo is forced to fight his way to their command ship, where he meets his old colleague and BAHRAM's leader, Nohman. Dingo refuses an offer to rejoin the group, so Nohman [[CombatPragmatist shoots him]]. Dingo wakes up hardwired to Jehuty's life-support systems, unable to leave the cockpit. Ken Marinaris, a soldier Dingo fought on Callisto, explains that she's a UNSF spy and requests his assistance in exchange for having saved his life. Dingo escapes to Mars, battles BAHRAM forces, and clashes with Leo Stenbuck in the [[VideoGame/{{Gradius}} Vic Viper]]. He steels himself to settle the score with Nohman and finish the destined battle between Jehuty and its EvilCounterpart, Anubis.




''Zone of the Enders'' for [=PS2=] had brisk initial sales, mostly attributed to the fact that [[PreviewPiggybacking the game was packaged with a demo for]] ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2]]''. For many players, Z.O.E. was "the free game" that came with their demo. Nonetheless, the game sold well enough to gain a cult following of its own.

A true sequel, ''Zone of the Enders: The 2nd Runner'' (''ANUBIS: Zone of the Enders'' in Japan), was released on the UsefulNotes/PlayStation2 in 2003. Miner and former BAHRAM soldier Dingo Egret finds Jehuty hidden on Callisto. Hostile BAHRAM soldiers arrive and Dingo is forced to fight his way to their command ship, where he meets his old colleague and BAHRAM's leader, Nohman. Dingo refuses an offer to rejoin the group, so Nohman [[CombatPragmatist shoots him]]. Dingo wakes up hardwired to Jehuty's life-support systems, unable to leave the cockpit. Ken Marinaris, a soldier Dingo fought on Callisto, explains that she's a UNSF spy and requests his assistance in exchange for having saved his life. Dingo escapes to Mars, battles BAHRAM forces, and clashes with Leo Stenbuck in the [[VideoGame/{{Gradius}} Vic Viper]]. He steels himself to settle the score with Nohman and finish the destined battle between Jehuty and its EvilCounterpart, Anubis.

Despite middling sales, ''Zone of the Enders'' continues to be a cult favorite and was a bit of a pet project for Kojima. A [[http://www.animenewsnetwork.com/interest/2012-05-25/kojima-unveils-zone-of-enders-sequel-project sequel]] was announced in 2012, showing off DarkerAndEdgier looks for Jehuty and Anubis and promising more fantasy elements. An [[UpdatedRerelease HD]] [[CompilationRerelease Collection]] of the first two console games was released in October 2012 for UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} ([[MythologyGag and came with a demo for]] ''VideoGame/MetalGearRisingRevengeance''). Unfortunately, the ports were poorly remastered and ended up running at worse framerates than the UsefulNotes/PlayStation2 versions. In response, Kojima Productions and Hexa Drive (the same folks behind the HD re-releases of ''VideoGame/{{Rez}}'' and ''VideoGame/{{Okami}}'') created a patch to fix the errors made by the original porting team, High-Voltage Studios. The patch was released in July 2013, rectifying the [=PlayStation 3=] version of ''The 2nd Runner'' while the Xbox 360 version and both versions of the original game went untouched. The UsefulNotes/PlayStationVita version of the HD Collection and [[http://www.siliconera.com/2013/05/02/we-might-have-to-wait-a-little-longer-for-a-zone-of-the-enders-sequel/ the would-be-sequel]] were [[DevelopmentHell put on hold]] in response. Another remaster of ''The 2nd Runner'', titled "''Zone of The Enders: The 2nd Runner M∀RS''" was announced at Sony's TGS 2017 Press Conference. Developed by Konami in conjunction with Creator/{{Cygames}}, this new remaster will include 4K graphics, remastered High-Def Sound, and the ability to (*drumroll*) play through the entire game in VR, from the perspective of the inside of Jehuty's cockpit (hence why the A in "''M∀RS''" is upside down in the logo). It was released on [=PlayStation=] 4 and PC via Steam on September 4, 2018.

Oh right. We almost forgot to mention that the control cockpits for the humanoid Orbital Frames and [=LEVs=] are located on the front, right between the mech's legs. [[DoesThisRemindYouOfAnything Rather phallic, don't you think?]]

to:

''Zone of the Enders'' for [=PS2=] had brisk initial sales, mostly attributed to the fact that [[PreviewPiggybacking the game was packaged with a demo for]] ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2]]''. For many players, Z.O.E. was "the free game" that came with their demo. Nonetheless, the game sold well enough to gain a cult following of its own.

A true sequel, ''Zone of the Enders: The 2nd Runner'' (''ANUBIS: Zone of the Enders'' in Japan), was released on the UsefulNotes/PlayStation2 in 2003. Miner and former BAHRAM soldier Dingo Egret finds Jehuty hidden on Callisto. Hostile BAHRAM soldiers arrive and Dingo is forced to fight his way to their command ship, where he meets his old colleague and BAHRAM's leader, Nohman. Dingo refuses an offer to rejoin the group, so Nohman [[CombatPragmatist shoots him]]. Dingo wakes up hardwired to Jehuty's life-support systems, unable to leave the cockpit. Ken Marinaris, a soldier Dingo fought on Callisto, explains that she's a UNSF spy and requests his assistance in exchange for having saved his life. Dingo escapes to Mars, battles BAHRAM forces, and clashes with Leo Stenbuck in the [[VideoGame/{{Gradius}} Vic Viper]]. He steels himself to settle the score with Nohman and finish the destined battle between Jehuty and its EvilCounterpart, Anubis.

Despite middling sales, ''Zone of the Enders'' continues to be a cult favorite and was a bit of a pet project for Kojima. A [[http://www.animenewsnetwork.com/interest/2012-05-25/kojima-unveils-zone-of-enders-sequel-project sequel]] was announced in 2012, showing off DarkerAndEdgier looks for Jehuty and Anubis and promising more fantasy elements. An [[UpdatedRerelease HD]] [[CompilationRerelease Collection]] of the first two console games was released in October 2012 for UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} ([[MythologyGag and came with a demo for]] ''VideoGame/MetalGearRisingRevengeance''). Unfortunately, the ports were poorly remastered and ended up running at worse framerates than the UsefulNotes/PlayStation2 versions. In response, Kojima Productions and Hexa Drive (the same folks behind the HD re-releases of ''VideoGame/{{Rez}}'' and ''VideoGame/{{Okami}}'') created a patch to fix the errors made by the original porting team, High-Voltage Studios. The patch was released in July 2013, rectifying the [=PlayStation 3=] version of ''The 2nd Runner'' while the Xbox 360 version and both versions of the original game went untouched. The UsefulNotes/PlayStationVita version of the HD Collection and [[http://www.siliconera.com/2013/05/02/we-might-have-to-wait-a-little-longer-for-a-zone-of-the-enders-sequel/ the would-be-sequel]] were [[DevelopmentHell put on hold]] in response.

Another remaster of ''The 2nd Runner'', titled "''Zone of The Enders: The 2nd Runner M∀RS''" was announced at Sony's TGS 2017 Press Conference. Developed by Konami in conjunction with Creator/{{Cygames}}, this new remaster will include 4K graphics, remastered High-Def Sound, and the ability to (*drumroll*) ) play through the entire game in VR, from the perspective of the inside of Jehuty's cockpit (hence why the A in "''M∀RS''" is upside down in the logo). It was released on [=PlayStation=] 4 and PC via Steam on September 4, 2018.

Oh right. We almost forgot to mention that the control cockpits for the humanoid Orbital Frames and [=LEVs=] are located on the front, right between the mech's legs. [[DoesThisRemindYouOfAnything Rather phallic, don't you think?]]






* BitterSweetEnding: [[spoiler:The first game which was close to being a DownerEnding. Viola has been defeated, Celvice is safe, the space colony is okay but BAHRAM still exists. Furthermore, ADA informs Leo she is programmed to self-destruct to destroy the fortress Aumaan, which leaves Leo distraught.]]

to:

* BitterSweetEnding: [[spoiler:The BittersweetEnding:
** [[spoiler:In the
first game which was close to being a DownerEnding. game, Viola has been defeated, Celvice is safe, the space colony is okay okay, but BAHRAM still exists. Furthermore, ADA informs Leo she is programmed to self-destruct to destroy the fortress Aumaan, which leaves Leo distraught.]]
** [[spoiler: In ''The 2nd Runner'', Dingo destroys Anubis and Nohman, but the latter activates Aumaan, resulting in the destruction of Phobos, the largest moon of Mars. Lloyd was killed in a previous battle, though the rest of the cast manage to escape the explosion. When all is said and done, Dingo is finally treated so that he can leave Jehuty without any risk of dying.
]]



** Because it warrants restating, cockpit. Naka Teleeli also [[LampshadeHanging lampshaded]] this on his Let's Play of the HD Collection so the rest of you don't have to.

to:

** Because it warrants restating, cockpit. Naka Teleeli also [[LampshadeHanging lampshaded]] this on his Let's Play of The control cockpits for the HD Collection so humanoid Orbital Frames and [=LEVs=] are located on the rest of you don't have to.front, right between the mech's legs.



* DownerEnding: [[spoiler:''Zone of the Enders: 2167 IDOLO''.]]

to:

* %%* DownerEnding: [[spoiler:''Zone of the Enders: 2167 IDOLO''.]]


A true sequel, ''Zone of the Enders: The 2nd Runner'' (''ANUBIS: Zone of the Enders'' in Japan), was released on the UsefulNotes/PlayStation2 in 2003. Miner and former BAHRAM soldier Dingo Egret finds Jehuty hidden on Callisto. Hostile BAHRAM soldiers arrive and Dingo is forced to fight his way to their command ship, where he meets his old colleague and BAHRAM's leader, Nohman. Dingo refuses an offer to rejoin the group, so Nohman [[CombatPragmatist shoots him]]. Dingo wakes up hardwired to Jehuty's life-support systems, unable to leave the cockpit. Ken Marinaris, a soldier Dingo fought on Callisto, explains that she's a UNSF spy and requests his assistance in exchange for having saved his life. Dingo escapes to Mars, battles BAHRAM forces, and clashes with Leo Stenbuck in the [[VideoGame/{{Gradius}} Vic Viper]]. He steels himself to settle the score with Nohman and finish the destined battle between Jehuty and its EvilCounterpart, Anubis. There's just one problem: ADA's mission isn't to defeat Anubis, but rather [[spoiler:to destroy BAHRAM headquarters by self-destructing Jehuty]].

to:

A true sequel, ''Zone of the Enders: The 2nd Runner'' (''ANUBIS: Zone of the Enders'' in Japan), was released on the UsefulNotes/PlayStation2 in 2003. Miner and former BAHRAM soldier Dingo Egret finds Jehuty hidden on Callisto. Hostile BAHRAM soldiers arrive and Dingo is forced to fight his way to their command ship, where he meets his old colleague and BAHRAM's leader, Nohman. Dingo refuses an offer to rejoin the group, so Nohman [[CombatPragmatist shoots him]]. Dingo wakes up hardwired to Jehuty's life-support systems, unable to leave the cockpit. Ken Marinaris, a soldier Dingo fought on Callisto, explains that she's a UNSF spy and requests his assistance in exchange for having saved his life. Dingo escapes to Mars, battles BAHRAM forces, and clashes with Leo Stenbuck in the [[VideoGame/{{Gradius}} Vic Viper]]. He steels himself to settle the score with Nohman and finish the destined battle between Jehuty and its EvilCounterpart, Anubis. There's just one problem: ADA's mission isn't to defeat Anubis, but rather [[spoiler:to destroy BAHRAM headquarters by self-destructing Jehuty]].
Anubis.


Despite middling sales, ''Zone of the Enders'' continues to be a cult favorite and was a bit of a pet project for Kojima. A [[http://www.animenewsnetwork.com/interest/2012-05-25/kojima-unveils-zone-of-enders-sequel-project sequel]] was announced in 2012, showing off DarkerAndEdgier looks for Jehuty and Anubis and promising more fantasy elements. An [[UpdatedRerelease HD]] [[CompilationRerelease Collection]] of the first two console games was released in October 2012 for UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} ([[MythologyGag and came with a demo for]] ''VideoGame/MetalGearRisingRevengeance''). Unfortunately, the ports were poorly remastered and ended up running at worse framerates than the UsefulNotes/PlayStation2 versions. In response, Kojima Productions and Hexa Drive (the same folks behind the HD re-releases of ''VideoGame/{{Rez}}'' and ''VideoGame/{{Okami}}'') created a patch to fix the errors made by the original porting team, High-Voltage Studios. The patch was released in July 2013, rectifying the [=PlayStation 3=] version of ''The 2nd Runner'' while the Xbox 360 version and both versions of the original game went untouched. The UsefulNotes/PlayStationVita version of the HD Collection and [[http://www.siliconera.com/2013/05/02/we-might-have-to-wait-a-little-longer-for-a-zone-of-the-enders-sequel/ the would-be-sequel]] were [[DevelopmentHell put on hold]] in response. Another remaster of 2nd Runner, titled "Zone of The Enders: The 2nd Runner M∀RS" was announced at Sony's TGS 2017 Press Conference. Developed by Konami in conjunction with Creator/{{Cygames}}, this new remaster will include 4K graphics, remastered High-Def Sound, and the ability to (*drumroll*) play through the entire game in VR, from the perspective of the inside of Jehuty's cockpit (Hence why the A in M∀RS is upside down in the logo). It's scheduled to launch for the [=PS4=] and PC in September 2018.

to:

Despite middling sales, ''Zone of the Enders'' continues to be a cult favorite and was a bit of a pet project for Kojima. A [[http://www.animenewsnetwork.com/interest/2012-05-25/kojima-unveils-zone-of-enders-sequel-project sequel]] was announced in 2012, showing off DarkerAndEdgier looks for Jehuty and Anubis and promising more fantasy elements. An [[UpdatedRerelease HD]] [[CompilationRerelease Collection]] of the first two console games was released in October 2012 for UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} ([[MythologyGag and came with a demo for]] ''VideoGame/MetalGearRisingRevengeance''). Unfortunately, the ports were poorly remastered and ended up running at worse framerates than the UsefulNotes/PlayStation2 versions. In response, Kojima Productions and Hexa Drive (the same folks behind the HD re-releases of ''VideoGame/{{Rez}}'' and ''VideoGame/{{Okami}}'') created a patch to fix the errors made by the original porting team, High-Voltage Studios. The patch was released in July 2013, rectifying the [=PlayStation 3=] version of ''The 2nd Runner'' while the Xbox 360 version and both versions of the original game went untouched. The UsefulNotes/PlayStationVita version of the HD Collection and [[http://www.siliconera.com/2013/05/02/we-might-have-to-wait-a-little-longer-for-a-zone-of-the-enders-sequel/ the would-be-sequel]] were [[DevelopmentHell put on hold]] in response. Another remaster of ''The 2nd Runner, Runner'', titled "Zone "''Zone of The Enders: The 2nd Runner M∀RS" M∀RS''" was announced at Sony's TGS 2017 Press Conference. Developed by Konami in conjunction with Creator/{{Cygames}}, this new remaster will include 4K graphics, remastered High-Def Sound, and the ability to (*drumroll*) play through the entire game in VR, from the perspective of the inside of Jehuty's cockpit (Hence (hence why the A in M∀RS "''M∀RS''" is upside down in the logo). It's scheduled to launch for the [=PS4=] It was released on [=PlayStation=] 4 and PC in via Steam on September 4, 2018.



** ''The 2nd Runner'': Easy, Normal, Hard, and Very Hard. The Special Edition later adds Super Hard (Japanese version only) and Extreme.

to:

** ''The 2nd Runner'': Easy, Normal, Hard, and Very Hard. The Special Edition ''Special Edition'' later adds Super Hard (Japanese version only) and Extreme.Extreme, then ''M∀RS'' also added a Very Easy difficulty.


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** Another remaster of ''The 2nd Runner'' was released on [=PlayStation=] and PC through Steam in 2018 as ''Zone of The Enders: The 2nd Runner M∀RS'', which further enhances the visuals to 4K, features remastered sound design, revised tutorials, added a new "VERY EASY" difficulty for beginners of ''Zone of the Enders'', a new "PRO" control layout, and revamped the ZORADIUS mini-game. It's other new feature is being able to experience the game in VR through Jehuty's cockpit. The PC version also features some extra optional visual tweaks such as screen-space reflections and occlusion, adjustable film grain, and motion blur.

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* JerkWithAHeartOfGold: Dingo's a good friend and ally, but getting made into the Runner of Jehuty [[FallingIntoTheCockpit by accident]], filled with lead by Nohman and put on the brink of death, and then being forced to fight BAHRAM with no real choice in the matter for the sake of humanity doesn't really put him in the greatest of moods. Still, he pushes on to do the right thing and get some payback on Nohman.


Despite middling sales, ''Zone of the Enders'' continues to be a cult favorite and was a bit of a pet project for Kojima. A [[http://www.animenewsnetwork.com/interest/2012-05-25/kojima-unveils-zone-of-enders-sequel-project sequel]] was announced in 2012, showing off DarkerAndEdgier looks for Jehuty and Anubis and promising more fantasy elements. An [[UpdatedRerelease HD]] [[CompilationRerelease Collection]] of the first two console games was released in October 2012 for UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} ([[MythologyGag and came with a demo for]] ''VideoGame/MetalGearRisingRevengeance''). Unfortunately, the ports were poorly remastered and ended up running at worse framerates than the UsefulNotes/PlayStation2 versions. In response, Kojima Productions and Hexa Drive (the same folks behind the HD re-releases of ''VideoGame/{{Rez}}'' and ''VideoGame/{{Okami}}'') created a patch to fix the errors made by the original porting team, High-Voltage Studios. The patch was released in July 2013, rectifying the [=PlayStation 3=] version of ''The 2nd Runner'' while the Xbox 360 version and both versions of the original game went untouched. The UsefulNotes/PlayStationVita version of the HD Collection and [[http://www.siliconera.com/2013/05/02/we-might-have-to-wait-a-little-longer-for-a-zone-of-the-enders-sequel/ the would-be-sequel]] were [[DevelopmentHell put on hold]] in response. Another remaster of 2nd Runner, titled "Zone of The Enders: The 2nd Runner M∀RS" was announced at Sony's TGS 2017 Press Conference. Developed by Konami in conjunction with Creator/{{Cygames}}, this new remaster will include 4K graphics, remastered High-Def Sound, and the ability to (*drumroll*) play through the entire game in VR, from the perspective of the inside of Jehuty's cockpit (Hence why the A in M∀RS is upside down in the logo). It's expected to launch for the [=PS4=] and PC in Spring 2018

to:

Despite middling sales, ''Zone of the Enders'' continues to be a cult favorite and was a bit of a pet project for Kojima. A [[http://www.animenewsnetwork.com/interest/2012-05-25/kojima-unveils-zone-of-enders-sequel-project sequel]] was announced in 2012, showing off DarkerAndEdgier looks for Jehuty and Anubis and promising more fantasy elements. An [[UpdatedRerelease HD]] [[CompilationRerelease Collection]] of the first two console games was released in October 2012 for UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} ([[MythologyGag and came with a demo for]] ''VideoGame/MetalGearRisingRevengeance''). Unfortunately, the ports were poorly remastered and ended up running at worse framerates than the UsefulNotes/PlayStation2 versions. In response, Kojima Productions and Hexa Drive (the same folks behind the HD re-releases of ''VideoGame/{{Rez}}'' and ''VideoGame/{{Okami}}'') created a patch to fix the errors made by the original porting team, High-Voltage Studios. The patch was released in July 2013, rectifying the [=PlayStation 3=] version of ''The 2nd Runner'' while the Xbox 360 version and both versions of the original game went untouched. The UsefulNotes/PlayStationVita version of the HD Collection and [[http://www.siliconera.com/2013/05/02/we-might-have-to-wait-a-little-longer-for-a-zone-of-the-enders-sequel/ the would-be-sequel]] were [[DevelopmentHell put on hold]] in response. Another remaster of 2nd Runner, titled "Zone of The Enders: The 2nd Runner M∀RS" was announced at Sony's TGS 2017 Press Conference. Developed by Konami in conjunction with Creator/{{Cygames}}, this new remaster will include 4K graphics, remastered High-Def Sound, and the ability to (*drumroll*) play through the entire game in VR, from the perspective of the inside of Jehuty's cockpit (Hence why the A in M∀RS is upside down in the logo). It's expected scheduled to launch for the [=PS4=] and PC in Spring 2018
September 2018.


Despite middling sales, ''Zone of the Enders'' continues to be a cult favorite and was a bit of a pet project for Kojima. A [[http://www.animenewsnetwork.com/interest/2012-05-25/kojima-unveils-zone-of-enders-sequel-project sequel]] was announced in 2012, showing off DarkerAndEdgier looks for Jehuty and Anubis and promising more fantasy elements. An [[UpdatedRerelease HD]] [[CompilationRerelease Collection]] of the first two console games was released in October 2012 for UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} ([[MythologyGag and came with a demo for]] ''VideoGame/MetalGearRisingRevengeance''). Unfortunately, the ports were poorly remastered and ended up running at worse framerates than the UsefulNotes/PlayStation2 versions. In response, Kojima Productions and Hexa Drive (the same folks behind the HD re-releases of ''VideoGame/{{Rez}}'' and ''VideoGame/{{Okami}}'') created a patch to fix the errors made by the original porting team, High-Voltage Studios. The patch was released in July 2013, rectifying the [=PlayStation 3=] version of ''The 2nd Runner'' while the Xbox 360 version and both versions of the original game went untouched. The UsefulNotes/PlayStationVita version of the HD Collection and [[http://www.siliconera.com/2013/05/02/we-might-have-to-wait-a-little-longer-for-a-zone-of-the-enders-sequel/ the would-be-sequel]] were [[DevelopmentHell put on hold]] in response. Another remaster of 2nd Runner, titled "Zone of The Enders: The 2nd Runner M∀RS" was announced at Sony's TGS 2017 Press Conference. Developed by Konami in conjunction with CyGames, this new remaster will include 4K graphics, remastered High-Def Sound, and the ability to (*drumroll*) play through the entire game in VR, from the perspective of the inside of Jehuty's cockpit (Hence why the A in M∀RS is upside down in the logo). It's expected to launch for the [=PS4=] and PC in Spring 2018

to:

Despite middling sales, ''Zone of the Enders'' continues to be a cult favorite and was a bit of a pet project for Kojima. A [[http://www.animenewsnetwork.com/interest/2012-05-25/kojima-unveils-zone-of-enders-sequel-project sequel]] was announced in 2012, showing off DarkerAndEdgier looks for Jehuty and Anubis and promising more fantasy elements. An [[UpdatedRerelease HD]] [[CompilationRerelease Collection]] of the first two console games was released in October 2012 for UsefulNotes/PlayStation3 and UsefulNotes/{{Xbox 360}} ([[MythologyGag and came with a demo for]] ''VideoGame/MetalGearRisingRevengeance''). Unfortunately, the ports were poorly remastered and ended up running at worse framerates than the UsefulNotes/PlayStation2 versions. In response, Kojima Productions and Hexa Drive (the same folks behind the HD re-releases of ''VideoGame/{{Rez}}'' and ''VideoGame/{{Okami}}'') created a patch to fix the errors made by the original porting team, High-Voltage Studios. The patch was released in July 2013, rectifying the [=PlayStation 3=] version of ''The 2nd Runner'' while the Xbox 360 version and both versions of the original game went untouched. The UsefulNotes/PlayStationVita version of the HD Collection and [[http://www.siliconera.com/2013/05/02/we-might-have-to-wait-a-little-longer-for-a-zone-of-the-enders-sequel/ the would-be-sequel]] were [[DevelopmentHell put on hold]] in response. Another remaster of 2nd Runner, titled "Zone of The Enders: The 2nd Runner M∀RS" was announced at Sony's TGS 2017 Press Conference. Developed by Konami in conjunction with CyGames, Creator/{{Cygames}}, this new remaster will include 4K graphics, remastered High-Def Sound, and the ability to (*drumroll*) play through the entire game in VR, from the perspective of the inside of Jehuty's cockpit (Hence why the A in M∀RS is upside down in the logo). It's expected to launch for the [=PS4=] and PC in Spring 2018

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