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* AllOfTheOtherReindeer: The other kids at Yuzu's school viciously bully her because [[spoiler:they think she's possessed by ghosts.]]



* ForcedTransformation: As Yuzu's curse progresses, her body begins to transform. [[spoiler:Because the curse came from a bird spirit, Yuzu's hair becomes more disheveled and feather-like. Kotori, who is unable to be cured, gains a wing and talons in place of her arm and leg and grows tail feathers.]]



* EyeScream: A wandering GiantHandsOfDoom spirit will cling to the screen if it catches Yuzu. If the player grabs the nearby large needle, Yuzu will stab the eye in the hand's palm, freeing her and granting her the "Something's Eyeball" item. [[SchmuckBait Using the large needle before then, however, will lead Yuzu to an instant death.]]

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* EyeScream: A wandering GiantHandsOfDoom spirit will cling to the screen if it catches Yuzu. If the player grabs the nearby large needle, Yuzu will stab the eye in the hand's palm, freeing her and granting her the "Something's Eyeball" item. [[SchmuckBait Using the large needle before then, however, will lead Yuzu to an instant death.death as she stabs out her *own* eyes instead.]]



* HelloInsertNameHere: Yuzu is the heroine's CanonName, but the game gives players the option to name her however they like.



* MysteriousWaif: The "Mysterious Girl" as she is called by the game. An older girl who seems to know Yuzu, helps her escape the forest, and tells her how to lift her curse. Almost every single memory Yuzu regains has the Mysterious Girl involved in some way. [[spoiler:Her name is Kotori and she's an older sister figure to Yuzu who was looking for her mother. In the process of trying to find her mother, she ends up cursed and is unable to lift it. She is the one who teaches Yuzu how to protect herself from spirits.]]



* RepressedMemories: The final memory turns out to be this: [[spoiler:It turns out that Mugi had died a long time ago and that Yuzu had repressed her memories of it due to trauma.]]
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** Previous games only had ''one'' song in the entire game because RealityHasNoSoundtrack, said song only being played when the credits began to roll. In the third installment, menu music is added, which means there are ''two whole songs!'' [[spoiler: The menu theme is also played during the [[FissionMailed fakeout credits]] to trick the player into thinking the menu theme is the main theme, while the ''real'' main theme is played during the real credits.]]
*** [[spoiler:The game also includes the only instance of a soundtrack in the series being played in-game. Once the game is completed and the credits roll, Yuzu can collect a bouquet of seven blue flowers to bring to the rooftop for Kotori. Kotori will be satisfied that Yuzu remembered her and has grown braver, causing her to disappear shortly after, leaving the music player seen in the rest stop memory. Yuzu takes this back to her house and is able to listen to it while inside. What was Kotori listening to on her music player? ''[[DiegeticSoundtrackUsage The game's main theme.]]'']]

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[[Characters/YomawariLostInTheDark Now has a Character Page.]]



* AmnesiacHero: Yuzu can recall her name and remembers her cat Mugi, but has trouble recalling anything else. As her memories are the key to lifting her curse, the entire crux of the game is to regain her memories. [[spoiler:Not helping is the fact that she's subconsciously suppressing some of her memories.]]
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''Yomawari: Lost in the Dark'' is a SurvivalHorror video game developed by Creator/NipponIchi for UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch, and PC. It was released in April 2022 in Japan and internationally in October 2022. It is the third game in the ''Yomawari'' series following ''VideoGame/YomawariMidnightShadows''.

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''Yomawari: Lost in the Dark'' is a SurvivalHorror video game developed by Creator/NipponIchi for UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch, Platform/PlayStation4, Platform/NintendoSwitch, and PC. It was released in April 2022 in Japan and internationally in October 2022. It is the third game in the ''Yomawari'' series following ''VideoGame/YomawariMidnightShadows''.
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A young girl named Yuzu one day wakes up in a strange forest with no memory of how she got there. She wanders through the forest alone and afraid until she comes across a mysterious girl. The mysterious girl appears to know Yuzu, but Yuzu doesn't seem to recall the mysterious girl in her memories. In fact, Yuzu is having trouble recalling memories in general. This is bad news because Yuzu has actually been cursed and her memories are the key to lifting it. The mysterious girl tells Yuzu that she has till morning to regain her memories and lift the curse, and the only way she will be able to do so is by traversing her spirit-ridden town for clues. Can Yuzu undo her curse before it's too late?

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A young girl named Yuzu (her [[HelloInsertNameHere name]] and [[CharacterCustomization appearance]] can be customized, but her CanonName is Yuzu) one day wakes up in a strange forest with no memory of how she got there. She wanders through the forest alone and afraid until she comes across a mysterious girl. The mysterious girl appears to know Yuzu, but Yuzu doesn't seem to recall the mysterious girl in her memories. In fact, Yuzu is having trouble recalling memories in general. This is bad news because Yuzu has actually been cursed and her memories are the key to lifting it. The mysterious girl tells Yuzu that she has till morning to regain her memories and lift the curse, and the only way she will be able to do so is by traversing her spirit-ridden town for clues. Can Yuzu undo her curse before it's too late?

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* AllOfTheOtherReindeer: The other kids at Yuzu's school viciously bully her because [[spoiler:they think she's possessed by ghosts.]]



* CreepyDoll: A whole mansion full of haunted dolls, mannequins and what have you.

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* CreepyDoll: A In the bamboo forest, there's a whole mansion full of haunted dolls, mannequins and what have you.


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* KidsAreCruel: Yuzu's only interactions with kids her age consist of them viciously bullying her [[spoiler:to the point of seemingly driving her to suicide.]] The reason for all this? [[spoiler:Two kids thought she was possessed by a ghost and started spreading rumors to isolate her from everyone.]]
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* RepressedMemories: The final memory turns out to not be this: [[spoiler:It turns out that Mugi had died a long time ago and that Yuzu had repressed her memories of it due to trauma.]]

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* RepressedMemories: The final memory turns out to not be this: [[spoiler:It turns out that Mugi had died a long time ago and that Yuzu had repressed her memories of it due to trauma.]]
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* GiantSpaceFleaFromNowhere: Unlike the first two games, few if any of the boss spirits have any kind of backstory. It's anyone's guess why Slender Man[[note]]no,not an expy, it's literally Slender Man with a sickle[[/note]] is stalking the school, the local sea caves are inhabited by a reality-warping starfish monster, or the rice field is haunted by what appear to be the ghosts of aborted babies.
* GuideDangIt: In series tradition, you won't be getting all the items without a guide. It's not likely, for example, that anyone would see a ghost whale and think "I should feed him rocks until he explodes."


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* NewWorkRecycledGraphics: In the postgame, they'll be a lot new spirits in the streets...and pretty much all of them are lifted right from the first two games.
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* ButThouMust: The game heavily utilizes this trope.
** In Yuzu's memories involving the mysterious girl, the option to talk to her is scribbled out. [[spoiler:When you revisit those memories near end of the game, you're taught a trick to clearing your mind, allowing Yuzu to unlock the option to talk to her.]]
** In the beginning of the game, Yuzu is forced to eat a worm by her asshole classmates, and she is too meek to say no. [[spoiler: At the end, they try to pull the same trick on her again, but this time the player can use what they've learned to stand up for themselves and refuse.]]

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* ButThouMust: The Yuzu is railroaded into several choices throughout the game. However, the trope gets played with as the game heavily utilizes this trope.
progresses.
** In Yuzu's memories involving the mysterious girl, the option to talk to her is scribbled out. [[spoiler:When you revisit those memories near end of the game, you're taught a trick the mysterious girl teaches Yuzu to clearing your mind, imagine a small bell in her hand and shake it whenever she's afraid or upset. Doing so calms Yuzu down, allowing Yuzu her to see past her fear and make better choices. In-game, [[SlidingScaleOfGameplayAndStoryIntegration this allows the player to unlock the option scribbled-out options during Yuzu's memories, allowing her to talk to her.]]
properly recall her memories.]]]]
** In the beginning of the game, Yuzu is forced to eat a worm by her asshole classmates, the classmates bullying her, and she is too meek to say no. [[spoiler: At [[spoiler:At the end, they try to pull the same trick on her player experiences the scene again, but this time is now able to use the aforementioned bell trick that Kotori taught Yuzu. This gives the player can use what they've learned the option to refuse the worm, allowing Yuzu to stand up for themselves herself and refuse.not give in to her bullies.]]
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* CreepyDoll: A whole mansion full of haunted dolls, mannequins and what have you.


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* KaizoTrap: Utilized at the end of the Mansion chapter. [[spoiler:Yuzu wins at hide and seek and collects her lost memory. All's good, right? Well, turns out the haunted doll isn't done playing yet, meaning you have to make a beeline for the exit before you can fully recover your memory.]]
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* ButThouMust: The game heavily utilizes this trope.
** In Yuzu's memories involving the mysterious girl, the option to talk to her is scribbled out. [[spoiler:When you revisit those memories near end of the game, you're taught a trick to clearing your mind, allowing Yuzu to unlock the option to talk to her.]]
** In the beginning of the game, Yuzu is forced to eat a worm by her asshole classmates, and she is too meek to say no. [[spoiler: At the end, they try to pull the same trick on her again, but this time the player can use what they've learned to stand up for themselves and refuse.]]

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* {{Curse}}: Yuzu and the mysterious girl are both under a curse [[spoiler:that is slowly turning the two of them into ghosts.]]

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* {{Curse}}: Yuzu and the mysterious girl are both under a curse [[spoiler:that is slowly turning the two of them into bird-like ghosts.]]


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* ForcedTransformation: As Yuzu's curse progresses, her body begins to transform. [[spoiler:Because the curse came from a bird spirit, Yuzu's hair becomes more disheveled and feather-like. Kotori, who is unable to be cured, gains a wing and talons in place of her arm and leg and grows tail feathers.]]
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* AndYourRewardIsClothes: If you return to plot-relevant areas and do favors for the spirits there, they'll give Yuzu a clothing item (usually a hair accessory, but not always) as a way to say thanks.
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* RepressedMemories: The final memory turns out to not be this: [[spoiler:It turns out that Mugi had died a long time ago and that Yuzu had repressed her memories of it due to trauma.]]
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* AchievementMockery:
** The "Indomitable" achievement is gotten by dying 30 times.
** To get the "Look Both Ways" achievement, you need to [[TooDumbToLive ignore the crosswalk signal on the way to the bamboo forest.]] Predictably, [[YetAnotherStupidDeath this will kill Yuzu.]]



* DownerBeginning: [[spoiler:The player gets to see Yuzu get bullied at school before throwing herself off the school's roof.]]



* EvilDetectingAnimal:
** The dogs in the shopping district level will bark at invisible parts of the area that will kill Yuzu if she goes into them, acting as a warning.
** Mugi tends to growl and hiss whenever spirits are around. [[spoiler:It's unknown whether or not Mugi's is a spirit and can detect these other spirits, or if it's just Yuzu hallucinating him doing so.]]



* SelfContainedDemo: The ''Lost in the Dark'' demo, which takes the "Letter to Someone" memory and expands it to introduce the game's mechanics and some of the spirits.

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* SelfContainedDemo: The ''Lost in the Dark'' demo, which takes the "Letter to Someone" memory and expands it to introduce the game's mechanics and some of the spirits.spirits.
* WhereItAllBegan: [[spoiler:Just like the first two games, the game begins and ends with Yuzu going to school before jumping off the roof and ending in the snowy forest.]]
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* {{Curse}}: Yuzu and the mysterious girl are both under a curse [[spoiler:that is slowly turning the two of them into ghosts.]]


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* DrivenToSuicide: [[spoiler:Subverted both times. At the beginning of the game and in a memory, Yuzu and the mysterious girl fall off the school rooftop. It's eventually revealed that the school rooftop is the entrance to the forest.]]


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* FissionMailed: Even after you've collected all your memories, [[spoiler:it isn't enough and the girl rejects Yuzu, saying she hasn't really recovered her true memories. Yuzu leaves and starts to succumb to the curse and has a memory of herself and Kotori when they were younger. The title then shows up as if the game's over, but then credits scroll by at an unreadably fast pace. When they're over, it cuts to Yuzu in her house, resolving to recover her true memories.]]


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* InterfaceScrew: The starfish spirit will try to obstruct Yuzu by inverting the player's control scheme or by distorting the environment.


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* MagicalCamera: The one Yuzu picks up in the abandoned boat can take out spirits when the flash goes off.

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