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''Wrath Unleashed'' is a hex-based strategy game for the UsefulNotes/PlayStation2 and the UsefulNotes/XBox made in 2004. It's a game that combines turn-based strategy with one-on-one combat, and the story follows the demigods of the four elements; [[DishingOutDirt Earth]], [[PlayingWithFire Fire]], [[MakingASplash Water]], and [[BlowYouAway Wind]]; as they fight against each other for dominance.

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''Wrath Unleashed'' is a hex-based strategy game for the UsefulNotes/PlayStation2 Platform/PlayStation2 and the UsefulNotes/XBox Platform/XBox made in 2004. It's a game that combines turn-based strategy with one-on-one combat, and the story follows the demigods of the four elements; [[DishingOutDirt Earth]], [[PlayingWithFire Fire]], [[MakingASplash Water]], and [[BlowYouAway Wind]]; as they fight against each other for dominance.

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renamed trope but its a zce and commenting out other ZC Es


* BlowYouAway: Helamis.

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%% * BlowYouAway: Helamis.



* DishingOutDirt: Durlock.

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%% * DishingOutDirt: Durlock.



* FourElementEnsemble: [[MakingASplash Aenna]], [[PlayingWithFire Epothos]], [[DishingOutDirt Durlock]] and [[BlowYouAway Helamis]].



* MakingASplash: Aenna.

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%% * MakingASplash: Aenna.



* PlayingWithFire: Epothos.

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%% * PlayingWithFire: Epothos.



* UnresolvedSexualTension: Quite a bit of it between the four gods.

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%% * UnresolvedSexualTension: Quite a bit of it between the four gods.
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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/wrathunleashedxbox34818_9321.jpg]]
[[caption-width-right:320:Time to bring upon the [[TitleDrop Wrath Unleashed!]]]]

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[[quoteright:320:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wrathunleashedxbox34818_9321.jpg]]
[[caption-width-right:320:Time to bring upon the [[TitleDrop Wrath Unleashed!]]]]
org/pmwiki/pub/images/wrath_unleashed.png]]

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* ColorCodedElements: Follows the usual conventions, for the most part. Water-themed Light Order is [[WaterIsBlue blue]], fire-themed Light Chaos is [[FireIsRed red]], and earth-themed Dark Order is [[YellowEarthGreenEarth green]]. Only wind-themed Dark Chaos breaks the pattern, opting for [[DarkIsEvil sinister purple]] rather than [[WindIsGreen yellow or green]].



* DarkIsEvil: [[LawfulEvil Dark Order]] and [[invoked]][[ChaoticEvil Dark Chaos]].

to:

* DarkIsEvil: [[LawfulEvil Dark Order]] Durlock and [[invoked]][[ChaoticEvil Dark Chaos]].Helamis are the evil gods of the pantheon, their minions are coated in SpikesOfVillainy, and their factions are ''Dark'' Order and ''Dark'' Chaos respectively.

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** OurOgresAreHungrier: The Ogre Mage, for Light Order. Notably subverts the 'hungry' aspect by being a {{Wutai}} MagicKnight clutching a greatsword rather than a dumb brute.

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** OurOgresAreHungrier: The Ogre Mage, for Light Order. Notably subverts the 'hungry' aspect by being a {{Wutai}} MagicKnight clutching a greatsword rather than a dumb savage brute.


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* SecondaryColorNemesis: In their default color schemes, the Light factions are colored red and blue, while the Dark factions are green and purple.
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* GoldenSnitch: Killing a Demi/God is the quickest way to win. As such, being particularly skilled with a non-deity unit that you can use as an assassin provides an immense advantage over the opposing team.
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** OurDragonsAreDifferent: Frost Dragon for Light Order and Fire Dragon for Light Chaos. They somewhat resemble {{Eastern Dragon}}s, but with humanoid upper halves. As their names suggest, they possess {{Breath Weapon}}s of ice and fire, respectively.
** OurGeniesAreDifferent: Genies for the Light armies, Djinni for the Dark armies. Spirits inhabiting legless AnimatedArmor, fighting with a mix of staff martial arts and spellcasting.

to:

** OurDragonsAreDifferent: Frost Dragon for Light Order and Fire Dragon for Light Chaos. They somewhat resemble {{Eastern Dragon}}s, Chinese-style dragons, but with humanoid upper halves.torsos and no hind legs. As their names suggest, they possess {{Breath Weapon}}s of ice and fire, respectively.
** OurGeniesAreDifferent: Genies for the Light armies, Djinni for the Dark armies. Spirits inhabiting legless [[FogFeet legless]] AnimatedArmor, fighting with a mix of staff martial arts and spellcasting.
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** OurDragonsAreDifferent: Frost Dragon for Light Order and Fire Dragon for Light Chaos. They somewhat resemble {{Chinese Dragon}}s, but with humanoid upper halves. As their names suggest, they possess {{Breath Weapon}}s of ice and fire, respectively.

to:

** OurDragonsAreDifferent: Frost Dragon for Light Order and Fire Dragon for Light Chaos. They somewhat resemble {{Chinese {{Eastern Dragon}}s, but with humanoid upper halves. As their names suggest, they possess {{Breath Weapon}}s of ice and fire, respectively.
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** OurCentaursAreDifferent: Centaurs for the Light armies, and Centabra for the Dark armies, are HornedHumanoids with leonine claws rather than hooves.

to:

** OurCentaursAreDifferent: Centaurs for the Light armies, and Centabra for the Dark armies, are HornedHumanoids {{Horned Humanoid}}s with leonine claws rather than hooves.



** OurDragonsAreDifferent: Frost Dragon for Light Order and Fire Dragon for Light Chaos. They somewhat resemble ChineseDragons, but with humanoid upper halves. As their names suggest, they possess {{Breath Weapon}}s of ice and fire, respectively.

to:

** OurDragonsAreDifferent: Frost Dragon for Light Order and Fire Dragon for Light Chaos. They somewhat resemble ChineseDragons, {{Chinese Dragon}}s, but with humanoid upper halves. As their names suggest, they possess {{Breath Weapon}}s of ice and fire, respectively.



** OurGiantsAreBigger: The Fire Giant for Light Chaos, and Giantesses for both Light armies. The Giantesses are brawny {{Statuesque Stunners}}s swinging warhammers, while the Fire Giant is a [[MagmaMan molten]] RockMonster.

to:

** OurGiantsAreBigger: The Fire Giant for Light Chaos, and Giantesses for both Light armies. The Giantesses are brawny {{Statuesque Stunners}}s Stunner}}s swinging warhammers, while the Fire Giant is a [[MagmaMan molten]] RockMonster.
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* Myth.ClassicalMythology: Centaur and a {{Cyclops}} make appearances. The former as a common {{Redshirt}} for every faction, and the latter as an EliteMook for Dark Chaos.

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* Myth.ClassicalMythology: Myth/ClassicalMythology: Centaur and a {{Cyclops}} make appearances. The former as a common {{Redshirt}} for every faction, and the latter as an EliteMook for Dark Chaos.
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* Myth.ClassicalMythology: Centaur and a {{Cyclops}} make appearances. The former as a common {{Mook}} for every faction, and the latter as a HeroUnit for Dark Chaos.

to:

* Myth.ClassicalMythology: Centaur and a {{Cyclops}} make appearances. The former as a common {{Mook}} {{Redshirt}} for every faction, and the latter as a HeroUnit an EliteMook for Dark Chaos.

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* AnimatedArmor: Spirit Armor in both Dark armies, Iron Golem in the Dark Order army, and Genies/Djinni in every army.

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* AnimatedArmor: Spirit Armor in both Dark armies, [[ImprovisedGolem Iron Golem Golem]] in the Dark Order army, and Genies/Djinni in every army.



* Myth.ClassicalMythology: This game seems to be based on it.

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* Myth.ClassicalMythology: This game seems to be based on it.Centaur and a {{Cyclops}} make appearances. The former as a common {{Mook}} for every faction, and the latter as a HeroUnit for Dark Chaos.



* DarkIsEvil: [[LawfulEvil Dark Order]] and [[ChaoticEvil Dark Chaos]].

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* {{Cyclops}}: A monstrous cyclops with a spiked turtle-shell (though it may just be a form of crude armor) is part of the Dark Chaos roster.
* DarkIsEvil: [[LawfulEvil Dark Order]] and [[ChaoticEvil [[invoked]][[ChaoticEvil Dark Chaos]].



* EliteMooks: An army can field up to three Champion-rank monsters, of three broad types. The first type is a UniqueEnemy MightyGlacier (Ogre Mage, Fire Giant, Iron Golem and Cyclops), the second is a LightningBruiser that can fly and bypass terrain (Frost/Fire Dragons and Arch/Chaos Demons), while the third is a mounted SquishyWizard capable of casting spells (Juggernaut Adepts and Nightmare Adepts).



** Helamis is the fourth Demigod introduced in the opening cinematic, representing [[ChaoticEvil Dark Chaos]], and is the protagonist of the fourth campaign.
* GeoEffects: Creatures become stronger when they stand on a hex related to their own element (i.e. a Water-aligned creature standing in a Sea). Some hexes give weaker benefits to two elements at once (Deserts, for example, support Fire and Wind creatures), while Ethereal hexes are neutral.

to:

** Helamis is the fourth Demigod introduced in the opening cinematic, representing [[ChaoticEvil [[invoked]][[ChaoticEvil Dark Chaos]], and is the protagonist of the fourth campaign.
* GeoEffects: Creatures become stronger when they stand on a hex related to their own element (i.e. a Water-aligned creature standing in a Sea). Some hexes give weaker benefits to two elements at once (Deserts, for example, support Fire and Wind creatures), while Ethereal hexes are neutral.NonElemental.
* {{Golem}}: Dark Order's Iron Golem, [[ImprovisedGolem a shambling hulk of scrap metal, shields and machinery]] animated by an arcane totem inside its chest.
* HeroUnit: The Demigods and Gods (officially referred to as "Overlord" units). Among the most powerful units in their respective factions, capable of casting tons of magic and kicking ass when threatened. However, there can only ever be one Demigod or one God in the army, and if they die their controlling player [[HeroMustSurvive instantly loses]].



* IAmAHumanitarian: Dark Chaos' {{Cyclops}} carries captive humans in nets on its belt, and its victory animation for a battle is to grab one and lower him, still alive and screaming, towards its maw for a snack. The results screen serves as a GoryDiscretionShot.



* MechanicalMonster: The Juggernauts of the Light armies are massive robotic rhinos/boars ridden by Adepts.
* MonsterMash: The armies are an assortment of magical beings including unicorns, genies, centaurs, giants, demons and dragons.

to:

* MechanicalMonster: The Juggernauts of the Light armies are massive robotic rhinos/boars ridden by spellcasting Adepts.
* MonsterMash: The armies {{Mooks}}: Monsters of the Warrior class are an assortment of magical beings mid-tier fighters, including unicorns, genies, centaurs, giants, demons [[OurGiantsAreDifferent Giantesses]], [[AnimatedArmor Genies, Spirit Armors and dragons.Djinni]].



** OurCentaursAreDifferent: Centaurs for the Light armies, and Centabra for the Dark armies.

to:

** OurCentaursAreDifferent: Centaurs for the Light armies, and Centabra for the Dark armies.armies, are HornedHumanoids with leonine claws rather than hooves.



** OurDragonsAreDifferent: Frost Dragon for Light Order and Fire Dragon for Light Chaos.
** OurGeniesAreDifferent: Genies for the Light armies, Djinni for the Dark armies.
** OurGiantsAreBigger: The Fire Giant for Light Chaos, and Giantesses for both Light armies.

to:

** OurDragonsAreDifferent: Frost Dragon for Light Order and Fire Dragon for Light Chaos.
Chaos. They somewhat resemble ChineseDragons, but with humanoid upper halves. As their names suggest, they possess {{Breath Weapon}}s of ice and fire, respectively.
** OurGeniesAreDifferent: Genies for the Light armies, Djinni for the Dark armies.
armies. Spirits inhabiting legless AnimatedArmor, fighting with a mix of staff martial arts and spellcasting.
** OurGiantsAreBigger: The Fire Giant for Light Chaos, and Giantesses for both Light armies. The Giantesses are brawny {{Statuesque Stunners}}s swinging warhammers, while the Fire Giant is a [[MagmaMan molten]] RockMonster.



** OurOgresAreHungrier: The Ogre Mage, for Light Order.

to:

** OurOgresAreHungrier: The Ogre Mage, for Light Order. Notably subverts the 'hungry' aspect by being a {{Wutai}} MagicKnight clutching a greatsword rather than a dumb brute.



* {{Redshirt}}: The Sentinel class - consisting of Centaurs, Centabra, Unicorns and Dark Unicorns - are the weakest monsters in the game when it comes to combat, but on the strategy map they offset this by serving as {{Barrier Warrior}}s who can block movement and stall the enemy advance.



* ShatteredWorld: Apparently, the world was destroyed by a cataclysmic war between good and evil, and the Demigods are fighting each-other over misshapen, patchwork continents floating in the void of space.

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* ShatteredWorld: Apparently, the world was destroyed by a cataclysmic war between good and evil, evil in the distant past, and the Demigods are fighting each-other over misshapen, patchwork continents floating in the void of space.


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* UniqueEnemy: Each faction has one of their three "[[HeroUnit Champion]]" monsters be a unique design and model that isn't merely a PaletteSwap of another monster in other armies. These are Light Order's [[OurOgresAreHungrier Ogre Mage]], Light Chaos' [[RockMonster Fire Giant]], Dark Order's [[ImprovisedGolem Iron Golem]], and Dark Chaos' {{Cyclops}}.
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* ColorCodedForYourConvenience/ColorCodedArmies: Light Order is Blue, Light Chaos is Red, Dark Order is Green, and Dark Chaos is Purple.

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* ColorCodedForYourConvenience/ColorCodedArmies: ColorCodedArmies: Light Order is Blue, Light Chaos is Red, Dark Order is Green, and Dark Chaos is Purple.
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italics for work names


Wrath Unleashed is a hex-based strategy game for the UsefulNotes/PlayStation2 and the UsefulNotes/XBox made in 2004. It's a game that combines turn-based strategy with one-on-one combat, and the story follows the demigods of the four elements; [[DishingOutDirt Earth]], [[PlayingWithFire Fire]], [[MakingASplash Water]], and [[BlowYouAway Wind]]; as they fight against each other for dominance.

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Wrath Unleashed ''Wrath Unleashed'' is a hex-based strategy game for the UsefulNotes/PlayStation2 and the UsefulNotes/XBox made in 2004. It's a game that combines turn-based strategy with one-on-one combat, and the story follows the demigods of the four elements; [[DishingOutDirt Earth]], [[PlayingWithFire Fire]], [[MakingASplash Water]], and [[BlowYouAway Wind]]; as they fight against each other for dominance.
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Badass is no longer a trope.


* {{Badass}}: Every character if you know how to use them.
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Wrath Unleashed is a hex-based strategy game for the UsefulNotes/PlayStation2}} and the UsefulNotes/XBox made in 2004. It's a game that combines turn-based strategy with one-on-one combat, and the story follows the demigods of the four elements; [[DishingOutDirt Earth]], [[PlayingWithFire Fire]], [[MakingASplash Water]], and [[BlowYouAway Wind]]; as they fight against each other for dominance.

to:

Wrath Unleashed is a hex-based strategy game for the UsefulNotes/PlayStation2}} UsefulNotes/PlayStation2 and the UsefulNotes/XBox made in 2004. It's a game that combines turn-based strategy with one-on-one combat, and the story follows the demigods of the four elements; [[DishingOutDirt Earth]], [[PlayingWithFire Fire]], [[MakingASplash Water]], and [[BlowYouAway Wind]]; as they fight against each other for dominance.
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Wrath Unleashed is a hex-based strategy game for the {{PlayStation 2}} and the {{Xbox}} made in 2004. It's a game that combines turn-based strategy with one-on-one combat, and the story follows the demigods of the four elements; [[DishingOutDirt Earth]], [[PlayingWithFire Fire]], [[MakingASplash Water]], and [[BlowYouAway Wind]]; as they fight against each other for dominance.

to:

Wrath Unleashed is a hex-based strategy game for the {{PlayStation 2}} UsefulNotes/PlayStation2}} and the {{Xbox}} UsefulNotes/XBox made in 2004. It's a game that combines turn-based strategy with one-on-one combat, and the story follows the demigods of the four elements; [[DishingOutDirt Earth]], [[PlayingWithFire Fire]], [[MakingASplash Water]], and [[BlowYouAway Wind]]; as they fight against each other for dominance.
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** OurGodsAreGreater: The four Demigods, and their unlockable God forms.

to:

** OurGodsAreGreater: OurGodsAreDifferent: The four Demigods, and their unlockable God forms.
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* ClassicalMythology: This game seems to be based on it.

to:

* Myth.ClassicalMythology: This game seems to be based on it.
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* BarrierWarrior: The primary ability of [[Redshirt Sentinel-rank]] monsters like Unicorns and Centaurs is that they can only be attacked by enemies that are already adjacent to them on the board. This trait manifests as a wall of energy that prevents unfriendly creatures from entering their space.

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* BarrierWarrior: The primary ability of [[Redshirt [[{{Redshirt}} Sentinel-rank]] monsters like Unicorns and Centaurs is that they can only be attacked by enemies that are already adjacent to them on the board. This trait manifests as a wall of energy that prevents unfriendly creatures from entering their space.
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* CharacterAlignment:
** LawfulGood: Aenna/Light Order.
** ChaoticGood: Epothos/Light Chaos.
** LawfulEvil: Durlock/Dark Order.
** ChaoticEvil: Helamis/Dark Chaos

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Wrath Unleashed is a strategy game for the {{PlayStation 2}} and the {{Xbox}} made in 2004. It is a chess-like game that combines strategy with combat, and the story involves the gods of the four elements: [[DishingOutDirt Earth,]] [[PlayingWithFire Fire,]] [[MakingASplash Water,]] and [[BlowYouAway Wind.]] They fight against each other for dominance for territory.

to:

Wrath Unleashed is a hex-based strategy game for the {{PlayStation 2}} and the {{Xbox}} made in 2004. It is It's a chess-like game that combines turn-based strategy with one-on-one combat, and the story involves follows the gods demigods of the four elements: elements; [[DishingOutDirt Earth,]] Earth]], [[PlayingWithFire Fire,]] Fire]], [[MakingASplash Water,]] Water]], and [[BlowYouAway Wind.]] They Wind]]; as they fight against each other for dominance for territory.
dominance.




Feel free to add some more tropes, folks.

!!The tropes can be found here:
* ActionGirl: The Frost and Fire Giantesses.

to:

\nFeel free to add some more tropes, folks.\n\n!!The tropes can be found here: \n----
!!''Wrath Unleashed'' displays the following tropes:
* ActionGirl: The Frost Giantesses, in the Light armies.
* AnimatedArmor: Spirit Armor in both Dark armies, Iron Golem in the Dark Order army,
and Fire Giantesses.Genies/Djinni in every army.



* BarrierWarrior: The primary ability of [[Redshirt Sentinel-rank]] monsters like Unicorns and Centaurs is that they can only be attacked by enemies that are already adjacent to them on the board. This trait manifests as a wall of energy that prevents unfriendly creatures from entering their space.



* CharacterAlignment:
** LawfulGood: Aenna/Light Order.
** ChaoticGood: Epothos/Light Chaos.
** LawfulEvil: Durlock/Dark Order.
** ChaoticEvil: Helamis/Dark Chaos



* ColorCodedForYourConvenience
* DarkActionGirl: Helamis.

to:

* ColorCodedForYourConvenience
ColorCodedForYourConvenience/ColorCodedArmies: Light Order is Blue, Light Chaos is Red, Dark Order is Green, and Dark Chaos is Purple.
* DarkActionGirl: Helamis.DarkIsEvil: [[LawfulEvil Dark Order]] and [[ChaoticEvil Dark Chaos]].



* EnemyCivilWar
* FakeDifficulty
* FourElementEnsemble
* FourIsDeath
* HotBlooded: Epothos.
* LadyOfWar: Aenna.
* LifeMeter

to:

* EnemyCivilWar
EvilCounterpart: Most of the Light-aligned creatures have evil versions in the Dark armies, including Centaur/Centabra, Unicorn/Dark Unicorn, and Genie/Djinn.
* FakeDifficulty
FourElementEnsemble: [[MakingASplash Aenna]], [[PlayingWithFire Epothos]], [[DishingOutDirt Durlock]] and [[BlowYouAway Helamis]].
* FourElementEnsemble
FourIsDeath: The four Demigods were apparently born when their world was shattered in a cataclysm.
** Helamis is the fourth Demigod introduced in the opening cinematic, representing [[ChaoticEvil Dark Chaos]], and is the protagonist of the fourth campaign.
* FourIsDeath
GeoEffects: Creatures become stronger when they stand on a hex related to their own element (i.e. a Water-aligned creature standing in a Sea). Some hexes give weaker benefits to two elements at once (Deserts, for example, support Fire and Wind creatures), while Ethereal hexes are neutral.
* HotBlooded: Epothos.
Epothos, naturally.
* LadyOfWar: Aenna.
KeystoneArmy: If a Demigod is slain at any time, that player instantly loses.
* LifeMeterLifeMeter: Every unit has one, and it persists between battles.



* MagmaMan: The Fire Giant is made of molten magma. Epothos also has magma powers in his arsenal.



* MonsterMash
* OrderVersusChaos: Duh.
* OurGodsAreGreater
* PhysicalGod
* PlayingWithFire: Epothos
* {{Stripperific}}: How the hell can Aenna walk around in that bikini-like outfit of hers without getting cold? And Helamis has hands covering her... assets. And don't get me started on their God forms...
* StrategyRPG
* SiblingRivalry: Durlock and Helamis are brother and sister...
* TheComputerIsACheatingBastard
* UnresolvedSexualTension: Between the four gods.

to:

* MonsterMash
MechanicalMonster: The Juggernauts of the Light armies are massive robotic rhinos/boars ridden by Adepts.
* MonsterMash: The armies are an assortment of magical beings including unicorns, genies, centaurs, giants, demons and dragons.
* OrderVersusChaos: Duh.
Any battle between Light/Dark Order and Light/Dark Chaos.
* OurGodsAreGreater
OurMonstersAreDifferent:
** OurCentaursAreDifferent: Centaurs for the Light armies, and Centabra for the Dark armies.
** OurDemonsAreDifferent: Chaos Demon for Dark Chaos and Arch Demon for Dark Order.
** OurDragonsAreDifferent: Frost Dragon for Light Order and Fire Dragon for Light Chaos.
** OurGeniesAreDifferent: Genies for the Light armies, Djinni for the Dark armies.
** OurGiantsAreBigger: The Fire Giant for Light Chaos, and Giantesses for both Light armies.
** OurGodsAreGreater: The four Demigods, and their unlockable God forms.
** OurOgresAreHungrier: The Ogre Mage, for Light Order.
* PhysicalGod
PhysicalGod: Each Demigod is a unit on the field, and is your primary spellcaster.
* PlayingWithFire: Epothos
Epothos.
* SiblingRivalry: Durlock and Helamis are brother and sister, or at least consider themselves such, and fight each-other almost as much as they fight Aenna and Epothos.
* ShatteredWorld: Apparently, the world was destroyed by a cataclysmic war between good and evil, and the Demigods are fighting each-other over misshapen, patchwork continents floating in the void of space.
* {{Stripperific}}: How the hell can Aenna walk around in that bikini-like outfit of hers without getting cold? And Helamis has skeletal hands covering her... assets. And don't get me started on Their God forms cover a bit more, but aren't much better.
* {{Unicorn}}: Some fairly vicious-looking ones are available for every faction, covered in chitinous plates and spikes (moreso with the Dark Unicorns), with the iconic 'horn' actually being a narwhal-style tooth protruding from
their God forms...
* StrategyRPG
* SiblingRivalry: Durlock and Helamis are brother and sister...
* TheComputerIsACheatingBastard
lower jaws.
* UnresolvedSexualTension: Between Quite a bit of it between the four gods.
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* {{UST}}: Between the four gods.

to:

* {{UST}}: UnresolvedSexualTension: Between the four gods.
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Added DiffLines:

* FourElementEnsemble
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Added DiffLines:

[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/wrathunleashedxbox34818_9321.jpg]]
[[caption-width-right:320:Time to bring upon the [[TitleDrop Wrath Unleashed!]]]]

Wrath Unleashed is a strategy game for the {{PlayStation 2}} and the {{Xbox}} made in 2004. It is a chess-like game that combines strategy with combat, and the story involves the gods of the four elements: [[DishingOutDirt Earth,]] [[PlayingWithFire Fire,]] [[MakingASplash Water,]] and [[BlowYouAway Wind.]] They fight against each other for dominance for territory.

A SpiritualSuccessor to ''VideoGame/{{Archon}}''.

Feel free to add some more tropes, folks.

!!The tropes can be found here:
* ActionGirl: The Frost and Fire Giantesses.
* {{Badass}}: Every character if you know how to use them.
* BlowYouAway: Helamis.
* ClassicalMythology: This game seems to be based on it.
* ColorCodedForYourConvenience
* DarkActionGirl: Helamis.
* DishingOutDirt: Durlock.
* EnemyCivilWar
* FakeDifficulty
* FourIsDeath
* HotBlooded: Epothos.
* LadyOfWar: Aenna.
* LifeMeter
* LoveDodecahedron: Aenna loves Epothos, Epothos loves Aenna, Helamis loves Epothos, Durlock loves Aenna...
* MakingASplash: Aenna.
* MonsterMash
* OrderVersusChaos: Duh.
* OurGodsAreGreater
* PhysicalGod
* PlayingWithFire: Epothos
* {{Stripperific}}: How the hell can Aenna walk around in that bikini-like outfit of hers without getting cold? And Helamis has hands covering her... assets. And don't get me started on their God forms...
* StrategyRPG
* SiblingRivalry: Durlock and Helamis are brother and sister...
* TheComputerIsACheatingBastard
* {{UST}}: Between the four gods.
----

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