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** In Undertale, it's indicated that a long time has passed since the last human fell into the Underground before Frisk did, to the point where the majority of monsters don't recognize them. In Undertale Yellow, flashbacks and a few pieces of dialogue implies Clover jumps into the Underground around a year or two before Frisk at most.[[note]]Also, while we're not given an exact time frame, the Amalgamates are implied to be recent since Snowdrake is still a homeless teenager by the time Undertale takes place.[[/note]]

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** In Undertale, it's indicated that a long time has passed since the last human fell into the Underground before Frisk did, to the point where the majority of monsters don't recognize them. In Undertale Yellow, flashbacks and a few pieces of various dialogue implies Clover jumps jumped into the Underground around a year or two before Frisk at most.most, with Integrity falling into the Underground a couple years before that.[[note]]Also, while we're not given an exact time frame, the Amalgamates are implied to be recent since Snowdrake is still a homeless teenager by the time Undertale takes place.[[/note]]

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* DramaticIrony: [[spoiler:Ceroba senses that her daughter is still alive even after being sent to Alphys due to her state... With the location being the Lab, where at this point Kanako is most likely part of an Amalgamate.]]

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* DramaticIrony: [[spoiler:Ceroba senses that her daughter is still alive even after being sent to Alphys due to her state... With the location being the Lab, where at this point Kanako is most likely part of an Amalgamate.]]]]y


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* FantasticLightSource: The various glowing gemstones in the Dunes mine. Most notable is the gigantic swelterstone that looks like a sun, making the Dunes seem like they could be on the surface.
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* CycleOfRevenge: [[spoiler: When Clover confronts Asgore in the Genocide ending, he tells them that their actions have ensured the war between humans and monsters will never end, and that many people on both sides will die as a result.]]
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** In Undertale, it's indicated that a long time has passed since the last human fell into the Underground before Frisk did, to the point where the majority of monsters don't recognize them. In Undertale Yellow, flashbacks and a few pieces of dialogue implies that Clover jumps into the Underground around a year or two before Frisk at most.[[note]]Also, while we're not given an exact time frame, the Amalgamates are implied to be recent since Snowdrake is still a homeless teenager by the time Undertale takes place.[[/note]]

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** In Undertale, it's indicated that a long time has passed since the last human fell into the Underground before Frisk did, to the point where the majority of monsters don't recognize them. In Undertale Yellow, flashbacks and a few pieces of dialogue implies that Clover jumps into the Underground around a year or two before Frisk at most.[[note]]Also, while we're not given an exact time frame, the Amalgamates are implied to be recent since Snowdrake is still a homeless teenager by the time Undertale takes place.[[/note]]

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* Retcon: In Undertale, it's indicated that a long time has passed since the last human fell into the Underground before Frisk did, to the point where the majority of monsters don't recognize them. In Undertale Yellow, flashbacks and a few pieces of dialogue implies Clover jumps into the Underground around a year or two before Frisk at most.[[note]]Also, while we're not given an exact time frame, the Amalgamates are implied to be recent since Snowdrake is still a homeless teenager by the time Undertale takes place.[[/note]]

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* Retcon: While the game does its best to be as canon as possible, there's inevitably some contradictions:
**
In Undertale, it's indicated that a long time has passed since the last human fell into the Underground before Frisk did, to the point where the majority of monsters don't recognize them. In Undertale Yellow, flashbacks and a few pieces of dialogue implies that Clover jumps into the Underground around a year or two before Frisk at most.[[note]]Also, while we're not given an exact time frame, the Amalgamates are implied to be recent since Snowdrake is still a homeless teenager by the time Undertale takes place.[[/note]][[/note]]
** If one takes Toby Fox's WordOfGod statements as canon, all six of the humans made it to Asgore and died by his hands. In Undertale Yellow, [[spoiler:the human that fell before Clover, the Blue SOUL also known as Integrity, was killed by Axis via a heavily implied BoomHeadshot. The game goes with the interpretation that they died in Waterfall when Chujin mentioned that Axis [[HideTheEvidence hid the evidence in that area]] since that's where the Old Tutu and Ballet shoes can be found in Undertale, hidden in tall grass and behind a waterfall respectively.]]
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Added DiffLines:

* Retcon: In Undertale, it's indicated that a long time has passed since the last human fell into the Underground before Frisk did, to the point where the majority of monsters don't recognize them. In Undertale Yellow, flashbacks and a few pieces of dialogue implies Clover jumps into the Underground around a year or two before Frisk at most.[[note]]Also, while we're not given an exact time frame, the Amalgamates are implied to be recent since Snowdrake is still a homeless teenager by the time Undertale takes place.[[/note]]
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* GuideDangIt: While you're killing monsters in a Genocide run, it's usually somewhat obvious that you should turn back if you hadn't exhausted the encounters yet, either if you're in an area where a boss fight would occur on a Neutral/Pacifist run or [[PlayerNudge if the game warns you to turn back like in the Dunes]]. One would think it would apply similarly in Steamworks, where you can simply save next to the Furnace and go back to killing the robots. However, simply ''entering'' the control room where you would shut them off in Neutral/Pacifist (rather than the Furnace where Axis is located) will disable the encounters without warning the player at all. In short, you can abort your run and not even know it until it's too late.


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** [[spoiler:Your last chance to abort a Genocide run is at Steamworks, before you exhaust every encounter in the area. Specifically, before entering the control room where you would disable the robots in a Neutral/Pacifist run. Doing so without killing all of the robots will disable all of the encounters, aborting the run.]]

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Main reason for edit: Entries in SRO need to qualify for all three criteria listed on the main page. Keeping one since I'm not sure about that one.


* DoomedByCanon: Given the situation at the start of ''Undertale'', it is not likely that Clover will live after the adventure. [[spoiler:Indeed, Flowey RESETS at the end of the Neutral Route and brings Clover back to the beginning of the game, keeping them trapped in a time loop until they get another ending. At the end of the Pacifist Route, by killing Ceroba, Martlet takes Clover to Asgore, who ultimately kills them in battle, or in the True Pacifist Ending, after sparing Ceroba, Clover willingly gives up their SOUL so the monsters can break the barrier someday. Regardless of the result, Flowey chooses not to RESET again to bring them back.]] [[spoiler:{{Subverted|Trope}} in the Genocide route, where they become so powerful that they override Flowey's ability to SAVE, kill Asgore to absorb his SOUL, and ironically fulfill their original mission in a way by stealing the [=SOULs=] of the previous five humans and crossing the barrier with them. And if the player chooses, they can allow Clover to keep this ending.]]

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* DoomedByCanon: Given the situation at the start of ''Undertale'', it is not likely that Clover will live after the adventure. [[spoiler:Indeed, Flowey RESETS at the end of the Neutral Route and brings Clover back to the beginning of the game, keeping them trapped in a time loop until they get another ending. At the end of the Pacifist Route, by killing Ceroba, Martlet takes Clover to Asgore, who ultimately kills them in battle, or in the True Pacifist Ending, after sparing Ceroba, Clover willingly gives up their SOUL so the monsters can break the barrier someday. Regardless of the result, Flowey ultimately chooses not to RESET again to bring them back.]] [[spoiler:{{Subverted|Trope}} in the Genocide route, where they become so powerful that they override Flowey's ability to SAVE, kill Asgore to absorb his SOUL, and ironically fulfill their original mission in a way by stealing the [=SOULs=] of the previous five humans and crossing the barrier with them. And if the player chooses, they can allow Clover to keep this ending.]]



* JustifiedSavePoint: The game is set after Flowey gained Determination (giving him the ability to save and load) but before he became fully sociopathic. Clover, unlike Frisk, doesn't have enough Determination to steal it from him, but Flowey is willing to create a save file for them, with the sparkling save points being created by Flowey so Clover can call him to save.
* KickTheDog: [[spoiler:The narration while inside Dalv's house pulls this on a Genocide run. The fridge is described as "tacky", Dalv's drawings are called "childish", and the organ in his room is described as "horribly out of tune".]]
* LateArrivalSpoiler: The game automatically spoils a few plot points of ''Undertale'' proper, due to being a {{prequel}}. One big one is that not only is saving and loading an InUniverse power, but Flowey is aware of it and gained it before Frisk did.

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* JustifiedSavePoint: The game is set after Flowey gained Determination (giving him the ability to save and load) but before he became fully sociopathic. Clover, unlike Frisk, doesn't have enough Determination to steal it from him, him [[spoiler:unless they're doing a Genocide run and even then only in the ending]], but Flowey is willing to create a save file for them, with the sparkling save points being created by Flowey so Clover can call him to save.
* KickTheDog: [[spoiler:The The narration while inside [[spoiler:inside Dalv's house pulls this on a Genocide run. The fridge is described as "tacky", Dalv's drawings are called "childish", and the organ in his room is described as "horribly out of tune".]]
* LateArrivalSpoiler: The game automatically spoils a few plot points of ''Undertale'' proper, due to being a {{prequel}}.{{prequel}} and assuming the player is familiar with that game. One big one is that not only is saving and loading an InUniverse power, but Flowey is aware of it and gained it before Frisk did.



*** [[spoiler:If Clover kills Ceroba, Martlet decides to take Clover to see Asgore to try to talk things out. However, when it becomes clear that Clover and Asgore intend on fighting no matter what, a heartbroken Martlet leaves, and a HopelessBossFight ensues where Asgore ultimately kills Clover, taking their SOUL. As Toby Fox's WordOfGod confirms that Asgore killed all six humans before Frisk arrived, this is the closest to a canon ending, although given that the game also reveals that Axis killed the human with the blue SOUL, the game may not be following this thread in the first place.]]
*** [[spoiler:For the True Pacifist Ending, if Ceroba is spared, Clover, after seeing the injustice monsterkind experience every day, gives up their SOUL to give them all hope, and to prevent reckless actions from risking more lives. Clover's SOUL is given to Asgore, Martlet quits being a member of the Royal Guard, and all of the remaining main characters give Clover a final send-off by putting their hat and revolver in a boat and letting it sail down Waterfall. And once all of the credits have rolled, we cut to the events of ''Undertale'' as Clover's soul hears Frisk calling for help, the sixth human answering…]]

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*** Flawed Pacifist: [[spoiler:If Clover kills Ceroba, Starlo walks away disgusted at Clover and despaired with her death. Martlet decides to take Clover to see Asgore to try to talk things out. However, when it becomes clear that Clover and Asgore intend on fighting no matter what, a heartbroken Martlet leaves, and a HopelessBossFight ensues where Asgore ultimately kills Clover, taking their SOUL. As Toby Fox's WordOfGod confirms that Asgore killed all six humans before Frisk arrived, this is the closest to a canon ending, although given that the game also reveals that Axis killed the human with the blue SOUL, the game may not be following this thread in the first place.]]
*** [[spoiler:For the True Pacifist Ending, if Pacifist: [[spoiler:If Ceroba is spared, Clover, after seeing the injustice monsterkind experience every day, gives up their SOUL to give them all hope, and to prevent reckless actions from risking more lives. Clover's SOUL is given to Asgore, Martlet quits being a member of the Royal Guard, and all of the remaining main characters give Clover a final send-off by putting their hat and revolver in a boat and letting it sail down Waterfall. And once all of the credits have rolled, we cut to the events of ''Undertale'' as Clover's soul hears Frisk calling for help, the sixth human answering…]]



* SurprisinglyRealisticOutcome:
** One of the things Dina, the bartender at Wild East, sells is "Adult Soda", which she refuses to sell to Clover, on account of them being just a child.
** In the original ''Undertale'', Frisk had the power to SAVE. Clover does not, nor do they have a convenient plot device to facilitate it, so they have to rely on Flowey to do it for them. [[spoiler:This leads to very obvious problems when Flowey takes issue with Clover's choices, as unlike Frisk, Clover can't defy a being that can ''rewind time on a whim''. Flowey only leaves Clover alone in the Pacifist route because he's closer to getting seven [=SOULs=] that way, and he only breaks off his Neutral route FinalBoss fight because he gets ''bored''. Clover's only recourse is to pull the same stunt as Frisk and usurp Flowey's power through Determination in the Genocide route; in all other cases, they're helpless against the flower.]]
** In the Genocide route, after the boss battle against [[spoiler:Martlet, who gave herself extra power with the determination serum]], the area where you fought is shown to have been damaged by all the attacks that were used.
** Surprisingly, the ending to the Genocide route when compared to the ending of the Genocide route in ''Undertale'' proper. [[spoiler:Instead of Chara showing up and overpowering them to deal LaserGuidedKarma, Clover... simply takes the five [=SOULs=] with them to the surface after killing Asgore so they can be freed. Although the game puts you through the wringer for killing monsters that aren't a threat to you, Clover ultimately goes unpunished for it since Clover was ultimately there to save the [=SOULs=] and punish the monsters for killing them in the first place.]]

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* SurprisinglyRealisticOutcome:
** One of the things Dina, the bartender at Wild East, sells is "Adult Soda", which she refuses to sell to Clover, on account of them being just a child.
** In the original ''Undertale'', Frisk had the power to SAVE. Clover does not, nor do they have a convenient plot device to facilitate it, so they have to rely on Flowey to do it for them. [[spoiler:This leads to very obvious problems when Flowey takes issue with Clover's choices, as unlike Frisk, Clover can't defy a being that can ''rewind time on a whim''. Flowey only leaves Clover alone in the Pacifist route because he's closer to getting seven [=SOULs=] that way, and he only breaks off his Neutral route FinalBoss fight because he gets ''bored''. Clover's only recourse is to pull the same stunt as Frisk and usurp Flowey's power through Determination in the Genocide route; in all other cases, they're helpless against the flower.]]
** In the Genocide route, after the boss battle against [[spoiler:Martlet, who gave herself extra power with the determination serum]], the area where you fought is shown to have been damaged by all the attacks that were used.
** Surprisingly, the
SurprisinglyRealisticOutcome: The ending to the Genocide route when compared to the ending of the Genocide route in ''Undertale'' proper. [[spoiler:Instead of Chara showing up and overpowering them to deal LaserGuidedKarma, Clover... simply takes the five [=SOULs=] with them to the surface after killing Asgore so they can be freed. Although the game puts you through the wringer for killing monsters that aren't a threat to you, Clover ultimately goes unpunished for it since Clover was ultimately there to save the [=SOULs=] and punish the monsters for killing them in the first place.]]
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* AlwaysAccurateAttack: Just like the [[spoiler:99 percent of]] ''Undertale'' battles.

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* AlwaysAccurateAttack: Just like the in [[spoiler:99 percent of]] ''Undertale'' battles.battles, the player's attacks always hit unless they deliberately miss (or just suck ''[[EpicFail that much]]'' at ActionCommands).



** In contrast, the [[spoiler:sparing Ceroba]] ending has Clover [[spoiler:giving up their own SOUL for the benefit of monsterkind and dying on their own terms]]. While this clashes with the previous Asgore theory, it's only this ending that shows [[spoiler:Clover's belongings being deposited into the Waterfall trash disposal, which is where Bratty and Catty claim to have found them in the original game. In addition, it's only this ending that directly leads into the original game as the final screen is Clover's SOUL hearing Frisk's call for help.]]
* AmbiguouslyEvil: Flowey. He's seemingly helpful, even saving your progress. However, the game doesn’t make his true intentions clear [[spoiler:until the endings; while the Neutral and Genocide routes confirm that he’s very much the same manipulative jerk he was in ''Undertale'', both of the Pacifist endings has him keep up his friendly facade and leave Clover alone after they are either killed by Asgore or sacrifice their SOUL for the underground]].

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** In contrast, the [[spoiler:sparing Ceroba]] ending has Clover [[spoiler:giving up their own SOUL for the benefit of monsterkind and dying on their own terms]]. While this clashes with the previous Asgore theory, it's only this ending that shows [[spoiler:Clover's belongings being deposited into the Waterfall trash disposal, which is where Bratty and Catty claim to have found them in the original game. In addition, it's only this ending that directly leads into the original game game, as the final screen is Clover's SOUL hearing Frisk's call for help.]]
help]].
* AmbiguouslyEvil: Flowey. He's seemingly helpful, even saving your progress. However, the game doesn’t doesn't make his true intentions clear [[spoiler:until the endings; while the Neutral and Genocide routes confirm that he’s he's very much the same manipulative jerk he was in ''Undertale'', both of the Pacifist endings has him keep up his friendly facade and leave Clover alone after they are either killed by Asgore or sacrifice their SOUL for the underground]].



* AntiClimax: [[spoiler:The Neutral route ends this way. After a long-fought battle against Flowey in the nightmarish hellscape of his mind, he eventually just... stops, realizing that the whole battle between him and Clover is pointless, and urges Clover to try a different path before resetting the timeline once more.]]

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* AntiClimax: [[spoiler:The Neutral route ends this way. After a long-fought battle against Flowey in the nightmarish hellscape of his mind, he eventually just... just… stops, realizing that the whole battle between him and Clover is pointless, and urges Clover to try a different path before resetting the timeline once more.]]



* ArtShift: The final battle in the Neutral Route has a bunch of these with [[spoiler:Flowey's different forms that gives the original Omega Flowey a run for his money]]. [[spoiler:These are a 2D-animated depiction of him as a beating heart, a papercraft version of himself, another 2D-animated version of himself that vaguely resembles a rubberhose artstyle, an N64-style ragdoll version of himself with some 2D elements that most closely resembles the ''VideoGame/YoshisStory'' artstyle, a vaguely StopMotion version of himself that most closely resembles the artstyle of 3D SNES games such as ''VideoGame/DonkeyKongCountry'' and ''VideoGame/SuperMarioRPG'', and another N64-esque version of himself that's reminiscent of ''VideoGame/TheLegendOfZeldaMajorasMask''. To say nothing of the painterly style that his default self is in, as well as the 2D-animated attacks]].

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* ArtShift: The final battle in the Neutral Route has a bunch of these with [[spoiler:Flowey's different forms that gives the original Omega Flowey a run for his money]]. [[spoiler:These are a 2D-animated depiction of him as a beating heart, a papercraft version of himself, another 2D-animated version of himself that vaguely resembles a rubberhose artstyle, an N64-style ragdoll version of himself with some 2D elements that most closely resembles the ''VideoGame/YoshisStory'' artstyle, a vaguely StopMotion version of himself that most closely resembles the artstyle of 3D SNES games such as ''VideoGame/DonkeyKongCountry'' and ''VideoGame/SuperMarioRPG'', and another N64-esque version of himself that's reminiscent of ''VideoGame/TheLegendOfZeldaMajorasMask''. To say nothing of the painterly style that his default self is in, as well as the 2D-animated attacks]].attacks.]]



** In the Pacifist route, both times when you are accompanied by Martlet after Steamworks have the usual music replaced with a more serious track - "The Trek" for when [[spoiler:you have to go to Ceroba's house]], and "Flock Together" for after [[spoiler:you've met Martlet on the apartment roof and have decided to go to New Home together]].

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** In the Pacifist route, both times when you are accompanied by Martlet after Steamworks have the usual music replaced with a more serious track - "The Trek" for when [[spoiler:you have to go to Ceroba's house]], and "Flock Together" for after [[spoiler:you've met Martlet on the apartment roof and have decided to go to New Home together]].



* BitchInSheepsClothing: [[spoiler:Near the end of a neutral route, Flowey betrays Clover and reveals that he's been resetting Clover's progress for a long time, having manipulated them into killing Toriel to get them to leave the Ruins, only to be exasperated when they kept getting themself killed in the rest of the Underground. As a last resort, Flowey tampered with the switch in the Ruins to force them to take a different path, leading to the events in the game. He was only pretending to be their friend in the hope that they would be able to help him get the 5 [=SOULs=] from Asgore]].
* BittersweetEnding: It's a given as a fan prequel, for Clover is one of the captured [=SOULs=] in ''Undertale'', meaning [[DoomedProtagonist they will die]]. [[spoiler:Still the case in a Genocide run, though in a different way...]]
** [[spoiler:In the True Pacifist Ending, Clover refuses to kill Ceroba, who apologizes for everything she did, and is forgiven by Clover, Starlo and Martlet. But Clover sacrifices their SOUL in order to the help the monsters break the barrier and dies.]]
* BlamedForBeingRailroaded: [[spoiler: In the Genocide run, there is nothing you can do to stop Starlo from dying. Even if you wait the whole time, Starlo will [[TooDumbToLive shoot you with a harmless rubber bullet]] and Clover will shoot him regardless of your input. This causes Ceroba to be enraged and charge at you to engage in a fight.]]

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* BitchInSheepsClothing: [[spoiler:Near the end of a neutral route, Flowey betrays Clover and reveals that he's been resetting Clover's progress for a long time, having manipulated them into killing Toriel to get them to leave the Ruins, only to be exasperated when they kept getting themself killed in the rest of the Underground. As a last resort, Flowey tampered with the switch in the Ruins to force them to take a different path, leading to the events in the game. He was only pretending to be their friend in the hope that they would be able to help him get the 5 [=SOULs=] from Asgore]].
Asgore.]]
* BittersweetEnding: It's a given as a fan prequel, for Clover is one of the captured [=SOULs=] in ''Undertale'', meaning [[DoomedProtagonist they will die]]. [[spoiler:Still the case in a Genocide run, though in a different way...]]
way…]]
** [[spoiler:In the True Pacifist Ending, Clover refuses to kill Ceroba, who apologizes for everything she did, and is forgiven by Clover, Starlo Starlo, and Martlet. But Clover sacrifices their SOUL in order to the help the monsters break the barrier and dies.]]
* BlamedForBeingRailroaded: [[spoiler: In [[spoiler:In the Genocide run, there is nothing you can do to stop Starlo from dying. Even if you wait the whole time, Starlo will [[TooDumbToLive shoot you with a harmless rubber bullet]] and Clover will shoot him regardless of your input. This causes Ceroba to be enraged and charge at you to engage in a fight.]]



* CallForward: [[spoiler: One of the flavor text narrations for the Axis fight on a Genocide run is "In your way."]]
* ChainOfDeals: There's a quest in Snowdin where you have to bring some coffee to a monster who got their tongue stuck to a lamp post, but the coffee you buy from the Honeydew Resort is too hot, so you have to give it to a different NPC, who gives you an item to give to another, and so on until you get an item to give to the first NPC who will then give you back the coffee that has now cooled down. Bringing the cooler coffee back to the stuck NPC will complete the quest and reward you with a defense item that heals 2HP every turn.

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* CallForward: [[spoiler: One [[spoiler:One of the flavor text narrations for the Axis fight on a Genocide run is "In your way."]]
* ChainOfDeals: There's a quest in Snowdin where you have to bring some coffee to a monster who got their tongue stuck to a lamp post, but the coffee you buy from the Honeydew Resort is too hot, so you have to give it to a different NPC, who gives you an item to give to another, and so on until you get an item to give to the first NPC who will then give you back the coffee that has now cooled down. Bringing the cooler coffee back to the stuck NPC will complete the quest and reward you with a defense item that [[RegeneratingHealth heals 2HP 2 HP every turn.turn]].



* CurbStompBattle: [[spoiler: This is how the Asgore "fight" plays out at the end of a Genocide run, just like in Undertale proper.]]

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* CurbStompBattle: [[spoiler: This [[spoiler:This is how the Asgore "fight" plays out at the end of a Genocide run, just like in Undertale proper.]]



* DeadHatShot: [[spoiler: The True Pacifist Ending screen shows Clover's hat and gun on the bed of flowers in Waterfall.]]
* DeconstructedTrope: As per-being an ''VideoGame/{{Undertale}}'' fan game, LevelGrinding gets the same results as it did in ''Undertale'', with multiple monsters treating you like a murderous psychopath for going on of your way to kill every monster in the area. [[spoiler:Even ''[[EvenEvilHasStandards Flowey]]'' will start calling you out on this after a while.]] That said, unlike ''Undertale'' where it's treated as downright deplorable, ''Yellow'' takes a slightly different approach. [[spoiler:The Genocide Route is the only route where Clover can pull a ScrewDestiny and make it out of the underground alive with the other human [=SOULs=] with them. However, this still means having to murder everyone Clover comes across, and multiple monsters call Clover out that while the royal guard may have killed five human children before them for the sake of leaving the underground, Clover is actively going out of their way to punish monsters who are in no way related to those who actually did the deed. This makes the theme of the Genocide Route more [[SinsOfOurFathers should those who are part of a group that has committed horrible acts but were themselves not directly responsible for it or might not even support it deserve to be punished along side those who did do the deed in question]]?]]

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* DeadHatShot: [[spoiler: The [[spoiler:The True Pacifist Ending screen shows Clover's hat and gun on the bed of flowers in Waterfall.]]
* DeconstructedTrope: As per-being per being an ''VideoGame/{{Undertale}}'' fan game, LevelGrinding gets the same results as it did in ''Undertale'', with multiple monsters treating you like a murderous psychopath for going on out of your way to kill every monster in the area. [[spoiler:Even ''[[EvenEvilHasStandards Flowey]]'' will start calling you out on this after a while.]] That said, unlike ''Undertale'' where it's treated as downright deplorable, ''Yellow'' takes a slightly different approach. [[spoiler:The Genocide Route is the only route where Clover can pull a ScrewDestiny and make it out of the underground alive with and take the other human [=SOULs=] with them. However, this still means having to murder everyone Clover comes across, and multiple monsters call Clover out that while the royal guard may have killed five human children before them for the sake of leaving the underground, Clover is actively going out of their way to punish monsters who are in no way related to those who actually did the deed. This makes the theme of the Genocide Route more [[SinsOfOurFathers should "[[SinsOfOurFathers do those who are part of a group that has committed horrible acts but were themselves not directly responsible for it or might not even support it deserve to be punished along side alongside those who did do the deed in question]]?]]question]]?"]]



* DiscOneNuke: By doing the ChainOfDeals to free the kid stuck to the pole in Snowdin, Clover acquives a Silver Scarf, a 6 DEF item that heals them for 2HP every turn. If the player is doing a Neutral playthrough, this item effectively makes the rest of the game a breeze [[spoiler:aside from the route's FinalBoss]], as the DEF and extra HP acquired from LV more than makes up for the missing DEF from later acccesories in favor of free healing.
* DoomedByCanon: Given the situation at the start of ''Undertale'', it is not likely that Clover will live after the adventure. [[spoiler:Indeed, Flowey RESETS at the end of the Neutral Route and brings Clover back to the beginning of the game, keeping them trapped in a timeloop until they get another ending. At the end of the Pacifist Route, by killing Ceroba, Martlet takes Clover to Asgore who ultimately kills them in battle, or in the True Pacifist Ending, after sparing Ceroba, Clover willingly gives up their SOUL so the monsters can break the barrier someday. Regardless of the result, Flowey chooses not to RESET again to bring them back]]. [[spoiler:{{Subverted|Trope}} in the Genocide route, where they become so powerful that they override Flowey's ability to SAVE, kills Asgore to absorb his SOUL, and ironically fulfilling their original mission in a way by stealing the [=SOULs=] of the previous five humans and crossing the barrier with them. And if the player chooses, they can allow Clover to keep this ending]].

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* DiscOneNuke: By doing the ChainOfDeals to free the kid stuck to the pole in Snowdin, Clover acquives acquires a Silver Scarf, a 6 DEF item that heals them for 2HP 2 HP every turn. If the player is doing a Neutral playthrough, this item effectively makes the rest of the game a breeze [[spoiler:aside from the route's FinalBoss]], as the DEF and extra HP acquired from LV more than makes up for the missing DEF from later acccesories accessories in favor of free healing.
* DoomedByCanon: Given the situation at the start of ''Undertale'', it is not likely that Clover will live after the adventure. [[spoiler:Indeed, Flowey RESETS at the end of the Neutral Route and brings Clover back to the beginning of the game, keeping them trapped in a timeloop time loop until they get another ending. At the end of the Pacifist Route, by killing Ceroba, Martlet takes Clover to Asgore Asgore, who ultimately kills them in battle, or in the True Pacifist Ending, after sparing Ceroba, Clover willingly gives up their SOUL so the monsters can break the barrier someday. Regardless of the result, Flowey chooses not to RESET again to bring them back]]. back.]] [[spoiler:{{Subverted|Trope}} in the Genocide route, where they become so powerful that they override Flowey's ability to SAVE, kills kill Asgore to absorb his SOUL, and ironically fulfilling fulfill their original mission in a way by stealing the [=SOULs=] of the previous five humans and crossing the barrier with them. And if the player chooses, they can allow Clover to keep this ending]]. ending.]]



* EarnYourHappyEnding: [[spoiler: In a twisted kind of way, the Genocide ending is this for Clover, since they not only accomplish what they came down to do, but they also make it out alive with the [=SOULs=]]].

to:

* EarnYourHappyEnding: [[spoiler: In [[spoiler:In a twisted kind of way, the Genocide ending is this for Clover, since they not only accomplish what they came down to do, but they also make it out alive with the [=SOULs=]]].[=SOULs=].]]



* EyeScream: [[spoiler:When Clover kills Flowey at the end of the Genocide run, the first things that they shoot off are his eyes]].

to:

* EyeScream: [[spoiler:When Clover kills Flowey at the end of the Genocide run, the first things that they shoot off are his eyes]].eyes.]]



** During the ending sequence of the Neutral Route, [[spoiler:upon encountering a seemingly alive Martlet in the nightmare sequence Flowey has initiated, "she" goes to hug Clover... As "her" eyes and beak are replaced with black voids for a brief moment before turning to normal, making it ''very'' clear something's wrong before it's revealed it's a fake copy that melts away when it's clear Flowey has found Clover.]]

to:

** During the ending sequence of the Neutral Route, [[spoiler:upon encountering a seemingly alive Martlet in the nightmare sequence Flowey has initiated, "she" goes to hug Clover... As "her" eyes and beak are replaced with black voids for a brief moment before turning to normal, making it ''very'' clear something's wrong before it's revealed it's a fake copy that melts away when it's clear Flowey has found Clover.]]Clover]].



** [[spoiler: There are several hints as to Flowey's true nature:]]
*** [[spoiler: Clover lands on a bed of golden flowers in the Dark Ruins. Unlike other patches of flowers in the game that make sense given context, these have no business being there. It's almost as if Flowey knew Clover would end up there.]]
*** [[spoiler: If you wait around after falling, Toriel will eventually return with a rope to climb, but before Clover even reaches the top, it cuts back to the start of the game, and for a split second a small Flowey can be seen in the corner, indicating that he's resetting. He ''really'' doesn't want Clover to go with her.]]
*** [[spoiler: Interacting with certain save points multiple times may make Flowey get annoyed. The same applies if you mess up multiple times during his tutorial.]]
*** [[spoiler: Flowey makes sure that Clover is the only person who sees him. Whenever Clover is with someone, the save points remain, but he never shows up. Why would he feel the need to stay hidden if he was a good guy?]]
*** [[spoiler: Flowey also is insistent on Clover heading to Asgore. Directly, with as little wait as possible. No stopping to help people, no messing around--just straight there. A friend would have patience, but Flowey...]]

to:

** [[spoiler: There [[spoiler:There are several hints as to Flowey's true nature:]]
*** [[spoiler: Clover [[spoiler:Clover lands on a bed of golden flowers in the Dark Ruins. Unlike other patches of flowers in the game that make sense given context, these have no business being there. It's almost as if Flowey knew Clover would end up there.]]
*** [[spoiler: If [[spoiler:If you wait around after falling, Toriel will eventually return with a rope to climb, but before Clover even reaches the top, it cuts back to the start of the game, and for a split second a small Flowey can be seen in the corner, indicating that he's resetting. He ''really'' doesn't want Clover to go with her.]]
*** [[spoiler: Interacting [[spoiler:Interacting with certain save points multiple times may make Flowey get annoyed. The same applies if you mess up multiple times during his tutorial.]]
*** [[spoiler: Flowey [[spoiler:Flowey makes sure that Clover is the only person who sees him. Whenever Clover is with someone, the save points remain, but he never shows up. Why would he feel the need to stay hidden if he was a good guy?]]
*** [[spoiler: Flowey [[spoiler:Flowey also is insistent on Clover heading to Asgore. Directly, with as little wait as possible. No stopping to help people, no messing around--just around -- just straight there. A friend would have patience, but Flowey...]]



** When talking to Blackjack in the Wild East, at one point he mentions how even ballet shoes can be dangerous weapons. While it may seem like a nod to ''Undertale'', it actually hints at [[spoiler:the blue SOUL human, who fought with ballet shoes, playing an important role in the Ketsukane family's backstory.]]

to:

** When talking to Blackjack in the Wild East, at one point he mentions how even ballet shoes can be dangerous weapons. While it may seem like a nod to ''Undertale'', it actually hints at [[spoiler:the blue SOUL human, who fought with ballet shoes, playing an important role in the Ketsukane family's backstory.]] backstory]].



** [[spoiler: The Snowdin fight against Martlet ends before you can kill her since she surrenders. Since Clover's LV isn't high enough for them to totally be consumed by vengeance yet, Clover lets her go.]]
** [[spoiler: When you get to the town in the Dunes, everyone has evacuated, except for Starlo. He admits he should hide with the others, but feels that that's not what a sherrif would do. He then challenges you to a "dual", where it turns out he didn't even have a real gun because he knew he'd lose anyway, which leads to his death.]]
* HopelessBossFight: [[spoiler:If you kill Ceroba after the final fight of a pacifist run, Martlet takes you to King Asgore, who kills you in the form of one of these. At first his attacks are dodgeable, but you can't fight back and never get to take a turn. If you survive long enough, eventually Asgore breaks out the undodgeable attacks.]]

to:

** [[spoiler: The [[spoiler:The Snowdin fight against Martlet ends before you can kill her since she surrenders. Since Clover's LV isn't high enough for them to totally be consumed by vengeance yet, Clover lets her go.]]
** [[spoiler: When [[spoiler:When you get to the town in the Dunes, everyone has evacuated, except for Starlo. He admits he should hide with the others, but feels that that's not what a sherrif sheriff would do. He then challenges you to a "dual", where it turns out he didn't even have a real gun because he knew he'd lose anyway, which leads to his death.]]
* HopelessBossFight: [[spoiler:If you kill Ceroba after the final fight of a pacifist run, Martlet takes you to King Asgore, who kills you in the form of one of these. At first first, his attacks are dodgeable, but you can't fight back and never get to take a turn. If you survive long enough, eventually Asgore breaks out the undodgeable attacks.]]



* InfinityPlusOneSword: For ammo, the Friendliness Pellets, which are acquired late into Steamworks if Ceroba isn't with the player [[spoiler:though at that point there's barely any fights to test them out on]] or after [[spoiler:the Ceroba fight]] on No Mercy Route, boasting 11 attack points, only rivaled by Silver Ammo's criticals. For armor, there is the Golden Bandana, acquired for bringing all the hidden golden items to yet another hidden room in Steamworks, boasting an amazing 12 defense points. Unlike the pellets, it is available on all routes [[spoiler:though the BonusBoss protecting it does not show up on No Mercy]].

to:

* InfinityPlusOneSword: For ammo, the Friendliness Pellets, which are acquired late into Steamworks if Ceroba isn't with the player [[spoiler:though [[spoiler:(though at that point point, there's barely any fights to test them out on]] on)]] or after [[spoiler:the Ceroba fight]] on No Mercy Route, boasting 11 attack points, only rivaled by Silver Ammo's criticals. For armor, there is the Golden Bandana, acquired for bringing all the hidden golden items to yet another hidden room in Steamworks, boasting an amazing 12 defense points. Unlike the pellets, it is available on all routes routes, [[spoiler:though the BonusBoss protecting it does not show up on No Mercy]].



* KickTheDog: [[spoiler: The narration while inside Dalv's house pulls this on a Genocide run. The fridge is described as "tacky", Dalv's drawings are called "childish", and the organ in his room is described as "horribly out of tune."]]

to:

* KickTheDog: [[spoiler: The [[spoiler:The narration while inside Dalv's house pulls this on a Genocide run. The fridge is described as "tacky", Dalv's drawings are called "childish", and the organ in his room is described as "horribly out of tune."]]tune".]]



** Pacifist: [[spoiler:A fierce clash occurs with Ceroba who's seeking out to protect monsterkind at any cost, while also intending on killing Clover to use their soul to revive her late daughter Kanako in honor of her late husband Chujin's legacy. However, at the end of the fight, a LastSecondEndingChoice occurs in which Clover can decide whether to kill or spare Ceroba, resulting in two different Pacifist Route endings]]:
*** [[spoiler:If Clover kills Ceroba, Martlet decides to take Clover to see Asgore to try to talk things out. However, when it becomes Clover and Asgore intend on fighting no matter what, a heartbroken Martlet leaves, and a HopelessBossFight ensures where Asgore ultimately kills Clover, taking their SOUL. As Toby Fox's WordOfGod confirms that Asgore killed all six humans before Frisk arrived, this is the closest to a canon ending]], although given that the game also reveals that [[spoiler:Axis killed the human with the blue SOUL, the game may not be following this thread in the first place]].
*** [[spoiler:For the True Pacifist Ending, if Ceroba is spared, Clover, after seeing the injustice monsterkind experience every day, gives up their soul to give them all hope, and to prevent reckless actions from risking more lives. Clover's Soul is given to Asgore, Martlet quits being a member of the Royal Guard, and all of the remaining main characters give Clover a final send-off by putting their hat and revolver in a boat and letting it sail down Waterfall. And once all of the credits have rolled, we cut to the events of ''Undertale'' as Clover's soul hears Frisk calling for help, the sixth human answering]]...
** Neutral: [[spoiler: After Martlet tries to get Clover to stay with her, Flowey kills her and reveals that Clover always died during when they travelled though the Underground the same way Frisk would/[[{{Prequel}} will]], and therefore altered the puzzle in the ruins to send them to the Dark Ruins in an attempt to get them to Asgore. Flowey then tries to kill Clover, but after being unable to, resets back to the beginning of the game, urging Clover to make different decisions to get a better ending]].
** Genocide: [[spoiler: Clover kills everyone and, after a hard battle against a determination-filled Martlet, reaches LV 20. Flowey gets mad, stating that the Underground would notice a super-powerful human running around and tighten security, and when he accidentally lets slip that he wants the souls for himself, Clover tries to kill him. Flowey attempts to Load his Save, but Clover is so powerful now that they have more determination than Flowey, and after Loading their own Save to prevent Flowey from attacking and running away, kills him. Clover then marches to Asgore's home, kills him, steals his SOUL, and takes the human [=SOULs=] with them back to the surface]].

to:

** Pacifist: [[spoiler:A fierce clash occurs with Ceroba Ceroba, who's seeking out to protect monsterkind at any cost, while also intending on killing Clover to use their soul to revive her late daughter Kanako in honor of her late husband Chujin's legacy. However, at the end of the fight, a LastSecondEndingChoice occurs in which Clover can decide whether to kill or spare Ceroba, resulting in two different Pacifist Route endings]]:
endings:]]
*** [[spoiler:If Clover kills Ceroba, Martlet decides to take Clover to see Asgore to try to talk things out. However, when it becomes clear that Clover and Asgore intend on fighting no matter what, a heartbroken Martlet leaves, and a HopelessBossFight ensures ensues where Asgore ultimately kills Clover, taking their SOUL. As Toby Fox's WordOfGod confirms that Asgore killed all six humans before Frisk arrived, this is the closest to a canon ending]], ending, although given that the game also reveals that [[spoiler:Axis Axis killed the human with the blue SOUL, the game may not be following this thread in the first place]].
place.]]
*** [[spoiler:For the True Pacifist Ending, if Ceroba is spared, Clover, after seeing the injustice monsterkind experience every day, gives up their soul SOUL to give them all hope, and to prevent reckless actions from risking more lives. Clover's Soul SOUL is given to Asgore, Martlet quits being a member of the Royal Guard, and all of the remaining main characters give Clover a final send-off by putting their hat and revolver in a boat and letting it sail down Waterfall. And once all of the credits have rolled, we cut to the events of ''Undertale'' as Clover's soul hears Frisk calling for help, the sixth human answering]]...
answering…]]
** Neutral: [[spoiler: After [[spoiler:After Martlet tries to get Clover to stay with her, Flowey kills her and reveals that Clover always died during when they travelled though the Underground the same way Frisk would/[[{{Prequel}} will]], and therefore altered the puzzle in the ruins to send them to the Dark Ruins in an attempt to get them to Asgore. Flowey then tries to kill Clover, but after being unable to, resets back to the beginning of the game, urging Clover to make different decisions to get a better ending]].
ending.]]
** Genocide: [[spoiler: Clover [[spoiler:Clover kills everyone and, after a hard battle against a determination-filled Martlet, reaches LV 20. Flowey gets mad, stating that the Underground would notice a super-powerful human running around and tighten security, and when he accidentally lets slip that he wants the souls for himself, Clover tries to kill him. Flowey attempts to Load his Save, but Clover is so powerful now that they have more determination than Flowey, and after Loading their own Save to prevent Flowey from attacking and running away, kills him. Clover then marches to Asgore's home, kills him, steals his SOUL, and takes the human [=SOULs=] with them back to the surface]].surface.]]



* NiceJobFixingItVillain: [[spoiler: During the first fight against Martlet on a Genocide run, she points out that if you hadn't attacked her when you did, she might have led you to where the others were.]]

to:

* NiceJobFixingItVillain: [[spoiler: During [[spoiler:During the first fight against Martlet on a Genocide run, she points out that if you hadn't attacked her when you did, she might have led you to where the others were.]]



** The first is an oddly non-lethal case; if Clover waits several minutes for Toriel where they fell in the Dark Ruins, she will actually return, hoisting a rope down for them to climb. Climbing up the rope will suddenly cause the game to glitch, a sprite of Flowey suddenly appearing to the side, and restart, forcing the player back to the opening and title screen. [[spoiler:If the Neutral Ending is any indication, this very well could be Flowey resetting the timeline to prevent Clover from traveling with Toriel and dying]].
** The second happens much later in [[spoiler: the Steamworks in a Neutral or Genocide route]], where Clover obtains a glass of Acid as part of a puzzle. The Acid works as a regular item, and if the player so desires, they [[TooDumbToLive can make Clover drink it]], which ''immediately'' kills them. [[StunnedSilence Flowey is left utterly speechless]].

to:

** The first is an oddly non-lethal case; if Clover waits several minutes for Toriel where they fell in the Dark Ruins, she will actually return, hoisting a rope down for them to climb. Climbing up the rope will suddenly cause the game to glitch, a sprite of Flowey suddenly appearing to the side, and restart, forcing the player back to the opening and title screen. [[spoiler:If the Neutral Ending is any indication, this very well could be Flowey resetting the timeline to prevent Clover from traveling with Toriel and dying]].
dying.]]
** The second happens much later in [[spoiler: the [[spoiler:the Steamworks in a Neutral or Genocide route]], where Clover obtains a glass of Acid as part of a puzzle. The Acid works as a regular item, and if the player so desires, they [[TooDumbToLive can make Clover drink it]], which ''immediately'' kills them. [[StunnedSilence Flowey is left utterly speechless]].



* OffTheRails: [[spoiler:This is the end result of the Genocide route, averting DoomedByCanon. Despite Flowey's insistence that Clover will die no matter what they do, they manage to kill Asgore and pass through the barrier with the five human [=SOULs=] in tow]].
* OmnidisciplinaryScientist: Similar to Alphys in the main game, the Steamworks' scientists tend to dabble in multiple disciplines. According to its database, head scientist Oscar Rutherford has [[LongList several text boxes' worth]] of accreditations, and Chujin Ketsukane is a roboticist and geneticist. [[spoiler:Subverted in Chujin's case, as he wasn't particularly skilled in either field, with disastrous results]].
* PersonalityPowers: According to WordOfGod, Clover's Justice has different abilities compared to Frisk's and Chara's Determination, which can be seen in each of the routes' final bosses [[spoiler: with the exclusion of Asgore in Pacifist and the inclusion of Axis in Genocide, which manifests as Clover's [=SOUL=] flipping upside-down and firing laser beams - similarly to the Yellow [=SOUL=] mode in Undertale, but far more powerful]]. One difference, however, is that Clover can't save, and thus Flowey does it for you. [[spoiler:At the end of the genocide run, however, Clover gains enough Determination to steal the power from Flowey [[YouHaveOutlivedYourUsefulness and kills him]]]].
* PlayerNudge: Reaching the road just outside the Oasis before exhausting the kill count on a Genocide run prompts one of these. [[spoiler: "There are still enemies to bring justice on." If you don't turn back, then the run is aborted.]]

to:

* OffTheRails: [[spoiler:This is the end result of the Genocide route, averting DoomedByCanon. Despite Flowey's insistence that Clover will die no matter what they do, they manage to kill Asgore and pass through the barrier with the five human [=SOULs=] in tow]].
tow.]]
* OmnidisciplinaryScientist: Similar to Alphys in the main game, the Steamworks' scientists tend to dabble in multiple disciplines. According to its database, head scientist Oscar Rutherford has [[LongList several text boxes' worth]] of accreditations, and Chujin Ketsukane is a roboticist and geneticist. [[spoiler:Subverted in Chujin's case, as he wasn't particularly skilled in either field, with disastrous results]].
results.]]
* PersonalityPowers: According to WordOfGod, Clover's Justice has different abilities compared to Frisk's and Chara's Determination, which can be seen in each of the routes' final bosses [[spoiler: with [[spoiler:with the exclusion of Asgore in Pacifist and the inclusion of Axis in Genocide, which manifests as Clover's [=SOUL=] flipping upside-down and firing laser beams - similarly to the Yellow [=SOUL=] mode in Undertale, but far more powerful]]. One difference, however, is that Clover can't save, and thus Flowey does it for you. [[spoiler:At the end of the genocide run, however, Clover gains enough Determination to steal the power from Flowey [[YouHaveOutlivedYourUsefulness and kills him]]]].
him]].]]
* PlayerNudge: Reaching the road just outside the Oasis before exhausting the kill count on a Genocide run prompts one of these. [[spoiler: "There [[spoiler:"There are still enemies to bring justice on." If you don't turn back, then the run is aborted.]]



** Meeting Martlet on the roof of UG apartments will leave you unable to backtrack; in a Pacifist route, Martlet won't let you leave past the outside of the building, on a Neutral route, [[spoiler:you're locked into a fight with Flowey]], and on a Genocide route, [[spoiler:after killing Martlet and Flowey, Clover won't leave past the outside of the building]].

to:

** Meeting Martlet on the roof of the UG apartments will leave you unable to backtrack; in a Pacifist route, Martlet won't let you leave past the outside of the building, on a Neutral route, [[spoiler:you're locked into a fight with Flowey]], and on a Genocide route, [[spoiler:after killing Martlet and Flowey, Clover won't leave past the outside of the building]].



* PreAsskickingOneLiner: [[spoiler: On a Genocide route, Martlet has two of these punctuating her speeches for her two phases. At the beginning of the first phase, it's, "Clover... your terror... ends now!". And at the beginning of the second phase, it's a simple, "Good luck."]]

to:

* PreAsskickingOneLiner: [[spoiler: On [[spoiler:On a Genocide route, Martlet has two of these punctuating her speeches for her two phases. At the beginning of the first phase, it's, "Clover... your terror... ends now!". And at the beginning of the second phase, it's a simple, "Good luck."]]



** In the Genocide route, [[spoiler:after Axis admits they were the one to kill the last human that entered the Underground, Clover completely ''snaps''. Their LV shoots up 7 levels near-instantly, and they pay no attention to Axis pleading that they didn't want to before annihilating him with a laser from their SOUL. From this point on, everything Clover does is in full TranquilFury mode.]]

to:

** In the Genocide route, [[spoiler:after Axis admits they were the one to kill the last human that entered the Underground, Clover completely ''snaps''. Their LV shoots up 7 levels near-instantly, and they pay no attention to Axis pleading that they didn't want to before annihilating him with a laser from their SOUL. From this point on, everything Clover does is in full TranquilFury mode.]]mode]].



* RedemptionEarnsLife: [[spoiler:{{Inverted|Trope}} in the genocide route. The only ending where Clover lives is the one where they've gained enough power from merciless slaughter to override Flowey's ability to SAVE, kills Asgore to take his SOUL, and leaves the Underground with the rest of the human [=SOULs=] in tow]].

to:

* RedemptionEarnsLife: [[spoiler:{{Inverted|Trope}} in the genocide route. The only ending where Clover lives is the one where they've gained enough power from merciless slaughter to override Flowey's ability to SAVE, kills Asgore to take his SOUL, and leaves the Underground with the rest of the human [=SOULs=] in tow]].tow.]]



* ShooOutTheClowns: [[spoiler:On a Genocide route, none of the Feisty Five aside from Starlo make an appearance because he made sure they were evacuated along with the other Wild East residents. Additionally, while you can still get the Golden Bandana if you've collected and held onto the gold items from each of the previous areas, there will not be a fight against Macro Froggit]].

to:

* ShooOutTheClowns: [[spoiler:On a Genocide route, none of the Feisty Five aside from Starlo make an appearance because he made sure they were evacuated along with the other Wild East residents. Additionally, while you can still get the Golden Bandana if you've collected and held onto the gold items from each of the previous areas, there will not be a fight against Macro Froggit]].Froggit.]]



** The Pacifist route final boss, [[spoiler:Ceroba, is overtly Japanese in aesthetic in an otherwise SpaghettiWestern inspired game, and (like the other final bosses) utilizes the ShootEmUp mechanics characteristic of the Yellow Soul, which might bring to mind the BulletHell genre codifier itself, VideoGame/{{Touhou}}. The battle theme that accompanies her second phase is also very reminiscent of Creator/{{ZUN}}'s musical style. This is also the case for the Mew Mew Love Blaster arcade game.]]
** The Neutral route final boss, [[spoiler:Flowery Encore, uses different animation styles in various stages you have to complete to "beat" him. In the one that looks like claymation that would fit right in Hylics/{{Hylics 2}}, Flowely drops eyeballs as one of his attacks. Said eyeballs look very similar to the infamous [[https://knowyourmeme.com/memes/prunsel Prunsel]] meme.]]

to:

** The Pacifist route final boss, [[spoiler:Ceroba, is overtly Japanese in aesthetic in an otherwise SpaghettiWestern inspired game, and (like the other final bosses) utilizes the ShootEmUp mechanics characteristic of the Yellow Soul, which might bring to mind the BulletHell genre codifier itself, VideoGame/{{Touhou}}.''VideoGame/{{Touhou}}''. The battle theme that accompanies her second phase is also very reminiscent of Creator/{{ZUN}}'s musical style. This is also the case for the Mew Mew Love Blaster arcade game.]]
game]].
** The Neutral route final boss, [[spoiler:Flowery [[spoiler:Flowey Encore, uses different animation styles in various stages you have to complete to "beat" him. In the one that looks like claymation that would fit right in Hylics/{{Hylics 2}}, Flowely VideoGame/{{Hylics}} or Hylics 2, Flowey drops eyeballs as one of his attacks. Said eyeballs look very similar to the infamous [[https://knowyourmeme.com/memes/prunsel Prunsel]] meme.]]meme]].



** The detention room that Axis tosses you in the Steamworks has a suspiciously familiar table that features [[Franchise/FiveNightsAtFreddys a computer, a table fan, and a phone]], and interacting with the computer will prompt a quote about how nice it would be to have security cameras that monitor robots in the Steamworks, but that they were never installed. You even escape it through the vents, not unlike how the animatronics can attack the player in ''VideoGame/FiveNightsAtFreddys2''. [[spoiler:Unsettlingly enough, the room even has a jumpscare (itself featuring none other than the "Purple Guy" ICE-E's P"e"zza mascot from ''VideoGame/{{Deltarune}}'') that shows up on the allegedly nonexistent security cam if the game has FUN value of 16-19]]

to:

** The detention room that Axis tosses you in the Steamworks has a suspiciously familiar table that features [[Franchise/FiveNightsAtFreddys a computer, a table fan, and a phone]], and interacting with the computer will prompt a quote about how nice it would be to have security cameras that monitor robots in the Steamworks, but that they were never installed. You even escape it through the vents, not unlike how the animatronics can attack the player in ''VideoGame/FiveNightsAtFreddys2''. [[spoiler:Unsettlingly enough, the room even has a jumpscare (itself featuring none other than the "Purple Guy" ICE-E's P"e"zza mascot from ''VideoGame/{{Deltarune}}'') that shows up on the allegedly nonexistent security cam if the game has a FUN value of 16-19]]16-19.]]



* SilenceIsGolden: [[spoiler: After Clover kills Asgore on a Genocide run and absorbs his soul, there is almost no sound at all, except for some wind howling, as they take the other five [=SOULS=] and exit through the barrier.]]

to:

* SilenceIsGolden: [[spoiler: After [[spoiler:After Clover kills Asgore on a Genocide run and absorbs his soul, there is almost no sound at all, except for some wind howling, as they take the other five [=SOULS=] and exit through the barrier.]]



** [[spoiler: Every boss fight except for Dalv is harder to deal with here than in a Neutral or Pacifist run.]]
** [[spoiler: You can only steal one of each item from the shops, limiting your healing options severely.]]
** [[spoiler: Even if you haven't exhausted Snowdin's kill counter by the time you get to the resort, the NPC that you'd give the coffee to is gone, meaning you can't complete the ChainOfDeals to free Slurpy from the flagpole.]]

to:

** [[spoiler: Every [[spoiler:Every boss fight except for Dalv is harder to deal with here than in a Neutral or Pacifist run.]]
** [[spoiler: You [[spoiler:You can only steal one of each item from the shops, limiting your healing options severely.]]
** [[spoiler: Even [[spoiler:Even if you haven't exhausted Snowdin's kill counter by the time you get to the resort, the NPC that you'd give the coffee to is gone, meaning you can't complete the ChainOfDeals to free Slurpy from the flagpole.]]



* YouMonster: [[spoiler: Martlet actually pulls an Inversion during the first fight on a Genocide run, pointing out that you have to be a human because of your cruelty [[ArsonMurderAndJaywalking and your hat]].]]

to:

* YouMonster: [[spoiler: Martlet [[spoiler:Martlet actually pulls an Inversion during the first fight on a Genocide run, pointing out that you have to be a human because of your cruelty [[ArsonMurderAndJaywalking and your hat]].]]
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** [[spoiler:You usually have to kill at least one monster in order to get into the Neutral route and subsequent ending. However, it’s possible to lock yourself out of the Pacifist route even if you didn’t gain any EXP, like if you decide to only fight the robots in Steamworks sans Axis when Ceroba is with you. In this more obscure variation, Martlet is noticeably less hesitant and wary of Clover during the conversation at the rooftop and her reaction to being killed by Flowey is one of misplaced disbelief rather than misplaced betrayal.]]
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* CallForward: [[spoiler: One of the flavor text narrations for the Axis fight on a Genocide run is "In your way."]]
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* YouMonster: [[spoiler: Martlet actually pulls an Inversion during the first fight on a Genocide run, pointing out that you have to be a human because of your cruelty [[ArsonMurderAndJaywalking and your hat]] ]]

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* YouMonster: [[spoiler: Martlet actually pulls an Inversion during the first fight on a Genocide run, pointing out that you have to be a human because of your cruelty [[ArsonMurderAndJaywalking and your hat]] hat]].]]
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** Like in ''Undertale'', [[spoiler:Flowey will give new dialogue after his fight if you do multiple Neutral Routes]]

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** Like in ''Undertale'', [[spoiler:Flowey will give new dialogue after his fight if you do multiple Neutral Routes]]Routes]].



* EarnYourHappyEnding: [[spoiler: In a twisted kind of way, the Genocide ending is this for Clover, since they not only accomplish what they came down to do, but they also make it out alive with the [=SOULS=]]]

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* EarnYourHappyEnding: [[spoiler: In a twisted kind of way, the Genocide ending is this for Clover, since they not only accomplish what they came down to do, but they also make it out alive with the [=SOULS=]]][=SOULs=]]].
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** In case the battle with El Bailador is too much for players with its UnexpectedGameplayChange, players can turn on Auto-Rhythm to automatically hit the notes, leaving just moving the SOUL around to the player.
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** An odd {{Aversion}} that's showcased in [[https://www.youtube.com/watch?v=slrV89PHATY this video]]. If you have 0G before interacting with the wishing well with Martlet, the cutscene in which you lend Martlet 1G to make a wish still plays out despite you not having any money to give her.
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* MoodWhiplash: In the Pacifist and Neutral routes; the Guardener battle is a rather lighthearted fight against a ComicallySerious robot who orders the little robots to do her bidding. Once she's spared though, we get to see a very poignant cutscene of her realizing that the place she's in is long abandoned, her creator is no longer responsive, and she has no use anymore, prompting her to apologize to Clover and proclaim that she does not want to see what the world has become, then permanently going dormant.
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* ComicallyMissingThePoint: Investigate one of the drawers in Chujin's office, and you'll find the records he kept of every monster he befriended. Martlet reads the names aloud, but when she gets to her own name, she is shocked that Chujin found another monster with her name and says that she can't believe it never came up in conversation.
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* PlayerNudge: Reaching the road just outside the Oasis before exhausting the kill count on a Genocide run prompts one of these. [[spoiler: "There are still enemies to bring justice on." If you don't turn back, then the run is aborted.]]


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* YouHaveGOTToBeKiddingMe: Flowey says this when their meeting near the Oasis is cut short by Martlet's arrival.

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* VideoGameCrueltyPunishment: Going on a Genocide route leads to this, naturally. It pulls this in two ways:

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* VideoGameCrueltyPunishment: Going on a Genocide route leads to this, naturally. It pulls this in two a few ways:


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** [[spoiler: Even if you haven't exhausted Snowdin's kill counter by the time you get to the resort, the NPC that you'd give the coffee to is gone, meaning you can't complete the ChainOfDeals to free Slurpy from the flagpole.]]
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* KickTheDog: [[spoiler: The narration while inside Dalv's house pulls this on a Genocide run. The fridge is described as "tacky", Dalv's drawings are called "childish", and the organ in his room is described as "horribly out of tune."]]
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* ScrewThisImOuttaHere: [[spoiler: All of the shopkeepers pull this on a Genocide run.

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* ScrewThisImOuttaHere: [[spoiler: All Most of the shopkeepers pull this on a Genocide run.run, with the exception of Dina, who simply refuses to sell to you, and Vendy, who is likely immobile, but is afraid of Clover and gives items for free.]]
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** [[spoiler: You can only steal one of each item from the shops, limiting your healing options severaly.]]

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** [[spoiler: You can only steal one of each item from the shops, limiting your healing options severaly.severely.]]
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** When talking with Dina, she'll mention that she hasn't seen Kanako for a while.
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* OmnidisciplinaryScientist: Similar to Alphys in the main game, the Steamworks' scientists tend to dabble in multiple disciplines. According to its database, head scientist Oscar Rutherford has [[OverlyLongList several text boxes' worth]] of accreditations, and Chujin Ketsukane is a roboticist and geneticist. [[spoiler:Subverted in Chujin's case, as he wasn't particularly skilled in either field, with disastrous results]].

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* OmnidisciplinaryScientist: Similar to Alphys in the main game, the Steamworks' scientists tend to dabble in multiple disciplines. According to its database, head scientist Oscar Rutherford has [[OverlyLongList [[LongList several text boxes' worth]] of accreditations, and Chujin Ketsukane is a roboticist and geneticist. [[spoiler:Subverted in Chujin's case, as he wasn't particularly skilled in either field, with disastrous results]].
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* OmnidisciplinaryScientist: Similar to Alphys in the main game, the Steamworks' scientists tend to dabble in multiple disciplines. According to its database, head scientist Oscar Rutherford has [[OverlyLongList several text boxes' worth]] of accreditations, and Chujin Ketsukane is a roboticist and geneticist. [[spoiler:Subverted in Chujin's case, as he wasn't particularly skilled in either field, with disastrous results]].
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** And on a Genocide route, once you enter the Steamworks, the door locks behind you, meaning you can't leave at all.
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* ScrewThisImOuttaHere: [[spoiler: All of the shopkeepers pull this on a Genocide run.


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* VideoGameCrueltyPunishment: Going on a Genocide route leads to this, naturally. It pulls this in two ways:
** [[spoiler: Every boss fight except for Dalv is harder to deal with here than in a Neutral or Pacifist run.]]
** [[spoiler: You can only steal one of each item from the shops, limiting your healing options severaly.]]
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* PosthumousCharacter: [[spoiler:Chujin, who's mentioned a few times by Ceroba. We only see him via videotapes or flashbacks in the Pacifist route, or just a flashback in the Genocide route.]]
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** In the Steamworks, Clover and Ceroba find a "You Tried" award that was given to Chujin. Ceroba comments that Chujin never told her he got an award and praises him for receiving it, completely ignoring what kind of award it is, a first look at her blind faith in her husband.
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** One of the things Dina, the bartender at Wild East, sells is "Adult Soda", which she refuses to sell to Clover, on account of them being just a child.

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