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%%* HealingCheckpoint: Books on pedestals serve this function, and are also {{Save Point}}s.

to:

%%* * HealingCheckpoint: Books on pedestals serve this function, heal the activator, and are also {{Save Point}}s.
Is there an issue? Send a MessageReason:
commented out zero-context examples


* BattleBoomerang:
** In the first game, it's obtained in the cellar.
* DoubleJump: The power of special shoes.
** First game: After finding the Jump Shoes.
* FloatingPlatforms
* HealingCheckpoint: Books on pedestals serve this function, and are also {{Save Point}}s.
* HitPoints:

to:

* %%* BattleBoomerang:
** %%** In the first game, it's obtained in the cellar.
* %%* DoubleJump: The power of special shoes.
** %%** First game: After finding the Jump Shoes.
* %%* FloatingPlatforms
* %%* HealingCheckpoint: Books on pedestals serve this function, and are also {{Save Point}}s.
* %%* HitPoints:



* LevelInTheClouds:
** The first game has: The Sky Oasis.
** The second game has Skyview Towers.

to:

* %%* LevelInTheClouds:
** %%** The first game has: The Sky Oasis.
** %%** The second game has Skyview Towers.



* SavePoint: Books on pedestals serve this function.

to:

* %%* SavePoint: Books on pedestals serve this function.
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Added: 130

Changed: 181

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* {{Retraux}}: Its native resolution doesn't use the full regular size of monitors at the time.

to:

* OnlyOneSaveFile: Can only load from one file or make a new one, but making a new file doesn't immediately delete the old one, only when a SavePoint is hit, so it's not a big issue.
* {{Retraux}}: Its native resolution doesn't use the full regular size of monitors at the time. And each game has OnlyOneSaveFile.

Changed: 1620

Removed: 3269

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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/treasure_hunter_man_603.gif]]
[[caption-width-right:300:Not exactly ''Franchise/IndianaJones''.]]

A {{Retraux}} game by Creator/{{Bernie}} about a treasure hunter named Marvin exploring Kruz Island, "the last largely unexplored island". Can be found [[http://www.origamihero.com/ori6/games.php here]]. There is now a sequel, ''VideoGame/TreasureHunterMan2''.

to:

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/treasure_hunter_man_603.gif]]
[[caption-width-right:300:Not exactly ''Franchise/IndianaJones''.]]

A {{Retraux}} game series by Creator/{{Bernie}} about a treasure hunter named Marvin family of "treasure hunters" exploring Kruz Island, "the last largely unexplored island".islands. Can be found [[http://www.origamihero.com/ori6/games.php here]]. There is now here]].

Its entries are:
* ''VideoGame/TreasureHunterMan1'': About Marvin,
a sequel, ''VideoGame/TreasureHunterMan2''.
KidHero.
* ''VideoGame/TreasureHunterMan2'': About Dorothy, Marvin's mother, searching for him.



!!This game provides examples of:

* AdvancingWallOfDoom: In the Golden King's Tower. It has spikes and a cannon.
%%* AlwaysNight: The Silver Desert.
* ArchEnemy: Justin, the mayor of the first town you visit.
%%* BattleBoomerang: Obtained in the cellar.
%%* BigStupidDoodooHead:
%%-->'''Marvin:''' Your pants smell, doofus!
%%* BodyHorror: One of Theo's attacks.
* BooksThatBite: A giant sword with a derp face can be found in the Golden King's Tower.
* BossArenaIdiocy: The golden sun's vulnerability is a spike that the player can push up in a part of the BossRoom where it continually bounces.
%%* BottomlessPits
* CuteKitten: Which brings [[spoiler:Justin]] back to life.
* DemBones: A common type of enemy, with several variants.
%%* TheDitz: Francine.
* DoomyDoomsOfDoom: Pontz's intro.
-->'''Pontz:''' I will read to you the story...
-->...OF DOOM!!
* DoubleJump: After finding the Jump Shoes.
* DownerEnding: [[spoiler:In the true ending all of your treasure is stolen from you by the locals, you're tied to a raft and exiled.]]
* EdibleAmmunition: Francine attacks with pancakes.
* FacelessEye: The miniboss of the Great Wall.
* FathersQuest: GenderInvertedExample. In ''[=THM2=]'', the mother of the protagonist of the first game, arrives to [[spoiler:find her son in the Kruz Island who got lost after those events.]]
* FishEyes: One enemy is a SWORD with these.
* FlashOfPain: Enemies' colors invert when they're hit.
%%* FloatingPlatforms
* GroundPound: After you get the Heavy Combat Boots in the Sun Temple.
* HairRaisingHare: Small, harmless-looking purple rabbits can damage you.

to:

!!This game series provides examples of:

* AdvancingWallOfDoom: BattleBoomerang:
**
In the Golden King's Tower. It has spikes and a cannon.
%%* AlwaysNight: The Silver Desert.
* ArchEnemy: Justin, the mayor of
the first town you visit.
%%* BattleBoomerang: Obtained
game, it's obtained in the cellar.
%%* BigStupidDoodooHead:
%%-->'''Marvin:''' Your pants smell, doofus!
%%* BodyHorror: One of Theo's attacks.
* BooksThatBite: A giant sword with a derp face can be found in the Golden King's Tower.
* BossArenaIdiocy: The golden sun's vulnerability is a spike that the player can push up in a part of the BossRoom where it continually bounces.
%%* BottomlessPits
* CuteKitten: Which brings [[spoiler:Justin]] back to life.
* DemBones: A common type of enemy, with several variants.
%%* TheDitz: Francine.
* DoomyDoomsOfDoom: Pontz's intro.
-->'''Pontz:''' I will read to you the story...
-->...OF DOOM!!
* DoubleJump: The power of special shoes.
** First game:
After finding the Jump Shoes.
* DownerEnding: [[spoiler:In the true ending all of your treasure is stolen from you by the locals, you're tied to a raft and exiled.]]
* EdibleAmmunition: Francine attacks with pancakes.
* FacelessEye: The miniboss of the Great Wall.
* FathersQuest: GenderInvertedExample. In ''[=THM2=]'', the mother of the protagonist of the first game, arrives to [[spoiler:find her son in the Kruz Island who got lost after those events.]]
* FishEyes: One enemy is a SWORD with these.
* FlashOfPain: Enemies' colors invert when they're hit.
%%* FloatingPlatforms
* GroundPound: After you get the Heavy Combat Boots in the Sun Temple.
* HairRaisingHare: Small, harmless-looking purple rabbits can damage you.
FloatingPlatforms



%%* HeartContainer
* HeartsAreHealth: The LifeMeter is represented by a line of {{Heart Symbol}}s.
* HeroesPreferSwords: A sword is one of the first treasures you find.
-->It's your sword! Every adventurer needs one. Only wimpy ones use whips instead.
* ICallItVera: Francine calls her oven "Mr. Oven".
* ImprobableWeaponUser: Francine attacks with pancakes.
%%* InexplicableTreasureChests
* KidHero: Marvin, implied by one NPC's dialogue:
-->'''Grumpy Housewife:''' Shove off, filthy kid! You are every mother's nightmare! I DO NOT EVER WANT A KID IF IT TURNS OUT LIKE YOU!

to:

%%* HeartContainer
* HeartsAreHealth: The LifeMeter is represented by a line of {{Heart Symbol}}s.
HitPoints:
* HeroesPreferSwords: A sword is one of the first treasures you find.
-->It's your sword! Every adventurer needs one. Only wimpy ones use whips instead.
weapon available in each game.
* ICallItVera: Francine calls her oven "Mr. Oven".
* ImprobableWeaponUser: Francine attacks with pancakes.
%%* InexplicableTreasureChests
* KidHero: Marvin, implied by one NPC's dialogue:
-->'''Grumpy Housewife:''' Shove
InexplicableTreasureChests: There's treasure chests hidden in unexpected locations across both islands of the game, like totally blocked off, filthy kid! You are every mother's nightmare! I DO NOT EVER WANT A KID IF IT TURNS OUT LIKE YOU!and can only be acquired by destroying the blocks underneath them to drop them down.



** In the sequel, the room in the cave at the far bottom right of the "Windmill at the End" has a door at its top that needs the death of all the monsters inside to unlock it.
* LameComeback:
-->'''Marvin:''' Hey, townsman! I'm seeking fame and fortune!
-->'''Townsguy:''' How about you search for it out of my earshot, shorty.
-->'''Marvin:''' Your pants smell, doofus!
%%* LavaPit
%%* LevelInTheClouds: The Sky Oasis.
* LifeMeter: Starts at 2 hearts, but can be increased.
* LivingStatue: The boss of the Sun Temple.
* MadeOfExplodium: Everything explodes when killed. Including Marvin.
* NonStandardGameOver: If you get the bad ending where [[spoiler:Justin]] dies.
* NoobCave: The Dark Cellar, a short, easy, unnumbered dungeon containing the first two weapons.
* NumberOfTheBeast:
-->'''Grandma:''' Keep away from the cellar! It's evil!! 666!!
* PunnyName: Mr. Tipi lives in a tepee.
* QuirkyMinibossSquad: Theo, Pontz, and Francine.
* RedEyesTakeWarning: The golden sun boss has red eyes.
%%* {{Retraux}}

to:

** In the sequel, second game, the room in the cave at the far bottom right of the "Windmill at the End" has a door at its top that needs the death of all the monsters inside to unlock it.
* LameComeback:
-->'''Marvin:''' Hey, townsman! I'm seeking fame and fortune!
-->'''Townsguy:''' How about you search for it out of my earshot, shorty.
-->'''Marvin:''' Your pants smell, doofus!
%%* LavaPit
%%* LevelInTheClouds:
LevelInTheClouds:
** The first game has:
The Sky Oasis.
* LifeMeter: Starts at 2 hearts, but can be increased.
* LivingStatue:
** The boss of second game has Skyview Towers.
* {{Retraux}}: Its native resolution doesn't use
the Sun Temple.
* MadeOfExplodium: Everything explodes when killed. Including Marvin.
* NonStandardGameOver: If you get
full regular size of monitors at the bad ending where [[spoiler:Justin]] dies.
* NoobCave: The Dark Cellar, a short, easy, unnumbered dungeon containing the first two weapons.
* NumberOfTheBeast:
-->'''Grandma:''' Keep away from the cellar! It's evil!! 666!!
* PunnyName: Mr. Tipi lives in a tepee.
* QuirkyMinibossSquad: Theo, Pontz, and Francine.
* RedEyesTakeWarning: The golden sun boss has red eyes.
%%* {{Retraux}}
time.



* ShoutOut:
** The spiked blocks in various fortresses are very similar to Thwomps from the ''[[Franchise/SuperMarioBros Mario]]'' series.
** The description of your sword:
-->It's your sword! Every adventurer needs one. Only wimpy ones [[Franchise/IndianaJones use whips instead]].
** The snake enemies look and act like Cobrats from ''VideoGame/SuperMarioBros2''.
%%* SpikesOfDoom
* TrueSight: The Seer's Eye, which lets you see hidden pathways.
* TurnsRed: Bosses move faster when they're low on HP.

to:

* ShoutOut:
** The spiked blocks in various fortresses are very similar to Thwomps from the ''[[Franchise/SuperMarioBros Mario]]'' series.
** The description
SpikesOfDoom: Spikes deal a lot of your sword:
-->It's your sword! Every adventurer needs one. Only wimpy ones [[Franchise/IndianaJones use whips instead]].
** The snake enemies look and act like Cobrats from ''VideoGame/SuperMarioBros2''.
%%* SpikesOfDoom
* TrueSight: The Seer's Eye, which lets you see hidden pathways.
* TurnsRed: Bosses move faster when they're low on HP.
damage.



* WeirdMoon: The moon is attached to a chain for some reason.
* WeirdSun: The boss of the Sun Temple.
* WrapAround: In the Golden King's Tower.
* YeOldeButcheredeEnglishe:
** [[spoiler:Justin]] talks like this when possessed by the Golden King.
** Pontz also talks like this.
* YouBastard: After you defeat Francine:
-->'''Francine:''' How can you hate pancakes like that?! YOU MONSTER!!
* YouHaveResearchedBreathing: Pay Tipi 100G for the ability to read stone slabs.
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A {{Retraux}} game by Bernie about a treasure hunter named Marvin exploring Kruz Island, "the last largely unexplored island". Can be found [[http://www.origamihero.com/ori6/games.php here]]. There is now a sequel, ''VideoGame/TreasureHunterMan2''.

to:

A {{Retraux}} game by Bernie Creator/{{Bernie}} about a treasure hunter named Marvin exploring Kruz Island, "the last largely unexplored island". Can be found [[http://www.origamihero.com/ori6/games.php here]]. There is now a sequel, ''VideoGame/TreasureHunterMan2''.
Is there an issue? Send a MessageReason:
Crosswicking.

Added DiffLines:

* VagueHitPoints: Enemies are like this because the early ones die in one to two sword hits, the sword being StarterEquipment.

Added: 90

Changed: 64

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* HealingCheckpoint: Books on pedestals serve this function, and are also {{Save Point}}s.



%%* HeartsAreHealth

to:

%%* HeartsAreHealth* HeartsAreHealth: The LifeMeter is represented by a line of {{Heart Symbol}}s.

Added: 73

Removed: 70

Is there an issue? Send a MessageReason:
More accurate.


* HairRaisingHare: Small, harmless-looking purple rabbits can damage you.



* KillerRabbit: Small, harmless-looking purple rabbits can damage you.

Added: 309

Changed: 174

Is there an issue? Send a MessageReason:
Copying example from Kill Enemies To Open.


* KillEnemiesToOpen: In the sequel, the room in the cave at the far bottom right of the "Windmill at the End" has a door at its top that needs the death of all the monsters inside to unlock it.

to:

* KillEnemiesToOpen: KillEnemiesToOpen:
** In the first game, the first section of the Sun Tomb is exited by a door that requires killing the yellow enemy at the end to open.
**
In the sequel, the room in the cave at the far bottom right of the "Windmill at the End" has a door at its top that needs the death of all the monsters inside to unlock it.

Added: 36

Changed: 10

Removed: 30

Is there an issue? Send a MessageReason:
There are far too many zero-context examples here


* AlwaysNight: The Silver Desert.

to:

* %%* AlwaysNight: The Silver Desert.



* BattleBoomerang: Obtained in the cellar.
* BigStupidDoodooHead:
-->'''Marvin:''' Your pants smell, doofus!
* BodyHorror: One of Theo's attacks.

to:

* %%* BattleBoomerang: Obtained in the cellar.
* %%* BigStupidDoodooHead:
-->'''Marvin:''' %%-->'''Marvin:''' Your pants smell, doofus!
* %%* BodyHorror: One of Theo's attacks.



* BubblyClouds: The Sky Oasis.


Added DiffLines:

%%* LevelInTheClouds: The Sky Oasis.
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None
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
Fix.


A {{Retraux}} game by Bernie about a treasure hunter named Marvin exploring Kruz Island, "the last largely unexplored island". Can be found [[http://www.origamihero.com/ori6/games.php here]]. There is now a sequel, ''VideoGame/TreasureHunter Man2''.

to:

A {{Retraux}} game by Bernie about a treasure hunter named Marvin exploring Kruz Island, "the last largely unexplored island". Can be found [[http://www.origamihero.com/ori6/games.php here]]. There is now a sequel, ''VideoGame/TreasureHunter Man2''.
''VideoGame/TreasureHunterMan2''.
Is there an issue? Send a MessageReason:
Preparing for the future.


A {{Retraux}} game by Bernie about a treasure hunter named Marvin exploring Kruz Island, "the last largely unexplored island". Can be found [[http://www.origamihero.com/ori6/games.php here]]. There is now a sequel, ''Treasure Hunter Man 2''.

to:

A {{Retraux}} game by Bernie about a treasure hunter named Marvin exploring Kruz Island, "the last largely unexplored island". Can be found [[http://www.origamihero.com/ori6/games.php here]]. There is now a sequel, ''Treasure Hunter Man 2''.
''VideoGame/TreasureHunter Man2''.

Added: 4

Changed: 16

Is there an issue? Send a MessageReason:
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* FathersQuest: GenderInvertedExample. In ''THM2'', the mother of the protagonist of the first game, arrives to find her son in the Kruz Island who got lost after those events.

to:

* FathersQuest: GenderInvertedExample. In ''THM2'', ''[=THM2=]'', the mother of the protagonist of the first game, arrives to find [[spoiler:find her son in the Kruz Island who got lost after those events.]]



* YouHaveResearchedBreathing: Pay Tipi 100G for the ability to read stone slabs.

to:

* YouHaveResearchedBreathing: Pay Tipi 100G for the ability to read stone slabs.slabs.
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FathersQuest: GenderInvertedExample. In ''THM2'', the mother of the protagonist of the first game, arrives to find her son in the Kruz Island who got lost after those events.

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