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* BleachedUnderpants: Many of the artists that worked on this game mainly draw porn. But since this is bara, this is to be expected.
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Moving the only tropes present on a stubby character page (and one that focuses on setting rather than characters), Characters.Tokyo Afterschool Summoners Worlds And Dungeons, before cutlisting.

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* EndlessWinter: The world of Kamuy Kotan is pretty much frozen over.


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* NoWomansLand: As Babalon attests, women are treated like dirt in Eden.


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* TeenageWasteland: The main populace of Kamuy Kotan are children.

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** Maxing out a unit's level, up to 85 for 5-star ones, can take a while or a lot of EXP boosters. To give you an idea, a single EXP booster gives 1536 EXP to a unit of appropriate element (or any unit for All-Round boosters), and the highest EXP you can obtain from a battle is a little over 60K from a once-per-day mission if you use the AR that focuses all EXP gain to a single unit. You'll start needing 6-digit EXP once you try to level up from 80 onwards, and the last step from 84 to 85 requires '''1.5 million'''.

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** Maxing out a unit's level, up to 85 90 for 5-star ones, can take a while or a lot of EXP boosters. To give you an idea, a single EXP booster gives 1536 EXP to a unit of appropriate element (or any unit for All-Round boosters), boosters) and you can only keep a little over 100 boosters in your inventory at any given time, and the highest EXP you can obtain from a battle is a little over 60K from a once-per-day mission if you use the AR that focuses all EXP gain to a single unit. unit ''and'' supporting [=ARs=] that further boost Exp gain. You'll start needing 6-digit EXP once you try to level up from 80 onwards, onward, and the last step from 84 to 85 requires '''1.5 million'''.few levels need literally ''over a million each''.



** The mother of ridiculous level cap goes to the Rank Exp, which determines your AP capacity and team size, among other benefits. Without spending items or real money to constantly replenish your AP, you will need ''years'' to reach the maximum rank of 120.

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** The mother of ridiculous level cap goes to the Rank Exp, which determines your AP capacity and team size, among other benefits. Without spending items or real money to constantly replenish your AP, you will need ''years'' to reach the maximum rank of 120.130.



** Level Seed and Skill Seed, which further increase your units' level cap and skill activation rate after you completely max them out, will quickly cost you millions of coins ''per seed''. To give you an idea, the most coins a non-limited mission can give is a little below 200K (before any coin bonuses), and you can only play this mission four times a day on weekends naturally, whereas giving the maximum 10 skill seeds to a unit will cost you 27.5 million coins, and 15 level seeds require no less than '''60 million coins'''.

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** Level Seed and Skill Seed, which further increase your units' level cap and skill activation rate after you completely max them out, will quickly cost you millions of coins ''per seed''. To give you an idea, the most coins a non-limited mission can give is a little below 200K (before any coin bonuses), and you can only play this mission four times a day on weekends naturally, whereas giving the maximum 10 skill seeds to a unit will cost you 27.5 million coins, and 15 20 level seeds require no less than '''60 '''105 million coins'''.



** A ''heavily'' downplayed case: Once you have achieved maximum Sacred Artifact level of 100 of a given unit, which is only doable by getting enough duplicates of that unit from gacha, that unit will be permanently removed from your gacha pulls and thus you will never obtain useless duplicates. The heavily downplayed part comes from the fact that it's practically impossible to do without spending ''ludicrous'' amount of real money, so this benefit rarely happens to people who play with minimal or no spending.



* BrutalBonusLevel: Occasionally there are 0 AP battles which reward first-time clears with rare items like Solomon ticket, though nothing else so they can't be used to grind. The generosity of this 0 AP cost is massively offset by the battles being ''loaded'' with FakeDifficulty.

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* BrutalBonusLevel: Occasionally there are 0 AP battles which reward first-time clears with rare items like Solomon ticket, though nothing else so they can't be used to grind.grind Exp and resources[[note]]They can still be used to fulfill weekly missions, such as "Defeating X enemies of Y type"[[/note]]. The generosity of this 0 AP cost is massively offset by the battles being ''loaded'' with FakeDifficulty.



* RareCandy: Aside from the many items needed or usable to increase Exp of units, there are also Seeds, which permanently increase the stats of a unit up to a certain limit. HP and Atk Seeds (and later blooms) increase their respective stats, Level Seeds increase level cap after you fully Limit Break a unit, and Skill Seeds increase the percentage of skill activation rate after you max out a unit's Skill Level. However, these items are incredibly rare, with HP and Atk seeds only becoming farmable once you clear story chapter 8.

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* RareCandy: Aside from the many items needed or usable to increase Exp of units, there are also Seeds, which permanently increase the stats of a unit up to a certain limit. HP and Atk Seeds (and later blooms) increase their respective stats, Level Seeds increase level cap after you fully Limit Break a unit, and Skill Seeds increase the percentage of skill activation rate after you max out a unit's Skill Level. However, these items are incredibly rare, with HP and Atk seeds only becoming farmable once you clear story chapter 8.8, and Level and Skill seeds only being available in limited quantities from limited-time events.
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removing sinkhole


Beginning late 2017, after thousands of requests from international players, Housamo has begun to include translations of the main quest in fragments -- [[AndThereWasMuchRejoicing in English, Simplified Chinese and Traditional Chinese]]. Additionally, [[TheWikiRule fan translations of most special and character quests are available on the Housamo wiki]], with an active fan community updating the pages regularly.

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Beginning late 2017, after thousands of requests from international players, Housamo has begun to include translations of the main quest in fragments -- [[AndThereWasMuchRejoicing in English, Simplified Chinese and Traditional Chinese]]. Additionally, [[TheWikiRule fan translations of most special and character quests are available on the Housamo wiki]], wiki, with an active fan community updating the pages regularly.
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* YoungerThanTheyLook: All over the place -- it's very easy to forget that this game primarily focuses on ''students'' getting involved in all manner of supernatural action. Consequently, remembering that someone like Claude, a tall and beefy man who runs an entire Colosseum, is still young enough to be the president of his school student council can be quite the shocker. Though a decent portion of the cast averts this trope by at the very least being faculty of the schools they're associated with, rather than students.
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* {{Makara}}: Makara hails from Deva Loka and is implied to have served as a vahana to Varuna. He looks like a blue humanoid crocodile and although he's fine on land he really livens up in the water. He is a member of Toyosu Marine Academy's water polo team and works as a lifeguard at the beach in Edogawa Ward. Makara has no alliances, only shows up during events, and is aggressively concerned with other people's safety and wellbeing, which is reflected in his restorative and movement-based skill list.
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** Maxing out a unit's level, up to 85 for 5-star ones, can take a while or a lot of EXP boosters. To give you an idea, a single EXP booster gives 1536 EXP to a unit of appropriate element (or any unit for All-Round boosters), and the highest EXP you can obtain from a battle is 50K from a once-per-day mission if you use the AR that focuses all EXP gain to a single unit. You'll start needing 6-digit EXP once you try to level up from 80 onwards, and the last step from 84 to 85 requires '''1.5 million'''.

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** Maxing out a unit's level, up to 85 for 5-star ones, can take a while or a lot of EXP boosters. To give you an idea, a single EXP booster gives 1536 EXP to a unit of appropriate element (or any unit for All-Round boosters), and the highest EXP you can obtain from a battle is 50K a little over 60K from a once-per-day mission if you use the AR that focuses all EXP gain to a single unit. You'll start needing 6-digit EXP once you try to level up from 80 onwards, and the last step from 84 to 85 requires '''1.5 million'''.



* ContractualBossImmunity: Quite a number of the game's hardest enemies, such as Exceptions and {{Bonus Boss}}es, are immune to debuffs, or at least,immune to the strongest of debuffs such as skill bind and charm.

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* ContractualBossImmunity: Quite a number of the game's hardest enemies, such as Exceptions and {{Bonus Boss}}es, {{superboss}}es, are immune to debuffs, or at least,immune to the strongest of debuffs such as skill bind and charm.

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* Hourai; Based on Chinese legends, folktales and literatures.

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* Hourai; Hourai/Penglai; Based on Chinese legends, folktales and literatures.


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* InconsistentDub: May occasionally appear.
** Originally, Hati was known as Managarmr. However in-dialogue text referred to him as Hati. Eventually they updated his name to Hati overseas.
** Ganglie was called Gyoryu in Japanese. In the English localization they used Gangie instead, based on the original Chinese version of his namesake.
** Hourai, the world based on Chinese mythologies, is also often named as Penglai, a Chinese reading of the world.
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* CrossoverCosmology: We have Transients hailing from [[Myth/JapaneseMythology Shinto]], Myth/NorseMythology, Myth/GreekMythology, [[Literature/TheBible Judaism]], Literature/ArsGoetia, Franchise/CthulhuMythos and more.

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* CrossoverCosmology: We have Transients hailing from [[Myth/JapaneseMythology Shinto]], Myth/NorseMythology, Myth/GreekMythology, [[Literature/TheBible Judaism]], UsefulNotes/{{Judaism}}, Literature/ArsGoetia, Franchise/CthulhuMythos and more.
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* ColorCodedElements: Each of the nine elements in the game are given its distinct color: FireIsRed, WaterIsBlue, wood is green, aether is yellow, nether is purple, infernal is black, valiant is white, world is brown and all-round is grey.

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* ColorCodedElements: Each of the nine eleven elements in the game are given its distinct color: FireIsRed, WaterIsBlue, wood is green, aether is yellow, nether is purple, infernal is black, valiant is white, world is brown and brown, all-round is grey.grey, infinity is orange and null is neon pink.
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* ElementalRockPaperScissors: A unit belongs to one of nine available elements. The relationships among the elements can be seen in a chart in [[https://housamo.wiki/Attribute this Wiki page]], but to put it in text:

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* ElementalRockPaperScissors: A unit belongs to one of nine eleven available elements. The relationships among the elements can be seen in a chart in [[https://housamo.wiki/Attribute this Wiki page]], but to put it in text:

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** Group 1: Fire, Water, Wood. Fire takes double damage from and deals half damage to Water, who does exactly those to Wood, who does exactly those to Fire.

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** Group 1: Fire, Water, Wood. Fire takes double damage from and deals half damage to Water, who does exactly those to Wood, who does exactly those to Fire.is disadvantaged against water, which is disadvantaged against wood, which is disadvantaged against fire.



** Group 3: Infernal (Demon), Valiant and World. Infernal takes double damage from and deals half damage to Valiant, who does exactly that to World, who does exactly that to Infernal. In addition, each member of this group takes bonus damage from its own type.

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** Group 3: Infernal (Demon), Valiant (Heroic) and World. Infernal takes double damage from and deals half damage to Valiant, who does exactly that to World, who does exactly that to Infernal. is disadvantaged against valiant, which is disadvantaged against world, which is disadvantaged against infernal. In addition, each member of this group takes bonus damage from its own type.type.
** Group 4: All-Round, Infinite and Null. All-Round dominates infinite, which dominates null, which dominates all-round.



** All-Round, such as the protagonist, takes and deals normal damage from and to everything.

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** All-Round, such as the protagonist, All members of Group 4 deals and takes and deals normal regular damage to and from and to everything.the other three groups.
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* EldritchAbomination: Other than the Franchise/CthulhuMythos-inspired characters, the aforementioned Exceptions, who are berserk versions of mythological figures. So far we've seen six, with different powers defined by the intersection between the two Rules that caused it: [[Franchise/CthulhuMythos Yog-Sothoth]], [[Myth/NorseMythology Thor]], [[Myth/KingArthur the Fisher King]], [[UsefulNotes/SanadaYukimura Yukimura]], [[UsefulNotes/JoanOfArc Orlean]], and [[Myth/HinduMythology Mahakala]].

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* EldritchAbomination: Other than the Franchise/CthulhuMythos-inspired characters, the aforementioned Exceptions, who are berserk versions of mythological figures. So far we've seen six, with different powers defined by the intersection between the two Rules that caused it: [[Franchise/CthulhuMythos Yog-Sothoth]], [[Myth/NorseMythology Thor]], [[Myth/KingArthur [[Myth/ArthurianLegend the Fisher King]], [[UsefulNotes/SanadaYukimura Yukimura]], [[UsefulNotes/JoanOfArc Orlean]], and [[Myth/HinduMythology Mahakala]].
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* SickeninglySweet: Gabriel can come off this way, as she deliberately crafts her image to be as sweet as possible.
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* ButThouMust: Dialogue options never actually impact the story, and oftentimes the follow-up dialogue will be as if the player character spoke all three options in order regardless of what was tapped on. When the option has impact, it will only be 2-3 lines before the story goes on as normal.
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* Great Spirit; Based on mythologies of the Indigenous North American peoples.

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* Great Spirit; Based on mythologies of the Indigenous North American peoples.peoples and North American legends.



* Heliopolis; a world with an unknown basis.
* Utopia; Based on modern fiction.

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* Heliopolis; a world with an unknown basis.
* Utopia; Based on modern fiction.science fiction literature.
* Unknown 23rd World
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** Starting from the release of Chapter 13, losing and quitting a battle refunds your stamina, allowing you to redo the battle or pick a different one should your first attempt go awry.
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* GettingCrapPastTheRadar: Despite having a 12+ age rating [[note]]T, if you live in the United States.[[/note]], this game gets away with a lot of sexual content that would otherwise not be allowed, such as visible crotch bulges and straight up nudity, courtesy of Bathym's ass.

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* GettingCrapPastTheRadar: Despite having a 12+ age rating [[note]]T, if you live in the United States. PG if you live in Australia.[[/note]], this game gets away with a lot of sexual content that would otherwise not be allowed, such as visible crotch bulges and straight up nudity, courtesy of Bathym's ass.
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* GettingCrapPastTheRadar: Despite having a 12+ age rating [[note]]T, if you live in the United States.[[/notes]], this game gets away with a lot of sexual content that would otherwise not be allowed, such as visible crotch bulges and straight up nudity, courtesy of Bathym's ass.

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* GettingCrapPastTheRadar: Despite having a 12+ age rating [[note]]T, if you live in the United States.[[/notes]], [[/note]], this game gets away with a lot of sexual content that would otherwise not be allowed, such as visible crotch bulges and straight up nudity, courtesy of Bathym's ass.
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* GettingCrapPastTheRadar: Despite having a 12+ age rating [[note]]T, if you live in the United States.[[/notes]], this game gets away with a lot of sexual content that would otherwise not be allowed, such as visible crotch bulges and straight up nudity, courtesy of Bathym's ass.
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* DidYouJustRomanceCthulhu: Given that some of the playable characters are based on beings who are utterly monstrous in their original mythologies (the ones from Franchise/CthulhuMythos being merely one obvious example), you can invoke this by matchmaking anyone with these eldritch characters, although any {{squick}} factor is eliminated by AdaptationalAttractiveness. [[spoiler:And given that one of the MC's souls ''is'' Cthulhu, this trope becomes invoked literally whenever they romance anyone.]]
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** To increase a unit's Skill level, you cannot grind in battle, instead, you must use Soul items, plus up to a million coins per unit. It can be difficult to amass 1 million coins.

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** To increase a unit's Skill level, you cannot grind in battle, instead, you must use Soul items, plus up to a million coins per unit. It can be difficult to amass 1 million coins. unit, which is not a small amount of money.
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* ColorCodedElements: Each of the nine elements in the game are given its distinct color: FireIsRed, WaterIsBlue, wood is green, aether is yellow, nether is purple, infernal is black, valiant is white, world is brown and all-round is grey.
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Beginning late 2017, after thousands of requests from international players, Housamo has begun to include translations of the main quest in fragments- [[AndThereWasMuchRejoicing in English, Simplified Chinese and Traditional Chinese]]. Additionally, [[TheWikiRule fan translations of most special and character quests are available on the Housamo wiki]], with an active fan community updating the pages regularly.

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Beginning late 2017, after thousands of requests from international players, Housamo has begun to include translations of the main quest in fragments- fragments -- [[AndThereWasMuchRejoicing in English, Simplified Chinese and Traditional Chinese]]. Additionally, [[TheWikiRule fan translations of most special and character quests are available on the Housamo wiki]], with an active fan community updating the pages regularly.
Is there an issue? Send a MessageReason:
None


You are a summoner from another world who obtained a sacred treasure of a divine sword cut off from the tail of a dragon. They carry all elemental attributes, and the power of disconnection that lies in their sword has the power to divide control and power. As compensation for being a "wanderer," they have been "exiled from their birthplace". One day, a magical power sends you to a different version of Tokyo. There, you will gather companions, and develop your story in this Card Battle RPG.

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You are a summoner from another world who obtained a sacred treasure of a divine sword cut off from the tail of a dragon. They carry all elemental attributes, and the power of disconnection that lies in their sword has the power to divide control and power. As compensation for being a "wanderer," they have been "exiled from their birthplace". birthplace." One day, a magical power sends you to a different version of Tokyo. There, you will gather companions, companions and develop your story in this Card Battle card-based RPG.



''Tokyo Afterschool Summoners'' (Tokyo Houkago Summoners), also known as ''Housamo'', is a mobile game developed by Life Wonders. Defined as a "Card Battle RPG", the game is targeted towards [[QueerMedia LGBT individuals]], [[CastFullOfGay with 95% of the game's cast being gay]]. The player can choose from up to 5 appearances for his, her, or their main character, collect cards and companions, choose selections in a story, and battle foes in a grid-based RPG system.

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''Tokyo Afterschool Summoners'' (Tokyo Houkago Summoners), also known as ''Housamo'', is a mobile game developed by Life Wonders. Defined as a "Card "[[CardBattleGame Card Battle RPG", RPG]]", the game is targeted towards [[QueerMedia LGBT individuals]], [[CastFullOfGay with 95% of the game's cast being gay]]. The player can choose from up to 5 appearances for his, her, or their main character, collect cards and companions, choose selections in a story, and battle foes in a grid-based RPG system.








!!This Mobile Game provides examples of:

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!!This Mobile Game gacha provides examples of:



** Maxing out a unit's level, up to 85 for 5-star ones, can take a while or a lot of exp boosters. To give you an idea, a single Exp-booster gives 1536 Exp to a unit of appropriate element (or any unit for All-Round boosters), and the highest Exp you can obtain from a battle is 50K from a once-per-day mission if you use the AR that focuses all Exp gain to a single unit. You'll start needing 6-digit Exp once you try to level up from 80 onwards, and the last step from 84 to 85 requires '''1.5 million'''.

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** Maxing out a unit's level, up to 85 for 5-star ones, can take a while or a lot of exp EXP boosters. To give you an idea, a single Exp-booster EXP booster gives 1536 Exp EXP to a unit of appropriate element (or any unit for All-Round boosters), and the highest Exp EXP you can obtain from a battle is 50K from a once-per-day mission if you use the AR that focuses all Exp EXP gain to a single unit. You'll start needing 6-digit Exp EXP once you try to level up from 80 onwards, and the last step from 84 to 85 requires '''1.5 million'''.
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A Load Of Bull was disambiguated


* AttackOfTheFiftyFootWhatever: A recurring element throughout multiple chapters: the Exception bosses summoned when two conceptually opposite powers clash in a way that the app can't process. Additionally, [[ALoadOfBull Gyumao]] and Typhon have the ability to grow to colossal sizes.

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* AttackOfTheFiftyFootWhatever: A recurring element throughout multiple chapters: the Exception bosses summoned when two conceptually opposite powers clash in a way that the app can't process. Additionally, [[ALoadOfBull Gyumao]] Gyumao and Typhon have the ability to grow to colossal sizes.
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* TheComputerIsACheatingBastard: Perhaps to offset that your team always take the first turn, enemies tend to have far more HP than legally possible and tend to outnumber your 4-man party. And that's before getting into the harder battles where enemies start having AI-only abilities and a buttload of nasty buffs and debuffs.

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* TheComputerIsACheatingBastard: Perhaps to offset that your team always take takes the first turn, enemies tend to have far more HP than legally possible and tend to outnumber your 4-man party. And that's before getting into the harder battles where enemies start having AI-only abilities and a buttload of nasty buffs and debuffs.



* HeroUnit: The protagonist is their own unit that uses a sword with five different appearances to pick from, an assignable gender regardless of what appearance you picked, and five different voices to choose from. They also summon the other units you get from the gacha. The protagonist also costs much lower than units of similar rarity rating (3-star protagonist costs 0, while 4-star costs a measly 2), and their Sacred Artifact level cannot be raised via gacha since you cannot pull them that way (3-cost protagonist has their SA level increased via My Guild function, while 4-star protagonist currently has no means to increase theirs).

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* HeroUnit: The protagonist is their own unit that uses a sword with five different appearances to pick from, an assignable gender regardless of what appearance you picked, and five different voices to choose from. They also summon the other units you get from the gacha. The protagonist also costs much lower than units of similar rarity rating (3-star protagonist costs 0, while 4-star costs a measly 2), and their Sacred Artifact level cannot be raised via gacha since you cannot pull them that way (3-cost protagonist has their SA level increased via My Guild function, while 4-star protagonist currently has no means to can only increase theirs).their SA level by completing the [[BrutalBonusLevel absolutely brutal Refrain quests]]).

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Commented out some Zero Context Examples


!This Mobile Game provides examples of:

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!This !!This Mobile Game provides examples of:



* TheTeam: Story-wise, as of Chapter 8:
** TheLeader: Protagonist
** TheLancer: Toji
** TheBigGuy: Kengo
** TheSmartGuy: Shiro
** TheHeart: Ryota, Agyou
** SixthRanger: Moritaka or Hanuman, depending on your view

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* %%* TheTeam: Story-wise, as of Chapter 8:
** %%** TheLeader: Protagonist
** %%** TheLancer: Toji
** %%** TheBigGuy: Kengo
** %%** TheSmartGuy: Shiro
** %%** TheHeart: Ryota, Agyou
** %%** SixthRanger: Moritaka or Hanuman, depending on your view



** [[spoiler:Episode 11 ends with the reveal that Kyoma is in fact the Transient King Solomon, working to save the Player from the greater forces after them. It ends with him sacrificing himself to give the Player a fighting chance to end the cycles of Game.]]

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** [[spoiler:Episode 11 ends with the reveal that Kyoma is in fact the Transient King Solomon, working to save the Player from the greater forces after them. It ends with him sacrificing himself to give the Player a fighting chance to end the cycles of Game.]]]]

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