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* NotQuiteDead: In the ''Pets'' expansion, Sims and pets can't die at all in any circumstances not even for starvation. Instead either a paramedic or a Sim revives the starved Sim or the pet.
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* GoMadFromTheIsolation: Played for laughs. Socially-deprived sims can interact with the Social Bunny, who is only visible while the sim who is hallucinating them is selected.
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* VideoGameTools: In ''Castaway'', there are a ton of tools that can be made and are needed to make other tools, clothes, shelter, catch fish, etc. As well, they are often used to cut through the forest, repair bridges, or build boats.
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* LuringInPrey: The Cow Plant can lure unsuspecting Sims using a cake on its tongue. Anyone careless enough to grab the cake trap will get eaten.

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* LoveFloats: The cinematic that plays when a Sim gets his or her very first kiss has the kissing Sims levitate briefly[[note]]assuming that you have cinematic enabled, that is.[[/note]].

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* LoveFloats: The cinematic that plays when a Sim gets his or her their very first kiss has the kissing Sims levitate briefly[[note]]assuming that you have cinematic cinematics enabled, that is.[[/note]].[[/note]].
* LuringInPrey: The [[ManEatingPlant cowplant]] can lure unsuspecting sims using a cake on its tongue. Anyone careless enough to grab the cake trap will get eaten; although, if the sim in question has low enough hygiene, the cowplant may spit them out instead of swallowing them.
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* EternalEquinox: Despite taking place over a fairly long time in in-game days, the game uses a fixed day/night cycle throughout. Even when in this expansion the seasons change --and player can choose the seasons desired-- with heat, rain, and snow, Earth's position doesn't seem to affect the fixed day/night cycle duration.
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** Angela and Lilith Pleasant are pretty much the same, only different because of their uneven treatment by their parents. Angela's described as "patient and dutiful", and even her name means "angel", while Lilith's name means "demon from the night" and she's a rebellious teenager who wears dark clothes and spike bands. Despite that, Lilith is seen as a [[TheWoobie woobie]] by most players while Angela's seen as an annoying MarySue ([[IncrediblyLamePun just like her mother!]])

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** Angela and Lilith Pleasant are pretty much the same, only different because of their uneven treatment by their parents. Angela's described as "patient and dutiful", and even her name means "angel", while Lilith's name means "demon from the night" and she's a rebellious teenager who wears dark clothes and spike bands. Despite that, Lilith is seen as a [[TheWoobie woobie]] by most players while Angela's seen as an annoying MarySue ([[IncrediblyLamePun ([[{{Pun}} just like her mother!]])
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[[caption-width-right:349:Where did the alien get a suit?]]

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[[caption-width-right:349:Where did the alien get a suit?]]
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* HouseInspection: Getting your child into a private school requires undergoing House Inspection by the headmaster. This is one of the more challenging things to do in the game; not only should your house be good-quality and clean, but the kid and all house residents need to be on their best behavior. Being rejected from a private school is the most likely outcome.
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It's one of three possible messages.


* WhatTheHellPlayer: Should you kill too many Sims, a [[https://i.pinimg.com/736x/88/84/b5/8884b54e28fca7d5052af3cc2e5859ff--funny-sims-sims-humor.jpg message]] will pop up saying that the game is supposed to be a LIFE simulator.

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* WhatTheHellPlayer: Should you kill too many Sims, the last adult Sim in a house, one of the possible [[https://i.pinimg.com/736x/88/84/b5/8884b54e28fca7d5052af3cc2e5859ff--funny-sims-sims-humor.jpg message]] will pop up saying onscreen messages]] says that the game is supposed to be a LIFE simulator.

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Crosswick. Also corrected how many extra days drinking essence from the Cowplant gives you.


* ElixirOfLife: The titular item appears as the most expensive Aspiration Reward in the game. It allows a sim to gain days to their life, or if they are unlucky, lose it. ''Pets'' introduces a animal counterpart called the Kibble of Life. Unlike the sim counterpart, this reward doesn't have drawbacks if the pet is in a bad mood.



** The game features a carnivorous plant (the cowplant) that produces a substance that, when drunk, gives a Sim an extra day of life.

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** The game features a carnivorous plant (the cowplant) that produces a substance that, when drunk, gives a Sim an extra day of five more days to their life.

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Adding more examples from The Sims Stories. Also found a better pothole.


*** ''Best in Show'' has [[CorruptCorporateExecutive Diana DeBore]] as the main antagonist, with Reece Mustella and Brock Thornton serving as CoDragons.

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*** ''Best in Show'' has [[CorruptCorporateExecutive [[SmallTownTyrant Diana DeBore]] as the main antagonist, with Reece Mustella and Brock Thornton serving as CoDragons.


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* Fiction500: Vincent Moore in ''Life Stories'' has the most simoleons of any Sim in the series outside of game modifications or cheating with over §2.8 million in funds. Vincent is the CEO of Jigantor Computing Networks, and has invested in major projects such as launching satelites. Sharon Foss from the same game comes a close second with exactly §1,000,000 to her name. Parodied in that Sharon is unemployed when she becomes playable at the start of Free Play in Riley's Story, as she mentions having obtained that fortune through the stock market.
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Added links to the respective work pages of these video games. And added a note about The Urbz being downloadable content.


** By default, the only video game your Sims can play in ''The Sims 2'' is ''VideoGame/{{SSX}} 3'', though ''VideoGame/SimCity 4: Rush Hour'' and ''The Sims Bustin' Out'' can be purchased and added to your household's library. In ''Free Time'', each family is presented with a computer preloaded with ''The Sims 3'', plus they can buy ''Spore'', ''Command & Conquer 3: Tiberium Wars'', ''EA Sports FIFA 2008'', and ''My Sims''.
** Plus, if you look closely at the scenes in some of the paintings you can buy, you will see places of even a character from the My Sims games.

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** By default, the only video game your Sims can play in ''The Sims 2'' is ''VideoGame/{{SSX}} 3'', though ''VideoGame/SimCity 4: Rush Hour'' and ''The Sims Bustin' Out'' ''VideoGame/TheSimsBustinOut'' can be purchased and added to your household's library. In ''Free Time'', each family is presented with a computer preloaded with ''The Sims 3'', plus they can buy ''Spore'', ''Command & Conquer 3: Tiberium Wars'', ''EA ''VideoGame/{{Spore}}'', ''VideoGame/CommandAndConquer3TiberiumWars'', ''[[VideoGame/FIFASoccer EA Sports FIFA 2008'', 2008]]'', and ''My Sims''.
''VideoGame/MySims''. ''[[VideoGame/TheUrbz The Urbz: Sims In The City]]'' could also be downloaded from the Sims 2 Store.
** Plus, if you look closely at the scenes in some of the paintings you can buy, you will see places of even a character from the My Sims ''[=MySims=]'' games.
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More fixed markup.


* PlantHair: In the ''Seasons'' ExpansionPack, Sims have the potential to be transformed into [[PlantPeople Plant Sims]], which in their adult state have green leaves for hair, or a large flower for toddlers. Plant Sims are also included in the 'University Life' expansion of The Sims 3 as well as the stuff pack ''Cool Kitchen Stuff'' in ''VideoGame/TheSims4''.

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* PlantHair: In the ''Seasons'' ExpansionPack, Sims have the potential to be transformed into [[PlantPeople Plant Sims]], which in their adult state have green leaves for hair, or a large flower for toddlers. Plant Sims are also included in the 'University Life' ''University Life'' expansion of The Sims 3 as well as the stuff pack ''Cool Kitchen Stuff'' in ''VideoGame/TheSims4''.
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Fixed a red link and added proper markup.


* PlantHair: In the 'Seasons' ExpansionPack, Sims have the potential to be transformed into [[PlantPeople Plant Sims]], which in their adult state have green leaves for hair, or a large flower for toddlers. Plant Sims are also included in the 'University Life' expansion of The Sims 3 as well as the stuff pack 'Cool Kitchen Stuff' in TheSims4.

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* PlantHair: In the 'Seasons' ''Seasons'' ExpansionPack, Sims have the potential to be transformed into [[PlantPeople Plant Sims]], which in their adult state have green leaves for hair, or a large flower for toddlers. Plant Sims are also included in the 'University Life' expansion of The Sims 3 as well as the stuff pack 'Cool ''Cool Kitchen Stuff' Stuff'' in TheSims4.''VideoGame/TheSims4''.
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Meant storylines, not games.


** ''The Sims Stories'' series feature two different storylines per game, each with their own villain. In both ''Life Stories'' games, there are [[BigBadDuumvirate villain duos]] as the antagonists.

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** ''The Sims Stories'' series feature two different storylines per game, each with their own villain. In both ''Life Stories'' games, storylines, there are [[BigBadDuumvirate villain duos]] as the antagonists.
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There are villains in the spinoffs based on The Sims 2. Also made note of the ending to Best In Show from Pet Stories.

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** The ending of Best in Show in ''Pet Stories'' has Thomas Jones' pet Lucy giving birth to a litter of puppies.


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* BigBad: [[AvertedTrope Not for the PC version]], [[NoAntagonist obviously]], but a player can invoke this depending on how they want to play. The spin-off and console ports are more concise.
** The PSP version has Dominic Newlow, [[spoiler:AKA [[EvilGenius Dr. Dominion]]]], as the main villain.
** ''The Sims Stories'' series feature two different storylines per game, each with their own villain. In both ''Life Stories'' games, there are [[BigBadDuumvirate villain duos]] as the antagonists.
*** ''Riley's Story'' has Agora Tchotchke and Dylan Kincaid as the main antagonists, [[spoiler: who are responsible for kidnapping Riley's aunt Sharon in an attempt to claim the Foss' fortune.]]
*** ''Vincent's Story'' has [[PsychoExGirlfriend Samantha Hayden]] and Johnny Cullen as the antagonists. Unlike the former story, Samantha's intentions on antagonizing Vincent Moore is because he [[DisproportionateRetribution rejected her plans to elope]].
** ''Pet Stories'' again features a villain in each of the two stories.
*** ''Best in Show'' has [[CorruptCorporateExecutive Diana DeBore]] as the main antagonist, with Reece Mustella and Brock Thornton serving as CoDragons.
*** ''Midnight Masquerade'' has [[ConMan Gordon Fletching]] [[spoiler:AKA Gordon Schickel]] as the main antagonist.
** The main villain of ''Castaway Stories'' is Winford Rhinehart, [[spoiler:who plans to make himself an [[AGodAmI immortal volcano god]] by drinking from the Chalice of Youth and using the Weathernaught 57X to cause havoc on Felicity Island.]]

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Alphabetization.


* BizarreAlienBiology: Averted with HalfHumanHybrid aliens; they reproduce with humans or other creatures without any issues. It should be mentioned though that full-blooded aliens only kidnap [[MisterSeahorse males]] to impregnate (females can get abducted, they just can't get pregnant without the help of alien equality mods), so this particular oddity is played straight.



* BizarreAlienBiology: Averted with HalfHumanHybrid aliens; they reproduce with humans or other creatures without any issues. It should be mentioned though that full-blooded aliens only kidnap [[MisterSeahorse males]] to impregnate (females can get abducted, they just can't get pregnant without the help of alien equality mods), so this particular oddity is played straight.
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** Several of the deceased ancestors have these. For instance, Daniel Pleasant's paternal grandparents are named Les and Kynda.

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** Several of the deceased ancestors have these. For instance, Daniel Pleasant's paternal grandparents are named Les and Kynda.Kynda, while Lola and Chloe Curious have grandparents called Notzo and Zo.

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** Ford vehicles are downloadable from the official EA site as add-on custom content.

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** Ford vehicles are were once downloadable from the official EA site as add-on custom content.


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** Several of the deceased ancestors have these. For instance, Daniel Pleasant's paternal grandparents are named Les and Kynda.
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* SiblingSenioritySquabble: Mentioned in the biographies two twin pairs: The Davises (Almeric being older by two minutes and actively using his seniority to win arguments against Aldric) and the Larsons (Jodie being older by three minutes and thus believing it's her duty to be in charge even if it overwhelms Jason).

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* SiblingSenioritySquabble: Mentioned in the biographies of two twin pairs: The Davises (Almeric being is older by two minutes and actively using uses his seniority to win arguments against Aldric) and the Larsons (Jodie being is older by three minutes and thus believing believes it's her duty to be in charge charge, even if it overwhelms Jason).
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* HotterAndSexier: This game introduces Woohoo and Try for Baby as a necessity instead of just a special object interaction. And in the default cutscene, doing it for the first time for a particular Sim will have the game play a cutscene... (although it's mostly PlayedForLaughs)

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* HotterAndSexier: This game introduces Woohoo and Try for Baby as a necessity instead of just a special object interaction. And in the default cutscene, settings, doing it for the first time for a particular Sim will have the game play a cutscene... (although cutscene, although it's mostly PlayedForLaughs)PlayedForLaughs.
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* OfficeGolf: The career reward for the Business career track in is a small golf hole.

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* OfficeGolf: The career reward for the Business career track in is a small golf hole.

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[[folder:A-G]]

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[[folder:A-G]][[folder:A-C]]



[[/folder]]

[[folder:D-G]]



[[folder:H-Z]]

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[[folder:H-Z]] [[folder:H-N]]



* OfficeGolf: The career reward for the business career track in ''The Sims'' 2 is a small golf hole.

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[[/folder]]

[[folder:O-Z]]
* OfficeGolf: The career reward for the business Business career track in ''The Sims'' 2 is a small golf hole.
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* DepartmentOfChildDisservices: The Social Worker will take away a child for a number of legitimate reasons, such as them being starved to near-death or being orphaned. They will also take the child if they get an F on their report card, get too hot or cold, or even if they're a latchkey kid whose parents don't get home fast enough. Luckily, the social workers in later games become more sensible.
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* LeaningOnTheFourthWall: The bio of the Broke family tells that Skip Broke died after a mysterious pool ladder accident. Removing the pool ladder, forcing a sim to swim until exhaustion, is a very well know way of killing a sim by drowning in the game and its [[VideoGame/TheSims1 predecessor]].

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* LeaningOnTheFourthWall: The bio of the Broke family tells that Skip Broke died after a mysterious pool ladder accident. Removing the pool ladder, forcing a sim to swim until exhaustion, is a very well know known way of killing a sim by drowning in the game and its [[VideoGame/TheSims1 predecessor]].
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* StudentsSecretSociety: All campuses in the ''University'' expansion have a Secret Society, complete with a uniform, a secret handshake, and a hidden lot filled with expensive (and questionably legal) appliances and décor. Befriending a few existing members will see your Sim inducted into it -- after a good ol' [[InitiationCeremony "getting handcuffed and shoved into a limo in the dead of night"]] routine, of course.

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* StudentsSecretSociety: All pre-made campuses [[note]]It's relatively trivial to create one with the "changelotzoning secretsociety" cheat when on the lot itself[[/note]] in the ''University'' expansion have a Secret Society, complete with a uniform, a secret handshake, and a hidden lot filled with expensive (and questionably legal) appliances and décor. Befriending a few three existing members will see your Sim inducted into it -- after a good ol' [[InitiationCeremony "getting handcuffed and shoved into a limo in the dead of night"]] routine, of course.

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Sexy Walk was renamed/retooled into Supermodel Strut by TRS.


* SexyWalk: A Romance Sim with their Aspiration Meter in the platinum range, if directed by the player to perform romantic interactions, will close the distance to their romantic target with a smooth strut.



%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

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%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to * SupermodelStrut: A Romance Sim with their Aspiration Meter in the entries before uncommenting them.platinum range, if directed by the player to perform romantic interactions, will close the distance to their romantic target with a smooth strut.

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[[foldercontrol]]

[[folder:A-G]]



* FailureIsTheOnlyOption: Mary-Sue Pleasant is scripted to always get a chance card in her first day of work in the game, and it is similarly scripted to always have a bad result no matter the option you pick ([[TakeAThirdOption unless you choose to ignore the Chance Card]]).



* FailureIsTheOnlyOption: Mary-Sue Pleasant is scripted to always get a chance card in her first day of work in the game, and it is similarly scripted to always have a bad result no matter the option you pick ([[TakeAThirdOption unless you choose to ignore the Chance Card]]).

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* FailureIsTheOnlyOption: Mary-Sue Pleasant is scripted to always get a chance card in her first day of work in the game, and it is similarly scripted to always have a bad result no matter the option you pick ([[TakeAThirdOption unless you choose to ignore the Chance Card]]). [[/folder]]

[[folder:H-Z]]


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[[/folder]]
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** In games with both ''[=FreeTime=]'' and ''Apartment Life'' installed, if a family takes too long to pick an apartment Rod Humble will show up, but since there is no valid "home" where he can place his gift, he will get stuck in an endless loop of error/reset and hang the game, and the only way out is to either quit without saving or turn on the testing cheats and click on "Delete" on the error dialog that pops up to delete Humble. The only ways to circumvent the issue (other than a "No Humble" mod so he won't ever visit) is to either be quick enough with moving families into apartments (Humble shows up two hours after a family moves in) or use the "setHour" cheat.

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