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Added DiffLines:

* DeliberateValuesDissonance: To be expected in a game featuring a young single mother in the 70s/80s(?).
** Lorraine experiencing workplace sexual harassment is treated as commonplace, even by Lorraine herself, and she is constantly taken advantage of by society due to her mental illness.
** The electroshock therapy used to treat her depression was clearly a quick-fix solution from doctors who just wanted to get a mentally ill woman off their hands as quickly as possible.


The game, while horror in nature, only involves exploration, and does not require you to fight any enemies. The reason being that [[spoiler: [[AllADream it could've been all in the protagonist's head]].]] The game also makes several references to ''The Secret World'' as it is set in the same universe, specifically within Kingsmouth, Solomon Island.

The same year, ''TSW'' released a semi-continuation of the ''The Park'' as part of their 2015 Halloween event called "The Seven Silences". It continues Lorraine's story almost thirty years later, with our Player Character tasked with investigating her [[spoiler: apparent suicide]], whilst unlocking various bits of her backstory. As the game has long since been released, spoilers will be unmarked.

to:

The game, while horror in nature, only involves exploration, and does not require you to fight any enemies. The reason being that [[spoiler: [[AllADream it could've been all in the protagonist's head]].]] The game also makes several references to ''The Secret World'' as it is set in the same universe, specifically within Kingsmouth, Solomon Island.

The same year, ''TSW'' released a semi-continuation of the ''The Park'' as part of their 2015 Halloween event called "The Seven Silences". Silences", which tasks It continues Lorraine's story tasks the Player Character with investigating Lorraine almost thirty years later, with our Player Character tasked with investigating her [[spoiler: apparent suicide]], whilst unlocking various bits of her backstory. As the game has long since been released, spoilers will be unmarked.



* AbusiveParents: Lorraine's father frequently beat her during her early life as a result of his alcoholism.

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* AbusiveParents: AbusiveParents:
**
Lorraine's father frequently beat her during her early life as a result of his alcoholism.



* ActionGirl / ActionMom: Averted, as Lorraine does no fighting in the game. [[spoiler: However, this trope is played straight once she became part of the Secret World.]] She does, however, have shades of MamaBear to her.

to:

* ActionGirl / ActionMom: Averted, as Lorraine does no fighting in the game. [[spoiler: However, this trope is played straight once she became part of the Secret World.]] She does, however, have shades of MamaBear to her.



* DownerEnding: See AllForNothing above. [[spoiler: Plus, ''VideoGame/TheSecretWorld'' reveals that Lorraine never recovered from her ordeal, paving the way for an even bigger downer ending in "The Seven Silences."]]

to:

* DownerEnding: See AllForNothing above. [[spoiler: Plus, [[spoiler:The Bogeyman forces Lorraine to murder Callum.]] ''VideoGame/TheSecretWorld'' reveals that [[spoiler: Lorraine never recovered from her ordeal, ordeal]], paving the way for an even bigger downer ending in "The Seven Silences."]]"



* [[spoiler: OffingTheOffspring: The game ends with Lorraine stabbing Callum to death while under the Bogeyman's influence. See DownerEnding / AllForNothing above.]]

to:

* [[spoiler: OffingTheOffspring: The game ends with [[spoiler: Lorraine stabbing Callum to death while under the Bogeyman's influence. See DownerEnding / AllForNothing above.influence.]]



* AndIMustScream: Pretty much the idea of being a clinically depressed individual who views death as the only way out, only for ''that'' option to be stripped away from you by an immortal insect that will bring you back every time. And now you're forced to live an unwanted life under forced servitude, and with the knowledge and guilt of having killed her child.

to:

* AndIMustScream: AndIMustScream:
**
Pretty much the idea of being a clinically depressed individual who views death as the only way out, only for ''that'' option to be stripped away from you by an immortal insect that will bring you back every time. And now you're forced to live an unwanted life under forced servitude, and with the knowledge and guilt of having killed her child.



* HeroicBSoD / VillainousBreakdown: In the final dream, the Council of Venice agent/Lorraine has a nervous breakdown when you decide to waltz into her final resting place with the pieces of her Bee. Needless to say, she's abhorred at the idea that you might revive her.

to:

* HeroicBSoD / VillainousBreakdown: HeroicBSoD: In the final dream, the Council of Venice agent/Lorraine has a nervous breakdown when you decide to waltz into her final resting place with the pieces of her Bee. Needless to say, she's abhorred at the idea that you might revive her.



* WhamLine: Your final report from your faction handler reveals that you were investigating Lorraine Maillard's suicide]l.

to:

* WhamLine: WhamLine:
**
Your final report from your faction handler reveals that you were investigating Lorraine Maillard's suicide]l.suicide.


* MaybeMagicMaybeMundane: Might as well call this game ''[[MaybeMagicMaybeMundane Maybe Magic Maybe Mundane]] [[AmusementParkOfDoom Amusement Park of Doom]]: The Game''. Whether you've played ''The Secret World'' or not, it's hard to determine just which of Lorraine's experiences were real, or which were just in her head. In fact if you are unaware of the game's connection to ''The Secret World'' and ignored literally every single note in the game it's easy to believe everything that happened was imaginary.

to:

* MaybeMagicMaybeMundane: Might as well call this game ''[[MaybeMagicMaybeMundane Maybe Magic Maybe Mundane]] [[AmusementParkOfDoom Amusement Park of Doom]]: The Game''. Whether you've played ''The Secret World'' or not, it's hard to determine just which of Lorraine's experiences were real, or which were just in her head. In fact if you are unaware of the game's connection to ''The Secret World'' and ignored literally every single note in the game it's easy to believe everything that happened was imaginary.imaginary, especially since the notes hinting at Atlantic Park's backstory rely heavily on the player being aware that the game takes place in a setting in which magic is real.


''The Park'' is a first-person psychological horror game created by Funcom. It serves as spin-off (and stand-alone prequel) to ''VideoGame/TheSecretWorld''. It was released on October 27, 2015 for [[UsefulNotes/IBMPersonalComputer PC]], then ported to UsefulNotes/Playstation4 and UsefulNotes/XboxOne on May 3rd, 2016, and to UsefulNotes/NintendoSwitch on October 22nd, 2019. The premise involves a young single mother named Lorraine Maillard, who suddenly loses her son Callum at the Atlantic Island Park. But upon going to retrieve him, she discovers that the park has become abandoned, and is filled with dreaded creatures intent on preying on anyone who dares wander through.

to:

''The Park'' is a first-person psychological horror EnvironmentalNarrativeGame game created by Funcom. It serves as spin-off (and stand-alone prequel) to ''VideoGame/TheSecretWorld''. It was released on October 27, 2015 for [[UsefulNotes/IBMPersonalComputer PC]], then ported to UsefulNotes/Playstation4 and UsefulNotes/XboxOne on May 3rd, 2016, and to UsefulNotes/NintendoSwitch on October 22nd, 2019. The premise involves a young single mother named Lorraine Maillard, who suddenly loses her son Callum at the Atlantic Island Park. But upon going to retrieve him, she discovers that the park has become abandoned, and is filled with dreaded creatures intent on preying on anyone who dares wander through.


* MaybeMagicMaybeMundane: Might as well call this game ''[[MaybeMagicMaybeMundane Maybe Magic Maybe Mundane]] [[AmusementParkOfDoom Amusement Park of Doom]]: The Game''. Whether you've played ''The Secret World'' or not, it's hard to determine just which of Lorraine's experiences were real, or which were just in her head. In fact if you are unaware of the game's connection to ''The Secret World'' it's easy to believe everything that happened was a psychotic break brought on by post-partum depression.

to:

* MaybeMagicMaybeMundane: Might as well call this game ''[[MaybeMagicMaybeMundane Maybe Magic Maybe Mundane]] [[AmusementParkOfDoom Amusement Park of Doom]]: The Game''. Whether you've played ''The Secret World'' or not, it's hard to determine just which of Lorraine's experiences were real, or which were just in her head. In fact if you are unaware of the game's connection to ''The Secret World'' and ignored literally every single note in the game it's easy to believe everything that happened was a psychotic break brought on by post-partum depression.imaginary.


* MaybeMagicMaybeMundane: Might as well call this game ''[[MaybeMagicMaybeMundane Maybe Magic Maybe Mundane]] [[AmusementParkOfDoom Amusement Park of Doom]]: The Game''. Whether you've played ''The Secret World'' or not, it's hard to determine just which of Lorraine's experiences were real, or which were just in her head.

to:

* MaybeMagicMaybeMundane: Might as well call this game ''[[MaybeMagicMaybeMundane Maybe Magic Maybe Mundane]] [[AmusementParkOfDoom Amusement Park of Doom]]: The Game''. Whether you've played ''The Secret World'' or not, it's hard to determine just which of Lorraine's experiences were real, or which were just in her head. In fact if you are unaware of the game's connection to ''The Secret World'' it's easy to believe everything that happened was a psychotic break brought on by post-partum depression.


The same year, ''TSW'' released a semi-continuation of the ''The Park'' as part of their 2015 Halloween event called "The Seven Silences". It continues Lorraine's story almost thirty years later, with our Player Character tasked with investigating her [[spoiler: apparent suicide]], whilst unlocking various bits of her backstory.

to:

The same year, ''TSW'' released a semi-continuation of the ''The Park'' as part of their 2015 Halloween event called "The Seven Silences". It continues Lorraine's story almost thirty years later, with our Player Character tasked with investigating her [[spoiler: apparent suicide]], whilst unlocking various bits of her backstory.
backstory. As the game has long since been released, spoilers will be unmarked.



* AllForNothing: If the player piecing together the dismembered Bee did, in fact, revive [[spoiler: Lorraine]], then her entire seventeen year journey would've been this.
* AmbiguousEnding: After the Player reassembles [[spoiler: Lorraine's]] torn Bee, we see what looks like an outline of her standing up from the slab, but then we're taken back to the beginning. We're given absolutely no indication as to whether [[spoiler: Lorraine]] was revived, or if she stayed dead. The fact that she's never mentioned again doesn't help matters.
** The fact that all public records of [[spoiler: Lorraine's]] life was wiped clean by the Council of Venice erases any hopes of us knowing anything more about her backstory outside of ''The Park''. But also the fact that [[spoiler: Callum's erasure from human memory as a result of the Bogeyman]], with no one but [[spoiler: Lorraine]] to remember him also ruins any chances of finding out just what happened to him in ''The Park''. For good measure, even the omniscient Bees are stumped on this mystery.
* AmusementParkOfDoom: One of [[spoiler: Lorraine's]] nightmares has her (and later ''you'') run through the derelict Atlantic Island Park.

to:

* AllForNothing: If the player piecing together the dismembered Bee did, in fact, revive [[spoiler: Lorraine]], Lorraine, then her entire seventeen year journey would've been this.
** In the long run, Lorraine's artificial bee surgery. Considering that no artificial Bees are seen in the main game, the Council of Venice's efforts proved worthless.
* AmbiguousEnding: After the Player reassembles [[spoiler: Lorraine's]] Lorraine's torn Bee, we see what looks like an outline of her standing up from the slab, but then we're taken back to the beginning. We're given absolutely no indication as to whether [[spoiler: Lorraine]] Lorraine was revived, or if she stayed dead. The fact that she's never mentioned again doesn't help matters.
** The fact that all public records of [[spoiler: Lorraine's]] Lorraine's life was wiped clean by the Council of Venice erases any hopes of us knowing anything more about her backstory outside of ''The Park''. But also the fact that [[spoiler: Callum's erasure from human memory as a result of the Bogeyman]], Bogeyman, with no one but [[spoiler: Lorraine]] Lorraine to remember him also ruins any chances of finding out just what happened to him in ''The Park''. For good measure, even the omniscient Bees are stumped on this mystery.
* AmusementParkOfDoom: One of [[spoiler: Lorraine's]] Lorraine's nightmares has her (and later ''you'') run through the derelict Atlantic Island Park.



* AndIMustScream: Pretty much the idea of being a clinically depressed individual who views death as the only way out, only for ''that'' option to be stripped away from you by an immortal insect that will bring you back every time. And now you're forced to live an unwanted life under forced servitude, and with the knowledge and guilt of having [[spoiler: killed her child.]]
** In [[spoiler: Lorraine's]] dream in the Cairo where you're getting crushed, we're treated to this journal bit from her:
-->[[spoiler: Lorraine]]: The ceiling was coming down on me. My sentience did not expire, even when I converted to paste.
* AntiClimaxBoss: In the seventh and final dream, you face off with [[spoiler: the Venetian agent who you had met with earlier on at the Tabula Rasa, who intend to expel you from her coveted eternal sleep at whatever cost.]] However, because she no longer has the power of the Bee in her, she gives off several non-lethal hits, and is easily dispatched by the Player.
* ApocalypticLog: [[spoiler: Lorraine]] kept a Dream Journal detailing her journey to separate herself from her Bee and become mortal again. She rips out the pages to hide her tracks. The Player must collect the seven journal pages in order to track down [[spoiler: Lorraine's]] nightmares and recover the pieces of her Bee.
* BungledSuicide: When [[spoiler: Lorraine]] begins her journey to become mortal again, she goes through several gory deaths, only to be revived and healed by her Bee. She initially believes this endeavour to be hopeless, but she nonetheless persists. In the end it looks as if she's succeeded, but then our Player Character arrives and [[spoiler: possible undoes this. Maybe.]]
* DeathOfAChild: Seconds before facing off with the Bogeyman by his hideout in the fourth dream, you trip over the presumably dead body of a small child lying in the fetal position. Considering is [[spoiler: Lorraine's]] dream that's taking place in the park, the child corpse is likely [[spoiler: Callum's]]. [[note]] It should be noted that the child is small, about four years old. If it is in fact Callum's body, and exactly how he looked like when he died as opposed to the ten-year-old-looking boy that we saw in The Park, then that would further support the theory of the whole game taking place in Lorraine's head. [[/note]]
* DramaticIrony: Back when [[spoiler: Lorraine]] was an ordinary single-mother, she struggled to give herself and [[spoiler: Callum]] a decent life, always lacking in basic necessities like food and finances. Now as a supernatural member of a secret society, she has power, money, and everything she ever needed and more, except [[spoiler: her son Callum is dead, and she was likely responsible for it.]] For this reason, she could care less for her vastly improved quality of life; she just wants to [[spoiler: join Callum in death.]]
* FaceYourFears: [[spoiler: Lorraine's]] journey to mortality requires her to face her greatest fears in the form of seven nightmares.
* GriefSong: After you successfully complete your mission, the Bees take a moment to sing a sad song to mourn the demise of [[spoiler: Lorraine and Callum]]. [[MoodWhiplash Then they present to you your next mission.]]
* HeroicBSoD / VillainousBreakdown: In the final dream, the Council of Venice agent/[[spoiler: Lorraine]] has a nervous breakdown when you decide to waltz into her final resting place with the pieces of her Bee. Needless to say, she's abhorred at the idea that you might revive her.
-->[[spoiler:'''Lorraine''']]: ''You'''. I sent you away. Nothing to see here! I remember telling you that. This was the only dream I really wanted. They offered me Gaia and I took her because I didn't have a choice. But she chips, she chips away at us. Can't you feel it? Don't you feel what she is taking from you? You can't feel it, can you? You don't even know. And now you're going to bring me back. I don't want to go. I don't want to be back there! This was the only way.
* HighVoltageDeath: One of the many ways [[spoiler: Lorraine]] tries to kill herself. It didn't work.
* MindRape: A lore reveals that when [[spoiler: Lorraine]] was forcibly bound with a Bee, the Buzzing didn't appreciate being binded with a host who was not one of Gaia's chosen, so they they ''screeched'' in her mind in protest. The Buzzing later admit to you that they were probably too harsh on her, which may have only contributed to her death wish.
* PetTheDog: If you're playing as an Illuminati agent, your final mission report has Kristen Geary admit that she does find [[spoiler: Lorraine's]] story to be sad, and even expresses admiration for the fallen Bee for her immense amount of determination to perform the impossible.
* ShoutOut: In one of [[spoiler: Lorraine's]] journal pages, she references {{Creator/Rod Serling}}, indirectly comparing her supernatural journey to ''Series/TheTwilightZone1959''. Considering the various supernatural elements and the philosophical takes on life, it's not surprising that references of the series made it into the game.

to:

* AndIMustScream: Pretty much the idea of being a clinically depressed individual who views death as the only way out, only for ''that'' option to be stripped away from you by an immortal insect that will bring you back every time. And now you're forced to live an unwanted life under forced servitude, and with the knowledge and guilt of having [[spoiler: killed her child.]]
child.
** In [[spoiler: Lorraine's]] Lorraine's dream in the Cairo where you're getting crushed, we're treated to this journal bit from her:
-->[[spoiler: Lorraine]]: -->Lorraine: The ceiling was coming down on me. My sentience did not expire, even when I converted to paste.
* AntiClimaxBoss: In the seventh and final dream, you face off with [[spoiler: the Venetian agent who you had met with earlier on at the Tabula Rasa, who intend to expel you from her coveted eternal sleep at whatever cost.]] However, because she no longer has the power of the Bee in her, she gives off several non-lethal hits, and is easily dispatched by the Player.
* ApocalypticLog: [[spoiler: Lorraine]] Lorraine kept a Dream Journal detailing her journey to separate herself from her Bee and become mortal again. She rips out the pages to hide her tracks. The Player must collect the seven journal pages in order to track down [[spoiler: Lorraine's]] Lorraine's nightmares and recover the pieces of her Bee.
* BungledSuicide: When [[spoiler: Lorraine]] Lorraine begins her journey to become mortal again, she goes through several gory deaths, only to be revived and healed by her Bee. She initially believes this endeavour to be hopeless, but she nonetheless persists. In the end it looks as if she's succeeded, but then our Player Character arrives and [[spoiler: possible undoes this. Maybe.]]
Maybe.
* DeathOfAChild: Seconds before facing off with the Bogeyman by his hideout in the fourth dream, you trip over the presumably dead body corpse of a small child lying in the fetal position. Considering is [[spoiler: Lorraine's]] dream that's taking place in It's most certainly one of the park, the child corpse Bogeyman's victims, but considering this is ''Lorraine's'' dream, this is likely [[spoiler: Callum's]]. Callum's corpse. [[note]] It should be noted that the The child is small, about four years old. If it is in fact Callum's body, and exactly how he looked like when he died as opposed to the ten-year-old-looking boy that we saw in The Park, then that would further support the theory of the whole game taking place in Lorraine's head. [[/note]]
* DramaticIrony: Back when [[spoiler: Lorraine]] Lorraine was an ordinary single-mother, she struggled to give herself and [[spoiler: Callum]] Callum a decent life, always lacking in basic necessities like food and finances. Now as a supernatural member of a secret society, she has power, money, and everything she ever needed and more, except [[spoiler: except her son Callum is dead, and she was likely responsible for it.]] it. For this reason, she could care less for her vastly improved quality of life; she just wants to [[spoiler: join Callum in death.]]
death.
* FaceYourFears: [[spoiler: Lorraine's]] Lorraine's journey to mortality requires her to face her greatest fears in the form of seven nightmares.
* GriefSong: After you successfully complete your mission, the Bees take a moment to sing a sad song to mourn the demise of [[spoiler: Lorraine and Callum]].Callum. [[MoodWhiplash Then they present to you your next mission.]]
* HeroicBSoD / VillainousBreakdown: In the final dream, the Council of Venice agent/[[spoiler: Lorraine]] agent/Lorraine has a nervous breakdown when you decide to waltz into her final resting place with the pieces of her Bee. Needless to say, she's abhorred at the idea that you might revive her.
-->[[spoiler:'''Lorraine''']]: -->'''Lorraine''': ''You'''. I sent you away. Nothing to see here! I remember telling you that. This was the only dream I really wanted. They offered me Gaia and I took her because I didn't have a choice. But she chips, she chips away at us. Can't you feel it? Don't you feel what she is taking from you? You can't feel it, can you? You don't even know. And now you're going to bring me back. I don't want to go. I don't want to be back there! This was the only way.
* HighVoltageDeath: One of the many ways [[spoiler: Lorraine]] tries Lorraine tried to kill herself. It didn't work.
* MindRape: A lore reveals that when [[spoiler: Lorraine]] Lorraine was forcibly bound with a Bee, the Buzzing didn't appreciate being binded with a host who was not one of Gaia's chosen, so they they ''screeched'' in her mind in protest. The Buzzing later admit to you that they were probably too harsh on her, which may have only contributed to her death wish.
* PetTheDog: If you're playing as an Illuminati agent, your final mission report has Kristen Geary admit that she does find [[spoiler: Lorraine's]] Lorraine's story to be sad, and even expresses admiration for the fallen Bee for her immense amount of determination to perform the impossible.
* ShoutOut: In one of [[spoiler: Lorraine's]] Lorraine's journal pages, she references {{Creator/Rod Serling}}, indirectly comparing her supernatural journey to ''Series/TheTwilightZone1959''. Considering the various supernatural elements and the philosophical takes on life, it's not surprising that references of the series made it into the game.



* TheUnreveal: The Council of Venice agent was [[spoiler: Lorraine]] the whole time.
* UnwantedRevival: [[spoiler: Lorraine's soul]] does not appreciate your attempts of reviving her with her Bee one bit.
* WhamLine: Your final report from your faction handler reveals that you were investigating [[spoiler: Lorraine Maillard's suicide]].

to:

* TheUnreveal: The Council of Venice agent was [[spoiler: Lorraine]] Lorraine the whole time.
* UnwantedRevival: [[spoiler: Lorraine's soul]] soul does not appreciate your attempts of reviving her with her Bee one bit.
* WhamLine: Your final report from your faction handler reveals that you were investigating [[spoiler: Lorraine Maillard's suicide]].suicide]l.



-->[[spoiler:'''Lorraine''': I'm coming home Callum. See you soon little duck.]]
* WhoWantsToLiveForever: [[spoiler: Lorraine]] found the idea of artifically-induced immortality nothing short of hellish, and subsequently spent the next thirty years trying to undo this.

to:

-->[[spoiler:'''Lorraine''': -->'''Lorraine''': I'm coming home Callum. See you soon little duck.]]
duck.
* WhoWantsToLiveForever: [[spoiler: Lorraine]] Lorraine found the idea of artifically-induced immortality nothing short of hellish, and subsequently spent the next thirty years trying to undo this.


''The Park'' is a first-person psychological horror game created by Creator/{{Funcom}}. It serves as spin-off (and stand-alone prequel) to ''VideoGame/TheSecretWorld''. It was released on October 27, 2015 for [[UsefulNotes/IBMPersonalComputer PC]], then ported to UsefulNotes/Playstation4 and UsefulNotes/XboxOne on May 3rd, 2016, and to UsefulNotes/NintendoSwitch on October 22nd, 2019. The premise involves a young single mother named Lorraine Maillard, who suddenly loses her son Callum at the Atlantic Island Park. But upon going to retrieve him, she discovers that the park has become abandoned, and is filled with dreaded creatures intent on preying on anyone who dares wander through.

to:

''The Park'' is a first-person psychological horror game created by Creator/{{Funcom}}.Funcom. It serves as spin-off (and stand-alone prequel) to ''VideoGame/TheSecretWorld''. It was released on October 27, 2015 for [[UsefulNotes/IBMPersonalComputer PC]], then ported to UsefulNotes/Playstation4 and UsefulNotes/XboxOne on May 3rd, 2016, and to UsefulNotes/NintendoSwitch on October 22nd, 2019. The premise involves a young single mother named Lorraine Maillard, who suddenly loses her son Callum at the Atlantic Island Park. But upon going to retrieve him, she discovers that the park has become abandoned, and is filled with dreaded creatures intent on preying on anyone who dares wander through.


''The Park'' is a first-person psychological horror adventure game created by Funcom. It serves as spin-off (and stand-alone prequel) to ''VideoGame/TheSecretWorld''. It was released on October 27, 2015. The premise involves a young single mother named Lorraine Maillard, who suddenly loses her son Callum at the Atlantic Island Park. But upon going to retrieve him, she discovers that the park has become abandoned, and is filled with dreaded creatures intent on preying on anyone who dares wander through.

to:

''The Park'' is a first-person psychological horror adventure game created by Funcom.Creator/{{Funcom}}. It serves as spin-off (and stand-alone prequel) to ''VideoGame/TheSecretWorld''. It was released on October 27, 2015.2015 for [[UsefulNotes/IBMPersonalComputer PC]], then ported to UsefulNotes/Playstation4 and UsefulNotes/XboxOne on May 3rd, 2016, and to UsefulNotes/NintendoSwitch on October 22nd, 2019. The premise involves a young single mother named Lorraine Maillard, who suddenly loses her son Callum at the Atlantic Island Park. But upon going to retrieve him, she discovers that the park has become abandoned, and is filled with dreaded creatures intent on preying on anyone who dares wander through.


* TunelessSongOfMadness: Lorraine, Callum and the Bogeymen all sing verses of "Five Little Ducks" as the game continues, and all possess extremely questionable grip on their sanity - Lorraine and Callum being mind-warped victims of the park, the Bogeyman being a chortling psychopath.



* YourWorstMemory: Given the lines "In my heart and mind, I always return to Atlantic Island Park," it's highly likely that the entire game is just Lorraine reliving her disastrous visit in her nightmares. And given that the menu gives you the option of ''continuing'' the game.

to:

* YourWorstMemory: Given the lines "In my heart and mind, I always return to Atlantic Island Park," it's highly likely that the entire game is just Lorraine reliving her disastrous visit in her nightmares. And given that the menu gives you the option of ''continuing'' the game.game...


-> "In my heart and mind, I always return to Atlantic Island Park..."
-> '''- Lorraine'''

to:

-> "In ->''"In my heart and mind, I always return to Atlantic Island Park..."
-> '''- Lorraine'''
"''
-->-- '''Lorraine'''

Added DiffLines:

* YourWorstMemory: Given the lines "In my heart and mind, I always return to Atlantic Island Park," it's highly likely that the entire game is just Lorraine reliving her disastrous visit in her nightmares. And given that the menu gives you the option of ''continuing'' the game.


* OneSteveLimit: There are some briefly mentioned characters that may or may not be related to major NPCs in ''TSW''.

to:

* OneSteveLimit: There are some briefly mentioned characters that may or may not be related to major NPCs [=NPCs=] in ''TSW''.


** Lorraine herself is also heavily inplied to be this toward Callum when experiencing her depressive episodes. She continuously beats herself up over this over the course of the game.

to:

** Lorraine herself is also heavily inplied implied to be this toward Callum when experiencing her depressive episodes. She continuously beats herself up over this over the course of the game.


* ShoutOut: In one of [[spoiler: Lorraine's]] journal pages, she references {{Creator/Rod Serling}}, indirectly comparing her supernatural journey to the ''Series/{{The Twilight Zone}}''. Considering the various supernatural elements and the philosophical takes on life, it's not surprising that references of the series made it into the game.

to:

* ShoutOut: In one of [[spoiler: Lorraine's]] journal pages, she references {{Creator/Rod Serling}}, indirectly comparing her supernatural journey to the ''Series/{{The Twilight Zone}}''.''Series/TheTwilightZone1959''. Considering the various supernatural elements and the philosophical takes on life, it's not surprising that references of the series made it into the game.

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