Follow TV Tropes

Following

History VideoGame / TheLordOfTheRingsTheTwoTowers

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MovesetClone: Isildur plays exactly like Aragorn with all upgrades unlocked.
Is there an issue? Send a MessageReason:
None


* BloodlessCarnage: Downplayed. There is a spurt of blood when you strike enemies, but it's cartoonish and only appears for a tiny fraction of a second, making it easy to miss completely unless you watch it in slow-motion.

to:

* BloodlessCarnage: Downplayed. There is a spurt of blood when you strike enemies, but it's cartoonish and only appears for a tiny fraction of a second, making it easy to miss completely unless you watch it in slow-motion.have the SlowMotion cheat activated.
Is there an issue? Send a MessageReason:
None


** Legolas fights with two elven short swords. Somewhat realistically, he's also weaker in melee to Aragorn and Gimli, who manage fine with their single weapons. Same applies for ranged weapons: Gimli's two throwing axes cannot match arrows in power.

to:

** Legolas fights with two elven short swords. Somewhat realistically, he's also weaker in melee to than Aragorn and Gimli, who manage fine with their single weapons. Same applies for ranged weapons: Gimli's two throwing axes cannot match arrows in power.

Added: 110

Changed: 303

Is there an issue? Send a MessageReason:
None


* BloodlessCarnage: Standard for a T for Teen rated game (12+ in the UK), though notably averted in one cutscene after the "Helm's Deep: Breached Wall" level when Gimli hacks at an orc.

to:

* BloodlessCarnage: Standard Downplayed. There is a spurt of blood when you strike enemies, but it's cartoonish and only appears for a T for Teen rated game (12+ tiny fraction of a second, making it easy to miss completely unless you watch it in the UK), though notably slow-motion.
** Completely
averted in one cutscene after the "Helm's Deep: Breached Wall" level when Gimli hacks at an orc.
Is there an issue? Send a MessageReason:
Nintendo Hard is now YMMV, and clearly specifies it has to apply to the whole game.


* NintendoHard: Helm's Deep, which makes up the last leg of the game, is ''brutal''. It's a combination of the sheer volume of Uruk-Hai and the mechanics themselves necessitating constant fighting with barely any health.
Is there an issue? Send a MessageReason:
None


* DualBoss: The Fangorn Forest level has two Forest Troll fights early one and ends with a big fight against two Forest Trolls at once.

to:

* DualBoss: The Fangorn Forest level has two Forest Troll fights early one on and ends with a big fight against two Forest Trolls at once.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ManOnFire:
** One of the village NPC's in the level "Plains of Rohan".
** Averted with the player character. If you stand in fire you of course take damage, but unlike enemy NPC's you don't actually catch fire.
Is there an issue? Send a MessageReason:
None


** Uruk-hai Berserkers straddle the line between this and BossInMookClothing. On one hand, they don’t have much health and a couple of good attacks finish them. On the other hand, they attack fast, have much greater melee range than you do, block nearly all attacks unless you time it just right and are practically [[ImmuneToBullets immune to arrows]] for some reason.

to:

** Uruk-hai Berserkers straddle the line between this and BossInMookClothing. On one hand, they don’t have much health and a couple of good attacks finish them. On the other hand, they attack fast, have much greater melee range than you do, block nearly all attacks unless you time it just right and are practically [[ImmuneToBullets immune to arrows]] for some reason.(like the one in the movie).



* FriendlyFireproof: Averted with the flame grenades thrown around by Uruk-hai crossbowmen. If an enemy happens to stumble into the puddle before it ignites, they’re screwed.

to:

* FriendlyFireproof: Averted with the flame grenades thrown around projectiles (arrows and fire grenades) launched by Uruk-hai crossbowmen. If an enemy characters. If one of their fellows happens to stumble into their path, they get hit. Same with the puddle before it ignites, they’re screwed.suicide bomber Uruks and the ground-shaking blows unleashed by trolls.
Is there an issue? Send a MessageReason:
None


* SpinAttack: The ChargedAttack you can purchase and improve works like this. There’s also an combo that ends in your character breaking the shields of everyone around him with a single such attack.

to:

* SpinAttack: The ChargedAttack you can purchase and improve works like this. There’s There's also an a combo that ends in your character breaking the shields of everyone around him with a single such attack.



** Similarly, Sharku can only be damaged when his Warg rises on hind legs to taunt you. Given that he’s smart enough to speak Common Tongue, one would think he would’ve learned after the first time.

to:

** Similarly, Sharku can only be damaged when his Warg rises on hind legs to taunt you. Given that he’s smart enough to speak Common Tongue, one would rears. You'd think he would’ve he'd have learned after the first time.
Is there an issue? Send a MessageReason:
None


* AccidentalSuicide: Can occur, likely due to faulty programming. Some Uruk-hai crossbowmen throw fire pellets, but sometimes if there's an obstacle between you and them, the pellet rebounds and engulfs the caster himself in flames.

to:

* AccidentalSuicide: Can occur, likely due to faulty programming. Some Uruk-hai crossbowmen throw fire pellets, pellets at you, but sometimes if there's an obstacle between you and them, the pellet rebounds and engulfs the caster himself in flames.
Is there an issue? Send a MessageReason:
None


* AccidentalSuicide: Can occur, likely due to faulty programming. Some Uruk-hai crossbowmen throw fire pellets, but sometimes if there's an obstacle between them and you, they rebound and engulf the crossbowmen himself in flames.

to:

* AccidentalSuicide: Can occur, likely due to faulty programming. Some Uruk-hai crossbowmen throw fire pellets, but sometimes if there's an obstacle between them you and you, they rebound them, the pellet rebounds and engulf engulfs the crossbowmen caster himself in flames.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AccidentalSuicide: Can occur, likely due to faulty programming. Some Uruk-hai crossbowmen throw fire pellets, but sometimes if there's an obstacle between them and you, they rebound and engulf the crossbowmen himself in flames.


Added DiffLines:

* InvoluntaryGroupSplit: In the "Gap of Rohan" level where you have to fight the Wargs, the roof of the burning building you've just passed through collapses, cutting you off from your teammates and meaning you have to take on the {{boss|Battle}} alone.

Added: 248

Removed: 126

Is there an issue? Send a MessageReason:
None


* AdaptationAmalgamation: It's based on both ''The Fellowship of the Ring'' and ''The Two Towers'', in equal measure. It's just called ''The Two Towers'' though as it was released to coincide with that film, making it a slightly NonIndicativeTitle.



* NonIndicativeTitle: The first five levels are the ActionPrologue and a few other scenes from ''The Fellowship of the Ring''.

Top