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''The Hunter Classic'' (Stylized as ''theHunter Classic'' and originally just known as ''theHunter'') is a free to play FirstPersonShooter hunting SimulationGame developed by Creator/AvalancheStudios in 2009 and has been regularly updated since. The game is known for being one of the most realistic hunting games and is available on Steam and their own website.

Not to be confused with ''VideoGame/TheHunterCallOfTheWild,'' a game by the same company.

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''The Hunter Classic'' (Stylized (stylized as ''theHunter Classic'' and originally just known as ''theHunter'') is a free to play FirstPersonShooter hunting SimulationGame developed by Creator/AvalancheStudios in 2009 and has been regularly updated since. The game is known for being one of the most realistic hunting games and is available on Steam and their own website.

Not to be confused with ''VideoGame/TheHunterCallOfTheWild,'' Later received a game by the same company.sequel in 2017, ''VideoGame/TheHunterCallOfTheWild''.
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* TheAmazon: The Piccabeen Bay hunting reserve is located in an Australian-style jungle.

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* PatchworkMap: The hunting reserves are situated on archipelago with various biomes from Arctic to Australian desert & rainforest.



* VideoGameGeography: The hunting reserves are situated on archipelago with various biomes from Arctic to Australian desert & rainforest.
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* VideoGameGeography: The hunting reserves are situated on archipelago with various biomes from Arctic to Australian desert & rainforest.
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* AnimalsLackAttributes: most animals in the game have no genitals, except bison, water buffalo & banteng.
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''The Hunter Classic'' (Stylized as ''theHunter Classic'' and originally just known as ''theHunter'') is a free to play FirstPersonShooter hunting SimulationGame developed by AvalancheStudios in 2009 and has been regularly updated since. The game is known for being one of the most realistic hunting games and is available on Steam and their own website.

to:

''The Hunter Classic'' (Stylized as ''theHunter Classic'' and originally just known as ''theHunter'') is a free to play FirstPersonShooter hunting SimulationGame developed by AvalancheStudios Creator/AvalancheStudios in 2009 and has been regularly updated since. The game is known for being one of the most realistic hunting games and is available on Steam and their own website.
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* BoomHeadshot: Hitting the brain will always kill an animal, but with many animals the beain onpy takes up a small volume of the overall skull, so if one does not know the exact location of the brain, one can easily miss and only damage bone, causing the animal to flee.

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* BoomHeadshot: Hitting the brain will always kill an animal, but with many animals animals, the beain onpy brain only takes up a small volume of the overall skull, so if one does not know the exact location of the brain, one can easily miss and only damage bone, causing the animal to flee.



* InfiniteSupplies: Averted, players must buy consumable equipment and ammunition from the store using either ingame currency (called gm$) acquired from missions and harvesting animals, with premium currency(called em$), or by purchasing membership to get free standard ammo replenishments after every hunt.

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* InfiniteSupplies: Averted, players must buy consumable equipment and ammunition from the store using either ingame in-game currency (called gm$) acquired from missions and harvesting animals, with premium currency(called em$), or by purchasing a membership to get free standard ammo replenishments after every hunt.



* SawedOffShotgun: The "Primal" pump-action shotgun is an aesthetic variant of the regular shotgun and is modeled to look like a compact combat shotgun. This was given as a reward for purchasing the dinosaur-themed SpinOff ''theHunter: Primal'' in it's first month after release. Despite the shorter barrel and magazine tube, there is no effect on the actual stats of the weapon.

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* SawedOffShotgun: The "Primal" pump-action shotgun is an aesthetic variant of the regular shotgun and is modeled to look like a compact combat shotgun. This was given as a reward for purchasing the dinosaur-themed SpinOff ''theHunter: Primal'' in it's its first month after release. Despite the shorter barrel and magazine tube, there is no effect on the actual stats of the weapon.
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Not to be confused with ''VideoGame/TheHunterCallOfTheWild,'' a game by the same company.
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* BoomHeadshot: Hitting the brain will always kill an animal, but with many animals the beain onpy takes up a small volume of the overall skull, so if one does not know the exact location of the brain, one can easily miss and only damage bone, causing the animal to flee.
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* AnnoyingArrows: Averted for the most part, but very large game such as bison and water buffalo require expert aim in order to be brought down with bows or crossbows, as anything less than a heartshot, [[BoomHeadshot brainshot]], or spine-shot

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* AnnoyingArrows: Averted for the most part, but very large game such as bison and water buffalo require expert aim in order to be brought down with bows or crossbows, as anything less than a heartshot, [[BoomHeadshot brainshot]], or spine-shot may result in the player having to track the wounded animal down over long distances.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/thehunter_604x423_8.jpg]]
''The Hunter Classic'' (Stylized as ''theHunter Classic'' and originally just known as ''theHunter'') is a free to play FirstPersonShooter hunting SimulationGame developed by AvalancheStudios in 2009 and has been regularly updated since. The game is known for being one of the most realistic hunting games and is available on Steam and their own website.

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!!The Hunter Classic contains examples of:

* TheAmazon: The Piccabeen Bay hunting reserve is located in an Australian-style jungle.
* AnnoyingArrows: Averted for the most part, but very large game such as bison and water buffalo require expert aim in order to be brought down with bows or crossbows, as anything less than a heartshot, [[BoomHeadshot brainshot]], or spine-shot
* DoNotRunWithAGun: Players walk while aiming, but cannot run.
* InfiniteSupplies: Averted, players must buy consumable equipment and ammunition from the store using either ingame currency (called gm$) acquired from missions and harvesting animals, with premium currency(called em$), or by purchasing membership to get free standard ammo replenishments after every hunt.
* UnbreakableWeapons: Weapons do not require maintenance.
* NoArcInArchery: Averted, arrows from all bows and crossbows are affected by gravity.
* NoScope: All weapons that can have a scope equipped can obviously be fired without one.
* OrnamentalWeapon: Almost all weapons have some sort of aesthetically enhanced skin, mostly either engravings, pearl grips, or gold plated barrels.
* PresentDay: The game takes place in the Present Day.
* SawedOffShotgun: The "Primal" pump-action shotgun is an aesthetic variant of the regular shotgun and is modeled to look like a compact combat shotgun. This was given as a reward for purchasing the dinosaur-themed SpinOff ''theHunter: Primal'' in it's first month after release. Despite the shorter barrel and magazine tube, there is no effect on the actual stats of the weapon.
* ShortRangeShotgun: Averted, shotguns loaded with buckshot have an effective range of roughly 40-50 meters.
* SniperPistol: Depending on your stance, the weapon you're using, and the shooting skill you have on it, it is possible to take down game from very long ranges using the various handguns.
* SniperRifle: Scopes can be added to almost every rifle in order to improve accuracy at long ranges.
*SniperScopeSway: All weapons, regardless of having a scope equipped or not, will have a level of aiming sway. This can be reduced by crouching, proning, holding breath, and by leveling up the shooting skill of the weapon.
* TheStraightAndArrowPath: Players can choose to use bows and crossbows rather than guns.
* SwissArmyWeapon: The Drilling Combination Gun has two barrels, one chambered for 16 gauge shotgun shells and the other chambered in 9.3x74mmR
* TrophyRoom: Players can purchase a Trophy Lodge to display some of their most prized trophies.
* WallOfWeapons: Inside the Trophy Lodge you can display some of your favorite weapons on various gun racks and cabinet displays.

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