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Generally, the game consists of racing IndyCar-styled vehicles along in a top-down perspective against two "AI" opponents that seem to move in per-determined ways along the track.


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Generally, the game consists of racing IndyCar-styled UsefulNotes/IndyCar-styled vehicles along in a top-down perspective against two "AI" opponents that seem to move in per-determined ways along the track.



'''The Grand Prix''' is a 2008 [[IBMPersonalComputer PC]] [[FreewareGames freeware]] kusoge racing game by Ray2x made with The Games Factory.

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'''The Grand Prix''' is a 2008 [[IBMPersonalComputer [[UsefulNotes/IBMPersonalComputer PC]] [[FreewareGames freeware]] kusoge racing game by Ray2x made with The Games Factory.


* StylisticSuck: The tracks were made with MSPaint.

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* StylisticSuck: The tracks were made with MSPaint.UsefulNotes/MSPaint.

Added DiffLines:

'''The Grand Prix''' is a 2008 [[IBMPersonalComputer PC]] [[FreewareGames freeware]] kusoge racing game by Ray2x made with The Games Factory.

Generally, the game consists of racing IndyCar-styled vehicles along in a top-down perspective against two "AI" opponents that seem to move in per-determined ways along the track.


This game is a 16-bit executable and requires a 32-bit Windows system, or a virtual machine/emulator to run properly.

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![=The FUKING Grand Prix=] has examples of:

* ClusterFBomb: "Old person mode" enables strong language, with words such as ''fuk'' and ''motherfuker'' in almost every sentence of the game, and not in the best places either - even when you're passing checkpoints, being greeted with "shit Checkpoint 4passed".
* KaizoTrap: Becomes this if you finish a race with realistic mode enabled.
* NintendoHard: "Realistic mode" causes any touch of a wall or another car to be '''instant game over without any continues'''.
* LudicrousGibs: "Gory mode" enables the crowd ''suddenly getting loose on the track turning into a bunch of smears on the slightest collision.''
* StylisticSuck: The tracks were made with MSPaint.
* TheComputerIsACheatingBastard: The opponents don't seem to crash into walls and can be impossibly faster than the player in certain parts of the tracks.

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