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* Foreshadowing: This game foreshadows events in The BOSS, most notably the fact that the first voice you hear in Wireland is Employee 207, a character you don't meet until several hours into The BOSS.

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* Foreshadowing: {{Foreshadowing}}: This game foreshadows events in The BOSS, most notably the fact that the first voice you hear in Wireland is Employee 207, a character you don't meet until several hours into The BOSS.
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EasilyForgiven: And how. Sean overhears Billy lamenting his poor decision to trap the subscribers in the computer and immediately assumes his motives were pure.

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* EasilyForgiven: And how. Sean overhears Billy lamenting his poor decision to trap the subscribers in the computer and immediately assumes his motives were pure.

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Removed a note that didn't seem to be referring to anything on-page


[[note]](Poster drawn by rubbersoles19.)[[/note]]



"The BOSS Is Nothing" is a DLC created for VideoGame/TheBOSSAJacksepticeyeFanGame. Released exactly one year after The BOSS, The BOSS Is Nothing tells the story of Sean, the main antagonist of The BOSS.

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"The BOSS Is Nothing" is a DLC created for VideoGame/TheBOSSAJacksepticeyeFanGame.''VideoGame/TheBOSSAJacksepticeyeFanGame''. Released exactly one year after The BOSS, The BOSS Is Nothing tells the story of Sean, the main antagonist of The BOSS.



* ItSeemedLikeAGoodIdeaAtTheTime: Billy clearly thought he was helping by "kidnapping" the subscribers. He clearly regrets this action, as overheard in the FiveNightsAtFreddys section.

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* ItSeemedLikeAGoodIdeaAtTheTime: Billy clearly thought he was helping by "kidnapping" the subscribers. He clearly regrets this action, as overheard in the FiveNightsAtFreddys ''VideoGame/FiveNightsAtFreddys'' section.
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adding game link


"The BOSS Is Nothing" is a DLC created for TheBOSSAJacksepticeyeFanGame. Released exactly one year after The BOSS, The BOSS Is Nothing tells the story of Sean, the main antagonist of The BOSS.

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"The BOSS Is Nothing" is a DLC created for TheBOSSAJacksepticeyeFanGame.VideoGame/TheBOSSAJacksepticeyeFanGame. Released exactly one year after The BOSS, The BOSS Is Nothing tells the story of Sean, the main antagonist of The BOSS.
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made a mistake with the picture


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bossposter_wvqe2ez3.png]]
[[note]](Poster drawn by rubbersoles19.)[[/note]]]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bossposter_wvqe2ez3.png]]
[[note]](Poster drawn by rubbersoles19.)[[/note]]]]
)[[/note]]
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creating page, will add more later

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bossposter_wvqe2ez3.png]]
[[note]](Poster drawn by rubbersoles19.)[[/note]]]]

->''Can you even see me?"''
-->-- '''Sean'''

"The BOSS Is Nothing" is a DLC created for TheBOSSAJacksepticeyeFanGame. Released exactly one year after The BOSS, The BOSS Is Nothing tells the story of Sean, the main antagonist of The BOSS.

Sean lands in Wireland, the place where Jack's games and characters coexist, and needs to find his way out. But there's a problem: 2 subscribers are trapped there! It's up to Sean to save them from Jack, the persona he puts on in his videos. Oh, and did we mention that millions of subscribers have been uploaded to his computer as well?

----
!!This game provides examples of:

* CreatorCameo: Jessica Zimmerman, the game's co-director, co-writer, and co-programmer, can be heard as the disembodied voice announcing Sean's location.
* DarkIsNotEvil: Sean wears dark clothes and the game has much darker lighting than The BOSS but Sean himself is not evil.
* DarkestHour: [[spoiler: The game ends with a defeated Sean giving up on trying to win his subscribers' affection.]]
* DimensionalTraveler: Sean goes from game to game using a train.
* DoesThisRemindYouOfAnything: Pretty much the entire game contains little hints to what is going on in The BOSS, including hearing more of Billy's fish rant and seeing him get into place to offer Jack the power regulators.
* DownerEnding: [[spoiler: Sort of, since the player is expected to know what happened in The BOSS. Sean finally finds his missing subscribers only for them to call out to Jack for help. Sean pleads with them to listen to him, to let him help, but they fail to notice him. The game's last shot features a defeated Sean about to face Jack, Jenny, and Cliff. The player knows how this ends, but it's still a very depressing moment.]]
EasilyForgiven: And how. Sean overhears Billy lamenting his poor decision to trap the subscribers in the computer and immediately assumes his motives were pure.
* ExactTimeToFailure: At one point, Sean has 20 seconds to hide from Jack and Billy.
* ExtremelyShortTimeSpan: Even shorter than The BOSS. It is explained that time works differently in Wireland.
* Foreshadowing: This game foreshadows events in The BOSS, most notably the fact that the first voice you hear in Wireland is Employee 207, a character you don't meet until several hours into The BOSS.
* GrewBeyondTheirProgramming: Billy is an example of this, since he is far more self aware than his flash game counterpart might imply.
* InnBetweenTheWorlds: We see areas of Wireland that aren't part of any game. Sean spends much more of his time there than Jack did.
* ItSeemedLikeAGoodIdeaAtTheTime: Billy clearly thought he was helping by "kidnapping" the subscribers. He clearly regrets this action, as overheard in the FiveNightsAtFreddys section.

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