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* StartOfDarkness: It is implied in the briefing of the first mission that Echigoya was once an honest businessman, but after realizing that a businessman, no matter how successful, would never became as highly respected as {{Samurai}}, he began lusting for more power and changing his business mind from honesty and humility into quick profits and notoriety such as loansharking and gambling.[[note]]The levels of social hierarchy in the feudalism in order of the highest to lowest is the Emperor, Shogun, Daimyo, Samurai, Peasants/Farmers, Craftsmen/Artists, and Merchants/Businessmen.[[/note]]


* StartOfDarkness: It is implied in the briefing of the first mission that Echigoya was once an honest businessman, but after realizing that a businessman, no matter how successful, would never became as highly respected as {{Samurai}}, he began lusting for more power and changing his business mind from honesty and humility into quick profits and notoriety such as loansharking and gambling.[[note]]The levels of social hierarchy in the feudalism in order of the highest to lowest is the Emperor, Shogun, Daimyo, Samurai, Peasants, Craftsmen, and Merchants.[[/note]]

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* StartOfDarkness: It is implied in the briefing of the first mission that Echigoya was once an honest businessman, but after realizing that a businessman, no matter how successful, would never became as highly respected as {{Samurai}}, he began lusting for more power and changing his business mind from honesty and humility into quick profits and notoriety such as loansharking and gambling.[[note]]The levels of social hierarchy in the feudalism in order of the highest to lowest is the Emperor, Shogun, Daimyo, Samurai, Peasants, Craftsmen, Peasants/Farmers, Craftsmen/Artists, and Merchants.Merchants/Businessmen.[[/note]]


* StartOfDarkness: It is implied in the briefing of the first mission that Echigoya was once an honest business man, but after realizing that merchants, no matter how successful, would never became as highly respected as {{Samurai}}, he began lusting for more power and changing his business mind from honesty and humility into quick profits and gaining notoriety such as loansharking and gambling.

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* StartOfDarkness: It is implied in the briefing of the first mission that Echigoya was once an honest business man, businessman, but after realizing that merchants, a businessman, no matter how successful, would never became as highly respected as {{Samurai}}, he began lusting for more power and changing his business mind from honesty and humility into quick profits and gaining notoriety such as loansharking and gambling. gambling.[[note]]The levels of social hierarchy in the feudalism in order of the highest to lowest is the Emperor, Shogun, Daimyo, Samurai, Peasants, Craftsmen, and Merchants.[[/note]]

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* StartOfDarkness: It is implied in the briefing of the first mission that Echigoya was once an honest business man, but after realizing that merchants, no matter how successful, would never became as highly respected as {{Samurai}}, he began lusting for more power and changing his business mind from honesty and humility into quick profits and gaining notoriety such as loansharking and gambling.


* WarmupBoss: Echigoya is reeeeeally slow at both moving and shooting, telegraphs every attack he makes and has a rather mediocre life bar. Sasaki (Echigoya's personal bodyguard) never block or jump while the player can block his attacks.[[note]]In the original Japanese version of Tenchu, the player must face both Echigoya and Sasaki at the same time in the same room, requiring the player to be careful despite the weakness of both boss characters. Sasaki and Echigoya are fought in two separated rooms started in the translated EU/US version and the updated version ''Shinobi Gaisen'' and ''Shinobi Hyakusen''.[[/note]]

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* WarmupBoss: Echigoya is reeeeeally slow at both moving and shooting, telegraphs every attack he makes and has a rather mediocre life bar. Sasaki (Echigoya's personal bodyguard) never block or jump while the player can block his attacks.[[note]]In the original Japanese version of Tenchu, the player must face both Echigoya and Sasaki at the same time in the same room, requiring the player to be careful despite the weakness of both boss characters. Sasaki and Echigoya are fought in two separated rooms started in the The translated EU/US version and the updated version ''Shinobi Gaisen'' and ''Shinobi Hyakusen''.Hyakusen'' made things easier by having the player fought Sasaki and Echigoya in two separated rooms.[[/note]]


* WarmupBoss: Echigoya is reeeeeally slow at both moving and shooting, telegraphs every attack he makes and has a rather mediocre life bar.[[note]]In the original Japanese version of Tenchu, the player must face both Echigoya and Sasaki (his personal lapdog) at the same time in the same room, requiring the player to be careful. Sasaki and Echigoya are fought in two separated rooms started in the translated EU/US version and the updated version ''Shinobi Gaisen'' and ''Shinobi Hyakusen''.[[/note]]

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* WarmupBoss: Echigoya is reeeeeally slow at both moving and shooting, telegraphs every attack he makes and has a rather mediocre life bar. Sasaki (Echigoya's personal bodyguard) never block or jump while the player can block his attacks.[[note]]In the original Japanese version of Tenchu, the player must face both Echigoya and Sasaki (his personal lapdog) at the same time in the same room, requiring the player to be careful.careful despite the weakness of both boss characters. Sasaki and Echigoya are fought in two separated rooms started in the translated EU/US version and the updated version ''Shinobi Gaisen'' and ''Shinobi Hyakusen''.[[/note]]


* WarmupBoss: Echigoya is reeeeeally slow at both moving and shooting, telegraphs every attack he makes and has a rather mediocre life bar.

to:

* WarmupBoss: Echigoya is reeeeeally slow at both moving and shooting, telegraphs every attack he makes and has a rather mediocre life bar.[[note]]In the original Japanese version of Tenchu, the player must face both Echigoya and Sasaki (his personal lapdog) at the same time in the same room, requiring the player to be careful. Sasaki and Echigoya are fought in two separated rooms started in the translated EU/US version and the updated version ''Shinobi Gaisen'' and ''Shinobi Hyakusen''.[[/note]]


* InNameOnly: The play style is barely like the other games at all-- While stealth is key, combat amounts to "''If'' you have a sword, play a minigame, if you don't have a sword, don't get seen again, or it's game over."

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* InNameOnly: The play style is barely like the other games at all-- While stealth is key, combat amounts to "''If'' you have a sword, play a minigame, if you don't have a sword, don't get seen again, or it's game over."" [[note]] This only applies to the harder difficulties. On Normal, you can get caught and escape multiple times without dying. [[/note]]


* EarlyInstallmentWeirdness: From the guards being unable to react to any dead bodies, to the grappling hook actually being able to be left out of your inventory and taking up a slot when selected, it can be tough for some fans to come back to the first game after playing the later ones.

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* EarlyInstallmentWeirdness: From the guards being unable to react to any dead bodies, to certain control and design elements that were improved upon in the grappling hook actually being able to be left out of your inventory and taking up a slot when selected, sequels, it can be tough for some fans to come back to the first game after playing the later ones.


* EarlyInstallmentWeirdness: From being unable to react to any dead bodies, to the grappling hook actually being able to be left out of your inventory and taking up a slot when selected, it can be tough for some fans to come back to the first game after playing the later ones.

to:

* EarlyInstallmentWeirdness: From the guards being unable to react to any dead bodies, to the grappling hook actually being able to be left out of your inventory and taking up a slot when selected, it can be tough for some fans to come back to the first game after playing the later ones.

Added DiffLines:

* SuperDrowningSkills: Averted for the player, as every single character can swim and even dive (albeit [[OxygenMeter not indefinitely]]) as well as use a bamboo stick to hide beneath the water surface while keeping an air supply. Played straight for every enemy, however - if they so much as sink a foot into water, they'll instantly drown. Even funnier, ''Tenchu Z'' lets this happen to two major plot bosses if you're stubborn enough to try.


Added DiffLines:

* EarlyInstallmentWeirdness: From being unable to react to any dead bodies, to the grappling hook actually being able to be left out of your inventory and taking up a slot when selected, it can be tough for some fans to come back to the first game after playing the later ones.


* FiveBadBand The Lords of the Burning Dawn.

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* FiveBadBand FiveManBand The Lords of the Burning Dawn.



* FiveBadBand: The Group of Six.

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* FiveBadBand: FiveManBand: The Group of Six.


''Tenchu 2: Birth of the Stealth Assassins'' is a {{Prequel}} to the first, focus on the two characters' graduation into ninjas and their first assignments serving Gohda. Introduced the LevelEditor mode (later used in ''Shinobi Gaisen'') and the traditional [[SecretCharacter third secret character]].

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''Tenchu 2: Birth of the Stealth Assassins'' is a {{Prequel}} to the first, focus on the two characters' graduation into ninjas and their first assignments serving Gohda. Introduced the LevelEditor mode (later (originally used in ''Shinobi Gaisen'') and the traditional [[SecretCharacter third secret character]].


* LevelEditor: ''Tenchu 2'' introduced one which allowed players to create and save stages using one of 10 predetermined sets, based on game stages. The mode was later reimplemented in ''Shinobi Gaisen'' and ''Time of the Assassins''.

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* LevelEditor: ''Tenchu 2'' introduced one which allowed players to create and save stages using one of 10 predetermined sets, based on game stages. The mode was later reimplemented originally in ''Shinobi Gaisen'' and is brought back in ''Time of the Assassins''.


* AnotherSideAnotherStory: Most games after the first include a third secret character whose story runs parallel with that of Rikimaru and Ayame. This is most notable in ''Tenchu 2'' and ''Fatal Shadows''.

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* AnotherSideAnotherStory: Most games after the first include a third secret character whose story runs parallel with that of Rikimaru and Ayame. This is most notable in ''Tenchu 2'' and ''Fatal Shadows''.''3''.

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